Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 13:51:47 Player: Big Tortoise Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (7346) 7346 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 14829 Bonus ------- High Alert Combat Kills 711 Follower Combat Kills 362 Entered Garrisons 200 Friendly Fire -455 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Field Laser Plasma Rifle Plasma Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Ion-Antimatter Engine > --- PROPULSION ------- FC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Signal Interpreter Advanced Particle Charger Improved Phase Shifter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Burst Thermal Construct/G Spear > --- INVENTORY -------- Advanced Heat Sink Experimental Sensor Array Quantum Capacitor Remote Datajack [Rating: 85] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 2 . 2 . . 2 . . 4 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 7 | . . . 2 . . . . 2 . . 1 2 Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 192 | 7 3 1 19 11 11 24 11 19 48 11 7 20 Power 18 | 1 . 1 3 1 1 4 2 1 2 . . 2 Engine 12 | 1 . 1 3 . . 1 2 1 2 . . 1 Core 5 | . . . . 1 1 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 52 | 2 1 . 4 3 6 5 3 2 20 3 . 3 Treads 13 | . . . 2 1 . . . . 10 . . . Leg 33 | 2 1 . 2 1 6 4 3 2 7 2 . 3 Wheel 6 | . . . . 1 . 1 . . 3 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 73 | 2 2 . 8 5 2 6 4 10 14 4 5 11 Device 30 | 1 . . 1 3 1 1 1 3 4 3 3 9 Storage 6 | 1 1 . 2 . . . . 1 . . 1 . Processor 9 | . 1 . 1 1 . 1 2 2 . . 1 . Hackware 4 | . . . . . . 1 . 1 . . . 2 Protection 24 | . . . 4 1 1 3 1 3 10 1 . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 . . 4 2 2 9 2 6 12 4 2 4 Energy Gun 16 | . . . 1 . 1 3 1 3 3 . . 4 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 20 | 2 . . 2 2 . 4 1 3 5 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 4 | . . . 1 . . 2 . . . . 1 . Special Weapon 2 | . . . . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . . 2 4 1 1 . Corrupted Parts 2 | . . . . . . 2 . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . Parts Lost 93 | . . . 9 6 1 13 3 9 22 . 7 23 Power 11 | . . . 1 . . 3 1 . 2 . 1 3 Propulsion 23 | . . . 1 3 1 2 1 1 7 . 1 6 Utility 31 | . . . 4 1 . 3 . 4 7 . 3 9 Weapon 28 | . . . 3 2 . 5 1 4 6 . 2 5 Highest Loss Streak 11 | . . . 5 3 1 6 1 5 11 . 6 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 82 98 95 85 96 96 91 92 56 48 Engine 5 | . 14 14 10 3 . . 5 7 6 5 . . Core 2 | . . . . 7 9 6 3 . . 1 4 1 Treads 3 | . . . 9 14 . . . . 9 . . . Leg 16 | . 28 28 12 . 26 25 24 22 9 18 5 4 Wheel 1 | . . . . 6 . . 2 . . 1 2 . Device 11 | . 9 . 5 11 18 11 9 12 10 15 12 11 Storage 8 | . 14 14 11 12 9 9 9 6 7 7 5 1 Processor 4 | . 4 14 2 9 5 . 8 5 5 . . 5 Hackware 4 | . . . . . . 5 . 6 7 7 5 8 Protection 7 | . . . 9 10 3 4 9 8 9 11 2 . Energy Gun 6 | . . . 6 . 4 8 13 6 7 5 . 4 Ballistic Gun 11 | . 28 28 14 21 18 12 11 14 6 2 5 1 Piercing Weapon 1 | . . . . . . . . . 1 3 5 4 Peak Build Rating 85 | 9 9 7 12 23 28 33 35 48 49 58 62 85 Average Rating 34 | 5 8 7 9 14 22 27 31 42 42 47 55 64 On Entrance 25 | . 9 7 7 12 14 28 28 35 48 36 55 57 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 12 13 32 32 29 35 37 49 49 42 40 35 Greatest Support 64 | 20 20 20 40 40 55 55 58 56 64 45 32 60 Greatest Overweight (x) 4 | 3 . . 1 2 . 1 1 . 4 2 2 4 Average Overweight (x) . | . . . . 1 . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 10 10 10 6 Most Carried 10 | 5 8 8 8 10 10 10 10 10 10 10 7 5 Average Carried 8 | 3 7 7 7 9 9 9 9 7 8 7 5 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 8 7 9 10 9 10 9 7 7 4 5 Scrap Engine Consumption 59 | . . . . . . . . . . 30 17 12 Constructs Created 8 | . . . . . . . . . . 3 2 3 Constructs Modified 10 | . . . . . . . . . . 4 1 5 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Scavenger-Tank 16% | Tank 14% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Matter Collected 4338 | 290 172 16 306 362 163 602 233 520 918 397 149 210 Remotely . | . . . . . . . . . . . . . Salvage Created 7817 | 96 266 . 719 369 106 1249 533 1007 2165 511 224 572 Parts 357 | 4 15 . 31 22 5 58 31 45 91 23 8 24 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . 2 . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 143 | . 8 . 13 11 2 24 12 19 35 4 6 9 Melee 11 | . . . . . . . . . 5 1 . 5 Guns 108 | . 8 . 9 11 2 16 12 19 22 3 4 2 Cannons 6 | . . . . . . . . . 6 . . . AOE 14 | . . . 4 . . 7 . . 1 . 2 . Classes Destroyed 16 | 2 3 . 3 . . 3 . 1 3 1 . . Worker 3 | . . . . . . . . . 3 . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 11 | 1 . . 3 . . . . 2 5 . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 25 | . 3 . . 4 . 5 3 6 3 1 . . Grunt 63 | . 5 . 8 7 2 8 3 8 15 . 3 4 Brawler 2 | . . . 1 . . . . . . . 1 . Duelist 3 | . . . . . . 1 . 1 1 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 33 | . . . 4 . . 6 6 2 11 3 . 1 Hunter 7 | . . . . . . 2 . . 1 . 2 2 Programmer 10 | . . . . . . 4 . 2 2 . . 2 Scientist 1 | . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 3 . 11 4 2 6 7 5 8 1 3 2 Combat Bots Only 7 | . 3 . 7 4 2 6 6 3 6 1 3 2 Max Kills in Single Turn 3 | 1 1 . 3 1 1 2 1 3 2 1 2 1 Gunslinging 2 | . . . . . . . . 2 . . . . Exploded 2 | . . . 2 . . 2 . . 1 . 1 . Melee 1 | . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Hostile Shots Fired 1724 | . 45 . 108 82 25 181 45 206 598 57 89 288 Missed 560 | . 15 . 37 21 7 54 9 68 210 17 24 98 Damage Taken 16117 | . 302 . 1174 658 291 1743 515 1576 4679 274 1208 3697 Core 2770 | . 46 . 138 105 30 349 90 185 464 11 192 1160 Absorbed by Shields 738 | . . . . . . . . 180 484 74 . . Regen/Repaired (Parts) 813 | . . . . . . . 41 284 . 55 61 372 Core Remaining (%) 53 | 100 . 81 . 39 . . 14 . . 5 80 . Volleys Fired 549 | 5 27 . 57 41 10 112 36 53 103 39 33 33 Largest 3 | 2 2 . 2 2 3 3 3 3 3 2 2 3 Hottest 213 | 40 40 . 73 46 140 131 154 122 144 93 128 213 Shots Fired 1092 | 10 54 . 101 69 21 207 65 136 284 51 46 48 Gun 986 | 10 54 . 93 69 20 188 65 136 233 33 37 48 Cannon 51 | . . . . . . . . . 51 . . . Launcher 36 | . . . 8 . . 19 . . . . 9 . Special 19 | . . . . . 1 . . . . 18 . . Kinetic 627 | 10 54 . 57 69 20 113 36 97 131 12 28 . Thermal 382 | . . . 36 . 1 75 29 39 138 21 9 34 Explosive 17 | . . . 8 . . . . . . . 9 . Electromagnetic 48 | . . . . . . 19 . . 15 . . 14 Robot Hit Streak 21 | 4 12 . 11 7 7 21 13 10 16 8 13 6 Robot Miss Streak 8 | 2 3 . 3 3 2 8 3 8 5 6 3 4 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 21 | . 1 . 2 2 . 2 1 8 3 1 . 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 2 1 1 . 1 Capacitor 11 | . . . . . . . . . . . . 11 Shots Hit Robots 812 | 7 36 . 70 41 16 131 49 84 244 45 35 54 Core Hits 437 | 4 19 . 30 19 12 52 22 42 159 30 17 31 Critical Kills 4 | . . . . 1 . 1 . 1 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 25 | . . . 