Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 01:25:12 Player: Ronin_tempest Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (112) 560 Value Destroyed (3556) 3556 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 11387 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 75 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (7) ------ Experimental Targeting Computer Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Heavy Machine Gun Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Proton Missile Launcher Improved Grenade Launcher Improved Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Terrain Scanner Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Light Fission Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Grenade Launcher Improved Datajack Field Lobotomy Kit [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 5 | . . . 2 . . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 86 | 2 11 1 17 1 3 6 20 2 1 5 2 2 5 8 . Power 12 | . 4 . 4 . . . 2 . . . 1 . 1 . . Engine 2 | . 2 . . . . . . . . . . . . . . Core 10 | . 2 . 4 . . . 2 . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 . 4 . . . 9 . 1 1 1 . 4 1 . Treads 10 | 2 1 . 4 . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 10 | . . . . . . . 4 . 1 . 1 . 4 . . Utility 25 | . 4 . 5 1 . 2 4 1 . 3 . 2 . 3 . Device 8 | . 2 . 2 . . 1 1 1 . . . 1 . . . Storage 2 | . 1 . . . . . 1 . . . . . . . . Processor 6 | . . . . 1 . . 1 . . 1 . 1 . 2 . Hackware 3 | . . . . . . . . . . 2 . . . 1 . Protection 6 | . 1 . 3 . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | . 2 1 4 . 3 4 5 1 . 1 . . . 4 . Energy Gun 2 | . 1 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . Ballistic Gun 9 | . 1 . 4 . . 2 1 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 1 1 . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 6 | . . . . . 1 1 1 . . 1 . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . 1 . . . 2 . Parts Lost 32 | . 2 1 2 . . 3 4 . 3 . 2 . 15 . . Power 4 | . 1 . . . . . . . . . 1 . 2 . . Propulsion 13 | . . . . . . . 2 . 2 . 1 . 8 . . Utility 10 | . . . 2 . . 2 2 . . . . . 4 . . Weapon 5 | . 1 1 . . . 1 . . 1 . . . 1 . . Highest Loss Streak 14 | . 1 1 1 . . 3 2 . 2 . 2 . 14 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 96 89 88 98 97 90 89 77 87 81 65 38 60 Engine 1 | . 10 . . . . . . . . . . . . . . Core 9 | . 3 14 11 11 11 11 8 9 9 7 4 6 3 . . Treads 20 | . 28 28 22 22 22 22 26 . . . . . . . . Flight 5 | . . . . . . . 6 36 35 23 24 26 20 . . Device 9 | . 10 . 14 11 11 10 10 9 9 7 7 6 2 . . Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 6 4 . . Processor 5 | . . . . 1 11 11 9 9 9 10 15 14 18 18 26 Hackware 1 | . . . . . . . . . . 9 15 13 9 6 13 Protection 8 | . 2 14 15 11 11 10 5 . . . . . . . . Energy Gun 3 | . 9 14 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 8 8 . . . . . . . Ballistic Gun 12 | . 18 14 19 22 . 20 7 . . . . . . 3 6 Impact Weapon 1 | . . . . . 5 . 1 9 9 7 7 6 4 1 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 32 33 46 35 37 35 41 20 20 14 16 17 16 8 8 Greatest Support 80 | 40 40 40 40 40 40 40 80 20 20 15 20 20 20 10 10 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 5 5 Average Capacity 13 | 8 14 15 15 15 15 15 13 8 8 8 8 8 7 5 5 Most Carried 15 | 6 14 15 15 15 15 14 15 8 8 8 8 8 8 5 5 Average Carried 12 | 6 10 14 14 14 14 12 12 7 7 7 6 7 5 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 5 5 5 Final Carried 15 | 6 14 15 15 15 14 13 8 7 7 8 8 8 4 5 5 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Mutant 11% | Sprinter 3% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Matter Collected 2364 | 158 331 76 812 63 . 24 647 25 24 . 8 162 34 . . Remotely 84 | . . . . . . . 84 . . . . . . . . Salvage Created 4275 | . 802 118 1515 106 . 65 1405 106 24 . . 47 87 . . Parts 224 | . 44 10 79 6 . 2 75 5 1 . . . 2 . . Haulers Intercepted 12 | . 2 . 4 . . . 5 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 78 | . 13 5 26 2 . 3 22 1 2 . . . 4 . . Melee 5 | . . . . . . 1 . 1 . . . . 3 . . Guns 55 | . 13 5 26 2 . . 9 . . . . . . . . Cannons 11 | . . . . . . . 