Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 20:37:27 Player: Shobalk Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (6428) 6428 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2930) 2930 TOTAL SCORE: 15798 Bonus ------- High Alert Combat Kills 2160 Follower Combat Kills 627 Aligned with FarCom 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (51) Enhanced Gauss Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Improved Target Analyzer Weapon Cycler Improved Core Shielding Thermal Shield Force Field Tractor Beam > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Neutrino Core Improved Fusion Compressor Improved Treads High-capacity Storage Unit Medium Battery High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Precision Assault Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Precision Rocket Launcher Improved Remote Datajack Field Lobotomy Kit Great Maul [Rating: 98] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 7 | . . 2 . . . . 1 2 . 2 Weapon 3 | . . . . . . 1 1 . 1 . Parts Attached 172 | 6 5 12 7 . . 24 15 20 71 12 Power 10 | 1 . 1 1 . . 2 . 1 3 1 Engine 5 | 1 . 1 . . . 2 . . 1 . Core 5 | . . . 1 . . . . 1 2 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 1 1 1 . . 7 1 . 7 . Treads 12 | . 1 1 1 . . 3 1 . 5 . Leg . | . . . . . . . . . . . Wheel 8 | 2 . . . . . 4 . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 63 | 1 4 8 1 . . 3 6 4 31 5 Device 35 | . 1 3 . . . 1 3 1 21 5 Storage 6 | 1 3 1 . . . 1 . . . . Processor 4 | . . . 1 . . . . 1 2 . Hackware . | . . . . . . . . . . . Protection 18 | . . 4 . . . 1 3 2 8 . Artifact . | . . . . . . . . . . . Weapon 79 | 2 . 2 4 . . 12 8 15 30 6 Energy Gun 10 | 1 . 1 3 . . 2 1 2 . . Energy Cannon 2 | . . . . . . 1 . 1 . . Ballistic Gun 27 | 1 . 1 . . . 4 3 2 15 1 Ballistic Cannon 7 | . . . . . . . . 3 3 1 Launcher 22 | . . . 1 . . 5 3 3 7 3 Special Weapon 3 | . . . . . . . . 1 2 . Impact Weapon 8 | . . . . . . . 1 3 3 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 1 2 . 2 1 Parts Lost 38 | . 1 2 2 . . 6 . 4 17 6 Power 4 | . . . . . . 1 . . 2 1 Propulsion 10 | . 1 1 1 . . 3 . 1 2 1 Utility 18 | . . 1 1 . . 2 . 3 8 3 Weapon 6 | . . . . . . . . . 5 1 Highest Loss Streak 6 | . 1 1 1 . . 4 . 1 6 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 97 100 100 98 100 97 95 72 Engine 3 | . 14 11 . . . 6 7 . 3 . Core 4 | . . . 10 11 11 2 . 5 1 4 Treads 12 | . . 17 22 22 22 9 7 6 10 4 Wheel 7 | . 27 4 . . . 16 15 12 7 4 Device 11 | . 11 12 11 11 11 8 7 13 11 24 Storage 8 | . 14 14 11 11 11 9 7 6 5 4 Processor 8 | . . . 1 11 11 9 7 13 10 4 Protection 11 | . . 15 18 11 11 8 15 10 10 4 Energy Gun 11 | . 14 10 21 22 22 19 15 8 . . Ballistic Gun 9 | . 14 11 . . . 6 10 3 22 9 Ballistic Cannon 1 | . . . . . . . . 5 2 2 Launcher 1 | . . . . . . 1 3 1 . 6 Naked Turns 51 | . . . . . . . . . . 51 Heaviest Build 148 | 11 47 60 60 57 57 117 124 134 148 138 Greatest Support 40 | 20 20 40 40 40 40 40 32 32 32 28 Greatest Overweight (x) 8 | . 4 5 1 1 1 6 3 7 8 4 Average Overweight (x) 2 | . 1 2 1 1 1 3 3 3 4 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 6 15 20 20 20 20 23 25 25 25 23 Most Carried 25 | 4 8 19 20 20 19 25 25 25 25 20 Average Carried 20 | 2 5 14 18 19 19 22 22 23 24 16 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 4 7 18 18 19 19 21 25 23 21 5 Class Distribution -------------------- 37% | Scavenger-Mutant 19% | Mutant 15% | Gunner 9% | Tank 5% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 5650 | 232 136 212 81 . . 215 464 611 2764 935 Remotely 1768 | . 110 50 . . . . 56 . 1119 433 Salvage Created 6087 | . 149 539 185 . . 435 363 856 2955 605 Parts 330 | . 9 43 14 . . 16 29 38 148 33 Haulers Intercepted 2 | . . . . . . . 1 . 1 . Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 128 | . 