Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 14:45:10 Player: TheGreatBorealis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (186) 186 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2731 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Heavy Assault Rifle Great Maul Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Medium Laser Axe > --- INVENTORY -------- Light Ion Engine Cesium-ion Thruster Heavy Assault Rifle Grenade Launcher Great Maul Axe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 17 | . 4 2 8 3 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 2 2 6 1 . Treads 6 | . . 2 4 . . Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover 3 | . . . 2 1 . Flight . | . . . . . . Utility 3 | . . . 1 2 . Device 2 | . . . 1 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 3 | . 2 . 1 . . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . . 1 . 4 . Power . | . . . . . . Propulsion 4 | . . 1 . 3 . Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . 1 . 2 . Average Slot Usage (%) 80 | . 85 84 81 85 . Engine 8 | . 14 11 9 6 . Treads 19 | . . 22 26 22 . Wheel 7 | . 28 20 1 . . Hover 9 | . . . 14 14 . Device 7 | . . . 6 13 . Storage 8 | . 14 11 9 6 . Protection 2 | . . . . 4 . Energy Gun 8 | . 11 11 9 6 . Ballistic Gun 3 | . 14 9 . . . Slashing Weapon 4 | . . . 5 6 . Naked Turns 52 | . . . . 15 37 Heaviest Build 20 | 11 12 11 13 20 . Greatest Support 33 | 20 20 20 22 33 3 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 4 Average Capacity 5 | . 6 6 6 5 4 Most Carried 6 | . 6 6 6 6 4 Average Carried 5 | . 4 3 5 5 4 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 6 5 6 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 245 | 160 57 . . 28 . Remotely . | . . . . . . Salvage Created 137 | . 109 . . 28 . Parts 8 | . 5 . . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 4 | . 4 . . . . AOE 4 | . 4 . . . . Classes Destroyed 2 | . 1 . . 1 . Operator 1 | . . . . 1 . Grunt 4 | . 4 . . . . Best Kill Streak 4 | . 4 . . 1 . Combat Bots Only 4 | . 4 . . . . Max Kills in Single Turn 2 | . 2 . . 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1700 | . 91 233 . 1076 300 Core 753 | . 36 14 . 403 300 Absorbed by Shields 94 | . . . . 94 . Core Remaining (%) 95 | 100 85 96 100 . . Volleys Fired 6 | . 3 . . 3 . Largest 2 | . 2 . . 1 . Hottest 50 | . 50 . . 50 . Shots Fired 9 | . 6 . . 3 . Gun 6 | . 3 . . 3 . Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 3 | . 3 . . . . Thermal 3 | . . . . 3 . Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 3 | . . . . 3 . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 3 | . . . . 3 . Core Hits 12 | . 7 . . 4 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 28 | . . . 9 19 . Impact . | . . . . . . Slashing 28 | . . . 9 19 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 380 | . 332 3 . 43 2 Guns 76 | . 37 . . 39 . Cannons . | . . . . . . Explosions 295 | . 295 . . . . Melee . | . . . . . . Ramming 9 | . . 3 . 4 2 Kinetic 37 | . 37 . . . . Thermal 39 | . . . . 39 . Explosive 295 | . 295 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 1 . 2 1 Shots . | . . . . . . Rammed 3 | . . 1 . 1 1 Targets Rammed 3 | . . 1 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 25 | . 15 . . 25 . Average Temperature 8 | . 7 . . 13 . Received Heat Transfer 378 | . 48 93 . 120 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 111 | . . . . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 186 | . 145 186 87 88 . Initial 78 | . . 61 78 39 . Average 61 | . 60 97 80 43 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 7 13 . 11 6 Peak Tracking Total 10 | . 6 9 . 10 10 Tactical Retreats 6 | . 1 3 . 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 972 | . 123 166 147 499 37 Spaces Moved 905 | 1 126 197 105 404 72 Core 101 | . . . . 29 72 Treads . | . . . . . . Legs 1 | 1 . . . . . Wheels 350 | . 126 197 27 . . Hover 453 | . . . 78 375 . Flight . | . . . . . . Fastest Speed 50 | 120 80 80 80 50 50 Average Speed 91 | 120 80 80 99 105 50 Slowest Speed 170 | 120 80 90 130 170 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 34 28 8 12 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 28 | . . . 9 19 . Terrain Destroyed 57 | . 29 . 9 19 . Melee 28 | . . . 9 19 . Projectile . | . . . . . . AOE 29 | . 29 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 988 | . 142 205 131 437 73 Wait 15 | . 3 3 4 5 . Move 901 | . 125 196 104 404 72 Hop . | . . . . . . Pick Up 8 | . 3 2 1 2 . Fast Attach 9 | . . . 6 3 . Attach 5 | . 2 2 1 . . Detach 1 | . . 1 . . . Swap 3 | . 2 . 1 . . Drop 10 | . 4 . 5 1 . Fire 6 | . 3 . . 3 . Melee 28 | . . . 9 19 . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 124 | -10/Materials | Entered another Materials area 124 | -9/Materials | Evolved 2 slots: Propulsion x2 278 | -9/Materials | Discovered new exit (range 16) 290 | -9/Materials | Entered another Materials area 290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 353 | -8/Materials | Build established: Mutant 430 | -8/Materials | Discovered new exit (range 7) 437 | -8/Materials | Entered Factory 437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 921 | -7/Factory | Released all parts (9) 928 | -7/Factory | Discovered new exit (range 15) 935 | -7/Factory | Core integrity fell below 50% 936 | -7/Factory | Entered Lower Caves 942 | -7/Lower Caves | Learned Factory emergency access door positions 955 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 966 | -7/Lower Caves | Core integrity fell below 20% 973 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00921_ Released Lgt. Ion Engine. 00921_ Released Sml. Storage Unit. 00921_ Released Imp. Treads. 00921_ Released Aerolev Unit. 00921_ Released Imp. Treads. 00921_ Released Axe. 00921_ Released Imp. Light Armor Plating. 00921_ Penetrated by Slug. 00926_ K-01 Serf destroyed. 00927_ K-01 Serf collects debris. 00928_ EXIT=FOUND 00928_ W-25 Informer sends out distress signal. 00936_ Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE 00942_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 00943_ Slug penetrates Wall. 00955_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00961_ Slammed into G-47 Trooper. 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