3 2 . 6 2 2 8 1 . 1 Burn 17 | . . . 3 . . 5 2 1 5 . . 1 Meltdown 1 | . . . . . . . . . 1 . . . Destroy 4 | . . . . 2 . 1 . 1 . . . . Sever 3 | . . . . . . . . . 2 1 . . Melee Attacks 69 | . . . . . . . . . 36 5 5 23 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . 26 2 . . Piercing 41 | . . . . . . . . . 10 3 5 23 Sneak Attacks 3 | . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . Damage Inflicted 17109 | 78 364 . 1584 544 145 2475 847 1692 5988 839 1217 1336 Guns 12002 | 78 364 . 880 544 145 1881 847 1669 3672 609 486 827 Cannons 1143 | . . . . . . . . . 1143 . . . Explosions 2226 | . . . 704 . . 594 . . 251 . 677 . Melee 1715 | . . . . . . . . . 922 230 54 509 Ramming 23 | . . . . . . . . 23 . . . . Kinetic 6921 | 78 364 . 539 544 145 1063 452 1187 1896 289 364 . Thermal 6374 | . . . 584 . . 896 395 482 2950 320 122 625 Explosive 1179 | . . . 461 . . . . . 41 . 677 . Electromagnetic 897 | . . . . . . 516 . . 179 . . 202 Impact . | . . . . . . . . . . . . . Slashing 752 | . . . . . . . . . 677 75 . . Piercing 963 | . . . . . . . . . 245 155 54 509 Highest Corruption 20 | . . . 1 1 1 20 20 1 13 13 . 11 Average Corruption 6 | . . . 1 1 1 5 20 1 3 13 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 173 | . . . 2 8 4 32 32 4 29 53 . 9 Message Errors 38 | . . . . 2 1 8 9 1 7 8 . 2 Matter Fused 45 | . . . . 2 3 9 7 . 2 19 . 3 Heat Flow Errors 19 | . . . . 1 . 2 1 . 5 10 . . Energy Discharges 19 | . . . 1 1 . 3 4 1 4 5 . . Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 4 | . . . . . . 2 . 1 . 1 . . Data Loss (minor) 23 | . . . 1 2 . 4 5 . 3 5 . 3 Data Loss (major) 8 | . . . . . . . 1 1 2 4 . . Misfires 4 | . . . . . . . 1 . 2 1 . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 9 | . . . . . . 3 4 . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 174 | . . . 65 . . . . . 72 23 14 . Projectiles 11 | . . . . . . . . . 11 . . . Explosions 79 | . . . 65 . . . . . . . 14 . Melee 84 | . . . . . . . . . 61 23 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . 172 . . 87 . . 34 . 17 . Shots 9 | . . . 3 . . 4 . . 1 . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . Kicked 2 | . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 369 | . 43 . 216 279 . 186 369 162 231 309 349 353 Average Temperature 73 | . 18 . 67 144 . 33 132 60 38 114 51 99 Received Heat Transfer 3986 | . 126 . 510 270 153 315 252 342 1076 63 105 774 Effects 5 | . . . 1 . . . 1 . . 2 . 1 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . 1 . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 1 . . 1 Combat Hostiles 3 | . . . . . . 1 . . 1 . . 1 Parts Melted 20 | . . . 2 . . 7 3 2 2 1 . 3 Heat Transferred 11491 | . . . 1471 . . 2209 925 925 3988 738 261 974 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . . 3 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Peak Influence 1011 | 10 273 106 623 417 143 1011 850 508 604 286 262 211 Initial 492 | . 6 106 40 242 47 92 492 275 57 189 8 123 Average 304 | 3 105 106 372 231 98 567 611 257 427 102 145 116 Maximum Alert Level 3 | . 1 . 2 2 . 3 3 2 2 1 1 1 Low Security (%) 38 | 100 86 100 15 17 100 16 . 39 6 75 60 75 Level 1 31 | . 13 . 43 80 . 8 . 57 24 24 39 24 Level 2 24 | . . . 40 1 . 40 75 2 68 . . . Level 3 6 | . . . . . . 34 24 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 . 4 . 2 6 8 . 1 1 Investigation 11 | . 2 . 1 . 3 . 1 2 1 . 1 . Extermination 5 | . . . . . . . . 