Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 01:31:16 Player: Spencer_Rockford Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (3176) 3176 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 9810 Bonus ------- Follower Combat Kills 436 Met Data Miner 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well Improved Light Armor Plating Disruptor Cannon Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Enhanced Optical Array Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Beamcaster Heavy Machine Gun Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Energy Well Lightning Gun Gauss Rifle [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Improved Heat Sink Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . . . . 2 2 . . Power 1 | . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . . . . . 2 2 . . Weapon 4 | . . . 2 2 . . . . . . . . . . Parts Attached 96 | 6 4 . 20 15 11 15 . 5 . 6 5 3 3 3 Power 18 | 1 . . 4 2 2 5 . . . . 1 . 2 1 Engine 8 | 1 . . 2 . 1 2 . . . . 1 . 1 . Core 9 | . . . 2 2 1 3 . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 13 | 2 . . 2 4 . 3 . . . . . . 1 1 Treads 1 | . . . . . . . . . . . . . 1 . Leg 12 | 2 . . 2 4 . 3 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 19 | 1 2 . 4 1 3 1 . 1 . 1 3 2 . . Device 8 | 1 1 . 2 . . 1 . 1 . . 2 . . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . 1 . 2 . . . . . . . . 1 . . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 6 | . . . . . 3 . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 2 . 10 8 6 6 . 4 . 5 1 1 . 1 Energy Gun 23 | 1 2 . 9 4 2 . . 3 . . 1 1 . . Energy Cannon 2 | . . . 1 . . 1 . . . . . . . . Ballistic Gun 9 | 1 . . . 1 4 1 . . . 1 . . . 1 Ballistic Cannon 11 | . . . . 3 . 4 . . . 4 . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . . . . 1 Parts Lost 31 | . 1 . 3 2 3 . . 1 . 3 1 5 7 5 Power 8 | . . . 1 . 2 . . . . . 1 1 1 2 Propulsion 2 | . . . . . . . . . . . . . 1 1 Utility 7 | . 1 . . . . . . 1 . 1 . 2 2 . Weapon 14 | . . . 2 2 1 . . . . 2 . 2 3 2 Highest Loss Streak 7 | . 1 . 3 1 2 . . 1 . 2 1 4 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 2 5 4 4 4 5 5 4 5 4 4 3 4 3 Power . | 1 2 3 1 2 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . 1 . Utility 2 | . . . 1 2 3 3 4 3 3 2 2 1 1 1 Weapon 1 | . . 2 1 . 1 1 1 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . . 3 2 3 2 . . . . . . . 4 Power 2 | . . . 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . . 1 2 2 . . . . . . . 2 Weapon 5 | . . . 2 . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 100 96 96 85 100 100 98 100 98 99 99 39 19 Engine 7 | . 14 14 9 10 4 7 7 7 7 7 5 5 4 . Core 6 | . . . 7 4 8 7 7 7 7 7 6 5 . 2 Leg 15 | . 28 28 18 15 15 15 15 15 15 15 13 11 5 2 Device 8 | . 13 14 16 15 9 7 7 5 7 7 13 11 5 . Processor 1 | . 1 14 9 1 . . . . . . . 4 5 5 Protection 10 | . . . . . 6 15 15 15 15 14 19 23 4 . Energy Gun 14 | . 15 28 34 33 11 14 7 23 30 5 1 7 5 2 Energy Cannon 1 | . . . . . . . 7 7 7 1 . . . . Ballistic Gun 5 | . 12 . . 6 12 14 . . . 1 6 5 1 2 Ballistic Cannon 15 | . . . . 2 9 15 30 10 . 30 31 19 4 . Launcher 1 | . . . . . . . . 3 7 5 . . . . Peak Build Rating 68 | 6 9 9 33 46 43 52 51 51 50 57 63 68 59 35 Average Rating 41 | 4 6 9 27 37 37 46 51 49 50 53 61 66 25 20 On Entrance 35 | . 6 9 9 31 43 43 51 51 50 50 57 61 54 22 Avg Prop Armor Cover (%) 35 | . . . . . . . . . . . . . 