6 11 8 . . 10 9 18 47 19 Guns 76 | . 6 11 8 . . 4 5 6 34 2 Cannons 5 | . . . . . . . . 2 2 1 AOE 47 | . . . . . . 6 4 10 11 16 Classes Destroyed 19 | . 2 3 . . . 3 3 . 7 1 Worker 8 | . . . . . . 1 3 . 4 . Builder 11 | . . . . . . . . . 4 7 Tunneler 1 | . . . . . . . 1 . . . Hauler 2 | . . . . . . . 1 . 1 . Recycler 8 | . . . . . . 1 . 3 4 . Mechanic 2 | . . . . . . . . . . 2 Operator 2 | . . . . . . . . . 2 . Watcher 5 | . . 2 . . . . 1 1 1 . Swarmer 37 | . 3 . 6 . . . 6 8 9 5 Saboteur 3 | . . . . . . . . . 1 2 Grunt 51 | . 3 6 2 . . 6 . 8 15 11 Brawler 2 | . . . . . . . . . 1 1 Duelist 5 | . . 1 . . . . 1 . 3 . Protector 1 | . . . . . . . . . 1 . Sentry 9 | . . 4 . . . 2 . . 3 . Specialist 3 | . . . . . . 2 . . 1 . Hunter 3 | . . . . . . . . . 3 . Programmer 14 | . . . . . . . 2 2 10 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 16 | . 2 3 4 . . 6 10 7 8 16 Combat Bots Only 9 | . 2 3 4 . . 5 4 7 5 9 Max Kills in Single Turn 9 | . 1 1 2 . . 2 9 4 4 4 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . . . . 2 4 4 4 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 8614 | . 216 389 290 . . 763 354 1066 3571 1965 Core 1821 | . 40 26 16 . . 127 30 68 349 1165 Absorbed by Shields 393 | . . . . . . . . . 157 236 Redirected to Shielding 55 | . . . . . . . . . 42 13 Core Remaining (%) 85 | 100 84 . . . 89 76 95 92 65 . Volleys Fired 285 | . 21 36 15 . . 26 16 44 97 30 Largest 5 | . 2 2 2 . . 3 4 4 5 4 Hottest 241 | . 60 79 131 . . 192 165 241 204 131 Shots Fired 769 | . 42 72 30 . . 50 58 101 364 52 Gun 634 | . 42 72 29 . . 36 57 49 324 25 Cannon 72 | . . . . . . . . 41 28 3 Launcher 60 | . . . 1 . . 14 1 10 10 24 Special 3 | . . . . . . . . 1 2 . Kinetic 502 | . 21 36 . . . 11 27 38 341 28 Thermal 182 | . 21 36 26 . . 25 30 33 11 . Explosive 60 | . . . 1 . . 14 1 10 10 24 Electromagnetic 22 | . . . 3 . . . . 19 . . Robot Hit Streak 23 | . 7 10 6 . . 8 5 23 9 11 Robot Miss Streak 7 | . 3 4 4 . . 3 3 6 7 2 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 4 | . . . 1 . . . . . 3 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . Shots Hit Robots 449 | . 28 40 16 . . 26 33 70 204 32 Core Hits 335 | . 9 18 10 . . 28 23 59 125 63 Critical Kills 13 | . . . . . . . . . 13 . Critical Parts Destroyed 15 | . . 1 . . . . . . 12 2 Critical Strikes 46 | . . 5 1 . . 1 2 8 27 2 Burn 16 | . . 4 1 . . 1 2 7 1 . Destroy 28 | . . 1 . . . . . . 25 2 Blast 2 | . . . . . . . . 1 1 . Melee Attacks 27 | . . . . . . . 4 19 3 1 Impact 27 | . . . . . . . 4 19 3 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20908 | . 327 641 300 . . 1360 1243 2726 8964 5347 Guns 10191 | . 327 641 268 . . 412 585 833 6599 526 Cannons 1163 | . . . . . . . . 786 314 63 Explosions 9554 | . . . 32 . . 948 658 1107 2051 4758 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8798 | . 174 250 . . . 99 248 714 6724 589 Thermal 2469 | . 153 391 243 . . 313 538 642 189 . Explosive 9186 | . . . 32 . . 948 457 982 2051 4716 Electromagnetic 455 | . . . 25 . . . . 388 . 42 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 . . . . . . 1 21 2 Average Corruption 11 | . 1 . . . . . . 1 17 1 Corruption Purged 10 | . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . Effects 155 | . 1 . . . . . . 8 145 1 Message Errors 38 | . 1 . . . . . . 1 36 . Matter Fused 49 | . . . . . . . . 2 46 1 Heat Flow Errors 14 | . . . . . . . . 2 12 . Energy Discharges 9 | . . . . . . . . 2 7 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . . 15 . Data Loss (major) 4 | . . . . . . . . . 4 . Misfires 6 | . . . . . . . . . 6 . Alerts 2 | . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 14 | . . . . . . . . . 14 . Overload Shots . | . . . . . . . . . . . Overflow Damage 436 | . . . . . . 15 28 136 38 219 Projectiles 22 | . . . . . . . . 