Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 05:40:49 Player: Darcyisverycute Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (586) 2930 Value Destroyed (31734) 31734 Prototype IDs (115) 2300 Alien Tech Used (16) 3200 Bonus (36292) 36292 TOTAL SCORE: 87956 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9354 Follower Combat Kills 518 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1860 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -140 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 350/350 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Graphene Brace Spacefold Activator > --- WEAPON (5) ------- (None) > --- INVENTORY (7) ---- Micro Antimatter Reactor Matter Drive Advanced Point Defense System Transdimensional Reconstructor Sigix Shearcannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web High-capacity Storage Unit Experimental Energy Well Assembled Biocell Array Advanced Signal Interpreter Experimental Terrain Scan Processor Assembled Combat Suite Advanced Transmission Jammer Graphene Brace Advanced Hacking Suite Deep Network Scanner Spacefold Activator > --- WEAPON ----------- Vortex Shotgun Assembled Focal Cannon Assembled Focal Cannon Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor Matter Drive Advanced Point Defense System Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Terrabomb Plasma Storm Sigix Sheargun Vortex Driver Improved Potential Cannon Sigix Shearcannon Hellfire Missile Launcher Zhirov Special SGEMP Prototype [Rating: 266] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Utility 11 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . 1 . . . 2 . 2 . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 363 | 7 5 2 19 1 15 1 16 25 2 4 30 4 15 3 4 8 5 2 . 6 . . 4 . 14 . 11 1 1 15 37 19 19 24 44 Power 24 | 1 . . 2 . 1 . . 3 . . 1 2 1 . 2 1 . . . . . . . . . . . . . 1 1 . . 3 5 Engine 8 | 1 . . 2 . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Core 4 | . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 1 . . 3 4 Propulsion 91 | 2 . . 6 . 3 1 9 5 . . 8 2 7 . . 4 1 . . 2 . . 1 . 3 . 3 . . 1 6 3 3 6 15 Treads 29 | 2 . . 5 . 3 . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 7 Leg 50 | . . . . . . 1 2 3 . . . 2 6 . . 4 1 . . 2 . . 1 . 3 . 3 . . 1 6 3 3 6 3 Wheel 7 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Hover 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 2 3 2 2 . 6 . 6 7 1 3 14 . 6 3 1 2 3 2 . 3 . . 2 . 8 . 6 1 . 12 18 14 15 8 16 Device 86 | 1 1 2 . . 3 . . 4 1 . 10 . 3 3 . 1 3 1 . 2 . . . . 6 . 2 1 . 5 11 9 7 3 7 Storage 17 | 1 1 . 1 . 1 . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 1 1 3 . 2 Processor 26 | . . . . . 1 . 1 1 . 2 2 . 2 . . . . 1 . 1 . . . . 1 . 2 . . 1 5 2 2 2 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 3 . Protection 29 | . 1 . 1 . 1 . 5 2 . 1 1 . 1 . . . . . . . . . 1 . . . 2 . . 2 1 2 1 . 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 82 | 2 2 . 9 1 5 . 1 10 1 1 7 . 1 . 1 1 1 . . 1 . . 1 . 3 . 2 . 1 1 12 2 1 7 8 Energy Gun 21 | 1 . . . . . . 1 2 1 . 5 . 1 . . . . . . 1 . . . . . . 1 . 1 . 5 . . 1 1 Energy Cannon 18 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . 3 1 1 5 3 Ballistic Gun 22 | 1 1 . 6 1 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . 1 . 1 . . . . 1 1 . . . 1 . 1 . . . . . . . 2 . . . . . 1 1 . 1 1 Special Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 2 . 3 1 1 3 . 3 10 . . . . 3 . . . . . . 3 . 1 1 6 . . 2 2 8 7 3 3 Corrupted Parts 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 123 | . . . 3 . 6 . 6 5 . . 13 2 6 3 3 5 2 . 4 . . 2 . . 4 . 1 . . 1 1 3 7 13 33 Power 12 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . 1 . . 1 3 2 Propulsion 37 | . . . 2 . 2 . 4 4 . . 7 . 1 . . 3 . . 1 . . . . . . . . . . . . . . 2 11 Utility 46 | . . . . . 1 . 1 . . . 2 1 4 1 2 1 1 . 3 . . 1 . . 1 . . . . . 1 3 6 3 14 Weapon 28 | . . . 1 . 2 . 1 1 . . 4 1 1 1 1 . 1 . . . . . . . 2 . 1 . . . . . . 5 6 Highest Loss Streak 13 | . . . 1 . 6 . 3 2 . . 10 1 3 3 3 4 2 . 4 . . 2 . . 2 . 1 . . 1 1 2 5 5 13 To Critical Strikes 9 | . . . 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Average Backups 15 | 1 8 13 20 25 12 17 17 17 17 17 13 18 18 17 17 17 17 19 19 18 17 17 17 18 17 17 14 13 13 14 15 13 12 13 14 Power . | . 1 2 . . . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . 1 1 . . 1 . . . Propulsion . | . . . 2 4 . 2 . . 1 2 . 1 . . . . 1 1 1 . . . 1 2 1 1 . . . . . . . . . Utility 9 | . 3 6 8 9 3 10 10 11 11 11 8 11 13 13 13 13 12 12 12 12 12 11 10 11 12 13 10 7 9 7 7 4 2 2 4 Weapon 4 | . 3 4 8 12 6 5 5 5 4 4 3 4 3 3 2 2 2 4 4 4 3 3 3 2 1 1 2 4 2 3 4 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . . 4 . 6 . 3 1 1 3 12 . 5 1 . 1 . . . 2 . . 3 . . . 2 . . 1 . . 2 . 6 Power 10 | . . . 1 . 3 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . 1 Propulsion 5 | . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 29 | . . . 2 . 2 . 2 1 . 3 8 . 2 1 . 1 . . . 1 . . 2 . . . 1 . . 1 . . . . 2 Weapon 5 | . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Average Slot Usage (%) 88 | . 100 100 96 100 97 99 98 96 98 99 92 90 92 85 86 89 88 86 72 77 86 85 71 88 86 81 81 79 87 87 85 81 79 89 79 Engine 1 | . 14 14 11 11 9 . . 2 7 7 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 6 5 4 3 . 3 6 4 5 5 5 4 5 5 4 5 5 5 4 4 3 4 4 4 4 Treads 6 | . 28 28 31 33 33 32 32 9 . . 14 2 . . . . . . . . . . . . . . . . . . . . . . 7 Leg 17 | . . . . . . . 3 15 30 30 3 26 25 26 26 23 26 23 18 19 23 23 23 23 26 25 24 25 22 22 18 14 11 20 8 Device 16 | . 5 12 5 11 6 5 6 10 10 6 13 15 15 17 19 24 27 23 17 12 17 16 12 11 14 15 14 10 22 20 28 27 28 21 16 Storage 10 | . 14 14 11 11 7 11 9 7 7 7 6 15 13 13 12 13 13 11 11 11 11 11 11 11 10 10 10 10 9 9 8 8 9 8 9 Processor 5 | . . . . . 4 5 2 10 7 7 9 . 5 6 6 1 . 4 5 8 5 5 5 5 5 5 5 10 6 4 9 12 8 6 4 Protection 3 | . 8 1 5 . 2 . 8 7 10 14 4 . 4 . . . . . . 4 5 4 9 11 4 . . 5 3 8 1 1 1 . 5 Energy Gun 2 | . 1 . 5 . . . 5 4 12 14 11 . . . . . . . . . . . . 5 1 . 1 . 8 3 . . 1 2 . Energy Cannon 9 | . . . 3 . . . 3 1 . . 4 23 19 17 16 19 11 17 11 9 15 14 . 5 12 15 14 14 9 9 6 7 6 6 7 Ballistic Gun 4 | . 26 28 22 33 32 33 15 14 9 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 Peak Build Rating 266 | 7 8 10 19 17 27 34 45 57 58 75 104 108 123 122 114 124 120 132 132 139 132 136 133 132 154 160 170 167 198 204 222 230 244 266 195 Average Rating 117 | 5 7 9 15 17 16 27 36 46 56 60 71 104 115 106 105 116 107 128 114 121 129 130 111 132 148 151 156 163 192 195 208 216 232 235 155 On Entrance 105 | . 7 8 10 16 17 27 28 39 56 57 62 104 102 116 90 114 118 120 132 96 117 131 135 132 132 152 152 149 167 194 202 210 230 240 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 11 46 46 100 97 97 71 76 79 79 82 98 98 108 103 103 110 106 130 130 134 137 138 117 117 141 140 156 149 151 142 145 154 152 143 182 Greatest Support 192 | 40 40 40 60 60 60 60 80 83 83 83 84 90 100 100 100 116 116 116 116 108 108 108 118 118 148 143 145 140 160 163 163 162 162 192 137 Greatest Overweight (x) 5 | . 1 1 2 1 1 1 1 4 . . 4 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . 1 1 2 1 5 Average Overweight (x) . | . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 22 22 22 Average Capacity 19 | 7 18 20 22 25 18 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 Most Carried 25 | 3 11 16 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 22 22 22 Average Carried 18 | 1 9 13 20 25 12 19 19 19 19 19 15 19 19 19 19 19 18 19 20 19 19 19 19 20 19 19 19 19 19 19 19 19 20 21 20 Final Capacity 25 | 8 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 7 Final Carried 25 | 3 11 16 25 25 20 19 18 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 19 19 20 20 20 19 20 20 22 20 7 Class Distribution -------------------- 40% | Golem 14% | Scavenger-Gunner 7% | Alien-Assassin 6% | Alien-Mutant 4% | Scavenger-Tank 4% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Alien-Golem | -3/Quarantine Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Alien-Mutant | -2/Section 7 Alien-Skirmisher | -1/Access Alien-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 11914 | 283 203 34 280 98 317 183 962 792 72 101 581 375 480 205 180 115 201 . . 16 147 190 . 122 523 30 378 40 40 303 733 747 1208 594 1381 Remotely 172 | 134 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Salvage Created 31629 | 190 224 31 536 58 134 133 1464 1041 . . 626 806 2341 900 537 387 414 . . 16 196 772 . . 2372 103 746 506 124 1393 59 2365 2561 3566 7028 Parts 1371 | 8 17 5 35 6 8 8 94 53 . . 40 41 108 25 20 19 18 . . 3 9 30 . . 127 9 25 24 6 80 2 115 86 166 184 Haulers Intercepted 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 8 | 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . 7 1 . 41 . 27 21 . 9 . . . 3 16 . . . 11 . 24 . . . . . . . Prevented 19 | . . . . . . . . . . . . . . . . . 6 . . . . 11 . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 468 | . 7 1 11 4 5 . 37 16 . . 4 15 32 13 12 4 10 . . . 1 12 . . 37 2 16 11 2 17 1 38 39 51 70 Melee 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 83 | . 4 1 10 4 1 . 23 15 . . 2 . . . . . . . . . . . . . . . . . . . . 4 8 8 3 Cannons 231 | . . . 1 . . . 6 1 . . . 15 31 13 6 4 2 . . . 1 5 . . 25 2 . 11 2 17 1 21 27 21 19 AOE 148 | . 3 . . . 4 . 7 . . . 1 . 1 . 6 . 8 . . . . 6 . . 12 . 16 . . . . 12 4 22 46 Classes Destroyed 29 | 2 3 1 2 . 1 1 3 1 . . 4 1 . . 1 . . . . . . . . . 1 . 1 1 . . 1 . 1 3 1 Worker 22 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . 3 1 4 8 Builder 24 | . . 1 . . . . 2 1 . . . . 2 . . . . . . 1 . . . . 5 . . . . . . 4 3 5 . Tunneler 7 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Hauler 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Recycler 23 | 1 . . . . . 