2 2 . . 1 Reinforcement 5 | . . . . . . . 1 1 3 . . . Assault 2 | . . . . . . . . . 2 . . . Garrison 2 | . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Distress Signals 12 | . . . 2 . 1 . 1 1 5 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 9 . 27 11 9 32 23 25 55 7 13 22 Peak Tracking Total 13 | . 3 . 4 4 4 5 6 7 9 3 4 13 Tactical Retreats 7 | . . . 1 . . . 2 1 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Traps Triggered 12 | . . . . . . 5 . 2 2 . . 3 Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Machines Disabled 16 | . . . 2 . . 6 . 1 3 1 3 . Max in Single Turn 2 | . . . 2 . . 1 . 1 2 . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Machines Accessed 64 | . 4 . 8 . 6 2 7 13 5 11 3 5 Terminals 36 | . 2 . 6 . 3 2 3 7 4 6 . 3 Fabricators 4 | . . . . . . . . 2 . . 2 . Repair Stations 4 | . . . . . 1 . 1 1 . . . 1 Recycling Units 12 | . 2 . 1 . . . 1 2 1 3 1 1 Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . Total Hacks 192 | . 9 . 27 . 19 2 24 34 13 45 7 12 Successful 116 | . 4 . 19 . 9 2 12 19 6 35 4 6 Failed 75 | . 5 . 8 . 9 . 12 15 7 10 3 6 Catastrophic 11 | . . . 1 . 2 . 1 2 2 1 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 58 | . 5 . 8 . 5 . 5 14 5 7 1 8 Terminals 87 | . 5 . 12 . 10 2 11 17 9 13 . 8 Fabricators 12 | . . . . . . . . 7 . . 5 . Repair Stations 16 | . . . . . 4 . 6 4 . . . 2 Recycling Units 29 | . 4 . 4 . . . 2 5 4 6 2 2 Scanalyzers 16 | . . . 11 . 3 . 2 . . . . . Garrison Access 6 | . . . . . 2 . 3 1 . . . . Terminal Hacks 57 | . 2 . 4 . 4 2 5 6 4 29 . 1 Record 25 | . . . . . . . 1 . . 24 . . Robot Analysis 4 | . . . 1 . 1 . . 1 1 . . . Prototype ID Bank 3 | . 1 . . . . . . 1 1 . . . Open Door 2 | . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . Terminal Index 4 | . . . 1 . 1 . 1 . . . . 1 Alert Level 4 | . . . . . 1 . 1 1 . 1 . . Unreport Threat 2 | . . . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . . . 2 . . Release Object 2 | . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . 2 . . 2 . Network Status 3 | . . . . . . . . 2 . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . 1 . 3 4 . . . 1 Scan Component 6 | . . . . . 1 . 2 2 . . . 1 Repair 3 | . . . . . . . 1 2 . . . . Recycling Unit Hacks 7 | . . . 1 . . . . 1 1 2 1 1 Retrieve Components 7 | . . . 1 . . . . 1 1 2 1 1 Scanalyzer 15 | . . . 11 . 2 . 2 . . . . . Insert Component 8 | . . . 6 . 1 . 1 . . . . . Analyze 7 | . . . 5 . 1 . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 22 | . 2 . 3 . 1 . 2 5 1 4 1 3 Terminals 13 | . . . 2 . 1 . 1 2 . 4 . 3 Botnet 10 | . . . 2 . 1 . 1 2 . 3 . 1 Skim 3 | . . . . . . . . . . 1 . 2 Fabricators 2 | . . . . . . . . 1 . . 1 . Report 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 2 1 . . . Reject 1 | . . . . . . . . 1 . . . . Tunnel 6 | . 2 . 1 . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . Used 2 | . 1 . . . . . 1 . . . . . Hacking Detections 52 | . 3 . 7 . 5 . 7 11 4 9 2 4 Full Trace Events 4 | . . . . . 2 . . 1 . . 1 . Feedback Events 2 | . . . . . 1 . . 1 . . . . Corruption 2 | . . . . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . Time 140 | . . . . . . . 70 70 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . . . 10 . . . . . 3 10 2 . Parts Scanalyzed 7 | . . . 5 . 1 . 1 . . . . . Part Schematics Acquired 6 | . . . 5 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 2 Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 . 