35 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 9 9 8 24 40 47 73 73 73 63 79 87 88 59 38 Greatest Support 35 | 20 20 20 25 32 32 35 35 35 35 35 35 35 35 20 Greatest Overweight (x) 9 | . . . . 1 1 4 2 2 1 3 2 2 6 9 Average Overweight (x) . | . . . . . . 1 2 1 1 1 2 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 5 4 4 4 4 5 4 5 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Executioner 18% | Derelict-Executioner 17% | Mutant 11% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Executioner | -7/Factory Derelict-Executioner | -7/Waste Derelict-Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Derelict-Executioner | -7/Data Miner Executioner | -6/Proximity Caves Executioner | -6/Factory Executioner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2831 | 305 92 . 201 139 324 648 169 183 . 289 185 131 . 165 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3593 | 171 179 . 961 468 243 819 43 79 . 367 132 131 . . Parts 200 | 11 10 . 62 24 . 54 1 4 . 16 6 12 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | 2 . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 1 1 . 17 . . . . Prevented 3 | . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 60 | . 3 . 15 6 1 15 1 2 . 12 3 2 . . Guns 31 | . 3 . 13 4 . 7 . 1 . 1 . 2 . . Cannons 20 | . . . . 2 1 8 1 1 . 4 3 . . . AOE 9 | . . . 2 . . . . . . 7 . . . . Classes Destroyed 15 | 2 4 . 6 . 1 1 . . . 1 . . . . Worker 11 | . 1 . 3 1 . 5 . . . . . 1 . . Builder 5 | . . . 1 . . 3 . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . . Recycler 3 | 1 . . . 1 . 1 . . . . . . . . Operator 5 | . 1 . 2 1 . 1 . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . . . Swarmer 10 | . . . 2 . . 4 . . . 4 . . . . Grunt 26 | . 3 . 7 2 . 8 . . . 6 . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . Sentry 9 | . . . 2 1 . 2 1 1 . . 2 . . . Specialist 2 | . . . 2 . . . . . . . . . . . Hunter 8 | . . . 1 2 . . . 1 . 1 1 2 . . Programmer 1 | . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 3 2 . 7 3 1 6 1 1 . 9 1 3 . . Combat Bots Only 9 | . 2 . 3 3 1 5 1 1 . 9 1 2 . . Max Kills in Single Turn 3 | 1 1 . 3 1 1 2 1 1 . 3 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 746 | . 8 . 62 63 4 148 63 44 . 57 87 85 5 120 Missed 269 | . 2 . 28 27 2 43 26 18 . 13 38 20 . 52 Hits 477 | . 6 . 34 36 2 105 37 26 . 44 49 65 5 68 Melee 7 | . . . . . 2 . . . . . . . 5 . Projectile 470 | . 6 . 34 36 . 105 37 26 . 44 49 65 . 68 AOE 3 | . . . . . . . . . . . 2 . . 1 Critical Strikes 14 | . . . . . 1 4 . . . 2 . 1 4 2 Damage Taken 7743 | . 79 36 604 410 113 1673 288 338 . 980 589 1033 233 1367 Core 1824 | . 39 11 84 24 . 511 11 28 . 83 21 35 89 888 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2138 | . . . . . 62 1226 175 191 . 484 . . . . Core Remaining (%) 73 | 100 . 80 84 . . . . . . 6 97 . . . Volleys Fired 174 | 22 14 . 37 17 7 32 3 8 . 15 5 9 4 1 Largest 6 | 2 2 . 4 6 5 6 6 6 . 6 6 6 6 2 Hottest 347 | 60 60 . 238 344 258 310 300 300 . 347 282 313 328 103 Shots Fired 681 | 44 27 . 134 92 27 176 18 32 . 59 30 24 16 2 Gun 468 | 44 27 . 132 80 9 110 3 8 . 22 6 13 12 2 Cannon 207 | . . . 2 12 18 66 15 24 . 31 24 11 4 . Launcher 6 | . . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 306 | 22 14 . . 25 18 119 12 20 . 25 29 14 7 1 Thermal 285 | 22 13 . 92 43 9 57 6 8 . 17 1 10 6 1 Explosive 6 | . . . . . . . . . . 6 . . . . Electromagnetic 84 | . . . 42 24 . . . 