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 3 5 6 Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Operator 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 17 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . 2 . . 2 3 2 Swarmer 85 | . 3 1 1 4 . . 12 3 . . . 4 3 1 5 . 4 . . . . 3 . . 3 . 2 5 . . . . 4 22 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 171 | . 4 . 5 . . . 16 4 . . . 8 14 10 5 . 3 . . . . 2 . . 17 . 8 3 . 6 . 13 8 12 33 Brawler 17 | . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . . 2 1 . 1 . . 2 2 4 Duelist 14 | . . . . . . . 2 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 5 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 Sentry 37 | . . . 5 . . . 4 3 . . . 1 7 1 1 . . . . . . 2 . . 4 . . . . . . . 3 2 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 46 | . . . . . . . 1 1 . . . 1 4 . 1 . 2 . . . . 1 . . 2 . . . 2 3 . 16 3 3 6 Programmer 62 | . . . . . . . . 4 . . . . 4 . . . . . . . 1 . . . 10 2 . . . 7 . 9 10 7 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 19 | 5 3 1 3 4 4 2 10 6 . . 4 4 7 4 3 1 4 . . 1 1 9 . . 13 2 10 5 2 6 1 9 9 13 19 Combat Bots Only 15 | . 3 1 3 4 4 . 8 5 . . 2 4 7 4 3 1 4 . . . 1 9 . . 7 2 10 5 2 6 1 6 9 11 15 Max Kills in Single Turn 7 | 1 3 1 1 1 2 1 3 2 . . 1 1 2 1 2 1 4 . . 1 1 2 . . 7 1 5 1 1 1 1 3 3 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . . . 2 . 3 . . . 1 . 1 . 2 . 4 . . . . 2 . . 4 . 5 . . . . 2 1 4 6 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Svarog (-1/Access) Perun (-1/Access) Zhirov (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3166 | . 34 6 62 16 60 . 191 160 . . 102 92 362 37 56 46 41 . 10 . 4 76 . . 159 10 34 37 6 260 27 285 272 380 341 Missed 1258 | . 13 2 24 7 8 . 44 60 . . 25 28 119 12 27 12 8 . . . 2 18 . . 51 4 15 18 4 186 10 133 114 171 143 Hits 1908 | . 21 4 38 9 52 . 147 100 . . 77 64 243 25 29 34 33 . 10 . 2 58 . . 108 6 19 19 2 74 17 152 158 209 198 Melee 75 | . . . . . . . 8 2 . . 3 . . . . . . . 10 . . 12 . . . . 1 . . 8 4 . 10 13 4 Projectile 1833 | . 21 4 38 9 52 . 139 98 . . 74 64 243 25 29 34 33 . . . 2 46 . . 108 6 18 19 2 66 13 152 148 196 194 AOE 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 1 Critical Strikes 119 | . . . 1 . 28 . 5 2 . . 1 5 4 3 . . 1 . 2 . . 5 . . 9 . 2 . . 10 1 7 9 13 11 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 9 13 5 Part Disruptions 11 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 2 . 4 Damage Taken 38896 | . 229 32 512 76 924 . 2196 1101 . . 2368 1193 2820 504 317 1020 456 . 497 . 24 1044 . . 2363 125 514 414 39 1199 483 3207 3284 6159 5796 Core 4502 | . 51 . 71 25 80 . 262 100 . . 275 122 162 41 76 33 83 . 44 . . 69 . . 193 21 23 44 21 126 63 104 480 983 950 Absorbed by Shields 2363 | . . . . . . . . . . . . . . . . 76 . . . . 9 223 . . . . . . . 82 101 386 1379 27 80 Redirected to Shielding 514 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . 111 63 . . . 198 Ignored by Resistances 2241 | . . . 28 . . . 186 32 . . 39 . 544 . . 487 . . . . 7 329 . . 129 . . . . 267 . . . . 193 Regen/Repaired (Parts) 3909 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 291 1176 791 1317 . Core Remaining (%) 66 | 100 . 79 . . . 56 52 . . . . 29 . . . . 53 . . . . . . 88 . . . 75 . 88 . . 47 . . Volleys Fired 1430 | 13 22 7 48 10 30 3 95 58 . . 100 27 138 24 24 36 32 2 6 8 7 22 . . 119 5 14 19 9 83 13 93 130 110 123 Largest 5 | 2 2 2 3 3 3 3 3 3 . . 3 3 3 3 3 3 2 1 1 1 3 3 . . 3 3 2 3 4 4 2 2 3 4 5 Hottest 420 | 60 50 40 111 69 69 69 152 152 . . 150 75 75 75 75 75 133 25 25 25 115 75 . . 110 75 50 75 170 170 119 85 160 420 420 Shots Fired 2854 | 26 44 14 132 26 80 9 257 163 . . 128 72 250 69 45 65 37 2 6 8 13 52 . 1 223 13 15 43 13 135 16 161 219 257 260 Gun 1007 | 26 43 14 119 26 77 9 213 151 . . 118 . . . . 7 . . . . . . . . 8 . . . 2 4 1 13 27 74 75 Cannon 1728 | . . . 10 . . . 35 12 . . 4 72 250 69 37 58 24 2 6 8 13 44 . 1 206 13 2 43 11 131 11 137 182 168 179 Launcher 112 | . 1 . . . 3 . 9 . . . 6 . . . 8 . 13 . . . . 8 . . 9 . 13 . . . . 11 10 15 6 Special 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 618 | 13 43 14 92 26 77 9 160 105 . . 16 . . . . . . . . . . . . . . . . . . . . . . . 63 Thermal 1917 | 13 . . 40 . . . 88 51 . . 72 72 250 69 37 58 24 2 6 8 13 44 . 1 206 13 2 43 11 131 7 137 172 167 180 Explosive 87 | . 1 . . . 3 . 9 . . . . . . . 8 . 2 . . . . . . . 9 . 13 . . . . 11 10 15 6 Electromagnetic 70 | . . . . . . . . 7 . . 40 . . . . . 11 . . . . 8 . . . . . . . . 4 . . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 2 Entropic 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 13 37 7 9 Phasic 15 | . . . . . . . . . . . . . . . . 7 . . . . . . . . 8 . . . . . . . . . . Robot Hit Streak 29 | 6 15 5 16 3 14 6 20 13 . . 