2 Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . 20 . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . 2 Robots Rewired 11 | . . . . . . 5 . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Total Allies 26 | . . 1 . . . 5 . 12 . 6 . 2 Largest Group 8 | . . 1 1 . . 3 . 8 . 6 . 2 Highest-Rated Group 174 | . . 31 31 . . 62 . 174 . 168 . 24 Highest-Rated Ally 40 | . . 31 31 . . 31 . 31 . 40 . 12 Total Orders 5 | . . . . . . . . . 5 . . . EXPLORE 4 | . . . . . . . . . 4 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 72 | . . . 21 . . 31 . . . 15 . 5 Total Damage 1375 | . . . 359 . . 312 . . . 674 . 30 Kills 17 | . . . 6 . . 6 . . . 5 . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Robot Analysis Total 4 | . . . 1 . 1 . . 1 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 14 | . . . . . . . . . 14 . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Turns Passed 10375 | 90 383 138 635 973 352 1446 658 1642 1598 1460 326 674 Spaces Moved 5917 | 50 213 104 323 539 220 760 313 1050 702 954 181 508 Core 51 | 11 . . . . . . . . . . . 40 Treads 563 | . . . 102 195 . . . . 266 . . . Legs 4608 | 39 213 104 221 . 220 729 313 1050 368 935 69 347 Wheels 574 | . . . . 344 . 31 . . 68 19 112 . Hover 121 | . . . . . . . . . . . . 121 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 120 115 123 120 110 110 114 50 Average Speed 127 | 122 120 120 134 127 122 129 146 121 147 131 122 93 Slowest Speed 330 | 200 120 120 190 160 126 190 190 123 330 254 130 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 3 40 22 46 88 23 70 37 31 97 98 6 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 8 | . 2 . 1 2 . . 1 1 1 . . . Known Exits Taken 5 | . 1 . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . . 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 159 | . . . 92 . . . . . 40 . 27 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 6 . . . AOE 153 | . . . 92 . . . . . 34 . 27 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Fac Fac Total 7701 | 66 293 117 425 756 285 1027 453 1307 983 1119 240 630 Wait 732 | . 42 11 11 156 28 46 84 160 58 86 12 38 Move 5905 | 49 212 103 322 538 219 759 312 1049 701 953 180 508 Hop . | . . . . . . . . . . . . . Pick Up 65 | 5 5 1 5 5 8 1 4 13 9 7 . 2 Fast Attach 109 | 7 1 . 13 6 1 14 6 7 30 4 4 16 Attach 48 | . . . 4 4 4 2 1 10 12 4 3 4 Detach 13 | . . . 1 1 1 . . 1 4 2 . 3 Swap 35 | . 2 1 2 1 6 8 4 2 6 3 . . Drop 90 | . 4 1 10 4 8 8 6 5 22 16 3 3 Fire 549 | 5 27 . 57 41 10 112 36 53 103 39 33 33 Melee 66 | . . . . . . . . . 33 5 5 23 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 10 . 5 . . . . Rewire 67 | . . . . . . 67 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered Mines 496 | -10/Mines | Discovered new exit (range 11) 534 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Discovered new exit (range 5) 602 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 612 | -10/Mines | Entered Materials 612 | -9/Materials | Accompanied by 1 ally 612 | -9/Materials | Evolved 2 slots: Utility x2 784 | -9/Materials | Identified exit to Mines 838 | -9/Materials | Discovered new exit (range 10) 1015 | -9/Materials | Build established: Scavenger-Mutant 1097 | -9/Materials | Destroyed 7 combat bots 1098 | -9/Materials | Lost 5 parts (1p2u2w) 1247 | -9/Materials | Entered Mines 1404 | -9/Mines | Learned location of Zion (-7) 1480 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1609 | -9/Mines | Learned Materials stockpile data 1630 | -9/Mines | Core integrity fell below 50% 1881 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1884 | -9/Mines | Found Prototype Device 1890 | -9/Mines | Identified Exp. Sensor Array 2164 | -9/Mines | Discovered new exit (range 11) 2220 | -9/Mines | Entered Materials 2220 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2230 | -8/Materials | Lost 3 parts (1n1u1w) 2449 | -8/Materials | Identified exit to Garrison 2469 | -8/Materials | Met 7R-MNS 2498 | -8/Materials | Central database locked down 2514 | -8/Materials | Garrison activated, responded to threat 2572 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Discovered new exit (range 6) 2666 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Triggered checkpoint 2815 | -8/Garrison | Triggered checkpoint 2832 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Discovered new exit (range 11) 3110 | -8/Garrison | Lost 3 parts (1p1u1w) 3258 | -8/Garrison | Triggered checkpoint 3289 | -8/Garrison | Garrison Relay disabled 3314 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Triggered checkpoint 3553 | -8/Garrison | Garrison Relay disabled 3700 | -8/Garrison | Discovered new exit (range 12) 3732 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Core integrity fell below 50% 3769 | -8/Garrison | System corruption reached 10% 3811 | -8/Garrison | Lost 6 parts (1p2n1u2w) 3823 | -8/Garrison | Garrison Relay disabled 4018 | -8/Garrison | Entered Materials 4412 | -8/Materials | Build established: Scavenger-Gunner 4480 | -8/Materials | Core integrity fell below 20% 4486 | -8/Materials | Repaired Broken Beamcaster 4652 | -8/Materials | Discovered new exit (range 12) 4676 | -8/Materials | Entered Factory 4676 | -7/Factory | Evolved 2 slots: Utility x2 5038 | -7/Factory | Garrison activated, responded to threat 5337 | -7/Factory | Build established: Scavenger-Tank 5438 | -7/Factory | Discovered new exit (range 19) 5461 | -7/Factory | Identified exit to Factory 5562 | -7/Factory | Lost 5 parts (1n2u2w) 5719 | -7/Factory | Discovered exit to Factory (range 11) 5836 | -7/Factory | Build established: Tank 5837 | -7/Factory | Identified exit to Storage 5837 | -7/Factory | Identified exit to Lower Caves 5945 | -7/Factory | Repaired Med. Storage Unit 5996 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6318 | -7/Factory | Entered Storage 6579 | -7/Storage | Lost 4 parts (2u2w) 7039 | -7/Storage | Lost 5 allies 7142 | -7/Storage | Used back door to open Recycling access 7142 | -7/Storage | Discovered new exit (range 4) 7261 | -7/Storage | Core integrity fell below 50% 7284 | -7/Storage | Crushed by falling debris 7331 | -7/Storage | Lost 4 parts (1p2n1u) 7436 | -7/Storage | Met 01-MTF 7518 | -7/Storage | First assault squad dispatched 7620 | -7/Storage | Core integrity fell below 20% 7624 | -7/Storage | System corruption reached 10% 7624 | -7/Storage | Destroyed 01-MTF 7682 | -7/Storage | Lost 11 parts (1p2n4u4w) 7892 | -7/Storage | Build established: Scavenger-Mutant 7916 | -7/Storage | Entered Recycling 7917 | -7/Recycling | Met a Zionite searching for Scraptown 8073 | -7/Recycling | Discovered new exit (range 15) 8442 | -7/Recycling | Build established: Scavenger-Tank 8737 | -7/Recycling | Scanned before Scraplab entrance 8756 | -7/Recycling | Entered Scraplab 8769 | -7/Recycling | Discovered new exit (range 3) 