4 . 11 . . 3 . Robot Hit Streak 17 | 4 12 . 17 9 5 6 3 6 . 7 5 13 7 8 Robot Miss Streak 16 | 4 1 . 3 5 2 16 5 4 . 5 10 11 5 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 351 | 23 19 . 78 48 17 62 6 15 . 38 19 13 12 1 Core Hits 191 | 6 11 . 38 17 3 38 2 4 . 39 17 10 6 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 3 4 1 6 1 1 . 3 1 . . . Burn 9 | . . . 3 2 1 2 . . . 1 . . . . Blast 11 | . . . . 2 . 4 1 1 . 2 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8391 | 252 239 . 1711 868 482 1724 211 339 . 1793 278 233 260 1 Guns 4628 | 252 239 . 1505 740 116 1050 22 92 . 243 40 177 152 . Cannons 2716 | . . . . 128 366 635 189 247 . 750 237 56 108 . Explosions 1006 | . . . 206 . . . . . . 800 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 41 | . . . . . . 39 . . . . 1 . . 1 Kinetic 3319 | 110 150 . . 224 366 1031 136 194 . 643 277 56 132 . Thermal 3302 | 142 89 . 1162 407 116 654 75 96 . 259 . 177 125 . Explosive 800 | . . . . . . . . . . 800 . . . . Electromagnetic 929 | . . . 549 237 . . . 49 . 91 . . 3 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 1 1 1 1 . . 8 8 Average Corruption 1 | . . . . 1 1 1 1 1 1 1 . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . 1 5 8 5 3 . 12 . . 3 13 Message Errors 12 | . . . . 1 1 1 2 1 . 2 . . . 4 Matter Fused 18 | . . . . . 1 3 2 1 . 4 . . 2 5 Heat Flow Errors 6 | . . . . . 1 1 . 1 . 2 . . . 1 Energy Discharges 3 | . . . . . . 1 . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 1 . . 1 . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . 1 1 . . . 1 . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 39 | . . . 3 15 . 4 . . . 17 . . . . Projectiles 19 | . . . . 15 . 4 . . . . . . . . Explosions 20 | . . . 3 . . . . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . 2 1 . . 2 . . . 3 . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . 2 1 . . 2 . . . 3 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . 46 . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . 10 . . . . 1 . . 1 Kicked 12 | . . . . . . 10 . . . . 1 . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1039 | 20 18 . 470 354 291 1039 444 464 . 566 149 184 96 90 Average Temperature 218 | 15 16 . 127 142 108 327 185 202 . 209 59 102 57 31 Received Heat Transfer 1479 | . 45 . 198 87 . 528 90 18 . 240 66 . . 207 Effects 136 | . . . 5 1 . 106 2 7 . 15 . . . . Shutdowns 41 | . . . 2 . . 29 2 3 . 5 . . . . Energy Bleed 15 | . . . 1 1 . 9 . 1 . 3 . . . . Interference 25 | . . . . . . 21 . 1 . 3 . . . . Matter Decay 6 | . . . . . . 5 . . . 1 . . . . Short Circuit 10 | . . . 2 . . 6 . 1 . 1 . . . . Damage (minor) 13 | . . . . . . 12 . 1 . . . . . . Damage (major) 21 | . . . . . . 19 . . . 2 . . . . Damage (core) 5 | . . . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 13 | . . . 4 2 . 5 . . . 1 . 1 . . Heat Transferred 6768 | 325 200 . 2263 950 296 1295 111 148 . 518 . 400 262 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . Low Security (%) 90 | 100 100 . 70 100 100 76 . . . . 100 100 100 100 Level 1 9 | . . . 29 . . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 337 | 10 30 . 337 145 26 308 . . . . 31 55 . 66 Initial 145 | . . . . 145 23 . . . . . . . . . Average 59 | 1 6 . 147 55 2 116 . . . . 5 13 . 4 Influence Increases 2461 | 25 97 . 579 193 38 778 20 50 . 426 95 70 . 90 Destroy 0b10 Robot/C 1320 | . 60 . 300 120 . 380 20 40 . 