22 24 19 12 8 9 4 . . 3 7 19 . . 27 2 4 9 4 19 6 11 19 25 29 Robot Miss Streak 6 | 3 1 2 3 6 2 . 5 4 . . 4 3 2 3 2 2 1 . 1 1 1 2 . . 5 3 . 2 2 3 3 2 4 4 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 7 | . . . . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1736 | 20 33 9 92 9 60 4 166 111 . . 94 51 128 39 29 41 11 . . 6 7 33 . . 112 5 2 23 5 69 7 121 152 153 144 Core Hits 1176 | 7 15 4 26 4 20 3 75 51 . . 52 20 51 20 18 17 17 . . 1 2 18 . . 86 2 58 13 5 30 2 83 101 127 248 Critical Kills 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Strikes 22 | . 1 . 1 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 7 2 5 Burn 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Melee Attacks 140 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 18 8 30 47 29 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 18 8 30 47 29 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100950 | 202 393 68 1013 141 1117 66 3290 2201 . . 2771 2401 6276 1721 2049 1327 909 . . 267 404 1814 . . 8679 299 4536 1155 250 3970 180 8583 10437 11902 22529 Guns 13319 | 202 254 68 905 141 903 66 2398 1907 . . 1809 . . . . . . . . . . . . . 264 . . . 111 84 . 624 1334 1342 907 Cannons 49483 | . . . 108 . . . 451 215 . . 63 2401 6096 1721 1042 1300 282 . . 267 404 1137 . . 5000 299 99 1155 139 3740 180 4716 5768 4926 7974 Explosions 36005 | . 139 . . . 196 . 431 . . . 899 . 145 . 1007 . 627 . . . . 677 . . 3373 . 4437 . . . . 2914 2494 5018 13648 Melee 1935 | . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . 146 . 329 841 554 . Ramming 208 | . . . . . 18 . 10 14 . . . . 35 . . 27 . . . . . . . . 42 . . . . . . . . 62 . Kinetic 5924 | 76 254 68 656 141 903 66 1663 1177 . . 198 . . . . . . . . . . . . . . . . . . . . . . . 722 Thermal 65022 | 126 . . 357 . . . 1186 860 . . 2298 2401 6157 1721 1042 1300 282 . . 267 404 1329 . . 5460 299 99 1155 139 3740 147 4912 5278 4926 19137 Explosive 21609 | . 139 . . . 196 . 431 . . . . . . . 1007 . 204 . . . . . . . 2913 . 4437 . . . . 2718 2404 5018 2142 Electromagnetic 1385 | . . . . . . . . 85 . . 275 . 84 . . . 423 . . . . 485 . . . . . . . . 33 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3243 | . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . 146 . 329 841 1761 101 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 84 . 624 1914 135 427 Phasic 264 | . . . . . . . . . . . . . . . . . . . . . . . . . 264 . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 3 2 . 6 6 3 3 . . 3 . 21 21 11 15 15 15 7 . . . . 7 . . . . . Average Corruption 6 | . . . . . . . . 1 1 . 5 6 2 2 . . 3 . 13 18 11 13 15 15 3 . . . . 4 . . . . . Corruption Purged 25 | . . . . . . . . 3 2 . . . . 3 . . . . . 10 . . . . 7 . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . Effects 352 | . . . . . . . . 11 1 . 85 47 29 7 . . 3 . 10 16 15 31 21 15 43 . . . . 18 . . . . . Message Errors 89 | . . . . . . . . 3 1 . 25 10 8 1 . . 1 . 3 4 6 8 3 3 11 . . . . 2 . . . . . Matter Fused 84 | . . . . . . . . 3 . . 18 12 4 2 . . 1 . 3 4 4 2 7 3 15 . . . . 6 . . . . . Heat Flow Errors 39 | . . . . . . . . 1 . . 11 4 2 1 . . . . 1 3 1 6 1 2 2 . . . . 4 . . . . . Energy Discharges 37 | . . . . . . . . 1 . . 7 5 4 . . . 1 . 2 1 1 7 2 2 2 . . . . 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . . . . . Data Loss (minor) 46 | . . . . . . . . 1 . . 13 10 4 . . . . . . 1 2 4 4 3 2 . . . . 2 . . . . . Data Loss (major) 19 | . . . . . . . . . . . 5 2 1 1 . . . . . 2 . 1 2 . 4 . . . . 1 . . . . . Misfires 11 | . . . . . . . . . . . 3 . 3 . . . . . . . . 2 . 1 2 . . . . . . . . . . Alerts 10 | . . . . . . . . . . . 2 2 . 2 . . . . . 1 . . 1 . 2 . . . . . . . . . . Weapon Failures 10 | . . . . . . . . 2 . . . 2 2 . . . . . . . . 1 . . 2 . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5318 | . . . . . . . 34 23 . . 92 122 281 55 273 27 10 . . . 117 24 . . 448 32 122 104 . 333 17 214 380 762 1848 Projectiles 3140 | . . . . . . . . 23 . . 15 122 281 55 203 27 10 . . . 117 24 . . 319 32 . 104 . 232 17 164 185 171 1039 Explosions 1522 | . . . . . . . 34 . . . 77 . . . 70 . . . . . . . . . 129 . 122 . . . . 50 25 206 809 Melee 656 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . 170 385 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1281 | . . . . . . . 43 . . . 37 . 232 . . . . . . . . 212 . . 284 . . . . . . . 159 . 314 Shots 30 | . . . . . . . 2 . . . 1 . 5 . . . . . . . . 9 . . 6 . . . . . . . 2 . 5 Rammed 12 | . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . . . . 11 . 2 1 . . . . 7 . . 3 . . . . . . . . 3 . . . . . . . . 3 . Kicked 17 | . . . . . . . . 1 . . . . 7 . . 3 . . . . . . . . 3 . . . . . . . . 3 . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | 60 12 . 222 24 290 26 415 313 . . 565 289 226 116 . . 234 . 126 256 219 265 133 192 113 . 66 9 34 175 89 48 88 381 245 Average Temperature 87 | 35 7 . 