Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 18:33:36 Player: 4R-ZE3 Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (549) 549 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1774 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 280/280 System Corruption 0% Temperature Cool (2) Movement Core (1600) Ox31 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Hacking Suite Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hacking Suite Assault Rifle Heavy Assault Rifle Autogun Autogun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | 6 1 13 1 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 5 . Device 2 | . . 2 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 5 5 Power . | . . . . Propulsion 4 | . . 2 2 Utility 3 | . . 1 2 Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 8 | 1 3 10 15 Power 2 | 1 2 3 2 Propulsion 4 | . . 5 8 Utility . | . 1 . 1 Weapon 1 | . . 1 4 Tool/Special . | . . . . Unused Backups 14 | . . 2 12 Power 3 | . . 1 2 Propulsion 8 | . . 1 7 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 85 88 96 Engine 8 | . 14 6 11 Core 3 | . . 4 . Treads 17 | . 28 14 12 Wheel 4 | . . 6 9 Device 8 | . . 12 9 Storage 12 | . 14 11 11 Processor 3 | . . 3 11 Protection 5 | . . 7 8 Ballistic Gun 23 | . 28 21 22 Peak Build Rating 19 | 6 7 19 19 Average Rating 11 | 5 6 13 18 On Entrance 7 | . 6 6 19 Avg Prop Armor Cover (%) 8 | . . 8 8 Naked Turns . | . . . . Heaviest Build 98 | 12 32 98 98 Greatest Support 40 | 40 40 40 12 Greatest Overweight (x) 8 | . . 8 8 Average Overweight (x) 1 | . . 1 8 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 15 | 7 14 15 25 Most Carried 15 | 3 6 15 15 Average Carried 8 | 1 3 10 14 Final Capacity 25 | 8 15 25 25 Final Carried 15 | 3 6 15 14 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 690 | 158 85 447 . Remotely . | . . . . Salvage Created 703 | 58 120 511 14 Parts 53 | 11 9 31 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 3 10 1 Guns 14 | . 3 10 1 Classes Destroyed 6 | 1 1 3 1 Tunneler 4 | 4 . . . Hauler 1 | . . 1 . Operator 2 | . . 2 . Swarmer 1 | . . . 1 Grunt 11 | . 3 8 . Sentry 2 | . . 2 . Best Kill Streak 3 | 3 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 130 | . 15 91 24 Missed 30 | . 5 20 5 Hits 100 | . 10 71 19 Projectile 100 | . 10 71 19 AOE 17 | . . . 17 Damage Taken 1620 | . 111 919 590 Core 412 | . . 264 148 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 93 | 11 13 60 9 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 46 46 Shots Fired 185 | 22 26 120 17 Gun 185 | 22 26 120 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 185 | 22 26 120 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 21 23 15 4 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 129 | 21 13 85 10 Core Hits 49 | 8 7 29 5 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1368 | 167 125 914 162 Guns 1368 | 167 125 914 162 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1368 | 167 125 914 162 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | . 12 26 8 Average Temperature 6 | . 7 7 3 Received Heat Transfer 525 | . 60 465 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 55 60 20 Initial 16 | . 3 14 16 Average 15 | . 8 21 6 Influence Increases 453 | 20 90 323 20 Destroy 0b10 Robot/C 280 | . 60 200 20 Destroy 0b10 Robot/NC 35 | 20 . 15 . Destroy Leader 72 | . 10 62 . Successful Hack 5 | . 5 . . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 453 | 15 60 315 63 Entered New Map 50 | . 2 21 27 Time Decay 377 | 15 58 278 26 Lost Part 26 | . . 16 10 Squads Dispatched 7 | . 1 6 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 21 4 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 2 | . 2 . . Failed 11 | . 3 8 . Catastrophic 6 | . 1 5 . Database Lockouts . | . . . . Manual 10 | . 3 7 . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 684 | . . 616 68 Terrain 684 | . . 616 68 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1355 | 112 326 839 78 Spaces Moved 609 | 47 177 363 22 Core 2 | 2 . . . Treads 418 | 45 177 196 . Legs . | . . . . Wheels 189 | . . 167 22 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 210 Average Speed 163 | 155 160 163 210 Slowest Speed 240 | 160 160 240 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 38 37 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 801 | 66 199 498 38 Wait 50 | . 5 40 5 Move 606 | 46 176 362 22 Hop . | . . . . Pick Up 20 | 3 3 14 . Fast Attach 13 | 6 1 6 . Attach 4 | . . 3 1 Detach . | . . . . Swap 8 | . . 7 1 Drop 7 | . 1 6 . Fire 93 | 11 13 60 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Core integrity fell below 50% 913 | -9/Materials | Discovered new exit (range 7) 1111 | -9/Materials | Discovered new exit (range 6) 1278 | -9/Materials | Entered Mines 1331 | -9/Mines | Build established: Scavenger-Mutant 1349 | -9/Mines | Core integrity fell below 20% 1356 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01269_ Acquired 14 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01279_ K-01 Serf collects debris. 01332_ S-10 Pest destroyed. 01337_ YI-UF0: "Whaaaaaaaa!" 01338_ Lgt. Armor Plating destroyed. 01338_ YI-UF0: "BLAM!" 01338_ S-10 Pest destroyed. 01340_ YI-UF0: "BOOM!" 01340_ U-05 Engineer destroyed. 01340_ YI-UF0: "WHOMP!" 01340_ R-06 Scavenger destroyed. 01346_ Imp. Terrain Scanner destroyed. 01350_ Autogun destroyed. 01351_ YI-UF0 mumbles something. 01351_ The unstable cave ceiling collapses. 01352_ R-06 Scavenger collects Com. Wheel. 01352_ Lgt. Treads destroyed. 01355_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ???????????????? | | ????????????????????#????????# ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????#????????? | | ?????????????????????? ?????? ????????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????? ???? #????#???????????? | | ?????????????????????????????# #????????????????? | | ??????????? ?????????????????# #????????????????? | | ???????????????????????????#?# #????????????????? | | ?????????????????????????????# #????? ??????????? | | ??????????????????????#???#### ##???????????????? | | ????????????????????#???### #???????????????? | | ????????????#???????????# #???????????????? | | ???????????????#????????# # ##???#??????????? | | ????????????????????#???# # #???????????????? | | ??????????????#?????????#u# #???????????????? | | ????????????#??##???????# ########???????????????? | | ??????????????#? ??????# #??????????????????????? | | ?????????????????# ?????#r#??????????????????????? | | ?????????????????# ??### #####??????????????????? | | ?????????????????# ## % #??????????????????? | | ???????????#?????# ##?????????????????? | | ?????????????????# # ## ######????????? | | ?????????????????# ????????? | | ??????????? ## @ g ????????? | | ?????????? #???????????? | | ?????????? ##???????????? | | ???????????t ##????????????? | | ??????????? # # ###?????????????? | | ?????????? ? #####t ##???????????????? | | ????????????## ?????? ##????????????????? | | ?????????????## ##????#? ###?????????????????? | | ??????????????# ?#?????? ##???????????????????? | | ????????????? r ?????????###???????????????????? | | ????????????? ??????????#?????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAssembledExtractor Manual? 0 Play Time 00:09:52 Cumulative 121.0 hours Start 2026.07.28 @ 18:24:32 End 2026.07.28 @ 18:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 82 Adventurer 54 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9056df1-dede-42c4-ad1b-9d02bc1d9767