Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.22 @ 23:15:44 Player: Wilson Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (237) 1185 Value Destroyed (6972) 6972 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 12384 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 820/1000 Matter 300/300 Energy 625/740 System Corruption 0% Temperature Cool (136) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (9) ------ Cryofiber Web Advanced Heat Sink Improved Coolant Injector Large Storage Unit Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Focal Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Variable Charge Gun Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Focal Shield > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Cooling System Variable Charge Gun Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 . Propulsion . | . . . . . . . . Utility 7 | . . . 2 1 1 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 132 | 5 5 . 16 24 32 33 17 Power 21 | 1 . . 2 6 5 5 2 Engine 11 | 1 . . 1 3 4 2 . Core 10 | . . . 1 3 1 3 2 Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 4 4 2 1 Treads 12 | 2 . . . 4 4 1 1 Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 2 . 5 7 12 7 7 Device 25 | . . . 2 4 8 6 5 Storage 7 | 1 1 . 1 1 2 1 . Processor 7 | . 1 . 2 2 1 . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 57 | 1 3 . 9 7 11 19 7 Energy Gun 23 | 1 2 . 5 1 4 8 2 Energy Cannon 33 | . . . 4 6 7 11 5 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 3 1 . Parts Lost 22 | . . 1 . 6 6 . 9 Power 5 | . . . . 1 3 . 1 Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . 2 . . 3 Weapon 10 | . . 1 . 3 2 . 4 Highest Loss Streak 3 | . . 1 . 2 3 . 2 Average Slot Usage (%) 97 | . 94 97 99 94 98 99 97 Engine 7 | . 14 14 1 9 6 10 7 Core 7 | . . . 9 6 8 8 8 Treads 16 | . 28 28 22 18 14 11 10 Device 20 | . . . 11 21 18 29 35 Storage 12 | . 14 14 11 9 14 13 11 Processor 9 | . 9 14 21 11 9 . 2 Protection 1 | . . . . . 1 2 . Energy Gun 9 | . 25 25 20 . 4 11 6 Energy Cannon 10 | . . . 1 17 16 8 8 Naked Turns . | . . . . . . . . Heaviest Build 80 | 9 17 17 34 43 63 77 80 Greatest Support 58 | 40 40 40 40 40 48 58 58 Greatest Overweight (x) 2 | . . . . 1 2 2 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 10 Average Capacity 9 | 5 6 8 9 10 10 10 10 Most Carried 10 | 4 6 6 10 10 10 10 10 Average Carried 7 | . 3 6 7 7 8 9 8 Final Capacity 10 | 6 8 8 10 10 10 10 10 Final Carried 10 | . 6 6 10 7 10 10 5 Class Distribution -------------------- 18% | Generator-Tank 16% | Scavenger-Mutant 16% | Skirmisher 15% | Scavenger-Skirmisher 11% | Mutant 9% | Scavenger-Tank 5% | Generator-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Generator-Tank | -6/Factory Generator-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 1494 | 141 156 . 143 255 296 324 179 Remotely . | . . . . . . . . Salvage Created 10331 | . 727 45 1690 1867 1829 1367 2806 Parts 558 | . 36 7 125 114 82 63 131 Haulers Intercepted 16 | . 1 . 3 5 3 2 2 Recyclers Shooed 7 | . . . . 1 1 1 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 144 | . 9 3 30 33 22 14 33 Guns 46 | . 9 3 23 . 3 2 6 Cannons 83 | . . . 5 33 16 6 23 AOE 5 | . . . . . 1 2 2 Classes Destroyed 14 | . 6 1 5 . 2 . . Worker 17 | . 1 . 1 3 . 3 9 Builder 20 | . 1 . 2 5 2 1 9 Tunneler 4 | . . . 1 . 1 . 2 Hauler 16 | . 1 . 3 5 3 2 2 Recycler 11 | . 2 . . 1 4 1 3 Operator 3 | . . . 1 1 1 . . Watcher 22 | . 3 . 5 4 5 . 5 Swarmer 33 | . . 3 4 12 4 . 10 Grunt 67 | . 9 . 18 15 6 6 13 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 2 . . . . Sentry 19 | . . . 5 6 5 3 . Hunter 10 | . . . . . 2 2 6 Programmer 12 | . . . . . 5 3 4 Best Kill Streak 12 | . 6 3 6 10 6 5 12 Combat Bots Only 7 | . 