68 12 170 13 117 93 . . 112 103 47 24 . . 86 . 78 105 74 75 69 83 18 . 26 9 25 71 28 15 13 227 69 Received Heat Transfer 5130 | . 126 . 174 . . . 999 150 . . 625 349 669 252 54 . 18 . . . . 132 . . 287 . 88 18 . 136 . 161 212 286 394 Effects 14 | . . . 1 . . . 3 2 . . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 1 . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 72 | . . . . . . . 1 4 . . 1 . 6 . . . . . . . . 1 . . 4 . . 3 . 1 . 3 6 3 39 Heat Transferred 43514 | 275 . . 735 . . . 2165 1517 . . 1918 1275 3350 1025 575 1025 50 . . 150 175 825 . . 2825 125 24 625 75 1650 75 2475 2823 2904 14853 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 3 . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . . 3 1 . . . . 4 . . . . . . . . . . . 4 . . . 3 2 . 2 3 5 5 Low Security (%) 52 | 100 100 100 100 100 . 100 33 86 . . . . 51 . . . . 100 100 100 . . . . 28 . . . . 67 100 72 2 . . Level 1 8 | . . . . . . . 5 13 . . . . 16 . . . . . . . . . . . 6 . . . . 30 . 13 14 . . Level 2 14 | . . . . . . . 48 . . . . . 8 . . . . . . . . . . . 20 . . . 40 1 . 14 61 19 . Level 3 9 | . . . . . . . 11 . . . . . 22 . . . . . . . . . . . 18 . . . 59 . . . 21 6 . Level 4 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 25 . . . . . . . . 31 1 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 44 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3726 | 10 73 50 80 149 . 10 755 332 . . . . 1123 . . . . 34 6 15 . . . . 1490 . . . 735 404 132 614 907 2534 3726 Initial 1602 | . . 14 13 . . . . 332 . . . . . . . . . 31 2 . . . . . . . . . 561 395 132 3 339 544 1602 Average 516 | 1 23 3 25 45 . 1 402 90 . . . . 314 . . . . 23 . 1 . . . . 670 . . . 659 141 18 169 584 1390 2599 Influence Increases 18748 | 25 259 55 372 169 . 15 1141 517 . . . 420 1960 348 411 . 230 7 12 27 30 275 . . 2102 50 541 255 672 622 110 1383 1546 2602 2592 Destroy 0b10 Robot/C 9280 | . 140 20 220 140 . . 740 320 . . . 300 640 300 320 . 200 . . . 20 240 . . 740 40 340 180 40 340 20 760 760 1040 1420 Destroy 0b10 Robot/NC 620 | 25 5 5 10 . . 15 20 25 . . . . 50 . . . . . . 5 . . . . 85 . 15 10 . 30 . 35 50 100 135 Destroy Leader 1624 | . 32 . 84 20 . . 152 102 . . . 60 176 20 40 . 30 . . . 10 20 . . 170 10 . 20 10 44 . 90 122 178 234 Allied During Kill 199 | . . . . 9 . . . . . . . . . 13 36 . . . . . . . . . . . 141 . . . . . . . . Successful Hack 200 | . 19 . 9 . . . 4 31 . . . . 12 . . . . 3 . 5 . . . . 48 . . . 8 . . 6 31 . 24 Select Force Hacks 90 | . 60 . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1680 | . . . 15 . . . 15 15 . . . . 615 . . . . . . 15 . . . . 510 . . . . 90 . 90 195 30 90 Anti-Garrison Action 650 | . . . . . . . 150 . . . . . 150 . . . . . . . . . . . . . . . 150 . . . . 150 50 Destroy Structure 2800 | . 3 . 4 . . . 45 9 . . . . 257 . . . . 4 12 2 . . . . 534 . . . 14 118 30 342 268 534 624 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . Lose Combat Pursuer 1155 | . . 30 30 . . . 15 15 . . . 60 30 15 15 . . . . . . 15 . . 15 . 45 45 . . 60 60 120 570 15 Influence Decreases 15282 | 25 221 59 406 70 99 15 410 1084 132 32 . 420 839 956 749 175 180 49 20 27 30 275 . . 632 674 940 537 134 1088 340 785 1244 1005 1630 Entered New Map 5191 | . . 24 21 . 99 . . 399 62 32 . . . 416 99 175 . 19 6 . . . . . . 544 846 447 54 308 105 4 266 363 902 Time Decay 7342 | 25 221 35 355 50 . 15 350 505 70 . . 400 608 510 580 . 180 30 14 27 30 255 . . 442 130 24 90 80 470 235 373 598 362 278 Lost Part 891 | . . . 30 . . . 60 30 . . . 20 51 30 30 . . . . . . 20 . . 40 . 10 . . 10 . 30 70 130 330 Lost Ally 290 | . . . . 20 . . . . . . . . 30 . 40 . . . . . . . . . . . 60 . . . . 10 10 . 120 Purge Threat 1568 | . . . . . . . . 150 . . . . 150 . . . . . . . . . . . 150 . . . . 300 . 368 300 150 . Squads Dispatched 129 | . 2 . 2 1 . . 7 7 . . . . 12 . . . . . . . . 1 . . 10 . . . 3 5 3 12 14 22 28 Investigation 9 | . 2 . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . 1 . . 2 . . . Extermination 29 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . 4 . . . . 3 . 5 6 2 1 Reinforcement 22 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . 2 . . . . 2 3 4 1 1 1 Assault 61 | . . . . 1 . . 3 . . . . . 2 . . . . . . . . 1 . . 3 . . . 2 . . 1 4 18 26 Garrison 8 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 37 | . 2 . 1 . . . 2 . . . . . 4 . . . . . . . . . . . 3 . 1 . . . 12 2 4 3 3 Communications Jammed 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 34 . Distress Signals 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 32 . Times Spotted 788 | . 13 3 18 4 7 . 53 19 . 1 32 19 48 16 16 6 10 . 6 . 1 14 . . 61 2 36 14 2 39 17 46 67 113 105 Peak Tracking Total 23 | . 4 3 4 3 9 . 11 2 . 1 15 4 8 6 3 2 4 . 6 . 1 9 . . 6 2 20 5 2 12 7 5 11 23 13 Tactical Retreats 46 | . . 1 1 . . . 1 1 . . . 4 5 1 1 . . . . . . 1 . . 4 . 1 1 . . 