22 . . Explosions 414 | . . . . . . 15 28 114 38 219 Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . . . 7 4 2 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . 6 4 1 Secondary 2 | . . . . . . . . 1 . 1 Self-Inflicted Damage 350 | . . . . . . 60 . 107 124 59 Shots 8 | . . . . . . 2 . 2 3 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 559 | . 36 48 189 . . 359 220 306 559 21 Average Temperature 120 | . 17 16 71 . . 153 85 115 143 7 Received Heat Transfer 1881 | . 84 183 57 . . 198 . 252 636 471 Effects 14 | . . . . . . 1 . 3 10 . Shutdowns 3 | . . . . . . . . . 3 . Energy Bleed 5 | . . . . . . 1 . . 4 . Interference 4 | . . . . . . . . 3 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . 4 . . . . 3 4 2 . Heat Transferred 5706 | . 350 1147 592 . . 666 927 1617 407 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 1845 | . 180 289 199 . . 267 238 418 1845 1776 Initial 896 | . . 76 17 . . . 102 116 121 896 Average 440 | . 90 143 68 . . 92 172 161 849 1377 Maximum Alert Level 5 | . . 1 . . . 1 1 2 5 5 Low Security (%) 50 | 100 100 68 100 . 100 94 48 67 9 . Level 1 18 | . . 31 . . . 5 51 28 17 . Level 2 5 | . . . . . . . . 4 15 . Level 3 10 | . . . . . . . . . 25 27 Level 4 10 | . . . . . . . . . 24 34 Level 5 4 | . . . . . . . . . 7 37 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 47 | . 4 3 . . . 1 6 7 18 8 Investigation 5 | . 3 . . . . . . . 1 1 Extermination 10 | . . . . . . . 2 3 5 . Reinforcement 19 | . 1 3 . . . 1 1 4 6 3 Assault 6 | . . . . . . . . . 3 3 Garrison 7 | . . . . . . . 3 . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 1 3 3 Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 6 | . . . . . . 1 . . 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 188 | . 8 16 9 . . 16 10 19 66 44 Peak Tracking Total 16 | . 3 3 4 . . 5 4 4 6 16 Tactical Retreats 9 | . 1 1 1 . . . . 2 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 13 | . 3 . . . . . 2 1 5 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered 3 | . . . . . . . . . 3 . Most Traps Carried 3 | . . . 3 2 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 34 | . . 1 . . . 4 4 6 14 5 Max in Single Turn 4 | . . 1 . . . 1 4 3 2 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 40 | . 4 4 . 5 . 3 5 9 8 2 Terminals 25 | . 4 3 . . . 2 . 7 7 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 4 | . . . . . . 1 1 2 . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 125 | . 12 14 . 50 . 7 9 17 12 4 Successful 68 | . . 6 . 50 . 5 3 3 . 1 Failed 57 | . 12 8 . . . 2 6 14 12 3 Catastrophic 18 | . 4 1 . . . 1 3 2 7 . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 12 9 . 2 . 4 2 4 8 4 Terminals 54 | . 12 13 . . . 4 . 10 11 4 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . Recycling Units 11 | . . . . . . 3 1 7 . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 56 | . . 4 . 50 . 1 . . . 1 Record 49 | . . . . 49 . . . . . . Part Schematic 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 2 | . . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . . 1 . 3 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . 2 . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 . . . 3 1 . . . Terminals 3 | . . 2 . . . 1 . . . . Botnet 3 | . . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Mechanics 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . . . 2 . . . . Monitor 1 | . . . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 32 | . 4 4 . . . 2 4 9 8 1 Full Trace Events 4 | . 1 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 4 | . . . 1 . . . . 1 2 . Largest Group 1 | . . . 1 1 . . . 1 1 1 Highest-Rated Group 137 | . . . 31 31 . . . 90 137 137 Highest-Rated Ally 137 | . . . 31 31 . . . 90 137 137 Total Orders 4 | . . . . . . . . . 3 1 EXPLORE 4 | . . . . . . . . . 3 1 Ally Attacks 40 | . . . 