3 3 4 6 4 3 7 Max Kills in Single Turn 2 | . 2 1 2 2 1 1 2 Gunslinging 1 | . 1 . 1 . . . . Exploded 1 | . . . . . 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 4763 | . 130 84 304 1034 973 620 1618 Core 785 | . 12 22 43 145 231 152 180 Absorbed by Shields 689 | . . . . 118 40 383 148 Core Remaining (%) 82 | 100 . 86 89 73 67 82 . Volleys Fired 476 | . 27 6 72 136 79 48 108 Largest 3 | . 2 2 2 2 3 3 3 Hottest 286 | . 90 90 136 136 194 229 286 Shots Fired 1113 | . 52 7 142 247 219 143 303 Gun 429 | . 52 7 124 . 54 80 112 Cannon 684 | . . . 18 247 165 63 191 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 723 | . 2 . 56 247 137 38 243 Explosive . | . . . . . . . . Electromagnetic 390 | . 50 7 86 . 82 105 60 Robot Hit Streak 52 | . 11 7 52 31 35 45 22 Robot Miss Streak 4 | . 2 2 2 3 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 817 | . 37 5 112 185 168 106 204 Core Hits 348 | . 21 3 52 71 60 39 102 Critical Hits 37 | . . . 2 27 5 1 2 Critical Kills 17 | . . . 1 12 2 1 1 Critical Parts Destroyed 19 | . . . 1 15 2 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 20074 | . 846 65 1984 3779 3759 2319 7322 Guns 5204 | . 692 65 1665 . 544 798 1440 Cannons 13487 | . . . 247 3769 2959 1320 5192 Explosions 1267 | . 153 . 72 . 193 180 669 Melee . | . . . . . . . . Ramming 116 | . 1 . . 10 63 21 21 Kinetic . | . . . . . . . . Thermal 14763 | . 153 . 792 3769 2589 988 6472 Explosive . | . . . . . . . . Electromagnetic 5195 | . 692 65 1192 . 1107 1310 829 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 3 5 . Average Corruption 2 | . . . . . 1 5 . Corruption Purged . | . . . . . . . . Effects 24 | . . . . . 12 12 . Message Errors 5 | . . . . . 4 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 4 | . . . . . 2 2 . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 5 | . . . . . 2 3 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Targeting Errors 5 | . . . . . 2 3 . Overload Shots . | . . . . . . . . Overflow Damage 465 | . 11 . . 97 33 25 299 Projectiles 387 | . . . . 97 33 25 232 Explosions 78 | . 11 . . . . . 67 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 1 1 . Impact 2 | . . . . . 1 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . 40 . . . 32 15 86 Shots 5 | . 1 . . . 1 1 2 Rammed 16 | . 1 . . 3 8 1 3 Targets Rammed 16 | . 1 . . 3 8 1 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 605 | . 249 50 428 491 571 605 199 Average Temperature 134 | . 83 34 81 162 133 197 116 Received Heat Transfer 1389 | . 69 . 120 567 141 80 412 Effects 63 | . 2 . 4 22 8 27 . Shutdowns 22 | . . . 1 6 4 11 . Energy Bleed 4 | . . . . 3 . 1 . Interference 17 | . 2 . 3 5 1 6 . Matter Decay 8 | . . . . 4 1 3 . Short Circuit 3 | . . . . 2 . 1 . Damage (minor) 6 | . . . . 2 . 4 . Damage (major) 1 | . . . . . 1 . . Damage (core) 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted 10 | . . . 2 . 2 5 1 Combat Hostiles 8 | . . . 1 . 2 4 1 Parts Fried 32 | . 6 . 4 . 6 13 3 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Melted 31 | . . . 3 4 10 . 14 Heat Transferred 22164 | . 150 . 1728 6771 3942 1340 8233 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 2 . 1 . 5 2 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 681 | . 292 99 242 471 410 164 681 Initial 91 | . . 30 32 65 91 . 13 Average 141 | . 117 39 106 224 110 60 257 Maximum Alert Level 2 | . 1 . 1 2 2 . 2 Low Security (%) 69 | 100 72 100 82 45 75 100 30 Level 1 27 | . 27 . 17 51 24 . 53 Level 2 2 | . . . . 3 . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 . 5 4 9 3 8 Investigation 6 | . 1 . 4 1 . . . Extermination 10 | . . . . . 5 3 2 Reinforcement 11 | . . . 1 3 1 . 6 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 Haulers Reinforced 4 | . . . . . 