4 4 4 11 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . 3 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 132 | . . . 1 . 4 . 2 1 . . 3 . 42 . . 1 . . . 1 . . . . 34 . . . 1 6 . 6 19 3 8 Max in Single Turn 6 | . . . 1 . 1 . 1 1 . . 1 . 5 . . 1 . . . 1 . . . . 6 . . . 1 1 . 1 1 1 2 Garrison Access 10 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . 1 1 3 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 73 | . 5 . 2 . 2 . 3 5 . . . . 9 . . 4 . 1 . 2 . . 4 . 6 . 2 . 2 7 . 5 8 2 4 Terminals 52 | . 3 . 2 . . . 3 5 . . . . 7 . . . . . . 1 . . . . 5 . . . 1 6 . 5 8 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Total Hacks 188 | . 13 . 3 . 2 . 12 9 . . . . 19 . . 29 . 1 . 3 . . 17 . 12 . 5 . 5 17 . 15 15 3 8 Successful 106 | . 4 . 2 . 2 . 5 4 . . . . 6 . . 29 . 1 . 1 . . 17 . 7 . 5 . 3 5 . 5 7 1 2 Failed 82 | . 9 . 1 . . . 7 5 . . . . 13 . . . . . . 2 . . . . 5 . . . 2 12 . 10 8 2 6 Catastrophic 20 | . . . . . . . 1 3 . . . . 5 . . . . . . 1 . . . . 1 . . . 2 1 . 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 11 . . . 1 . 5 8 . 5 . . 8 . . . . 1 . 1 . . . . . . 1 . 3 4 . 5 6 . 5 Terminals 124 | . 10 . 3 . . . 12 9 . . . . 16 . . . . . . 2 . . . . 11 . . . 4 16 . 15 15 3 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Terminal Hacks 89 | . 1 . 2 . 2 . 3 2 . . . . 3 . . 29 . . . 1 . . 17 . 6 . 5 . 2 4 . 3 6 1 2 Record 17 | . . . . . 1 . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 11 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 3 2 1 . Locate Traps 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 14 | . 3 . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . 2 1 . . Terminals 10 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 8 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 49 | . 3 . 1 . . . 3 5 . . . . 8 . . . . . . 1 . . . . 4 . . . 2 6 . 5 5 2 4 Full Trace Events 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . 2 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . 15 . . . . . 11 . . . . . . 4 . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Relay Couplers Released 12 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 4 . 2 . . 3 . Machine Destruction 12 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 4 . 2 . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 21 | . . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . 5 . . . . 1 1 3 6 Largest Group 6 | . . . . 1 . . . . . 2 2 . . 2 2 . . . . . . . . . . . 5 . . . . 1 1 3 6 Highest-Rated Group 376 | . . . . 31 . . . . . 192 192 . . 52 52 . . . . . . . . . . . 271 . . . . 10 45 376 85 Highest-Rated Ally 132 | . . . . 31 . . . . . 96 96 . . 32 32 . . . . . . . . . . . 68 . . . . 10 45 132 15 Total Orders 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . 12 . . . . . . 21 . . 6 11 . . . . . . . . . . . 23 . . . . . . . 11 Total Damage 2606 | . . . . 189 . . . . . . 363 . . 217 379 . . . . . . . . . . . 1352 . . . . . . . 106 Kills 14 | . . . . 3 . . . . . . . . . 2 4 . . . . . . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 24338 | . 81 618 447 213 1064 87 248 1031 144 1298 89 . 2206 640 566 592 1086 61 281 344 425 554 506 337 2165 268 1093 393 128 832 1202 1315 1897 1361 766 Optics 3810 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1081 1315 1410 . . Sensors 16332 | . . . . . . . . . . . . . 1977 640 566 592 1086 61 192 183 425 554 506 337 1917 268 1093 393 128 832 1160 874 820 962 766 Terrain 4022 | . . 618 437 . . 87 248 1031 144 1298 89 . . . . . . . . . . . . . . . . . . . . . 70 . . Structural 1144 | . . . . . . . . . . . . . . . . . . . . . . . . . 1143 . . . . . . 1 . . . Seismic 1603 | . 81 . 10 213 1064 . . 235 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 639 | . . . . . . . . . . . . . . . . . . 59 281 299 . . . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Jamming 2462 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1244 1218 . ECM 313 | . . . . . . . . . . . . . 229 . . . . . . . . . . . 84 . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 . 2 . 1 . . 2 . . . . . . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . 1 1 5 . . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 37081 | 125 640 667 971 213 1786 172 981 1385 144 1306 3386 1504 2705 1388 1799 1130 1086 61 281 345 432 795 506 337 2309 268 1115 635 167 1184 1293 1315 1902 1361 1387 Spaces Moved 17765 | 49 245 268 361 77 754 65 346 803 107 1047 1274 540 1241 559 352 341 590 32 149 196 221 314 317 250 1307 198 760 326 82 670 856 694 1091 762 521 Core 17 | 3 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 3387 | 46 245 268 361 77 754 65 346 18 . . 1116 . . . . . . . . . . . . . . . . . . . . . . . 91 Legs 13754 | . . . . . . . . 391 107 1047 145 540 1241 559 352 341 590 32 149 196 221 314 317 250 1307 198 760 326 82 670 856 694 1067 723 279 Wheels 528 | . . . . . . . . 