Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.14 @ 14:57:14 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (4562) 4562 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (1843) 1843 TOTAL SCORE: 12190 Bonus ------- High Alert Combat Kills 748 Follower Combat Kills 1300 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1005 Cogmind --------- Core Integrity 385/850 Matter 119/300 Energy 290/290 System Corruption 10% Temperature Danger (427) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Experimental Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating Focal Shield > --- WEAPON (3) ------- Coil Gun Heavy Machine Gun > --- INVENTORY (25) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Zionite Light DM Reactor Armored Treads Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads Large Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Particle Charger Improved Kinecellerator Force Field Dynamic Insulation System Long-range Tractor Beam Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Dirty Datajack (18) Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Improved Targeting Computer Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON ----------- Autogun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Armored Treads Improved Medium Treads Improved Medium Treads Experimental Heat Sink Large Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Particle Charger Improved Kinecellerator Focal Shield Force Field Dynamic Insulation System Long-range Tractor Beam Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Rocket Launcher Dirty Datajack Makeshift Hammer [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 164 | 6 10 1 . . 16 17 8 4 11 9 25 32 25 Power 15 | 1 2 . . . 1 1 . . . 1 3 4 2 Engine 11 | 1 1 . . . . 1 . . . 1 3 3 1 Core 3 | . 1 . . . 1 . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 . . . . 6 3 . 1 1 4 2 6 5 Treads 30 | 2 . . . . 6 3 . 1 1 4 2 6 5 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 64 | 1 4 . . . 2 9 6 2 8 1 15 6 10 Device 40 | . . . . . . 6 5 2 2 . 13 3 9 Storage 5 | 1 2 . . . 1 . . . 1 . . . . Processor 13 | . 2 . . . 1 2 1 . 4 1 2 . . Hackware 2 | . . . . . . 1 . . 1 . . . . Protection 4 | . . . . . . . . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 4 1 . . 7 4 2 1 2 3 5 16 8 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 3 . Ballistic Gun 29 | 2 2 1 . . 6 4 . 1 1 1 4 3 4 Ballistic Cannon 3 | . . . . . . . . . . . . 3 . Launcher 10 | . . . . . 1 . 1 . 1 2 1 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . 2 . . . . . 1 . . . . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 3 . Unidentified Prototypes 12 | . . . . . . . 1 . 7 1 1 2 . Corrupted Parts 4 | . . . . . . . . . . 3 . . 1 System Corruption 14 | . . . . . . . . . . 4 . . 10 Parts Lost 35 | . 1 . . . 1 3 . . . 4 5 14 7 Power 6 | . 1 . . . . 1 . . . . . 3 1 Propulsion 10 | . . . . . . 1 . . . 2 2 4 1 Utility 7 | . . . . . . . . . . 1 . 3 3 Weapon 12 | . . . . . 1 1 . . . 1 3 4 2 Highest Loss Streak 4 | . 1 . . . 1 2 . . . 2 3 4 3 Average Slot Usage (%) 97 | . 98 100 100 100 99 99 99 92 91 95 95 98 95 Engine 9 | . 12 14 14 14 5 1 7 7 7 10 11 7 6 Core 1 | . 1 . . . 3 5 . . . . . 4 . Treads 32 | . 28 28 28 28 36 38 37 35 35 34 30 30 30 Device 3 | . . . . . . 5 6 7 2 . 13 7 7 Storage 9 | . 14 14 14 14 8 7 7 7 6 7 6 6 6 Processor 15 | . 13 14 14 14 18 15 14 14 17 21 15 15 12 Protection 1 | . . . . . . . . . . . . 6 10 Ballistic Gun 19 | . 20 28 28 28 26 23 21 18 21 14 13 5 9 Launcher 1 | . . . . . . . . 2 . 6 3 3 2 Impact Weapon 1 | . 7 . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 10 91 91 91 91 94 100 103 104 99 110 122 130 130 Greatest Support 108 | 40 40 40 40 40 88 108 106 106 104 108 108 100 108 Greatest Overweight (x) 2 | . 2 2 2 2 1 1 . . . 1 1 1 1 Average Overweight (x) . | . 1 2 2 2 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 25 25 25 24 25 25 25 24 25 25 25 25 Most Carried 25 | . 