Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:11:43 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2061) 2061 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5566 Bonus ------- None Cogmind --------- Core Integrity 674/850 Matter 262/300 Energy 307/310 System Corruption 11% Temperature Cool (0) Movement Hovering (240) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Gravmag System Cooled VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Kinecellerator Transmission Jammer > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Flexi-carbon Leg Improved Heat Sink Kinecellerator Kinecellerator Gauss Rifle Precision Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Core Analyzer Kinecellerator Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Flexi-carbon Leg Improved Heat Sink Kinecellerator Kinecellerator Gauss Rifle Grenade Launcher Great Maul [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . 2 2 . 2 Weapon . | . . . . . . Parts Attached 96 | 6 9 13 40 26 2 Power 10 | 1 4 1 3 1 . Engine 6 | 1 3 . 1 1 . Core 4 | . 1 1 2 . . Reactor . | . . . . . . Propulsion 16 | 2 1 2 5 6 . Treads 3 | . . 2 1 . . Leg 9 | 2 1 . 3 3 . Wheel 1 | . . . 1 . . Hover 1 | . . . . 1 . Flight 2 | . . . . 2 . Utility 33 | 1 2 7 14 8 1 Device 17 | . 1 2 9 5 . Storage 6 | 1 1 2 2 . . Processor 2 | . . . . 2 . Hackware 2 | . . . . 1 1 Protection 6 | . . 3 3 . . Artifact . | . . . . . . Weapon 37 | 2 2 3 18 11 1 Energy Gun 15 | . 1 2 9 3 . Energy Cannon 5 | . 1 . 4 . . Ballistic Gun 9 | 2 . 1 2 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 7 | . . . 2 4 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Corrupted Parts 6 | . 2 3 1 . . System Corruption 16 | . 5 10 1 . . Parts Lost 39 | . 3 5 14 12 5 Power 3 | . 1 1 1 . . Propulsion 9 | . . 2 2 5 . Utility 18 | . . 2 7 5 4 Weapon 9 | . 2 . 4 2 1 Highest Loss Streak 8 | . 3 5 3 8 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 87 80 77 84 77 Engine 4 | . 13 3 . 2 6 Core 4 | . . 7 8 4 . Treads 4 | . . 11 10 . . Leg 12 | . 28 7 1 15 . Device 15 | . 3 11 18 19 13 Storage 10 | . 14 10 14 7 6 Processor 3 | . . . . 8 11 Hackware 1 | . . . . 3 11 Protection 3 | . . 11 5 2 . Energy Gun 7 | . 11 8 5 7 . Energy Cannon 1 | . 1 4 2 . . Ballistic Gun 6 | . 14 5 6 2 10 Impact Weapon 1 | . . . . 2 1 Naked Turns . | . . . . . . Heaviest Build 36 | 11 18 26 36 34 34 Greatest Support 58 | 20 20 43 43 58 9 Greatest Overweight (x) 6 | 1 . 1 2 6 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 9 9 10 10 Most Carried 10 | 5 9 7 10 10 9 Average Carried 7 | 1 6 5 6 7 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 1 7 6 6 9 9 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1530 | 159 398 160 568 245 . Remotely 564 | . 96 33 342 93 . Salvage Created 2667 | . 395 371 1395 506 . Parts 136 | . 24 23 57 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 11 8 21 10 . Melee 1 | . . . . 1 . Guns 37 | . 10 5 14 8 . Cannons 5 | . 1 1 3 . . AOE 5 | . . 2 3 . . Classes Destroyed 9 | . 2 2 2 3 . Worker 5 | . . 1 1 3 . Builder 1 | . . . . 1 . Recycler 5 | . . . 4 1 . Swarmer 10 | . 3 . 3 4 . Grunt 28 | . 8 5 13 2 . Duelist 1 | . . . 1 . . Sentry 7 | . . 3 4 . . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 7 | . 3 6 6 7 . Combat Bots Only 5 | . 3 5 5 4 . Max Kills in Single Turn 3 | . 1 2 3 3 . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 363 | . 58 55 157 93 . Missed 95 | . 17 11 44 23 . Damage Taken 5072 | . 471 630 1831 1615 525 Core 911 | . 106 67 244 318 176 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 57 83 55 54 . Volleys Fired 153 | . 