Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 13:43:17 Player: sasha Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1595) 1595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3695 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 149/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- Shock Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Advanced Treads Advanced Treads Advanced Treads Improved Signal Interpreter Minigun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Shock Rifle Heavy Laser > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Signal Interpreter Improved Assault Rifle Gauss Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Melee Analysis Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 60 | 6 5 3 14 32 Power 8 | 1 1 . 1 5 Engine 3 | 1 1 . 1 . Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 24 | 2 2 2 8 10 Treads 1 | . . . . 1 Leg 14 | 2 . . 6 6 Wheel . | . . . . . Hover 2 | . . . 2 . Flight 7 | . 2 2 . 3 Utility 10 | 1 1 . 1 7 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 8 | . 1 . . 7 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 1 1 4 10 Energy Gun 4 | 1 . . 1 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 8 | 1 1 . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 25 | . 1 1 3 20 Power 6 | . 1 . 1 4 Propulsion 9 | . . . 1 8 Utility 2 | . . . . 2 Weapon 8 | . . 1 1 6 Highest Loss Streak 5 | . 1 1 2 5 Average Slot Usage (%) 85 | . 79 84 89 86 Engine 5 | . 9 14 9 . Core 3 | . . . . 6 Leg 23 | . 20 . 29 25 Flight 8 | . 7 28 10 3 Storage 7 | . 10 . 4 9 Processor 16 | . 3 14 11 24 Energy Gun 4 | . 8 . 2 5 Energy Cannon 1 | . . . 2 1 Ballistic Gun 12 | . 19 16 14 7 Special Weapon 1 | . . 10 . . Impact Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 20 | 10 11 7 19 20 Greatest Support 55 | 20 20 10 40 55 Greatest Overweight (x) 4 | . 3 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 4 8 8 Average Capacity 6 | 5 5 4 5 8 Most Carried 8 | 4 4 4 8 8 Average Carried 4 | 1 2 3 4 6 Final Capacity 8 | 6 4 4 8 8 Final Carried 8 | 2 4 4 8 6 Class Distribution -------------------- 48% | Mutant 46% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1137 | 255 70 76 221 515 Remotely . | . . . . . Salvage Created 1940 | . 214 113 465 1148 Parts 111 | . 15 7 32 57 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 4 3 9 22 Melee 2 | . . . . 2 Guns 32 | . 4 3 8 17 Cannons 4 | . . . 1 3 Classes Destroyed 8 | . 2 1 3 2 Hauler 2 | . . . 1 1 Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 6 | . 2 . 2 2 Swarmer 7 | . . 1 3 3 Grunt 24 | . 4 2 3 15 Sentry 5 | . . . 3 2 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 4 2 4 6 Combat Bots Only 4 | . 4 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3270 | . 253 231 278 2508 Core 673 | . 14 63 42 554 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 69 89 . Volleys Fired 196 | . 29 23 39 105 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 40 120 119 Shots Fired 301 | . 58 27 70 146 Gun 268 | . 58 27 56 127 Cannon 32 | . . . 13 19 Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 197 | . 39 27 44 87 Thermal 82 | . 19 . 26 37 Explosive . | . . . . . Electromagnetic 22 | . . . . 22 Robot Hit Streak 21 | . 10 11 6 21 Robot Miss Streak 3 | . 3 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 222 | . 40 18 41 123 Core Hits 93 | . 15 8 20 50 Critical Hits 6 | . 1 . 2 3 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . 1 . 1 2 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3239 | . 367 152 514 2206 Guns 2452 | . 367 152 429 1504 Cannons 389 | . . . 61 328 Explosions . | . . . . . Melee 374 | . . . . 374 Ramming . | . . . . . Kinetic 1724 | . 178 152 353 1041 Thermal 865 | . 189 . 161 515 Explosive . | . . . . . Electromagnetic 276 | . . . . 276 Impact 374 | . . . . 374 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 414 | . 327 41 298 414 Average Temperature 97 | . 135 11 112 88 Received Heat Transfer 1374 | . 141 81 90 1062 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1853 | . 555 . 336 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 398 | . 133 156 336 398 Initial 141 | . . 51 60 141 Average 183 | . 84 113 219 237 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 61 | 100 100 100 46 40 Level 1 38 | . . . 53 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 6 6 13 46 Peak Tracking Total 8 | . 2 3 4 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1781 | 68 345 171 377 820 Spaces Moved 1207 | 51 235 309 255 357 Core 25 | 9 1 . . 15 Treads . | . . . . . Legs 535 | 42 95 . 125 273 Wheels . | . . . . . Hover 7 | . . . 7 . Flight 640 | . 139 309 123 69 Fastest Speed 30 | 50 37 37 37 30 Average Speed 78 | 107 72 37 84 108 Slowest Speed 250 | 120 200 37 150 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 35 75 30 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1730 | 64 357 343 346 620 Wait 165 | . 79 2 11 73 Move 1199 | 50 230 308 254 357 Hop 2 | . 2 . . . Pick Up 68 | 8 7 4 19 30 Fast Attach . | . . . . . Attach 42 | 6 4 1 7 24 Detach 2 | . 1 . . 1 Swap 18 | . 1 2 7 8 Drop 23 | . 4 3 9 7 Fire 196 | . 29 23 39 105 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 414 | -10/Materials | Entered Mines 421 | -10/Mines | Learned location of Storage (-7) 581 | -10/Mines | Discovered new exit (range 10) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x2 931 | -9/Materials | Discovered new exit (range 17) 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Utility x2 1003 | -8/Materials | Build established: Scavenger-Mutant 1190 | -8/Materials | Lost 5 parts (1p4n) 1287 | -8/Materials | Core integrity fell below 50% 1347 | -8/Materials | Lost 5 parts (1p2n1u1w) 1422 | -8/Materials | Lost 3 parts (1p2w) 1476 | -8/Materials | Core integrity fell below 20% 1521 | -8/Materials | Lost 3 parts (1p1n1u) 1778 | -8/Materials | Garrison activated, responded to threat 1782 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01730_ R-06 Scavenger inserts Visual Processing Unit into recycling unit. 01733_ G-47 Trooper overheating. 01734_ Aluminum Leg melted. 01734_ Particle Gun fried. 01734_ Aluminum Leg melted. 01734_ G-47 Trooper destroyed. 01737_ Acquired 10 matter. 01739_ K-01 Serf collects debris. 01752_ A-02 Transporter destroyed. 01752_ K-01 Serf collects debris. 01762_ Penetrated by Slug. 01762_ K-01 Serf destroyed. 01764_ Aluminum Leg destroyed. 01765_ Hvy. Laser destroyed. 01769_ S-10 Pest destroyed. 01778_ S-10 Pest suffers critical hit. 01778_ Destroyed Lgt. Assault Rifle. 01778_ S-10 Pest calls for garrison reinforcements. 01778_ ALERT: Activating Garrison Access M001. 01781_ S-10 Pest destroyed. 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 11 Melee Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugControlDrive Manual? 0 Play Time 00:24:37 Cumulative 16.4 hours Start 2020.12.19 @ 12:26:57 End 2020.12.19 @ 13:43:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa53e75-072d-472c-9f6d-6c0ad556ae3a