300 60 40 . . Destroy 0b10 Robot/NC 160 | 25 15 . 45 15 . 50 . . . . . 10 . . Destroy Leader 348 | . 22 . 86 40 . 90 . 10 . 50 30 20 . . Allied During Kill 132 | . . . . . . 71 . . . 61 . . . . Successful Hack 17 | . . . 4 . . 11 . . . . 2 . . . Disable Machine 180 | . . . 90 15 . 75 . . . . . . . . Destroy Structure 109 | . . . 9 3 38 56 . . . . 3 . . . Lose Combat Pursuer 195 | . . . 45 . . 45 . . . 15 . . . 90 Influence Decreases 2395 | 25 95 2 258 447 105 528 270 50 . 426 95 70 . 24 Entered New Map 315 | . . 2 . 176 44 . 93 . . . . . . . Time Decay 1844 | 25 85 . 228 261 25 418 177 50 . 406 85 60 . 24 Lost Part 90 | . 10 . 30 10 . . . . . 20 10 10 . . Lost Ally 146 | . . . . . 36 110 . . . . . . . . Squads Dispatched 18 | . 1 . 4 3 . 5 . . . . 2 . . 3 Investigation 1 | . . . . . . . . . . . 1 . . . Extermination 6 | . . . . 2 . 2 . . . . 1 . . 1 Reinforcement 11 | . 1 . 4 1 . 3 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 5 | . 1 . . . . 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 128 | . 6 . 25 7 6 29 1 2 . 18 3 7 6 18 Peak Tracking Total 11 | . 2 . 7 3 6 7 1 1 . 6 1 4 6 11 Tactical Retreats 10 | . . . 3 . . 2 . . . 1 . . 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 5 | . . 1 . 3 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 16 | . . . 6 1 . 5 . . . 4 . . . . Max in Single Turn 2 | . . . 1 1 . 1 . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 15 | . 2 . 3 3 . 2 . . 4 . 1 . . . Terminals 9 | . 2 . 2 2 . 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 52 | . 4 . 8 5 . 3 . . 28 . 4 . . . Successful 41 | . 2 . 3 4 . 2 . . 28 . 2 . . . Failed 11 | . 2 . 5 1 . 1 . . . . 2 . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . 2 . . 1 . . 1 . 4 . . . Terminals 20 | . 4 . 5 4 . 3 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 39 | . 2 . 2 3 . 2 . . 28 . 2 . . . Record 13 | . . . . . . . . . 11 . 2 . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 2 . 1 . . . . 1 . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 21 | . . . . . 20 . . . . 1 . . . . Largest Group 19 | . . . . . 19 10 1 1 1 2 1 . . . Highest-Rated Group 475 | . . . . . 475 294 27 27 27 123 26 . . . Highest-Rated Ally 96 | . . . . . 35 35 27 27 27 96 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . 114 55 . . . 15 . . . . Total Damage 5351 | . . . . . 3762 1105 . . . 484 . . . . Kills 18 | . . . . . 11 4 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 1359 | 4 218 . 241 107 . . . . . . . 239 99 451 Optics 1137 | . . . 241 107 . . . . . . . 239 99 451 Seismic 222 | 4 218 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 8327 | 210 408 203 553 772 482 1427 895 543 184 1439 421 240 99 451 Spaces Moved 3885 | 117 183 169 269 386 256 508 334 253 95 553 146 78 108 430 Core 431 | 14 . . . . . . . . . . . . 92 325 Treads . | . . . . . . . . . . . . . . . Legs 3454 | 103 183 169 269 386 256 508 334 253 95 553 146 78 16 105 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 120 190 265 195 195 195 265 195 50 50 Average Speed 182 | 111 120 120 120 175 164 212 265 201 195 248 265 263 75 91 Slowest Speed 500 | 120 120 120 120 195 195 400 265 265 195 340 265 265 350 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 22 17 25 9 81 16 43 54 75 83 5 4 92 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . 2 3 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 63 | . . . 6 2 3 8 5 8 . 