Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 00:16:34 Player: Mas5akr Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4641) 4641 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 10001 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 411 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Visual Processing Unit Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Launcher Guidance Computer Light Regenerative Plating Remote Datajack Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Light Regenerative Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Cesium-ion Thruster Small Storage Unit Improved Sensor Array Launcher Guidance Computer Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Thief Drone Bay Heavy Particle Gun Gauss Rifle Advanced Assault Cannon Proton Missile Launcher Rocket Launcher Rocket Launcher Remote Datajack Impact Mace Scythe [Rating: 55] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 89 | 5 3 2 . 2 15 13 35 8 6 Power 10 | . . . . 1 1 2 4 2 . Engine 6 | . . . . 1 1 1 2 1 . Core 4 | . . . . . . 1 2 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . . . 5 3 9 2 3 Treads 19 | 2 . . . . 5 2 8 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . . 1 1 . 3 Utility 27 | 1 1 1 . 1 3 4 11 3 2 Device 9 | . . . . 1 . 2 3 3 . Storage 3 | 1 . 1 . . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . . . . . . . 2 Protection 12 | . 1 . . . 1 2 8 . . Artifact . | . . . . . . . . . . Weapon 28 | 2 2 1 . . 6 4 11 1 1 Energy Gun 6 | . . . . . 1 2 2 . 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 9 | 2 . . . . 3 1 3 . . Ballistic Cannon 4 | . 2 . . . 1 . 1 . . Launcher 6 | . . 1 . . 1 . 3 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 1 7 4 . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 25 | . . 1 . . 1 1 6 2 14 Power 2 | . . . . . . . . 1 1 Propulsion 9 | . . 1 . . . . 3 . 5 Utility 9 | . . . . . . 1 3 1 4 Weapon 5 | . . . . . 1 . . . 4 Highest Loss Streak 11 | . . 1 . . 1 1 2 1 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 17 | 2 5 8 9 10 16 19 19 19 17 Power 1 | 1 2 2 2 1 1 1 1 2 . Propulsion 1 | . . . . . 1 2 1 1 2 Utility 7 | . . 2 4 5 6 7 8 9 8 Weapon 5 | . 3 3 3 3 6 7 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 2 . . 3 6 5 . 5 Power 4 | . . . . . . 1 2 . 1 Propulsion 5 | . . . . . 1 2 2 . . Utility 4 | . . . . . . 2 . . 2 Weapon 7 | . . 2 . . 2 1 1 . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 70 80 71 73 78 99 97 99 78 Engine 3 | . . . . 2 9 7 2 6 . Core 2 | . . . . . . 1 4 . 6 Treads 27 | . 28 23 14 14 30 35 29 30 13 Device 6 | . . . . 12 9 7 6 6 6 Storage 8 | . 14 14 14 14 9 9 7 7 6 Processor 5 | . . . . . . 9 7 7 7 Protection 16 | . . 14 14 1 1 9 21 23 20 Energy Gun 3 | . . . . . . 4 7 . . Ballistic Gun 6 | . 8 . . . 10 9 6 6 6 Ballistic Cannon 6 | . 18 23 28 28 6 . . 6 6 Peak Build Rating 55 | 5 6 8 6 13 36 44 55 48 47 Average Rating 37 | 3 4 6 6 11 26 37 47 47 40 On Entrance 20 | . 5 6 6 6 13 36 39 45 47 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 7 12 28 27 33 60 65 71 68 68 Greatest Support 90 | 40 40 40 20 20 82 82 90 90 48 Greatest Overweight (x) 2 | . . 1 1 1 1 . 1 1 2 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 7 8 9 15 15 17 20 20 20 19 Most Carried 20 | 4 8 9 10 11 20 20 20 20 19 Average Carried 17 | 2 6 8 9 10 16 19 19 19 17 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 5 Final Carried 20 | 3 7 9 10 10 20 20 19 18 4 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 3318 | 194 90 224 . 90 582 350 1237 483 68 Remotely . | . . . . . . . . . . Salvage Created 4527 | . 141 67 . 17 624 530 2499 348 301 Parts 265 | . 15 4 . 3 46 24 148 13 12 Haulers Intercepted 6 | . . . . . 1 4 1 . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 11 12 Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 101 | . 8 7 . 2 14 4 44 9 13 Guns 47 | . . . . . 