Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.16 @ 14:22:10 Player: JuustuToug Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1399) 1399 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3146 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Improved Treads Transport Network Coupler Authchip [Armor] Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Authchip [Armor] Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 44 | 7 2 19 16 . Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 1 9 6 . Treads 13 | 2 1 5 5 . Leg 5 | . . 4 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 2 . Device 3 | 1 . 1 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 7 7 . Energy Gun 7 | 2 1 3 1 . Energy Cannon 5 | . . . 5 . Ballistic Gun 4 | . . 3 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 19 | . 6 12 1 . Power 2 | . . 2 . . Propulsion 10 | . 2 7 1 . Utility 2 | . 1 1 . . Weapon 5 | . 3 2 . . Highest Loss Streak 6 | . 4 6 1 . To Critical Strikes 1 | . . 1 . . Average Backups 6 | 1 3 5 9 10 Power . | . 1 1 . . Propulsion 1 | . . 1 2 3 Utility 1 | . 1 1 1 2 Weapon 2 | . . . 5 5 Tool/Special . | . . . . . Unused Backups 20 | . . . 11 9 Power . | . . . . . Propulsion 5 | . . . 2 3 Utility 3 | . . . 1 2 Weapon 12 | . . . 8 4 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 86 59 96 88 Engine 9 | . 13 4 11 11 Treads 23 | . 25 19 21 33 Leg 5 | . . 5 11 . Device 7 | . 7 1 10 11 Storage 14 | . 13 10 18 11 Energy Gun 6 | . 25 3 2 . Energy Cannon 9 | . . . 18 22 Ballistic Gun 4 | . . 13 . . Peak Build Rating 21 | 8 8 13 21 20 Average Rating 12 | 5 7 7 18 19 On Entrance 8 | . 8 3 13 20 Avg Prop Armor Cover (%) 18 | . 26 26 9 . Naked Turns . | . . . . . Heaviest Build 33 | 13 13 18 33 28 Greatest Support 69 | 40 40 60 69 69 Greatest Overweight (x) 3 | . 3 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 7 7 9 10 Most Carried 10 | 4 5 8 10 10 Average Carried 7 | 2 4 5 9 10 Final Capacity 10 | 8 5 8 10 10 Final Carried 10 | 4 5 7 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1077 | 182 178 460 257 . Remotely . | . . . . . Salvage Created 2505 | 21 296 956 1122 110 Parts 145 | 5 11 58 68 3 Haulers Intercepted 7 | . . 1 6 . Recyclers Shooed 5 | 1 . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 42 | . 4 22 13 3 Guns 26 | . 3 22 1 . Cannons 8 | . . . 7 1 AOE 6 | . . . 4 2 Classes Destroyed 11 | 1 2 6 1 1 Builder 4 | . . 3 1 . Tunneler 1 | 1 . . . . Hauler 7 | . . 1 6 . Recycler 7 | . 1 1 5 . Mechanic 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 15 | . . 12 3 . Grunt 15 | . 4 6 5 . Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 9 | . . 4 4 1 Best Kill Streak 5 | 1 2 4 5 2 Combat Bots Only 3 | . 1 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 282 | . 42 216 22 2 Missed 68 | . 11 50 7 . Hits 214 | . 31 166 15 2 Projectile 214 | . 31 166 15 2 Critical Strikes 5 | . 1 3 1 . Damage Taken 2422 | . 443 1682 179 118 Core 461 | . 45 347 12 57 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 226 | 4 24 158 36 4 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 90 126 136 136 Shots Fired 340 | 8 48 211 67 6 Gun 270 | 8 48 210 4 . Cannon 62 | . . . 58 4 Launcher 8 | . . 1 5 2 Special . | . . . . . Kinetic 180 | . . 180 . . Thermal 117 | 4 17 30 62 4 Explosive 8 | . . 1 5 2 Electromagnetic 35 | 4 31 . . . Robot Hit Streak 12 | 1 8 12 11 4 Robot Miss Streak 4 | 3 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 217 | 2 33 141 37 4 Core Hits 100 | 1 10 54 29 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 4 | . . 3 1 . Burn 1 | . . 1 . . Meltdown 1 | . . . 1 . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3334 | 27 464 1593 1042 208 Guns 2066 | 27 419 1587 33 . Cannons 720 | . . . 680 40 Explosions 523 | . 45 5 307 166 Melee . | . . . . . Ramming 25 | . . 1 22 2 Kinetic 1289 | . . 1289 . . Thermal 1208 | 12 145 298 713 40 Explosive 478 | . . 5 307 166 Electromagnetic 334 | 15 319 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . 22 . 2 . Projectiles 2 | . . . 2 . Explosions 22 | . 22 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 176 | . 45 . 1 130 Shots 5 | . 1 . 1 3 Rammed 7 | . . 1 5 1 Targets Rammed 8 | . . 2 5 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 345 | 120 345 272 15 15 Average Temperature 80 | 61 168 53 4 11 Received Heat Transfer 897 | . 243 570 75 9 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . 1 . . Heat Transferred 2481 | 37 346 729 1295 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . . 1 1 . Low Security (%) 95 | 100 100 96 90 100 Level 1 4 | . . 