28 3 . . . Melee . | . . . . . . . . . . . . . . . Projectile 30 | . . . . 2 3 8 5 8 . 1 3 . . . AOE 33 | . . . 6 . . . . . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total 4714 | 152 344 168 412 440 300 758 336 266 94 581 164 98 117 484 Wait 441 | . 138 . 62 . 11 176 . . . . 5 5 . 44 Move 3873 | 116 182 168 268 386 255 507 333 252 94 552 145 78 107 430 Hop . | . . . . . . . . . . . . . . . Pick Up 52 | 8 4 . 11 5 8 3 . 1 . 2 2 3 2 3 Fast Attach 32 | . 2 . 5 6 6 4 . . . 6 1 . 2 . Attach 32 | 6 1 . 6 2 4 . . 1 . 1 2 3 2 4 Detach . | . . . . . . . . . . . . . . . Swap 39 | . 1 . 9 9 2 11 . 4 . 1 2 . . . Drop 59 | . 2 . 14 15 7 15 . . . 4 1 . . 1 Fire 174 | 22 14 . 37 17 7 32 3 8 . 15 5 9 4 1 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 12 | . . . . . . 10 . . . . 1 . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Entered Subcaves 775 | -10/Subcaves | Discovered new exit (range 16) 822 | -10/Subcaves | Entered Materials 822 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1058 | -8/Materials | Discovered new exit (range 15) 1284 | -8/Materials | Discovered new exit (range 13) 1357 | -8/Materials | Lost 3 parts (1p2w) 1375 | -8/Materials | Entered Factory 1375 | -7/Factory | Evolved 2 slots: Weapon x2 1678 | -7/Factory | Build established: Scavenger-Executioner 2147 | -7/Factory | Sucked down chute 2147 | -7/Factory | Entered Waste 2148 | -7/Waste | Met a frightened Derelict 2152 | -7/Waste | Spotted C-40 Crusher 2191 | -7/Waste | Spotted C-40 Crusher 2200 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2222 | -7/Waste | Spotted C-40 Crusher 2233 | -7/Waste | Spotted C-40 Crusher 2242 | -7/Waste | Spotted C-40 Crusher 2277 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2287 | -7/Waste | Spotted C-40 Crusher 2314 | -7/Waste | Warlord forces began an assault 2319 | -7/Waste | Allies destroyed C-40 Crusher 2325 | -7/Waste | Destroyed C-40 Crusher 2330 | -7/Waste | Allies destroyed C-40 Crusher 2330 | -7/Waste | Allies destroyed C-40 Crusher 2342 | -7/Waste | Allies destroyed C-40 Crusher 2344 | -7/Waste | Allies destroyed C-40 Crusher 2375 | -7/Waste | Lost 7 allies 2610 | -7/Waste | Discovered new exit (range 11) 2629 | -7/Waste | Entered Factory 2629 | -7/Factory | Accompanied by 10 allies 2723 | -7/Factory | Build established: Derelict-Executioner 2854 | -7/Factory | Lost 3 allies 3006 | -7/Factory | Lost 3 allies 3458 | -7/Factory | Core integrity fell below 50% 4007 | -7/Factory | Build established: Executioner 4016 | -7/Factory | Discovered new exit (range 13) 4056 | -7/Factory | Entered Lower Caves 4056 | -7/Lower Caves | Accompanied by 1 ally 4670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4938 | -7/Lower Caves | Discovered new exit (range 6) 4951 | -7/Lower Caves | Entered another Lower Caves area 4951 | -7/Lower Caves | Accompanied by 1 ally 4953 | -7/Lower Caves | Core integrity fell below 20% 5231 | -7/Lower Caves | Encountered a Warlord checkpoint 5232 | -7/Lower Caves | Learned Factory emergency access door positions 5286 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5485 | -7/Lower Caves | Discovered new exit (range 5) 5494 | -7/Lower Caves | Entered Data Miner 5494 | -7/Data Miner | Accompanied by 1 ally 5494 | -7/Data Miner | Discovered new exit (range 6) 5532 | -7/Data Miner | Met Data Miner 5560 | -7/Data Miner | Build established: Derelict-Executioner 5598 | -7/Data Miner | Learned location of Section 7 (-2) 5598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5635 | -7/Data Miner | Received God Mode back door access code from Data Miner 5678 | -7/Data Miner | Entered Proximity Caves 5678 | -6/Proximity Caves | Accompanied by 1 ally 5715 | -6/Proximity Caves | Learned Factory stockpile data 5861 | -6/Proximity Caves | Escorted by Enhanced Grunt 5866 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5905 | -6/Proximity Caves | Destroyed 9 combat bots 6205 | -6/Proximity Caves | Build established: Executioner 6787 | -6/Proximity Caves | Spotted B-75 Beast 6831 | -6/Proximity Caves | Destroyed B-75 Beast 7098 | -6/Proximity Caves | Discovered new exit (range 8) 7117 | -6/Proximity Caves | Entered Factory 7117 | -6/Factory | Accompanied by 1 ally 7117 | -6/Factory | Evolved 2 slots: Utility x2 7468 | -6/Factory | Discovered new exit (range 16) 7538 | -6/Factory | Entered another Factory area 7538 | -5/Factory | Evolved 2 slots: Utility x2 7778 | -5/Factory | Sucked down chute 7778 | -5/Factory | Entered Waste 7792 | -5/Waste | Spotted C-40 Crusher 7793 | -5/Waste | EMP discharged 7806 | -5/Waste | Lost 4 parts (1p2u1w) 7806 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7809 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7813 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7816 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7817 | -5/Waste | Spotted C-40 Crusher 7821 | -5/Waste | Spotted C-40 Crusher 7822 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7823 | -5/Waste | Spotted C-40 Crusher 7830 | -5/Waste | Spotted C-40 Crusher 7832 | -5/Waste | Spotted C-40 Crusher 7853 | -5/Waste | Lost 7 parts (1p1n2u3w) 7856 | -5/Waste | Discovered new exit (range 14) 7877 | -5/Waste | Entered Factory 8111 | -5/Factory | Build established: Mutant 8157 | -5/Factory | Lost 5 parts (2p1n2w) 8290 | -5/Factory | Core integrity fell below 50% 8310 | -5/Factory | Core integrity fell below 20% 8328 | -5/Factory | Discovered new exit (range 19) 8328 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08270_ U-05 Engineer builds a Door. 08271_ Slug penetrates Wall. 08278_ U-05 Engineer builds a Wall. 08279_ System corrupted: Matter fused (-9). 08280_ C-30 ARC bursts open, deploying its payload. 08280_ G-50 Soldier unfolds itself. 08286_ U-05 Engineer works on Matter Pump. 08287_ K-01 Serf collects debris. 08294_ ZQY%7JY7V7NCOCNHC EBRCYF=####D9TVRS 08296_ K-01 Serf collects debris. 08311_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9K. 08319_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08326_ K-01 Serf collects debris. 08327_ System corrupted: Substantial component data lost. 08328_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????####???#?### #??????????????????????? | | ?????????????# ?? ? #??????????????????????? | | ?????????????# ?? ? #??????????????????????? | | ?????????????# """ """ +??????????????????????? | | ?????????????# """ """ #??????????????????????? | | 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Ghost 'Em Leap Before You Look Physics Hates This One Trick The Oracle Challenges ------------ None Game ------ Seed MobileCoolingFrame Manual? 0 Play Time 01:02:39 Cumulative 28.0 hours Start 2025.11.22 @ 00:23:03 End 2025.11.22 @ 01:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dbbf995-413f-4e3d-8054-94a1fb3ca74d