14 19 22 22 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 10 16 19 22 22 22 23 24 23 24 22 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 14 19 22 22 25 20 24 25 25 24 24 25 24 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Mutant 22% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Matter Collected 4694 | 150 459 332 . . 824 351 198 113 130 224 673 785 455 Remotely 517 | . . . . . . . . . . . 378 . 139 Salvage Created 5004 | . 816 187 . . 1040 395 42 145 . 373 805 836 365 Parts 256 | . 48 5 . . 64 20 3 2 . 16 53 31 14 Haulers Intercepted 6 | . 2 . . . 3 . . . . . 1 . . Recyclers Shooed 8 | . 2 . . . 1 . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 6 . . 11 . . . Prevented 4 | . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 106 | . 9 13 . . 21 7 1 1 . 8 15 20 11 Guns 68 | . 9 13 . . 17 7 1 1 . 3 5 8 4 Cannons 3 | . . . . . . . . . . . . 3 . AOE 35 | . . . . . 4 . . . . 5 10 9 7 Classes Destroyed 21 | . 5 2 . . 5 1 . . . 3 1 2 2 Worker 6 | . . . . . 1 . . . . . 2 . 3 Builder 5 | . . . . . . . . . . . 5 . . Tunneler 2 | . 1 . . . . . . . . . . . 1 Hauler 6 | . 2 . . . 3 . . . . . 1 . . Recycler 6 | . 3 . . . 2 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 3 . . . 1 1 . . . . . . . Swarmer 21 | . . 3 . . 9 . . . . 5 . 4 . Cutter 2 | . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 54 | . 9 . . . 7 3 . . . 4 10 11 10 Brawler 4 | . . . . . 1 . . . . . 1 2 . Duelist 3 | . . . . . . . . . . 1 1 1 . Sentry 5 | . . . . . 3 1 . . . . 1 . . Hunter 3 | . . . . . 1 . 1 . . . 1 . . Programmer 5 | . . . . . . 3 . 1 . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . Assembled 10 | . . 10 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 5 3 . . 8 2 1 2 . 5 12 6 8 Combat Bots Only 7 | . 3 3 . . 7 2 1 1 . 5 6 6 4 Max Kills in Single Turn 3 | . 1 1 . . 3 2 1 1 . 3 3 3 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 2 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Damage Taken 7362 | . 266 130 . . 775 958 16 61 . 725 1018 1979 1434 Core 757 | . 29 20 . . 77 67 . 15 . 84 74 226 165 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 80 86 . . . . 76 . . . Volleys Fired 337 | . 52 34 . . 61 30 2 4 . 13 46 60 35 Largest 3 | . 2 2 . . 3 3 3 3 . 2 3 3 3 Hottest 143 | . 46 46 . . 69 69 69 69 . 46 81 143 83 Shots Fired 727 | . 103 68 . . 176 90 6 12 . 19 76 114 63 Gun 648 | . 103 68 . . 173 90 6 12 . 12 58 79 47 Cannon 28 | . . . . . . . . . . . . 28 . Launcher 51 | . . . . . 3 . . . . 7 18 7 16 Special . | . . . . . . . . . . . . . . Kinetic 664 | . 103 68 . . 173 90 6 12 . 12 58 95 47 Thermal 12 | . . . . . . . . . . . . 12 . Explosive 51 | . . . . . 3 . . . . 7 18 7 16 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 4 . . 11 16 3 6 . 14 14 8 7 Robot Miss Streak 6 | . 3 6 . . 5 2 1 2 . 1 5 4 5 Penetration Max 1 | . . . . . . . . . . . 1 1 1 Secondary Targets 14 | . 2 2 . . 2 2 . . . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 1 1 1 Shots Hit Robots 490 | . 69 29 . . 120 70 5 7 . 15 47 87 41 Core Hits 318 | . 34 17 . . 49 20 3 3 . 27 69 50 46 Critical Kills 6 | . . . . . . . . . . 2 2 2 . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . 2 . Critical Strikes 9 | . . . . . . 1 . . . 2 2 4 . Destroy 9 | . . . . . . 1 . . . 2 2 4 . Melee Attacks 26 | . 3 . . . . . 1 . . . . 17 5 Impact 16 | . 3 . . . . . 1 . . . . 7 5 Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . 10 . Sneak Attacks 4 | . . . . . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15504 | . 828 486 . . 2146 1177 60 132 . 1352 3559 2765 2999 Guns 7330 | . 822 486 . . 1852 1153 60 132 . 177 965 975 708 Cannons 640 | . . . . . . . . . . . . 640 . Explosions 7329 | . . . . . 284 . . . . 1175 2594 1111 2165 Melee 165 | . . . . . . . . . . . . 39 126 Ramming 40 | . 6 . . . 10 24 . . . . . . . Kinetic 7614 | . 822 486 . . 1852 1153 60 132 . 