33 24 69 27 . Largest 2 | . 2 2 2 2 . Hottest 120 | . 80 105 120 110 . Shots Fired 266 | . 63 38 122 43 . Gun 234 | . 59 30 102 43 . Cannon 31 | . 4 8 19 . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 115 | . 31 6 63 15 . Thermal 60 | . 4 14 29 13 . Explosive 1 | . . . 1 . . Electromagnetic 90 | . 28 18 29 15 . Robot Hit Streak 34 | . 15 7 34 8 . Robot Miss Streak 4 | . 2 2 1 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 209 | . 47 26 101 35 . Core Hits 88 | . 17 11 44 16 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 5 | . . . 2 3 . Burn 2 | . . . 1 1 . Destroy 1 | . . . . 1 . Corrupt 1 | . . . 1 . . Smash 1 | . . . . 1 . Melee Attacks 34 | . . . 2 26 6 Impact 34 | . . . 2 26 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4586 | . 617 625 2247 1097 . Guns 3249 | . 544 321 1735 649 . Cannons 491 | . 70 93 328 . . Explosions 571 | . . 205 132 234 . Melee 253 | . . . 40 213 . Ramming 22 | . 3 6 12 1 . Kinetic 1759 | . 247 53 1125 334 . Thermal 1382 | . 70 375 499 438 . Explosive 83 | . . . 83 . . Electromagnetic 1087 | . 297 191 488 111 . Impact 253 | . . . 40 213 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 5 10 1 2 11 Average Corruption 2 | . 3 8 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 3 2 4 1 Matter Fused 5 | . . 2 1 2 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 1 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 310 | . 4 . 13 293 . Projectiles 17 | . 4 . 13 . . Explosions 194 | . . . . 194 . Melee 99 | . . . . 99 . Knockbacks 3 | . . . 1 2 . Impact 3 | . . . 1 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 285 | . . 35 49 201 . Shots 5 | . . 1 1 3 . Rammed 9 | . . 3 5 1 . Targets Rammed 13 | . 2 3 6 2 . Kicked 4 | . 2 . 1 1 . Crushed . | . . . . . . Highest Temperature 252 | . 51 252 183 18 . Average Temperature 82 | . 20 136 106 10 . Received Heat Transfer 1344 | . 219 252 846 27 . Effects 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . 2 . 4 2 . Impact Corruptions 5 | . . . 1 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 1 1 . Heat Transferred 2326 | . 148 770 777 631 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 310 | . 161 310 238 216 99 Initial 130 | . . 67 130 107 65 Average 108 | . 62 195 137 93 85 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 87 | 100 100 40 83 94 100 Level 1 12 | . . 59 16 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 1 3 1 Investigation 3 | . 1 1 1 . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 17 10 33 17 . Peak Tracking Total 5 | . 5 5 5 4 1 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 1 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . . 1 3 5 . Max in Single Turn 4 | . . 1 2 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 5 3 2 8 1 Terminals 16 | . 5 3 2 5 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 17 9 4 15 2 Successful 20 | . 7 4 2 6 1 Failed 27 | . 10 5 2 9 1 Catastrophic 6 | . 2 1 . 3 . Database Lockouts . | . . . . . . Manual 13 | . 3 2 4 4 . Terminals 43 | . 17 9 4 11 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 7 4 2 5 1 Record 2 | . . . . 2 . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 2 | . 1 . . . 1 Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . . 1 . Emergency Access Points 2 | . 1 1 . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 2 1 7 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3881 | 65 655 346 1179 1504 132 Spaces Moved 1966 | 53 414 155 510 788 46 Core 42 | 20 . 20 2 . . Treads 373 | . . 