11 . . . . . . . . AOE 6 | . . . . . . 2 2 . 2 . . . . . . Classes Destroyed 12 | . 5 1 3 . . . 2 . 1 . . . . . . Worker 7 | . . . 3 . . . 2 . . . . 2 . . . Builder 1 | . . . . . . . 1 . . . . . . . . Hauler 12 | . 2 . 4 . . . 5 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 2 1 . . . . . . . Watcher 9 | . 3 . 3 . . . 3 . . . . . . . . Swarmer 10 | . . 3 . . . . 3 . . . . . 4 . . Grunt 53 | . 13 2 19 1 . 3 14 1 . . . . . . . Brawler 3 | . . . 1 1 . . 1 . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 5 | . 5 3 5 2 . 3 5 2 1 . . 1 4 . . Combat Bots Only 4 | . 4 3 3 2 . 3 3 1 1 . . . 4 . . Max Kills in Single Turn 2 | . 1 1 2 1 . 2 2 1 1 . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . 1 . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Hostile Shots Fired 711 | . 62 22 95 6 . 13 149 29 37 . 6 10 246 34 2 Missed 248 | . 10 5 25 3 . 3 38 19 14 . 3 7 101 19 1 Damage Taken 6070 | . 649 198 934 35 . 315 1587 167 322 76 112 30 1508 118 19 Core 1617 | . 94 11 112 12 . 18 288 92 109 . 25 . 779 58 19 Absorbed by Shields 292 | . . . . . . . . . 41 . . . 251 . . Regen/Repaired (Parts) 100 | . . . 82 . . . 18 . . . . . . . . Core Remaining (%) 65 | 100 . 58 . . . 64 . . 11 . 96 . . . . Volleys Fired 275 | . 59 11 99 5 . 3 87 . 11 . . . . . . Largest 2 | . 2 2 2 2 . 1 2 . 1 . . . . . . Hottest 111 | . 70 85 88 48 . 30 111 . 36 . . . . . . Shots Fired 536 | . 118 22 198 10 . 3 174 . 11 . . . . . . Gun 436 | . 118 22 198 10 . . 88 . . . . . . . . Cannon 84 | . . . . . . . 84 . . . . . . . . Launcher 16 | . . . . . . 3 2 . 11 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 369 | . 69 11 191 10 . . 88 . . . . . . . . Thermal 151 | . 49 11 7 . . . 84 . . . . . . . . Explosive 16 | . . . . . . 3 2 . 11 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 15 9 28 8 . 11 20 . 13 . . . . . . Robot Miss Streak 4 | . 4 2 2 2 . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 398 | . 79 16 152 8 . 4 117 3 11 1 . 2 5 . . Core Hits 167 | . 39 7 55 3 . 6 50 2 3 . . . 2 . . Critical Kills 2 | . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 10 | . . . 4 1 . . 2 1 . . . . 2 . . Critical Strikes 19 | . 5 2 4 1 . 1 3 1 . . . . 2 . . Burn 7 | . 5 2 . . . . . . . . . . . . . Destroy 8 | . . . 4 1 . . 3 . . . . . . . . Smash 4 | . . . . . . 1 . 1 . . . . 2 . . Melee Attacks 73 | . . . . . . 2 15 14 14 4 . 10 13 1 . Impact 73 | . . . . . . 2 15 14 14 4 . 10 13 1 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 3 . 1 . 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8028 | . 1027 230 2488 135 . 403 2517 321 380 78 . 198 251 . . Guns 4765 | . 1027 230 2488 135 . . 885 . . . . . . . . Cannons 1382 | . . . . . . . 1382 . . . . . . . . Explosions 832 | . . . . . . 379 73 . 380 . . . . . . Melee 1049 | . . . . . . 24 177 321 . 78 . 198 251 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4072 | . 561 116 2375 135 . . 885 . . . . . . . . Thermal 2075 | . 466 114 113 . . . 1382 . . . . . . . . Explosive 832 | . . . . . . 379 73 . 380 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1049 | . . . . . . 24 177 321 . 78 . 198 251 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . . . . . . . Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . 9 2 3 6 . . . . . . . . . Message Errors 8 | . . . 4 . 1 3 . . . . . . . . . Matter Fused 4 | . . . 2 1 1 . . . . . . . . . . Heat Flow Errors 6 | . . . 2 . 1 3 . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 501 | . . . . . . . 85 83 33 38 . 133 129 . . Projectiles 18 | . . . . . . . 18 . . . . . . . . Explosions 33 | . . . . . . . . . 33 . . . . . . Melee 450 | . . . . . . . 67 83 . 38 . 133 129 . . Knockbacks 2 | . . . . . . . 1 . . 1 . . . . . Impact 2 | . . . . . . . 1 . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . 144 17 . . . . . . . . Shots 4 | . . . . . . 3 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 262 | . 123 246 262 . 167 257 74 . 9 . . . 8 . . Average Temperature 49 | . 44 110 51 . 90 91 28 . 8 . . . 8 . . Received Heat Transfer 2196 | . 396 87 408 12 . 90 711 63 135 . . 6 246 33 9 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 4 2 . . . 