177 965 1259 708 Thermal 356 | . . . . . . . . . . . . 356 . Explosive 7329 | . . . . . 284 . . . . 1175 2594 1111 2165 Electromagnetic . | . . . . . . . . . . . . . . Impact 126 | . . . . . . . . . . . . . 126 Slashing . | . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . 39 . Highest Corruption 10 | . . . . . . . . . . 4 . . 10 Average Corruption 4 | . . . . . . . . . . 3 . . 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 2 . . 1 Message Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . . . . 73 50 13 8 Projectiles . | . . . . . . . . . . . . . . Explosions 144 | . . . . . . . . . . 73 50 13 8 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . . . . . 67 56 6 171 Shots 9 | . . . . . . . . . . 2 1 1 5 Rammed 4 | . 1 1 . . 1 1 . . . . . . . Targets Rammed 4 | . 1 1 . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | . 27 12 . . 21 20 . . . 25 182 417 409 Average Temperature 90 | . 7 5 . . 6 6 . . . 8 57 119 120 Received Heat Transfer 2082 | . 147 . . . 162 192 . . . 93 378 651 459 Effects 10 | . . . . . . . . . . . . 4 6 Shutdowns 4 | . . . . . . . . . . . . 2 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . . . . 1 . Heat Transferred 500 | . . . . . . . . . . . . 500 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1281 | . 171 70 . . 295 244 . . . . 546 1281 1128 Initial 672 | . . . . . . 133 . . . . 75 382 672 Average 317 | . 40 9 . . 136 125 . . . . 306 884 778 Maximum Alert Level 4 | . . . . . 1 1 . . . . 2 4 4 Low Security (%) 58 | 100 100 100 . 100 71 75 . . . . 20 . . Level 1 10 | . . . . . 28 24 . . . . 61 6 . Level 2 8 | . . . . . . . . . . . 17 10 46 Level 3 17 | . . . . . . . . . . . . 58 48 Level 4 4 | . . . . . . . . . . . . 23 4 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 4 4 . . . 1 4 . 12 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . . . 1 Reinforcement 10 | . . . . . 2 1 . . . . 2 . 5 Assault 4 | . . . . . . . . . . 1 . . 3 Garrison 7 | . . . . . 2 . . . . . 2 . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Distress Signals 3 | . . . . . 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 13 14 . . 36 11 1 1 . 16 26 27 41 Peak Tracking Total 7 | . 3 3 . . 6 4 1 2 . 7 6 6 6 Tactical Retreats 10 | . . 3 . . . 1 . . . . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 12 | . . . . . . 2 . . . . . 10 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 11 | . . . . . . . . . . 1 4 2 4 Max in Single Turn 3 | . . . . . . . . . . 1 . 1 3 Garrison Access 1 | . . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 27 | . 8 . 1 . 5 7 1 1 1 . 2 . 1 Terminals 13 | . 7 . . . 2 3 . . . . 1 . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . Total Hacks 63 | . 23 . 1 . 12 15 1 1 4 . 4 . 2 Successful 36 | . 13 . 1 . 7 5 1 1 4 . 2 . 2 Failed 27 | . 10 . . . 5 10 . . . . 2 . . Catastrophic 5 | . . . . . 1 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . 16 . . . 6 12 . . . . 10 . 15 Terminals 36 | . 22 . . . 6 6 . . . . 2 . . Fabricators 9 | . . . . . . 9 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . 2 . . Terminal Hacks 16 | . 7 . 1 . . 1 1 1 4 . 1 . . Record 2 | . 1 . 1 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . . . . 2 Insert Component 4 | . . . . . 2 . . . . . . . 2 Analyze 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 1 3 . . . . . . . Terminals 8 | . 5 . . . 1 2 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 3 | . 3 . . . . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 7 . . . 3 7 . . . . 2 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . 2 1 1 5 Non-combat 1 | . . . . . . . . . . . . . 1 Combat 8 | . . . . . . . . . . 2 1 1 4 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 Autooverrided 9 | . . . . . . . . . . 2 1 1 5 Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Total Allies 32 | . 2 1 . . . . . . 4 4 4 3 14 Largest Group 6 | . 1 2 1 1 1 . . . 4 5 3 1 6 Highest-Rated Group 414 | . 