Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 18:44:54 Player: Maynard Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (706) 706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3366 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Titanium Leg Thermal Generator Improved Sensor Array Improved Signal Interpreter Weapon Cycler Light Armor Plating Shock Rifle Arc Projector Cooled Pulse Rifle Heavy Particle Cannon Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Particle Charger Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Cooled Pulse Rifle Shock Bomb Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Thermal Generator Improved Sensor Array Improved Signal Interpreter Seismic Detector Light Armor Plating Small Laser Small Laser Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle Assault Rifle Heavy Assault Rifle Flail Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 36 | 8 2 6 1 12 7 Power 5 | 1 . 1 . 3 . Engine 4 | 1 . 1 . 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 4 . 1 . 4 . Treads 2 | . . 1 . 1 . Leg 5 | 2 . . . 3 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 . 4 2 Device 4 | . 1 1 . 1 1 Storage 4 | 1 1 1 . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . 2 1 1 5 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 19 | . . 3 . 2 14 Power 4 | . . 1 . 1 2 Propulsion 5 | . . 1 . . 4 Utility 4 | . . . . 1 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 14 | . . 2 . 2 14 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 6 7 11 17 Power 1 | . 1 . 1 1 2 Propulsion 3 | 2 4 2 2 2 4 Utility 2 | . 1 1 1 2 4 Weapon 4 | . 1 1 2 3 6 Tool/Special . | . . . . . . Unused Backups 17 | . 1 . . . 16 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 6 | . . . . . 6 Weapon 8 | . . . . . 8 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 95 91 100 98 95 Engine 13 | . 14 9 11 15 14 Treads 1 | . . 7 . 2 . Leg 19 | . . 7 22 23 21 Wheel 6 | . 28 15 11 . . Device 16 | . 10 18 22 16 14 Storage 9 | . 14 11 11 9 7 Hackware 4 | . . . . 8 7 Protection 2 | . . . . . 6 Energy Gun 9 | . 14 11 11 9 8 Ballistic Gun 6 | . 14 1 11 7 4 Launcher 3 | . . . . 1 6 Peak Build Rating 42 | 6 7 11 12 27 42 Average Rating 21 | 5 6 9 10 21 35 On Entrance 10 | . 6 7 9 12 27 Avg Prop Armor Cover (%) 3 | . . 6 2 5 . Naked Turns . | . . . . . . Heaviest Build 75 | 11 17 34 33 62 75 Greatest Support 47 | 32 32 32 20 47 47 Greatest Overweight (x) 13 | 3 . 1 1 1 13 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 16 | 7 9 14 15 16 20 Most Carried 20 | 8 8 8 9 17 20 Average Carried 11 | 3 7 6 7 11 17 Final Capacity 20 | 8 10 15 15 20 20 Final Carried 17 | 8 8 7 9 17 17 Class Distribution -------------------- 64% | Mutant 22% | Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 910 | 319 . 170 52 163 206 Remotely 222 | . . 170 52 . . Salvage Created 1046 | 117 . 115 . 477 337 Parts 44 | 4 . 8 . 20 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 3 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 25 | . . 5 . 5 15 Guns 12 | . . 2 . 4 6 Cannons 3 | . . 3 . . . AOE 9 | . . . . 1 8 Classes Destroyed 10 | 2 . 4 . 1 3 Worker 2 | 2 . . . . . Builder 2 | . . 1 . 1 . Recycler 4 | 1 . . . 2 1 Watcher 1 | . . . . . 1 Swarmer 6 | . . 3 . . 3 Grunt 4 | . . 1 . 3 . Brawler 1 | . . 1 . . . Sentry 2 | . . . . 2 . Programmer 2 | . . . . . 2 Assembled 10 | . . . . . 10 Best Kill Streak 10 | 3 . 3 . 4 10 Combat Bots Only 10 | . . 3 . 3 10 Max Kills in Single Turn 2 | 1 . 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 213 | . . 65 . 37 111 Missed 50 | . . 17 . 10 23 Hits 163 | . . 48 . 27 88 Melee 15 | . . . . . 15 Projectile 148 | . . 48 . 27 73 AOE 19 | . . . . . 19 Critical Strikes 3 | . . 1 . 1 1 Damage Taken 2994 | . . 430 . 480 2084 Core 881 | . . 49 . 120 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 100 . 87 78 . Volleys Fired 101 | 13 . 29 . 24 35 Largest 3 | 2 . 2 . 2 3 Hottest 88 | 60 . 73 . 88 76 Shots Fired 138 | 14 . 40 . 40 44 Gun 92 | 14 . 11 . 37 30 Cannon 29 | . . 29 . . . Launcher 17 | . . . . 3 14 Special . | . . . . . . Kinetic 65 | 13 . 29 . 16 7 Thermal 56 | 1 . 11 . 21 23 Explosive 7 | . . . . . 7 Electromagnetic 10 | . . . . 3 7 Robot Hit Streak 11 | 10 . 11 . 7 9 Robot Miss Streak 4 | 2 . 4 . 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 80 | 12 . 16 . 26 26 Core Hits 51 | 4 . 6 . 15 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . 1 . 2 . Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2181 | 143 . 347 . 495 1196 Guns 1053 | 143 . 77 . 431 402 Cannons 270 | . . 270 . . . Explosions 858 | . . . . 64 794 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 598 | 133 . 