4 1 . . Impact Corruptions 15 | . . . . . . . 4 3 . 1 . 3 4 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . . . 2 . . . . . . . . Heat Transferred 4773 | . 1739 444 259 . . . 2331 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Peak Influence 591 | . 262 128 591 276 . 93 505 489 572 358 56 132 370 251 175 Initial 329 | . . 22 29 211 . . . 208 329 308 56 18 92 193 175 Average 187 | . 112 69 244 177 . 52 198 361 491 215 47 41 164 213 175 Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 2 1 . . 1 1 . Low Security (%) 62 | 100 90 100 52 41 . 100 52 . . 46 100 100 62 36 100 Level 1 23 | . 9 . 17 58 . . 42 48 6 53 . . 37 63 . Level 2 14 | . . . 30 . . . 4 51 93 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 3 1 . . 8 3 . 1 1 1 . 2 . Investigation 14 | . 1 . 3 1 . . 6 1 . 1 . . . 1 . Extermination 2 | . . . . . . . . . . . . 1 . 1 . Reinforcement 6 | . 1 . . . . . 2 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Distress Signals 15 | . 2 . 4 . . . 7 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 198 | . 20 8 44 3 . 3 54 16 12 . 2 1 28 3 4 Peak Tracking Total 16 | . 4 3 3 2 . 3 10 12 10 . 3 5 16 4 4 Tactical Retreats 19 | . 1 . 2 1 . . 4 2 2 . . 1 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Traps Triggered 16 | . 1 . 2 . . . 1 1 3 1 1 . 6 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 13 | . . . . . . . . . . 13 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Machines Disabled 11 | . . . 1 . . 1 3 1 5 . . . . . . Max in Single Turn 3 | . . . 1 . . 1 1 1 3 . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Machines Accessed 50 | . 5 . 13 1 1 . 6 5 1 8 . 6 1 3 . Terminals 39 | . 5 . 11 . . . 5 4 1 7 . 4 1 1 . Fabricators 2 | . . . . . . . . . . 1 . . . 1 . Repair Stations 3 | . . . 2 . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . Total Hacks 139 | . 15 . 46 1 1 . 24 12 2 20 . 8 2 8 . Successful 78 | . 6 . 27 1 1 . 13 6 . 16 . 5 . 3 . Failed 61 | . 9 . 19 . . . 11 6 2 4 . 3 2 5 . Catastrophic 7 | . . . 1 . . . 1 2 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . 7 . 22 . 1 . 13 6 . 10 . 2 . 3 . Terminals 118 | . 15 . 40 . . . 21 11 2 18 . 6 2 3 . Fabricators 5 | . . . . . . . . . . 2 . . . 3 . Repair Stations 9 | . . . 6 . . . 3 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 1 . 2 . Terminal Hacks 37 | . 3 . 15 1 1 . 6 2 . 7 . 2 . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 3 | . . . 1 . . . 1 . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . 1 . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . Locate Traps 8 | . . . 4 . . . 2 1 . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Zone Layout 4 | . . . 3 . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . 2 . Load Schematic 2 | . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 6 | . . . 3 . . . 3 . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 27 | . 3 . 9 . . . 4 3 . 7 . 1 . . . Terminals 27 | . 3 . 9 . . . 4 3 . 7 . 1 . . . Track 2 | . . . 1 . . . . . . 1 . . . . . Assimilate 5 | . . . 3 . . . 1 1 . . . . . . . Botnet 18 | . 3 . 5 . . . 3 2 . 4 . 1 . . . Detonate 2 | . . . . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . 11 . . . 5 5 1 7 . 3 1 3 . Full Trace Events 13 | . 1 . 2 . . . 5 1 1 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 72 | . . . . . . . . . . 36 . . . 36 . Total Part Build Rating 6 | . . . . . . . . . . 3 . . . 3 . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . Time 76 | . . . 38 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 17 5 . . . . . . . . . . . . Total Damage 232 | . . 158 74 . . . . . . . . . . . . Kills 7 | . . 6 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Robot Analysis Total 3 | . . . 1 . . . 1 . . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Turns Passed 10201 | 3 1067 1045 2535 682 391 699 1951 227 456 244 51 257 215 264 114 Spaces Moved 7158 | 1 490 473 1056 319 227 304 1204 417 529 556 80 800 286 359 57 Core 106 | . . . . . . . . . . . . . 85 21 . Treads 3500 | 1 490 473 1056 319 227 304 630 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 395 | . . . . . . . . . . . . . . 