9 1 31 2 4 Cannons 28 | . 8 3 . 2 5 2 3 4 1 AOE 23 | . . 4 . . . . 8 3 8 Classes Destroyed 16 | . 2 2 . . 5 1 5 . 1 Worker 10 | . . 1 . . 1 1 7 . . Builder 10 | . . . . . . . 10 . . Hauler 6 | . . . . . 1 4 1 . . Recycler 4 | . . . . . . 1 3 . . Operator 3 | . . . . . . . 3 . . Drone 1 | . . . . . . . . . 1 Watcher 3 | . . . . . 1 . 2 . . Swarmer 21 | . 6 . . 2 3 . 4 . 6 Grunt 46 | . 2 2 . . 4 1 23 9 5 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 12 | . . . . . 4 3 4 . 1 Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . . . 1 . 2 . 1 Programmer 10 | . . . . . . . 10 . . Decomposer 1 | . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . Best Kill Streak 11 | . 3 2 . 2 4 2 10 4 11 Combat Bots Only 11 | . 3 2 . 2 4 1 4 4 11 Max Kills in Single Turn 6 | . 1 1 . 1 1 1 6 2 5 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . 1 . . . . 2 2 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Hostile Shots Fired 709 | . 32 25 . 14 89 24 359 49 117 Missed 229 | . 16 9 . 4 27 9 124 14 26 Hits 480 | . 16 16 . 10 62 15 235 35 91 Melee 10 | . . 4 . . . . 6 . . Projectile 470 | . 16 12 . 10 62 15 229 35 91 Critical Strikes 23 | . . 1 . . . 2 12 3 5 Actively Blocked 1 | . . . . . . 1 . . . Part Disruptions 6 | . . 1 . . . . 1 4 . Damage Taken 7850 | . 132 338 . 102 944 223 3549 726 1836 Core 925 | . 22 9 . 31 125 29 310 43 356 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 67 | . . 2 . . 32 18 15 . . Regen/Repaired (Parts) 766 | . . . . . . 66 573 42 85 Core Remaining (%) 82 | 100 . . . 75 . 72 . . . Volleys Fired 369 | . 13 14 . 4 60 28 191 26 33 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 96 | . 60 63 . 60 63 96 83 72 93 Shots Fired 717 | . 26 28 . 8 119 56 383 51 46 Gun 528 | . . . . . 75 39 367 20 27 Cannon 156 | . 26 23 . 8 43 17 6 25 8 Launcher 33 | . . 5 . . 1 . 10 6 11 Special . | . . . . . . . . . . Kinetic 398 | . 26 23 . 8 118 28 129 45 21 Thermal 286 | . . . . . . 28 244 . 14 Explosive 29 | . . 5 . . 1 . 10 3 10 Electromagnetic 4 | . . . . . . . . 3 1 Robot Hit Streak 19 | . 5 6 . 3 14 13 19 7 9 Robot Miss Streak 10 | . 2 3 . 2 5 5 10 3 4 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 427 | . 13 13 . 3 63 33 246 30 26 Core Hits 239 | . 9 11 . 2 29 13 123 21 31 Critical Kills 3 | . . . . . . 1 2 . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 . Critical Strikes 18 | . . . . 1 4 1 9 3 . Burn 6 | . . . . . . . 6 . . Meltdown 1 | . . . . . . 1 . . . Destroy 6 | . . . . . 3 . 2 1 . Blast 5 | . . . . 1 1 . 1 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12373 | . 244 382 . 57 1231 679 7292 1147 1341 Guns 6757 | . . . . . 876 434 4857 249 341 Cannons 1842 | . 244 198 . 54 355 245 166 455 125 Explosions 3770 | . . 183 . . . . 2269 443 875 Melee . | . . . . . . . . . . Ramming 4 | . . 1 . 3 . . . . . Kinetic 4693 | . 244 198 . 54 1231 272 1692 704 298 Thermal 3946 | . . 40 . . . 407 3331 . 168 Explosive 3473 | . . 143 . . . . 2269 246 815 Electromagnetic 257 | . . . . . . . . 197 60 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 16 18 18 Average Corruption 9 | . . . . . . 1 6 17 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 193 | . . . . . . 4 100 52 37 Message Errors 46 | . . . . . . . 25 13 8 Matter Fused 40 | . . . . . . 1 22 11 6 Heat Flow Errors 15 | . . . . . . . 8 5 2 Energy Discharges 34 | . . . . . . 1 17 10 6 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 26 | . . . . . . 2 10 7 7 Data Loss (major) 14 | . . . . . . . 8 3 3 Misfires 6 | . . . . . . . 3 2 1 Alerts 5 | . . . . . . . 3 1 1 Weapon Failures 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 190 | . . 21 . . . . 146 2 21 Projectiles 29 | . . 14 . . . . . 1 14 Explosions 161 | . . 7 . . . . 146 1 7 Melee . | . . . . . . . . . . Knockbacks 13 | . 2 3 . . 2 . 1 4 1 Impact . | . . . . . . . . . . Kinetic 13 | . 2 3 . . 2 . 