270 . 170 25 Thermal 725 | 10 . 77 . 261 377 Explosive 518 | . . . . . 518 Electromagnetic 340 | . . . . 64 276 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 . . . 3 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . . . 18 104 Shots 6 | . . . . 1 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | . . 6 . 44 390 Average Temperature 78 | . . 2 . 21 203 Received Heat Transfer 403 | . . 78 . 225 100 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 1532 | 25 . 175 . 703 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | 10 4 77 10 91 145 Initial 10 | . . 1 10 . 9 Average 23 | 1 . 37 . 33 33 Influence Increases 705 | 15 4 127 . 161 398 Destroy 0b10 Robot/C 300 | . . 100 . 100 100 Destroy 0b10 Robot/NC 45 | 15 . 5 . 15 10 Destroy Leader 82 | . . 20 . 30 32 Successful Hack 4 | . 4 . . . . Disable Machine 15 | . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 34 | . . 2 . 1 31 Lose Combat Pursuer 75 | . . . . 15 60 Influence Decreases 664 | 15 . 104 27 141 377 Entered New Map 31 | . . 3 17 . 11 Time Decay 478 | 15 . 71 10 141 241 Lost Part 155 | . . 30 . . 125 Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . . 12 . 6 26 Peak Tracking Total 7 | . . 6 . 5 7 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 7 . . . 3 Successful 4 | . 3 . . . 1 Failed 6 | . 4 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . . 1 Record 2 | . 2 . . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 39 | . . . 39 39 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 42 | . . . . 42 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1207 | . . 124 380 399 304 Seismic 1207 | . . 124 380 399 304 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2041 | 128 132 189 380 399 813 Spaces Moved 981 | 66 124 75 187 184 345 Core 22 | 20 . . . . 2 Treads . | . . . . . . Legs 786 | 38 . 34 187 184 343 Wheels 173 | 8 124 41 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 190 123 193 Average Speed 166 | 118 100 141 190 158 196 Slowest Speed 700 | 200 100 190 190 193 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 27 12 46 19 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 2 . . 42 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1251 | 100 132 117 212 249 441 Wait 57 | . 2 1 21 14 19 Move 976 | 65 123 74 186 183 345 Hop . | . . . . . . Pick Up 53 | 14 3 4 3 14 15 Fast Attach . | . . . . . . Attach 23 | 6 1 4 1 4 7 Detach . | . . . . . . Swap 26 | 2 1 4 1 8 10 Drop 15 | . 2 1 . 2 10 Fire 101 | 13 . 29 . 24 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 7) 450 | -9/Materials | Entered Mines 542 | -9/Mines | Met a Derelict bent on vengeance 734 | -9/Mines | Discovered new exit (range 11) 830 | -9/Mines | Entered Materials 830 | -8/Materials | Accompanied by 2 allies 830 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 835 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1204 | -8/Materials | Discovered new exit (range 9) 1229 | -8/Materials | Entered Factory 1229 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2029 | -7/Factory | Core integrity fell below 50% 2034 | -7/Factory | Destroyed 10 combat bots 2039 | -7/Factory | Core integrity fell below 20% 2042 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02020_ as-64413 destroyed. 02021_ Titanium Leg destroyed. 02022_ Hvy. Assault Rifle destroyed. 02022_ Cld. Pulse Rifle destroyed. 02024_ Lgt. Deuterium Engine destroyed. 02024_ Destroyed Lgt. Deuterium Engine. 02025_ Prc. Grenade Launcher destroyed. 02029_ The unstable cave ceiling collapses. 02032_ Katana destroyed. 02033_ U-05 Engineer lays Concrete. 02034_ /GE E A=B5P=MJ/I1XU G#5Z=CGUBYHZTLN:V0 02035_ The unstable cave ceiling collapses. 02035_ U-05 Engineer lays Concrete. 02038_ Aluminum Leg destroyed. 02038_ U-05 Engineer lays Concrete. 02039_ The unstable cave ceiling collapses. 02040_ U-05 Engineer lays Concrete. 02042_ The unstable cave ceiling collapses. 02042_ U-05 Engineer lays Concrete. 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""" # ^ | | [[ + "T + """" #???# """ # | | # "" # #???# """ # """ """ """ | | ###### "" ############ + """ """ """ | | ?????# # # """ # """ """ """ | | ?????# # ! # """ # | | ?????# """ # # """ ?# """ """ """ | | #????# """ + #? ?# """ """ ??? | | #????# """ # #######??# """ """ """ | | ###### # #????????# | | # #????????# """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Use The Force Challenges ------------ None Game ------ Seed AlphaTargetArmor Manual? 0 Play Time 00:39:38 Cumulative 12.9 hours Start 2026.09.16 @ 18:01:57 End 2026.09.16 @ 18:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2493eaa2-6956-47cd-942c-b773e3d62d5e