338 57 Flight 3157 | . . . . . . . 574 417 529 556 80 800 201 . . Fastest Speed 26 | 160 160 160 160 170 170 170 26 26 26 29 26 26 26 50 60 Average Speed 100 | 160 160 160 191 170 170 170 100 26 26 32 30 26 33 59 60 Slowest Speed 250 | 160 160 160 250 170 170 170 170 26 29 34 34 26 99 60 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . 3 . . . 3 4 3 . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 89 98 86 45 60 78 82 62 46 15 72 22 49 11 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . Spaces Dug 48 | . . . . . . . 11 9 9 3 . 8 7 1 . Terrain Destroyed 129 | . . . . . . 15 25 9 61 3 . 8 7 1 . Melee 48 | . . . . . . . 11 9 9 3 . 8 7 1 . Projectile 6 | . . . . . . . 6 . . . . . . . . AOE 75 | . . . . . . 15 8 . 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Gar Fac Gar Total 9484 | 2 652 739 1390 450 233 478 1766 508 803 611 106 831 374 404 137 Wait 1707 | . 83 253 190 125 . 163 403 75 209 45 . 16 30 35 80 Move 7106 | . 489 472 1049 318 226 303 1197 410 519 555 79 800 274 358 57 Hop 16 | . . . 3 . . . 3 3 3 . . . 4 . . Pick Up 49 | . 6 2 10 1 . 1 20 1 1 1 4 1 1 . . Fast Attach 39 | . 7 . 6 . 1 1 7 1 . 5 1 2 . 8 . Attach 20 | . 1 1 2 1 1 2 4 1 1 . 1 . 5 . . Detach 5 | . 1 . 1 . 2 . . . . . . . . 1 . Swap 27 | 2 3 . 9 . 1 3 9 . . . . . . . . Drop 57 | . 3 . 21 . 2 . 21 3 . 1 3 2 . 1 . Fire 275 | . 59 11 99 5 . 3 87 . 11 . . . . . . Melee 73 | . . . . . . 2 15 14 14 4 . 10 13 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . . . . . . 45 . 18 . 47 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Entered Mines 1151 | -10/Mines | Identified exit to Materials 1452 | -10/Mines | Discovered new exit (range 7) 1497 | -10/Mines | Learned location of Zion (-6) 1515 | -10/Mines | Discovered exit to Materials (range 3) 1610 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2116 | -10/Mines | Entered Materials 2116 | -9/Materials | Accompanied by 2 allies 2116 | -9/Materials | Evolved 2 slots: Utility x2 3247 | -9/Materials | Discovered new exit (range 16) 3390 | -9/Materials | Identified exit to Mines 3841 | -9/Materials | Repaired Minigun 4131 | -9/Materials | Discovered new exit (range 6) 4651 | -9/Materials | Entered Mines 4852 | -9/Mines | Assembled infested the area 5152 | -9/Mines | Met a Derelict shopkeep closing up shop 5212 | -9/Mines | Identified exit to Materials 5224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5224 | -9/Mines | Discovered new exit (range 5) 5235 | -9/Mines | Identified exit to Exiles 5333 | -9/Mines | Entered Exiles 5376 | -9/Exiles | Met 8R-AWN 5405 | -9/Exiles | Met EX-HEX 5453 | -9/Exiles | Met EX-BIN 5475 | -9/Exiles | Aligned with FarCom system 5477 | -9/Exiles | Given EX-Vault access code 5517 | -9/Exiles | Opened EX-Vault 5531 | -9/Exiles | Found Field Lobotomy Kit 5557 | -9/Exiles | Build established: Scavenger-Mutant 5571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5644 | -9/Exiles | Met EX-DEC 5702 | -9/Exiles | Discovered new exit (range 14) 5719 | -9/Exiles | Identified exit to Mines 5724 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5724 | -9/Exiles | Entered Mines 5757 | -8/Mines | Lost 3 parts (2u1w) 6015 | -8/Mines | Build established: Mutant 6415 | -8/Mines | Discovered exit to Materials (range 8) 6423 | -8/Mines | Entered Materials 6423 | -8/Materials | Evolved 2 slots: Propulsion x2 6424 | -8/Materials | Identified exit to Storage 7056 | -8/Materials | Discovered new exit (range 13) 7108 | -8/Materials | Identified exit to Factory 7240 | -8/Materials | Build established: Scavenger-Mutant 7580 | -8/Materials | Discovered exit to Factory (range 10) 8019 | -8/Materials | Discovered exit to Factory (range 15) 8296 | -8/Materials | Build established: Sprinter 8332 | -8/Materials | Repaired Lgt. Nuclear Core? 8374 | -8/Materials | Core integrity fell below 50% 8374 | -8/Materials | Entered Storage 8601 | -8/Storage | Identified exit to Garrison 8601 | -8/Storage | Entered Garrison 8679 | -8/Garrison | Garrison Relay disabled 8752 | -8/Garrison | Discovered exit to Factory (range 10) 8833 | -8/Garrison | Triggered