3 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | 5 40 218 243 173 Initial 87 | . . 1 76 87 Average 80 | . 8 119 68 122 Influence Increases 1522 | 5 116 653 492 256 Destroy 0b10 Robot/C 860 | . 80 460 260 60 Destroy 0b10 Robot/NC 110 | 5 5 40 60 . Destroy Leader 198 | . 10 116 72 . Allied During Kill 9 | . . 9 . . Successful Hack 44 | . . 4 22 18 Select Force Hacks 150 | . . . . 150 Disable Machine 75 | . . 15 45 15 Destroy Structure 61 | . 6 9 33 13 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1349 | 5 111 475 451 307 Entered New Map 248 | . . 4 107 137 Time Decay 911 | 5 71 331 334 170 Lost Part 170 | . 40 120 10 . Lost Ally 20 | . . 20 . . Squads Dispatched 3 | . . 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 9 | . 3 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 11 40 18 3 Peak Tracking Total 6 | . 4 6 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 16 | . . 3 3 10 Terminals 11 | . . 3 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . . 12 10 26 Successful 27 | . . 6 4 17 Failed 21 | . . 6 6 9 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 44 | . . 11 9 24 Terminals 42 | . . 12 10 20 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 1 3 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . . 5 3 13 Terminals 16 | . . 5 3 8 Botnet 6 | . . 1 2 3 Operators 2 | . . 1 1 . Skim 8 | . . 3 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Tunnel 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . . 3 4 5 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 32 | . . 32 . . Highest-Rated Ally 32 | . . 32 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 26 | . . 26 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 303 | 18 206 79 . . Terrain 79 | . . 79 . . Seismic 224 | 18 206 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2428 | 110 380 789 805 344 Spaces Moved 1085 | 52 184 280 362 207 Core 69 | 2 35 32 . . Treads 824 | 50 149 186 232 207 Legs 192 | . . 62 130 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 120 160 Average Speed 151 | 155 142 139 160 160 Slowest Speed 240 | 160 200 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 36 26 65 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . . . . 5 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 53 | . 5 9 27 12 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . 5 9 27 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1563 | 70 248 500 532 213 Wait 99 | 5 28 20 46 . Move 1081 | 51 183 279 361 207 Hop . | . . . . . Pick Up 46 | 3 1 15 27 . Fast Attach 33 | 7 10 6 10 . Attach 15 | . 1 12 2 . Detach 1 | . 1 . . . Swap 15 | . . 4 10 1 Drop 39 | . . 4 35 . Fire 226 | 4 24 158 36 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . 2 5 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 214 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -9/Materials | Lost 4 parts (2n2w) 834 | -9/Materials | Botcube activated 1091 | -9/Materials | Core integrity fell below 50% 1134 | -9/Materials | Core integrity fell below 20% 1150 | -9/Materials | Lost 6 parts (1p4n1w) 1258 | -9/Materials | Discovered new exit (range 5) 1280 | -9/Materials | Entered Storage 1439 | -9/Storage | Build established: Scavenger-Mutant 1855 | -9/Storage | Build established: Mutant 2049 | -9/Storage | Identified exit to Recycling 2078 | -9/Storage | Used back door to open Recycling access 2085 | -9/Storage | Entered Recycling 2373 | -9/Recycling | Discovered new exit (range 5) 2429 | -9/Recycling | Destroyed self via exploding Compression Vault Last Messages --------------- Awaiting botnet instructions. >>Schematic(Hcp. Storage Unit) Downloading schematic... Hcp. Storage Unit Rating: 1 Schematic downloaded. 02354_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Skimming routine engaged. Thanks from A0-MCA. 02373_ EXIT=FOUND 02399_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Research] 02418_ Slammed into R-06 Scavenger. 02419_ R-06 Scavenger sends out distress signal. 02428_ L-31 Rogue destroyed. 02429_ Compression Vault explodes. 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""" r#????????????????????? | | ????????????? #????????????????????? | | ?????????????? ?? +????????????????????? | | ?????????????? ???## #????????????????????? | | ???????????????? ?????? #????????????????????? | | ?????????????????? ??????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartTractorBiocell Manual? 0 Play Time 00:16:02 Cumulative 304.7 hours Start 2026.01.16 @ 14:08:21 End 2026.01.16 @ 14:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec7b901f-0514-488b-ab0c-2e4628f18cae