1 4 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 154 | . . 33 . . . . . 13 108 Shots 7 | . . 1 . . . . . 2 4 Rammed 2 | . . . . 1 1 . . . . Targets Rammed 3 | . . 1 . 1 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 385 | . 1 20 . . 17 93 252 385 344 Average Temperature 71 | . 1 10 . . 3 28 46 147 108 Received Heat Transfer 2296 | . 12 91 . 36 243 93 1065 369 387 Effects 4 | . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . 1 2 . . Parts Melted 21 | . . . . . . 2 19 . . Heat Transferred 7693 | . . 50 . . . 777 6459 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Maximum Alert Level 4 | . . . . . 1 1 4 . . Low Security (%) 54 | 100 100 100 . 100 96 91 25 . . Level 1 15 | . . . . . 3 8 23 . . Level 2 15 | . . . . . . . 26 . . Level 3 4 | . . . . . . . 6 . . Level 4 10 | . . . . . . . 17 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1250 | . 131 79 . 50 209 226 1250 . . Initial 95 | . . 43 . . . 75 95 . . Average 314 | . 58 20 . 4 88 70 491 . . Influence Increases 4141 | . 199 124 . 50 535 566 2147 215 305 Destroy 0b10 Robot/C 2200 | . 160 40 . 40 280 180 1060 180 260 Destroy 0b10 Robot/NC 205 | . . 5 . . 15 40 145 . . Destroy Leader 512 | . 30 10 . 10 84 70 278 20 10 Allied During Kill 263 | . . . . . . 126 132 . 5 Successful Hack 117 | . 8 . . . 23 28 58 . . Select Force Hacks 30 | . . . . . . 30 . . . Disable Machine 420 | . . 15 . . 45 60 300 . . Destroy Structure 139 | . 1 54 . . 13 2 69 . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 240 | . . . . . 75 30 90 15 30 Influence Decreases 3895 | . 88 226 9 50 356 535 1107 941 583 Entered New Map 860 | . . 68 9 . . 104 115 463 101 Time Decay 2629 | . 88 148 . 50 346 431 766 458 342 Lost Part 240 | . . 10 . . 10 . 60 20 140 Lost Ally 166 | . . . . . . . 166 . . Squads Dispatched 28 | . . . . . 2 2 24 . . Investigation 9 | . . . . . . 1 8 . . Extermination 11 | . . . . . . . 11 . . Reinforcement 6 | . . . . . 2 1 3 . . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 7 | . . 1 . . . 3 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 174 | . 11 10 . 5 20 23 79 10 16 Peak Tracking Total 10 | . 3 3 . 3 7 3 6 4 10 Tactical Retreats 13 | . . 1 . . 4 2 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered 6 | . . . . . . 2 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 33 | . . 1 . . 3 4 20 . 5 Max in Single Turn 4 | . . 1 . . 1 1 4 . 2 Garrison Access 3 | . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 38 | . 2 . 1 1 4 12 18 . . Terminals 20 | . 2 . . . 4 7 7 . . Fabricators 4 | . . . . . . . 4 . . Repair Stations 5 | . . . . . . 2 3 . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 3 | . . . . . . 1 2 . . Total Hacks 82 | . 4 . 10 1 14 20 33 . . Successful 43 | . 3 . 10 1 6 10 13 . . Failed 39 | . 1 . . . 8 10 20 . . Catastrophic 19 | . 1 . . . 4 4 10 . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 2 . . . 6 7 14 . . Terminals 44 | . 4 . . . 14 12 14 . . Fabricators 9 | . . . . . . . 9 . . Repair Stations 10 | . . . . . . 5 5 . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 3 | . . . . . . 1 2 . . Terminal Hacks 27 | . 3 . 10 1 6 5 2 . . Record 10 | . . . 10 . . . . . . Part Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 3 | . . . . . 3 . . . . Open Door 3 | . . . . 1 . 2 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . Terminal Index 1 | . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . 6 . . Load Schematic 3 | . . . . . . . 3 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 5 | . . . . . . 2 3 . . Scan Component 3 | . . . . . . 1 2 . . Repair 2 | . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 2 . . Seal Access 3 | . . . . . . 1 2 . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Tunnel 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . . . . . 4 9 15 . . Full Trace Events 6 | . . . . . . . 6 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 182 | . . . . . . . 