10 41 10 10 10 . . . 154 178 210 85 414 Highest-Rated Ally 85 | . 10 31 10 10 10 . . . 39 39 70 85 70 Zionite Dispatches 4 | . . . . . . . . . . . 1 . 3 Light 4 | . . . . . . . . . . . 1 . 3 Total Orders 13 | . . 7 . 6 . . . . . . . . . STAY 8 | . . 5 . 3 . . . . . . . . . FOLLOW 5 | . . 2 . 3 . . . . . . . . . Ally Attacks 224 | . . 2 . . . . . . . 34 41 7 140 Total Damage 5820 | . . . . . . . . . . 1010 1870 154 2786 Kills 45 | . . . . . . . . . . 6 13 1 25 Allies Corrupted 1 | . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 1 . 2 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17703 | 57 2114 2899 670 260 1509 1071 1933 570 1394 588 698 2339 1601 Spaces Moved 7182 | 32 779 547 209 82 532 618 1243 362 862 279 225 843 569 Core 2 | 2 . . . . . . . . . . . . . Treads 7180 | 30 779 547 209 82 532 618 1243 362 862 279 225 843 569 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 145 148 151 151 154 157 162 162 242 Average Speed 209 | 153 247 320 320 320 232 149 151 151 155 187 238 240 243 Slowest Speed 320 | 160 320 320 320 320 240 232 151 154 157 242 243 242 246 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 95 60 23 33 19 90 59 87 57 8 71 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . Scrap Searched 11 | . . 1 . . . . 1 2 3 4 . . . Spaces Dug 16 | . 3 . . . . . 1 . . . . 8 4 Terrain Destroyed 279 | . 3 . . . 20 . 1 . . 62 66 30 97 Melee 14 | . 3 . . . . . 1 . . . . 6 4 Projectile 5 | . . . . . . . . . . . 1 1 3 AOE 259 | . . . . . 20 . . . . 62 65 22 90 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Total 9299 | 37 878 1640 213 81 699 701 1290 375 920 326 328 1080 731 Wait 1321 | . 13 1053 . . 5 22 30 1 . 3 19 107 68 Move 7161 | 31 778 546 208 81 531 617 1242 361 861 278 224 834 569 Hop . | . . . . . . . . . . . . . . Pick Up 150 | . 16 5 3 . 44 6 5 3 29 1 9 15 14 Fast Attach 43 | 6 3 . . . 1 4 1 . 9 6 3 6 4 Attach 52 | . 2 . . . 7 7 1 1 2 1 9 14 8 Detach 14 | . 1 . . . 1 3 1 . 5 . 2 . 1 Swap 70 | . 5 1 . . 8 6 7 3 . 2 13 12 13 Drop 91 | . 4 . 2 . 40 5 . 2 14 4 3 3 14 Fire 337 | . 52 34 . . 61 30 2 4 . 13 46 60 35 Melee 26 | . 3 . . . . . 1 . . . . 17 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 1 1 . . 1 1 . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 12 . Rewire 18 | . . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Discovered new exit (range 3) 1355 | -10/Materials | Discovered new exit (range 13) 2068 | -10/Materials | Discovered new exit (range 10) 2172 | -10/Materials | Entered Mines 2172 | -10/Mines | Accompanied by 1 ally 2407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2420 | -10/Mines | Found Prototype Device 2498 | -10/Mines | Assembled infested the area 2503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4016 | -10/Mines | Discovered new exit (range 9) 4312 | -10/Mines | Identified exit to Materials 4709 | -10/Mines | Received a Mining Laser from a helpful Derelict 4834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5056 | -10/Mines | Discovered new exit (range 5) 5071 | -10/Mines | Entered Exiles 5071 | -10/Exiles | Accompanied by 1 ally 5151 | -10/Exiles | Met 8R-AWN 5203 | -10/Exiles | Met EX-HEX 5327 | -10/Exiles | Met EX-DEC 5347 | -10/Exiles | Learned location of Zion (-7) 5715 | -10/Exiles | Discovered new exit (range 10) 5741 | -10/Exiles | Entered Mines 5741 | -9/Mines | Accompanied by 1 ally 5969 | -9/Mines | Discovered new exit (range 9) 6001 | -9/Mines | Entered Materials 6001 | -8/Materials | Accompanied by 1 ally 6001 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6302 | -8/Materials | Build established: Gunner 6810 | -8/Materials | Garrison activated, responded to threat 6852 | -8/Materials | Destroyed 7 combat bots 7087 | -8/Materials | Discovered new exit (range 15) 7168 | -8/Materials | Identified Exp. Sensor Array 7510 | -8/Materials | Entered Factory 7510 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7810 | -7/Factory | Build established: Scavenger-Gunner 7985 | -7/Factory | Discovered new exit (range 6) 8018 | -7/Factory | Identified exit to Lower Caves 8581 | -7/Factory | Entered Lower Caves 8785 | -7/Lower Caves | Learned location of 2 exits from Factory 9446 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9638 | -7/Lower Caves | Discovered new exit (range 15) 9659 | -7/Lower Caves | Identified exit to Lower Caves 9914 | -7/Lower Caves | Build established: Scavenger-Gunner 10291 | -7/Lower Caves | Found Alien Artifact 10291 | -7/Lower Caves | Identified Core Expander 10291 | -7/Lower Caves | Installed Core Expander, added new Power slot 10514 | -7/Lower Caves | Entered another Lower Caves area 10635 | -7/Lower Caves | Learned Factory terminal intel 10652 | -7/Lower Caves | Learned Factory trap positions 11061 | -7/Lower Caves | Discovered new exit (range 16) 11083 | -7/Lower Caves | Identified exit to Zion 11084 | -7/Lower Caves | Entered Zion 11126 | -7/Zion | Build established: Scavenger-Skirmisher 11169 | -7/Zion | Discovered new exit (range 9) 11252 | -7/Zion | Found Prototype Device 11252 | -7/Zion | Identified Bomb Factory No. 2 11435 | -7/Zion | Learned Factory terminal intel 11530 | -7/Zion | Found Relay Coupler [Programmer] 11533 | -7/Zion | Found Relay Coupler [Programmer] 11644 | -7/Zion | Found Prototype Processor 11644 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11647 | -7/Zion | Found Prototype Hackware 11647 | -7/Zion | Identified Exp. System Shield 11651 | -7/Zion | Found Prototype Processor 11657 | -7/Zion | Found Prototype Processor 11662 | -7/Zion | Found Prototype Processor 11662 | -7/Zion | Identified Exp. Terrain Scan Processor 11670 | -7/Zion | Found Prototype Processor 11670 | -7/Zion | Identified Exp. Target Analyzer 11702 | -7/Zion | Learned Factory trap positions 11936 | -7/Zion | Build established: Scavenger-Gunner 12191 | -7/Zion | Imprinted 12193 | -7/Zion | Declared Zion's savior 12478 | -7/Zion | Entered Proximity Caves 12478 | -6/Proximity Caves | Accompanied by 3 allies 12582 | -6/Proximity Caves | Identified exit to Factory 12800 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13008 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13009 | -6/Proximity Caves | Identified Exp. Signal Interpreter 13066 | -6/Proximity Caves | Entered Factory 13066 | -6/Factory | Accompanied by 3 allies 13066 | -6/Factory | Evolved 2 slots: Utility x2 13066 | -6/Factory | Identified Exp. Melee Analysis Suite 13067 | -6/Factory | Identified exit to Lower Caves 13067 | -6/Factory | Identified exit to Factory 13068 | -6/Factory | Loaded intel: 71 trap records 13069 | -6/Factory | Loaded intel: 28 terminal locations 13318 | -6/Factory | Build established: Scavenger-Mutant 13603 | -6/Factory | Garrison activated, responded to threat 13679 | -6/Factory | Lost 3 parts (1n2w) 13690 | -6/Factory | Identified exit to Garrison 13707 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13708 | -6/Factory | Zion Light squad teleported in 13764 | -6/Factory | Entered Garrison 13764 | -6/Garrison | Accompanied by 1 ally 13874 | -6/Garrison | Triggered checkpoint 13917 | -6/Garrison | Found Prototype Protection 13957 | -6/Garrison | Lost 3 parts (1p1n1u) 14073 | -6/Garrison | Garrison Relay disabled 14170 | -6/Garrison | Spotted B-75 Beast 14170 | -6/Garrison | Triggered checkpoint 14552 | -6/Garrison | Lost 3 parts (1p1n1w) 14758 | -6/Garrison | Destroyed B-75 Beast 14761 | -6/Garrison | Lost 4 parts (1p3w) 14930 | -6/Garrison | Discovered new exit (range 15) 15085 | -6/Garrison | Identified Zio. Weapon Casing 15086 | -6/Garrison | Triggered checkpoint 15196 | -6/Garrison | Discovered new exit (range 8) 15210 | -6/Garrison | Identified exit to Factory 15222 | -6/Garrison | Attempted to install RIF, but system incompatible 15239 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15264 | -6/Garrison | Attempted to install RIF, but system incompatible 15268 | -6/Garrison | Attempted to install RIF, but system incompatible 15503 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16002 | -6/Garrison | Triggered checkpoint 16076 | -6/Garrison | Discovered exit to Factory (range 9) 16103 | -6/Garrison | Entered Factory 16104 | -6/Factory | Loaded intel: 74 trap records 16105 | -6/Factory | Loaded intel: 26 terminal locations 16156 | -6/Factory | Garrison activated, responded to threat 16846 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16963 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16964 | -6/Factory | Zion Light squad teleported in 17020 | -6/Factory | Cargo convoy interrupted 17144 | -6/Factory | Zion Light squad teleported in 17153 | -6/Factory | First assault squad dispatched 17434 | -6/Factory | Zion Light squad teleported in 17436 | -6/Factory | Terminal network hard line cut 17676 | -6/Factory | Core integrity fell below 50% 17683 | -6/Factory | System corruption reached 10% 17704 | -6/Factory | Self-destructed Last Messages --------------- 17663_ AB-C71(z) destroyed. 17670_ Overheating: Energy bleed (-60). 17676_ Dropped Arm. Treads. 17676_ Acquired Arm. Treads. 17679_ Slug penetrates G-67 Veteran. 17682_ Integrated Corrupted Exp. Heat Sink (+10). 17685_ G-67 Veteran destroyed. 17689_ G-50 Soldier destroyed. 17692_ Slug penetrates Wall. 17697_ Critical hit (Burn: +37). 17697_ Autogun destroyed. 17698_ Power failure, Rnf. Deuterium Engine shutdown. 17698_ Critical hit (Burn: +37). 17699_ Slug penetrates L-41 Fighter. 17699_ Exp. Heat Sink destroyed. 17702_ Hvy. Rocket Launcher destroyed. 17703_ System corrupted: Component data lost. 17704_ Overheating: Med. Treads damaged (-43). 17704_ Overheating: Arm. Treads damaged (-104). 17704_ Overheating: Arm. Treads damaged (-58). Map ----- +----------------------------------------------------+ | ???????????????^?????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##???????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | #???????????????? +???????????????????????????? | | #??????????????? ??? ????????????????????? | | #??????????????? ???? ????????????????????? | | #??????????#####+###?? ????????????????????? | | #??????????# #?? ????????????????????? | | #??????????# #?? ????????????????????? | | #??????????# #?? ????????????????????? | | ############ #??? ?????????????????????? | | *!![! * = / #??? ?????????????????????? | | %%=######### #??? ?????????????????????? | | #???????# #??? ?????????????????????? | | /###+###?????# #??? ?????????????????????? | | #?????#######/#??? ?????????????????????? | | #?????????# *%##+##/#?????????????????????? | | #?????????# !! #?????????????????????? | | """ #?????????# %#?????????????????????? | | """ #?????????# #####l#######???????????????? | | """ #?????????# # @! #??????????????? | | #????????# # !#??????????????? | | #????????#T # """ #??????????????? | | #????????## # ! """ #??????????????? | | ! #?????????# # ! """ #??????????????? | | #?????????# #g ! #??????????????? | | #?????????# /g """ #??????????????? | | #+######?????????# #g """ ????????????????? | | ?????????????????# # """ ?????????????????? | | ?????????????????# # ???????????????????? | | ?????????????????# # ????????????????????? | | ?????????????????# # ???????????????????? | | ?????????????????#???#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 40 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 EM Shielding 2 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 17 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PointyImprovedMicroactuators Manual? 0 Play Time 01:08:20 Cumulative 147.1 hours Start 2022.01.13 @ 03:53:00 End 2022.01.14 @ 14:57:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 233 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2498a158-70fc-4821-8608-321bc7691425