72 301 . . Legs 1217 | 33 414 63 67 640 . Wheels 140 | . . . 140 . . Hover 191 | . . . . 145 46 Flight 3 | . . . . 3 . Fastest Speed 50 | 50 120 100 100 120 240 Average Speed 152 | 97 120 154 164 158 240 Slowest Speed 425 | 190 120 240 240 425 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . 1 2 Exploration Rate (%) 30 | 3 87 19 42 32 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 27 | . . . 1 20 6 Terrain Destroyed 70 | . . 10 10 44 6 Melee 26 | . . . . 20 6 Projectile 6 | . . . 6 . . AOE 38 | . . 10 4 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2527 | 67 509 223 724 949 55 Wait 132 | . 33 9 45 45 . Move 1961 | 52 413 154 509 787 46 Hop . | . . . . . . Pick Up 92 | 8 14 12 32 25 1 Fast Attach . | . . . . . . Attach 68 | 6 5 12 27 17 1 Detach 10 | . . 2 6 2 . Swap 28 | . 4 1 13 9 1 Drop 36 | 1 5 6 15 9 . Fire 153 | . 33 24 69 27 . Melee 34 | . . . 2 26 6 Ram 4 | . . . 3 1 . Kick 4 | . 2 . 1 1 . Crush 5 | . . 3 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Discovered new exit (range 5) 666 | -10/Materials | Derelicts attacked the area 717 | -10/Materials | Lost 3 parts (1p2w) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Lost 5 parts (1p2n2u) 908 | -9/Materials | System corruption reached 10% 1043 | -9/Materials | Discovered new exit (range 16) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1175 | -8/Materials | Build established: Scavenger-Mutant 1320 | -8/Materials | Lost 3 parts (2u1w) 1653 | -8/Materials | Build established: Mutant 1786 | -8/Materials | Lost 3 parts (1p1u1w) 1896 | -8/Materials | Lost 3 parts (1n1u1w) 2157 | -8/Materials | Build established: Scavenger-Mutant 2234 | -8/Materials | Discovered new exit (range 4) 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Propulsion x2 3165 | -7/Factory | Build established: Mutant 3371 | -7/Factory | Lost 8 parts (4n2u2w) 3518 | -7/Factory | Crushed by falling debris 3702 | -7/Factory | Identified exit to Factory 3750 | -7/Factory | Entered another Factory area 3750 | -6/Factory | Evolved 2 slots: Utility x2 3862 | -6/Factory | Crushed by falling debris 3880 | -6/Factory | Crushed by falling debris 3880 | -6/Factory | System corruption reached 10% 3882 | -6/Factory | Self-destructed Last Messages --------------- Acquired Flexi-carbon Leg. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. The unstable cave ceiling collapses. Crushed by falling debris. Hacking Suite destroyed. System corrupted by crushing effect (+1). Machine Analyzer destroyed. System corrupted by crushing effect (+4). System corrupted: Energy discharge (-68). The unstable cave ceiling collapses. Crushed by falling debris. Core Analyzer destroyed. System corrupted by crushing effect (+2). Hacking Suite destroyed. System corrupted by crushing effect (+1). Great Maul destroyed. System corrupted by crushing effect (+3). 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"" ?""???????? | | ????????????????????# # "" ?""???????? | | ????????????????????########+##### """?"""??????? | | ????????????????????????# """?"""??????? | | ????????????????????????# """ """??????? | | ????????????????????????# ?????? | | ????????????????????????# ?????? | | ????????????????????????# ?????? | | ??????????????????????######+#######" "## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 59 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PlatingNeutrinoClaws Manual? 0 Play Time 00:37:21 Cumulative 22.5 hours Start 2024.04.25 @ 16:27:35 End 2024.04.25 @ 17:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 879d0a08-243c-4046-9d33-e93d1587d2f7