checkpoint 8842 | -8/Garrison | Discovered exit to Factory (range 10) 8849 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9021 | -8/Garrison | Triggered checkpoint 9031 | -8/Garrison | Core integrity fell below 20% 9057 | -8/Garrison | Entered Factory 9057 | -7/Factory | Evolved 2 slots: Utility x2 9151 | -7/Factory | Fabricated Hacking Suite (x1) 9211 | -7/Factory | Identified exit to DSF 9213 | -7/Factory | Discovered new exit (range 15) 9301 | -7/Factory | Entered DSF 9337 | -7/DSF | Additional patrols routed to DSF 9341 | -7/DSF | Discovered new exit (range 13) 9352 | -7/DSF | Entered Factory 9352 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9503 | -6/Factory | Discovered new exit (range 6) 9566 | -6/Factory | Identified exit to Lower Caves 9602 | -6/Factory | Discovered exit to Lower Caves (range 13) 9609 | -6/Factory | Identified exit to Garrison 9609 | -6/Factory | Entered Garrison 9617 | -6/Garrison | Triggered checkpoint 9624 | -6/Garrison | Build established: Hacker-Sprinter 9703 | -6/Garrison | Triggered checkpoint 9726 | -6/Garrison | Discovered new exit (range 8) 9728 | -6/Garrison | Identified exit to Factory 9728 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9782 | -6/Garrison | Core integrity fell below 50% 9808 | -6/Garrison | Core integrity fell below 20% 9816 | -6/Garrison | Lost 14 parts (2p7n4u1w) 9818 | -6/Garrison | Discovered exit to Factory (range 13) 9824 | -6/Garrison | Heavy support dispatched to Factory 9824 | -6/Garrison | Entered Factory 9910 | -6/Factory | Discovered new exit (range 5) 10067 | -6/Factory | Build established: Mutant 10072 | -6/Factory | Found Prototype Processor 10072 | -6/Factory | Identified Exp. Targeting Computer 10079 | -6/Factory | Fabricated Hacking Suite? 10084 | -6/Factory | Identified exit to Garrison 10088 | -6/Factory | Entered Garrison 10202 | -6/Garrison | Triggered checkpoint 10202 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- network. Dispatching investigation squad. 10072_ Acquired Prototype Processor. 10072_ Identified Exp. Targeting Computer. 10074_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 10078_ Acquired Hacking Suite. 10079_ >> FABRICATOR: Completed Hacking Suite? 10084_ Connecting with Garrison Access... >>Unlock Access door unlocked. 10084_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 10088_ Receiving FarCom transmissions... 10202_ Beams of light sweep through the air. An alarm sounds. 10202_ C-30 ARC bursts open, deploying its payload. 10202_ L-41 Fighter unfolds itself. 10202_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #####"""##### #????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # #######???????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #####################?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #################### #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ^^#????????? #??????????????? | | ???????????????????# ^ #????????? #??????????????? | | ???????????????????# #???????? #??????????????? | | ???????????????????# #??Y?Y?? #??????????????? | | ???????????????????# ##""""## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ## ## #??????????????? | | ?????????????????### ## ## #??????????????? | | ?????????????????#C g "??????????????? | | ?????????????????#C l "??????????????? | | ?????????????????#% g @ "??????????????? | | ?????????????????#Cg "??????????????? | | ?????????????????### ## ## #??????????????? | | ???????????????????# ## #? #??????????????? | | ?????????????????? ?? ???????????????? | | ???????????????? ?????????????????? | | ???????????????##### ????????????????? | | ???????????????????## ##""""## #???????????????? | | ????????????????????# ??gg?g?? #???????????????? | | ????????????????????# ????????? #???????????????? | | ????????????????????# ??????????#???????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed NavigationTiamatFirepult Manual? 0 Play Time 01:58:14 Cumulative 45.0 hours Start 2024.04.20 @ 23:22:38 End 2024.04.21 @ 01:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ce0391-e0df-4172-b3b5-c0cbcd25a97c