5 . . . . 1 17 17 Total Damage 2033 | . . . 83 . . . . 51 815 1084 Kills 16 | . . . 2 . . . . . 6 8 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 10 | . . . . . . . . . 9 1 Drone Recoveries 7 | . . . . . . . . . 7 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 10921 | 56 334 802 833 2040 147 798 777 1672 2904 558 Spaces Moved 5467 | 55 252 318 321 849 62 436 462 919 1454 339 Core 89 | 2 . . . . . . . . . 87 Treads 1415 | . . 170 321 849 62 13 . . . . Legs . | . . . . . . . . . . . Wheels 3963 | 53 252 148 . . . 423 462 919 1454 252 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 240 240 240 120 145 145 145 50 Average Speed 170 | 78 96 198 240 240 240 145 145 147 160 131 Slowest Speed 240 | 80 140 240 240 240 240 240 145 205 220 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 42 30 63 94 19 34 16 26 42 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 34 | . . . . . . 9 4 17 3 1 Terrain Destroyed 818 | . . . . . . 75 7 94 441 201 Melee 25 | . . . . . . . 4 17 3 1 Projectile 244 | . . . . . . . . 3 227 14 AOE 549 | . . . . . . 75 3 74 211 186 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 6481 | 64 302 418 354 854 61 554 522 1111 1832 409 Wait 371 | . 16 35 4 . . 44 9 104 141 18 Move 5457 | 54 251 317 320 848 61 435 461 918 1453 339 Hop . | . . . . . . . . . . . Pick Up 78 | 4 5 11 3 3 . 12 9 2 24 5 Fast Attach 54 | 6 2 5 1 . . 6 5 4 23 2 Attach 51 | . 2 5 2 . . 6 4 4 19 9 Detach 29 | . 2 5 1 . . 3 2 . 14 2 Swap 67 | . 1 2 4 . . 12 6 12 29 1 Drop 61 | . 2 2 3 3 . 10 6 4 29 2 Fire 285 | . 21 36 15 . . 26 16 44 97 30 Melee 27 | . . . . . . . 4 19 3 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 819 | -9/Materials | Build established: Scavenger-Mutant 824 | -9/Materials | Identified exit to Mines 1193 | -9/Materials | Entered Mines 1211 | -9/Mines | Met a Derelict bent on vengeance 1326 | -9/Mines | Found a hidden stash of uninstalled traps 1839 | -9/Mines | Discovered new exit (range 13) 1866 | -9/Mines | Received a Mining Laser from a helpful Derelict 1918 | -9/Mines | Discovered new exit (range 5) 1931 | -9/Mines | Identified exit to Materials 2012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2014 | -9/Mines | Discovered new exit (range 5) 2024 | -9/Mines | Identified exit to Exiles 2026 | -9/Mines | Entered Exiles 2026 | -9/Exiles | Accompanied by 1 ally 2082 | -9/Exiles | Met 8R-AWN 2125 | -9/Exiles | Met EX-HEX 2180 | -9/Exiles | Discovered new exit (range 15) 2209 | -9/Exiles | Identified exit to Mines 2372 | -9/Exiles | Met EX-BIN 2626 | -9/Exiles | Met EX-DEC 2694 | -9/Exiles | Learned location of Zion (-7) 2916 | -9/Exiles | Visited The Gauntlet 3402 | -9/Exiles | Discovered exit to Mines (range 12) 3702 | -9/Exiles | Aligned with FarCom system 3704 | -9/Exiles | Given EX-Vault access code 3762 | -9/Exiles | Opened EX-Vault 3806 | -9/Exiles | Found Field Lobotomy Kit 3857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3861 | -9/Exiles | Exiles lab attacked by MAIN.C 4066 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4066 | -9/Exiles | Entered Mines 4201 | -8/Mines | Discovered exit to Materials (range 5) 4213 | -8/Mines | Entered Materials 4213 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4214 | -8/Materials | Identified exit to Factory 5011 | -8/Materials | Entered Factory 5011 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5041 | -7/Factory | Lost 4 parts (2n2u) 5146 | -7/Factory | Garrison activated, responded to threat 5286 | -7/Factory | Build established: Tank 5559 | -7/Factory | Discovered new exit (range 12) 5574 | -7/Factory | Identified exit to Factory 5788 | -7/Factory | Entered another Factory area 5788 | -6/Factory | Evolved 2 slots: Utility x2 6938 | -6/Factory | Destroyed 7 combat bots 7375 | -6/Factory | Discovered new exit (range 5) 7382 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 7387 | -6/Factory | Identified exit to Factory 7460 | -6/Factory | Entered another Factory area 7460 | -5/Factory | Accompanied by 1 ally 7460 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7512 | -5/Factory | Garrison activated, responded to threat 7608 | -5/Factory | System corruption reached 10% 7766 | -5/Factory | Garrison activated, responded to threat 7825 | -5/Factory | Build established: Gunner 8057 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 8153 | -5/Factory | Garrison activated, responded to threat 8593 | -5/Factory | Lost 4 parts (1n3u) 8871 | -5/Factory | Cargo convoy interrupted 8900 | -5/Factory | Build established: Scavenger-Tank 9560 | -5/Factory | First assault squad dispatched 9900 | -5/Factory | Build established: Scavenger-Gunner 10002 | -5/Factory | Discovered new exit (range 71) 10340 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 10364 | -5/Factory | Entered another Factory area 10364 | -4/Factory | Accompanied by 1 ally 10364 | -4/Factory | Evolved 2 slots: Utility x2 10377 | -4/Factory | Lost 6 parts (1p1n2u2w) 10614 | -4/Factory | First assault squad dispatched 10692 | -4/Factory | Destroyed 9 combat bots 10833 | -4/Factory | Lost 3 parts (1p1u1w) 10868 | -4/Factory | Garrison activated, responded to threat 10871 | -4/Factory | Released all parts (14) 10897 | -4/Factory | Spotted B-86 Titan 10902 | -4/Factory | Lost 3 parts (1n2u) 10916 | -4/Factory | Core integrity fell below 50% 10920 | -4/Factory | Core integrity fell below 20% 10922 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10890_ Arcs of energy rise from the floor. 10893_ Connecting with Terminal... 10893_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 10896_ K-01 Serf cleans the Subcomponent Replicator. 10896_ W-44 Eye sends out distress signal. 10897_ K-01 Serf cleans the Neutrino Reactor. 10897_ Penetrated by Slug. 10897_ Slug penetrates Subcomponent Replicator. 10897_ Subcomponent Replicator disabled. 10899_ System corrupted: Matter fused (-10). 10899_ K-01 Serf collects debris. 10911_ U-05 Engineer destroyed. 10915_ K-01 Serf collects debris. 10915_ U-05 Engineer builds a Wall. 10918_ R-10 Processor collects Wheel. 10919_ K-01 Serf cleans the Neutrino Reactor. 10919_ U-05 Engineer builds a Wall. 10920_ K-01 Serf collects debris. 10921_ Penetrated by Slug. 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""" """?????????? | | ?????????????????## g gp /= ""??????????? | | ??????????????????# k @ !^ k ????????? | | ?????????????#######;R g### === ????????? | | ?????????????# #% % #?? !! ????????? | | ?????????????# #| g #?? !! ????????? | | ?????????????? # #??? ! ! ?????????? | | ???????????????? # #??? ?????????? | | ????????????######+## #???? ###??????????? | | ????????????# ! + #????? #????????????? | | ????????????# #+####;#####???????#????????????? | | ????????????# # ???????????????????????? | | ????????????# # ?????????????????????? | | ????????????# # """"" ???????????????????? | | ????????????# # ! """"" #??????????????????? | | ????????????# # """ #??????????????????? | | ????????????#! !# #??????????????????? | | ????????????###### """"" #??????????????????? | | ?????????????????# """"? ???????????????????? | | ?????????????????# ""???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 25 Resistance: TH 20 Core Shielding 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Maybe Next Time I'll Detach My Launcher Use The Force Challenges ------------ None Game ------ Seed SlugStormMinigun Manual? 0 Play Time 02:58:12 Cumulative 53.6 hours Start 2023.11.13 @ 20:00:23 End 2023.11.14 @ 20:37:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6641ea-d93a-4714-9bc9-c33acb0a9c85