1 . 3 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 15 | . . . 3 4 1 1 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 204 | . 11 3 40 55 33 16 46 Peak Tracking Total 9 | . 5 3 3 9 4 3 6 Tactical Retreats 23 | . 2 . 1 11 1 . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 13 | . 1 . 2 1 2 4 3 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . 3 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 14 | . 1 1 1 1 2 2 6 Max in Single Turn 2 | . 1 1 1 1 1 2 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 8 | . 1 . 4 3 . . . Terminals 6 | . 1 . 3 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 2 . 11 10 . . . Successful 20 | . 2 . 10 8 . . . Failed 3 | . . . 1 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 2 . 10 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 6 | . . . . 6 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 . 9 2 . . . Record 6 | . 1 . 5 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . Disarm Traps 1 | . . . . 1 . . . Security Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Scanalyzer 6 | . . . . 6 . . . Insert Component 1 | . . . . 1 . . . Analyze 5 | . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 1 . . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 28 | . . . 28 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 9414 | 45 444 139 1682 1853 2601 1488 1162 Spaces Moved 4169 | 33 210 79 786 785 1225 664 387 Core 15 | 15 . . . . . . . Treads 4154 | 18 210 79 786 785 1225 664 387 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 180 Average Speed 173 | 110 160 160 160 171 178 183 183 Slowest Speed 200 | 160 160 160 160 180 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 41 20 56 57 27 15 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . 14 . 3 . 13 13 34 Melee . | . . . . . . . . Projectile 26 | . . . . . 3 2 21 AOE 51 | . 14 . 3 . 10 11 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 5391 | 41 266 85 1069 1045 1454 823 608 Wait 398 | . 10 1 163 65 68 17 74 Move 4162 | 32 209 78 785 784 1224 663 387 Hop . | . . . . . . . . Pick Up 120 | 4 11 . 20 18 30 26 11 Fast Attach 5 | 1 . . 1 . 1 1 1 Attach 42 | 4 2 . 4 8 12 4 8 Detach . | . . . . . . . . Swap 86 | . 3 . 11 16 20 28 8 Drop 78 | . 3 . 13 15 12 27 8 Fire 476 | . 27 6 72 136 79 48 108 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 1 . . 3 8 1 3 Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 18) 388 | -10/Materials | Discovered new exit (range 18) 433 | -10/Materials | Discovered new exit (range 11) 490 | -10/Materials | Entered Mines 524 | -10/Mines | Learned Materials security intel 578 | -10/Mines | Learned Materials non-interactive machine intel 616 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Entered Materials 629 | -9/Materials | Evolved 2 slots: Utility x2 631 | -9/Materials | Loaded intel: 64 non-interactive machine locations 1088 | -9/Materials | Build established: Skirmisher 1376 | -9/Materials | Discovered new exit (range 15) 2278 | -9/Materials | Discovered new exit (range 4) 2309 | -9/Materials | Identified exit to Materials 2311 | -9/Materials | Entered another Materials area 2311 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2433 | -8/Materials | Build established: Mutant 2698 | -8/Materials | Discovered new exit (range 16) 2852 | -8/Materials | Build established: Scavenger-Mutant 3886 | -8/Materials | Discovered new exit (range 10) 4162 | -8/Materials | Identified exit to Factory 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4297 | -7/Factory | Garrison activated, responded to threat 4542 | -7/Factory | Lost 3 parts (1n2w) 5119 | -7/Factory | Build established: Scavenger-Gunner 5486 | -7/Factory | Build established: Scavenger-Skirmisher 5669 | -7/Factory | Discovered new exit (range 20) 6298 | -7/Factory | Build established: Scavenger-Tank 6446 | -7/Factory | Discovered new exit (range 15) 6765 | -7/Factory | Entered another Factory area 6765 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7096 | -6/Factory | Build established: Generator-Tank 7693 | -6/Factory | Discovered new exit (range 5) 8253 | -6/Factory | Entered another Factory area 8253 | -5/Factory | Evolved 2 slots: Utility x2 8713 | -5/Factory | Destroyed 7 combat bots 9079 | -5/Factory | Build established: Generator-Skirmisher 9415 | -5/Factory | Self-destructed Last Messages --------------- 09399_ K-01 Serf collects debris. 09402_ G-50 Soldier destroyed. 09402_ K-01 Serf collects debris. 09402_ R-10 Processor collects Tesla Rifle. 09405_ K-01 Serf collects debris. 09405_ A-15 Conveyor destroyed. 09405_ Fabricator disabled. 09405_ R-10 Processor collects Antigrav System. 09407_ R-10 Processor collects Carbon-fiber Leg. 09408_ K-01 Serf collects debris. 09408_ K-01 Serf destroyed. 09408_ R-10 Processor destroyed. 09409_ K-01 Serf collects debris. 09410_ R-10 Processor collects Antigrav System. 09411_ Destroyed Welding Torch. 09411_ Destroyed Wheel. 09412_ K-01 Serf collects debris. 09414_ R-10 Processor collects Carbon-fiber Leg. 09415_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????uu? ???????????????????????? | | ????????????????????????? t??????????????????????? | | ????????????????????????? ???u???????????????????? | | ????????????????????????" ???????????????????????? | | ???????????????????????"" ????? #??????????????? | | ???????????????????????""="" """ #??????????????? | | ?????????????????????k??![""F""" #??????????????? | | ??????????????????gg????!k[""= " #??????????????? | | ????????????????????????[!%%]%[ #??????????????? | | ???????????????????g????!k%%!!= #??????????????? | | ????????????????????????#%%===! #??????????????? | | ????????????????????????#%%%%| ######?????????? | | ????????????????????????#%=*%R ????????? | | ????????????????????????#=%% ????????? | | ????????????????????????#=%k! ????????? | | ????????????????????????#@%% """???????????? | | ????????????????????????##%%%Rk """???????????? | | ?????????????????????????#%=##### """???????????? | | ????????????????????????##%%#??????????????t?????? | | ????????????????????????##%=#????????????????????? | | ????????????????????????##%!#????g???????????????? | | ?????????????????????????#%%#????????????????????? | | ?????????????????????????#% #????????????????????? | | ?????????????????????????#%%#????????????????????? | | ?????????????????????????# #????R???????????????? | | ?????????????????????????#%%#????????????????????? | | ?????????????????????????#=%#????????????????????? | | ?????????????????????????#% #????????????????????? | | ?????????????????????????#%=#????????????????????? | | ?????????????????????????# #??????????#########?? | | ?????????????############# ########???# [ ### | | ?????????????# # ## ##### ### | | ?????????????# # k## | | ?????????????# + %]% | | ?????????????# ! #k### ! | | ?????????????# # #?# ##### ### | | ?????????????# = # #?### ###???# #?? | | ?????????????# ! [#%#???# #?######+######? | | ?????????????############# #???# #?# ! #??# | | ?????????????????????????# #???# #?# """ #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 44 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Shopping List Challenges ------------ None Game ------ Seed ExperimentalRiotWarhead Manual? 0 Play Time 01:45:12 Cumulative 5.7 hours Start 2020.10.18 @ 22:15:34 End 2020.10.22 @ 23:15:44 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 714ab72f-915a-4f2a-8828-1e913b1c1252