8776 | -7/Recycling | Angered Scraplab inhabitants 8777 | -7/Recycling | Found Prototype Device 8777 | -7/Recycling | Identified Scrap Engine 8819 | -7/Recycling | Lost 4 allies 9376 | -7/Recycling | Entered Factory 9376 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9609 | -5/Factory | Lost 6 parts (1p1n3u1w) 9665 | -5/Factory | Discovered new exit (range 16) 9687 | -5/Factory | Identified exit to Factory 9702 | -5/Factory | Entered another Factory area 9702 | -4/Factory | Evolved 2 slots: Utility x2 9844 | -4/Factory | Build established: Mutant 9988 | -4/Factory | Lost 5 parts (1p2u2w) 10057 | -4/Factory | Found Quantum Capacitor 10254 | -4/Factory | Core integrity fell below 50% 10282 | -4/Factory | Lost 10 parts (1p3n5u1w) 10287 | -4/Factory | System corruption reached 10% 10362 | -4/Factory | Core integrity fell below 20% 10369 | -4/Factory | Local machine network offline 10376 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10322_ R-10 Processor collects Imp. Heat Sink. 10334_ Connecting with Terminal... 10335_ R-10 Processor collects Wheel. 10347_ Myomer Leg destroyed. 10353_ Critical hit (Burn: +50). 10354_ Lgt. Antimatter Reactor destroyed. 10357_ Spear destroyed. 10358_ Scrap Engine destroyed. 10358_ Flexi-carbon Leg destroyed. 10360_ R-10 Processor collects Adv. Heat Sink. 10361_ Hacking Suite destroyed. 10364_ 0Y/Z5=2Q00 CMMPD, ,FWCSU<5MP 10369_ ALERT: Suspected network compromise, local machines offline for diagnostic review. 10369_ S-27 Virus destroyed. 10370_ Fabnet algorithm triggers S-27 Virus IFF filter rewrite. 10374_ S-27 Virus destroyed. 10374_ K-01 Serf collects debris. 10374_ S-27 Virus destroyed. 10376_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# ###### !% #### | | ??????????????# !%! | | ??????????????# | | ??????????????# """T""" % | | ??????????????# ############### #### | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# %!#??? | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# #??? | | ??????????????+ #?????????????# #??? | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# % #??? | | ??????????????# #?????????????# | #??? | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# #??? | | ??????????????# #?????????????# ???? | | ??????????????# #?????????????# ???? | | ??????????????# u #?????????????? ???? | | ??????????????# #???????????????? ???? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# % % #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# s %% #??????????????????????? | | ??????????????# * @#??????????????????????? | | ??????????????# [%= #??????????????????????? | | ??????????????# k #??????????????????????? | | ??????????????# +??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# H ??????????????????????? | | ?????????????+ ??????????????????????? | | ?????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ???????????????????k ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 30 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Sml. Matter Pod | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingMatterBeamcaster Manual? 0 Play Time 02:46:29 Cumulative 417.8 hours Start 2024.08.06 @ 21:32:26 End 2024.08.07 @ 13:51:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 14 Adventurer 50 Explorer 5 Win Type - Total 25 Types 9/2/5/4/1/0/1/2/1 Lore% 54 Gallery% 79 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 730a0133-e256-448c-9d76-49d99b01bbd9