182 . . Total Part Build Rating 9 | . . . . . . . 9 . . Parts Repaired 2 | . . . . . . 1 1 . . Time 64 | . . . . . . 26 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total Allies 10 | . . . . . . 10 . . . Largest Group 10 | . . . . . . 10 10 . . Highest-Rated Group 173 | . . . . . . 173 173 . . Highest-Rated Ally 29 | . . . . . . 29 29 . . Total Orders 26 | . . . . 6 18 2 . . . ROAM 3 | . . . . . 3 . . . . EXPLORE 15 | . . . . 3 12 . . . . RETURN 8 | . . . . 3 3 2 . . . Ally Attacks 153 | . . . . . 9 46 89 . 9 Total Damage 1678 | . . . . . 34 514 1108 . 22 Kills 19 | . . . . . . 7 12 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Active Infowar (turns) 8662 | . . . . . 106 1315 5337 1141 763 Optics 8662 | . . . . . 106 1315 5337 1141 763 Sensors 616 | . . . . . . . . 616 . Seismic 1309 | . . . . . . . 1309 . . ECM 22 | . . . . . . . 22 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 Drone Launches 11 | . . . . 3 3 2 . . 3 Drone Recoveries 10 | . . . . 3 3 2 . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 11456 | 86 232 497 539 527 1019 1315 5337 1141 763 Spaces Moved 5205 | 51 86 228 225 193 434 623 2514 566 285 Core 12 | 7 . . . . . . . . 5 Treads 5174 | 44 86 228 225 193 434 623 2514 566 261 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . . . . . . . . . 19 Fastest Speed 34 | 50 160 160 240 240 152 161 155 156 34 Average Speed 171 | 144 160 177 240 240 166 165 160 157 224 Slowest Speed 241 | 160 160 240 240 240 240 167 241 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 23 49 58 50 28 91 56 73 53 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . Scrap Searched 12 | . . 1 . 2 . . . 8 1 Spaces Dug 18 | . . 11 . . 7 . . . . Terrain Destroyed 184 | . . 60 . . 7 . 61 15 41 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 2 5 2 AOE 175 | . . 60 . . 7 . 59 10 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total 7029 | 63 155 294 225 248 617 860 3441 765 361 Wait 1171 | . 47 40 . 48 74 156 628 151 27 Move 5196 | 50 85 227 224 192 433 622 2513 565 285 Hop . | . . . . . . . . . . Pick Up 83 | 8 6 5 1 1 21 13 22 5 1 Fast Attach 36 | . . . . . 3 12 21 . . Attach 41 | 5 2 . . 1 4 2 9 6 12 Detach 3 | . . . . . . . 1 1 1 Swap 43 | . 1 3 . 1 10 3 17 7 1 Drop 84 | . 1 4 . . 11 24 39 4 1 Fire 369 | . 13 14 . 4 60 28 191 26 33 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . 1 . 1 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 320 | -10/Mines | Assembled infested the area 325 | -10/Mines | Assisted by a Guerilla fighting off Assembled 453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 682 | -10/Mines | Learned 8 Materials zone layouts 807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 807 | -10/Mines | Discovered new exit (range 5) 816 | -10/Mines | Entered Exiles 850 | -10/Exiles | Discovered new exit (range 15) 896 | -10/Exiles | Met 8R-AWN 932 | -10/Exiles | Met EX-HEX 1028 | -10/Exiles | Met EX-DEC 1042 | -10/Exiles | Learned location of Zion (-7) 1331 | -10/Exiles | Discovered new exit (range 10) 1355 | -10/Exiles | Entered Mines 1366 | -9/Mines | Found the Drone Emporium 1375 | -9/Mines | Found Prototype Device 1402 | -9/Mines | Identified Thief Drone Bay 1444 | -9/Mines | Discovered new exit (range 22) 1553 | -9/Mines | Learned location of 1 exit from Materials 1568 | -9/Mines | Learned 8 Materials zone layouts 1882 | -9/Mines | Entered Materials 1882 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1883 | -8/Materials | Identified exit to Storage 1884 | -8/Materials | Identified exit to Factory 2901 | -8/Materials | Entered Storage 2926 | -8/Storage | Met 01-MTF 3348 | -8/Storage | Identified exit to Recycling 3739 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3851 | -8/Storage | Found Prototype Protection 3852 | -8/Storage | Identified Lgt. Regenerative Plating 4048 | -8/Storage | Build established: Commander-Mutant 4061 | -8/Storage | Repaired Sml. Storage Unit 4161 | -8/Storage | Discovered exit to Factory (range 20) 4216 | -8/Storage | Entered Factory 4216 | -7/Factory | Accompanied by 11 allies (01-MTF) 4216 | -7/Factory | Evolved 2 slots: Utility x2 4219 | -7/Factory | 01-MTF left 4932 | -7/Factory | Fabricated Hacking Suite (x1) 5319 | -7/Factory | Fabricated Hacking Suite (x1) 5344 | -7/Factory | Lost 3 allies 5436 | -7/Factory | Discovered new exit (range 9) 5508 | -7/Factory | Build established: Mutant 7657 | -7/Factory | Repaired Imp. Light Armor Plating 8120 | -7/Factory | Discovered new exit (range 6) 8216 | -7/Factory | First assault squad dispatched 8596 | -7/Factory | System corruption reached 10% 8899 | -7/Factory | Build established: Scavenger-Mutant 9527 | -7/Factory | Fabricated Hacking Suite (x1) 9553 | -7/Factory | Entered Lower Caves 9636 | -7/Lower Caves | Found DCF Scrap (13 items) 9815 | -7/Lower Caves | Encountered a Warlord checkpoint 10137 | -7/Lower Caves | Learned Factory interactive machine intel 10570 | -7/Lower Caves | Discovered new exit (range 12) 10662 | -7/Lower Caves | Core integrity fell below 50% 10694 | -7/Lower Caves | Entered another Lower Caves area 10765 | -7/Lower Caves | Discovered new exit (range 7) 10832 | -7/Lower Caves | Learned Factory security intel 11338 | -7/Lower Caves | Attracted the attention of an 0b10 base 11372 | -7/Lower Caves | Core integrity fell below 20% 11407 | -7/Lower Caves | Destroyed 11 combat bots 11413 | -7/Lower Caves | Lost 11 parts (1p2n4u4w) 11457 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- System corrupted: Matter fused (-10). Penetrated by Slug. The unstable cave ceiling collapses. Y-64 Sentinel misfires. Slug penetrates Earth. System corrupted: Particle Gun failed to cycle. VTOL Module fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Y-64 Sentinel heat short circuits Unknown Device. Y-64 Sentinel destroyed. System corrupted: Matter fused (-5). Cesium-ion Thruster destroyed. Dropped Hcp. Storage Unit. The unstable cave ceiling collapses. System corrupted: Matter fused (-6). System corrupted: Component data lost. The unstable cave ceiling collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????###??# # | | ?????????????????????????????###??######## ##?# # | | ????????????????????????????## ##?# #?# | | ??????????????????###????#### ### ### | | ??????????????????# #### ## ## | | ????????????????????# ## ### | | ????????????????????# @ Y ## ### | | ??????????? ######## | | ??????????# ?????????????# | | ??????????????????????????### ##### | | ??????????????????????????# #??? | | ?????????????????#???????## ###### | | ?????????????????# ###### | | ?????????????????# | | ?????????????????# ## # # ### | | ?????????????????######## ### " " "" | | ?????????????????????#### ## = % | | ?????????????????????# / # % | | ?????????????????????## !! | | ??????????????????????# !]*% ##//#### | | ??????????????????????# % !! # "# | | ?????????????????????# % "# | | ????????????????????# # % "# | | ???????????????????# ## # # + | | ???????????????????## ###?#% # # """" # | | ????????????????????#####????# ## """" " | | ????????????????????????????? ### """"??" | | ???????????????????????????? #?# # ??? | | ???????????????????????????# ###?% #""" ??? | | ???????????????????????????# ??? ###########?? | | ??????????????????????????? ?? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Nuclear Core | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Sml. Storage Unit | 56% | -8/Storage Imp. Light Armor Plating | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingImprovedSuite Manual? 0 Play Time 01:21:49 Cumulative 47.9 hours Start 2025.06.07 @ 19:38:17 End 2025.06.08 @ 00:16:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb2a3dfb-8385-40cc-bf9e-e824400bc69f