394 . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Hover 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 160 240 160 120 122 122 70 135 137 137 137 135 135 135 135 137 137 137 135 135 126 126 120 120 120 120 126 113 106 105 50 Average Speed 154 | 153 228 240 210 240 211 240 175 135 122 122 191 182 177 145 145 174 135 166 153 157 183 185 135 135 135 126 136 171 124 122 130 129 115 117 171 Slowest Speed 400 | 160 240 240 320 240 240 240 240 193 122 122 320 185 189 187 187 187 183 185 185 187 187 187 137 135 187 126 182 178 178 126 177 192 250 175 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 6 . . . . 2 . . 13 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Spacefolds 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 14 4 Exploration Rate (%) 47 | 4 52 55 41 23 70 15 40 19 7 85 78 75 43 69 52 80 67 1 74 5 44 56 60 55 41 30 90 48 4 81 20 87 73 27 28 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 13 | . 2 1 . 1 1 . . . . 2 . . 1 1 . 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 23 | . . . . 1 . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . . . . 3 4 . 3 . 4 1 . 1 . . . 1 2 . 1 . . . 1 . . . . . . . Spaces Dug 576 | . . . 3 . . . 15 6 . . 11 . 118 . 38 . 34 2 5 . 3 3 . . 113 1 . . 5 42 11 27 39 67 33 Terrain Destroyed 1943 | . 3 . 3 . 14 . 41 7 . . 59 20 313 25 98 . 44 2 6 1 5 30 . 1 328 8 79 18 7 72 11 138 105 244 261 Melee 89 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 15 8 20 16 24 . Projectile 617 | . . . 3 . . . 1 1 . . 15 20 90 25 14 . 18 2 6 1 5 19 . 1 95 8 . 18 7 57 3 33 37 67 71 AOE 1236 | . 3 . . . 14 . 40 . . . 44 . 223 . 84 . 26 . . . . 11 . . 233 . 79 . . . . 85 52 153 189 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Total 24981 | 72 288 281 480 87 903 76 528 956 123 1076 2129 1002 1521 1086 1598 822 862 41 196 226 238 488 397 249 1665 207 844 368 139 859 1005 939 1489 973 768 Wait 4049 | 1 8 . 10 . 21 4 26 2 . 5 595 407 39 452 1205 405 219 1 39 2 4 130 50 . 170 . 2 15 38 25 11 30 106 21 6 Move 17688 | 48 244 267 360 76 753 64 345 802 106 1046 1273 539 1240 558 351 340 589 32 148 195 220 313 316 249 1306 197 759 325 81 669 855 693 1077 735 517 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 3 8 5 22 . 30 . 12 16 7 4 44 7 20 6 2 7 . 1 . 4 2 5 8 . 9 . 8 1 2 8 3 6 17 9 5 Fast Attach 262 | 7 . . 5 . 6 . 6 10 . 6 19 3 8 1 2 5 2 . 1 3 . 1 7 . 8 2 13 2 . 13 31 12 26 16 47 Attach 149 | . . . 5 . 7 2 7 6 2 1 13 1 . 1 3 3 8 2 . 5 1 4 . . 8 . 3 . 3 6 8 9 11 13 17 Detach 208 | . . . 3 . 5 2 1 5 1 3 14 5 11 3 5 8 10 3 2 5 1 8 3 . 20 2 5 1 4 8 19 15 16 7 13 Swap 296 | . 5 2 11 1 6 1 19 31 1 3 21 3 25 2 2 6 . . . 1 2 1 1 . 11 . 1 2 1 13 25 37 36 15 11 Drop 374 | . 1 . 16 . 34 . 15 17 6 8 45 10 28 6 4 9 2 . . 3 1 4 12 . 11 1 21 3 1 13 32 14 23 11 23 Fire 1430 | 13 22 7 48 10 30 3 95 58 . . 100 27 138 24 24 36 32 2 6 8 7 22 . . 119 5 14 19 9 83 13 93 130 110 123 Melee 140 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 18 8 30 47 29 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . 1 . . . . 7 . . 3 . . . . . . . . 3 . . . . . . . . 3 . Crush 13 | . . . . . 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . 4 6 Rewire 56 | . . . . . . . . . . . 5 . . 33 . . . . . . . . . . . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / DSF) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 766 | -10/Materials | Entered Mines 957 | -10/Mines | Discovered new exit (range 14) 1318 | -10/Mines | Discovered new exit (range 7) 1433 | -10/Mines | Entered Materials 1433 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1732 | -9/Materials | Discovered new exit (range 3) 2039 | -9/Materials | Discovered new exit (range 15) 2158 | -9/Materials | Build established: Scavenger-Tank 2375 | -9/Materials | Discovered new exit (range 5) 2404 | -9/Materials | Entered Mines 2430 | -9/Mines | Learned location of Zion (-7) 2480 | -9/Mines | Identified exit to Exiles 2481 | -9/Mines | Met a Derelict testing a Signal Generator 2607 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2617 | -9/Mines | Entered Exiles 2687 | -9/Exiles | Met 8R-AWN 2691 | -9/Exiles | Build established: Scavenger-Gunner 2718 | -9/Exiles | Met EX-HEX 2814 | -9/Exiles | Met EX-DEC 3073 | -9/Exiles | Met EX-BIN 3102 | -9/Exiles | Aligned with FarCom system 3104 | -9/Exiles | Given EX-Vault access code 3174 | -9/Exiles | Opened EX-Vault 3236 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3953 | -9/Exiles | Build established: Scavenger-Tank 3964 | -9/Exiles | Attacked by the Exiles 4146 | -9/Exiles | Destroyed 8R-AWN 4172 | -9/Exiles | Lost 6 parts (1p2n1u2w) 4208 | -9/Exiles | Found Prototype Device 4208 | -9/Exiles | Identified AS-neutralizer No. 17b 4257 | -9/Exiles | Found Prototype Protection 4271 | -9/Exiles | Found Prototype Processor 4374 | -9/Exiles | Discovered new exit (range 14) 4389 | -9/Exiles | Build established: Scavenger-Gunner 4403 | -9/Exiles | Entered Mines 4463 | -8/Mines | Discovered new exit (range 11) 4575 | -8/Mines | Entered Materials 4575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4864 | -8/Materials | Garrison activated, responded to threat 4870 | -8/Materials | Build established: Scavenger-Tank 5178 | -8/Materials | Destroyed 8 combat bots 5375 | -8/Materials | First assault squad dispatched 5404 | -8/Materials | Discovered new exit (range 16) 5487 | -8/Materials | Lost 3 parts (2n1u) 5556 | -8/Materials | Entered Factory 5556 | -7/Factory | Evolved 2 slots: Utility x2 5722 | -7/Factory | Build established: Scavenger-Gunner 5791 | -7/Factory | Discovered new exit (range 4) 6259 | -7/Factory | Identified exit to Factory 6532 | -7/Factory | Identified exit to Storage 6532 | -7/Factory | Identified exit to Lower Caves 6618 | -7/Factory | Garrison activated, responded to threat 6941 | -7/Factory | Entered Lower Caves 6942 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6952 | -7/Lower Caves | Found DCF Scrap (14 items) 7085 | -7/Lower Caves | Entered Zion 7094 | -7/Zion | Learned Factory emergency access door positions 7112 | -7/Zion | Given the Hacking Drone Bay 7129 | -7/Zion | Found Prototype Device 7212 | -7/Zion | Found Prototype Processor 7212 | -7/Zion | Identified Exp. Targeting Computer (x2) 7262 | -7/Zion | Discovered new exit (range 8) 7375 | -7/Zion | Build established: Tank 7470 | -7/Zion | Found Prototype Device 7539 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7565 | -7/Zion | Given A8's code to call for help 7819 | -7/Zion | Identified 8R-AWN's Armor/EX 7863 | -7/Zion | Learned location of Armory (-3) 8210 | -7/Zion | Met Imprinter 8294 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8294 | -7/Zion | Opened final containment barrier to the Deep Caves 8296 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8343 | -7/Zion | Discovered new exit (range 3) 8343 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8391 | -7/Zion | Entered Deep Caves 8391 | -7/Deep Caves | Accompanied by 2 allies 8517 | -7/Deep Caves | Attacked by Z-Imprinter 8590 | -7/Deep Caves | Identified Phasing AFG 8601 | -7/Deep Caves | Destroyed Z-Imprinter 8620 | -7/Deep Caves | Lost 10 parts (5n2u3w) 8643 | -7/Deep Caves | Found Prototype Device 8643 | -7/Deep Caves | Identified Zio. Metafield Generator 8764 | -7/Deep Caves | Found Prototype Device 8764 | -7/Deep Caves | Identified Exp. Thermal Shield 8812 | -7/Deep Caves | Identified Hacking Drone Bay 8841 | -7/Deep Caves | Build established: Scavenger-Gunner 8959 | -7/Deep Caves | Z-Facility disabled 9891 | -7/Deep Caves | Found Flying Fortress v7 10049 | -7/Deep Caves | Spotted AG-04973 10052 | -7/Deep Caves | Core integrity fell below 50% 10078 | -7/Deep Caves | Destroyed AG-04973 10117 | -7/Deep Caves | Triggered Deep Caves wall 10130 | -7/Deep Caves | Exposed GOLEM chamber 10134 | -7/Deep Caves | Found GOLEM Unit 10140 | -7/Deep Caves | Found GOLEM Unit 10143 | -7/Deep Caves | Spotted AS-56085 10159 | -7/Deep Caves | Spotted AS-72984 10705 | -7/Deep Caves | Destroyed AS-56085 10709 | -7/Deep Caves | Found Mobile Assembly Unit 10888 | -7/Deep Caves | Discovered new exit (range 7) 10956 | -7/Deep Caves | Destroyed AS-72984 11711 | -7/Deep Caves | Build established: Golem 11777 | -7/Deep Caves | Entered Proximity Caves 12282 | -6/Proximity Caves | Learned Factory emergency access door positions 12587 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12600 | -6/Proximity Caves | Spotted B-75 Beast 12624 | -6/Proximity Caves | Destroyed B-75 Beast 12875 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12878 | -6/Proximity Caves | Found DCF Scrap (14 items) 13281 | -6/Proximity Caves | Entered Factory 13281 | -6/Factory | Evolved 2 slots: Utility x2 13464 | -6/Factory | Lost 3 parts (1n2u) 14501 | -6/Factory | Discovered new exit (range 15) 14546 | -6/Factory | Identified exit to Factory 14923 | -6/Factory | Discovered exit to Factory (range 10) 15127 | -6/Factory | Garrison activated, responded to threat 15559 | -6/Factory | Destroyed 7 combat bots 15700 | -6/Factory | Discovered new exit (range 13) 15716 | -6/Factory | Identified exit to Lower Caves 15740 | -6/Factory | Found Launcher Loader 15986 | -6/Factory | Entered Lower Caves 16230 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16869 | -6/Lower Caves | Discovered new exit (range 8) 16886 | -6/Lower Caves | Identified exit to Lower Caves 16894 | -6/Lower Caves | Lost 3 parts (1p1u1w) 17374 | -6/Lower Caves | Entered another Lower Caves area 17374 | -6/Lower Caves | Accompanied by 2 allies 17385 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17425 | -6/Lower Caves | Lost 3 parts (2u1w) 19052 | -6/Lower Caves | Encountered a Warlord checkpoint 19158 | -6/Lower Caves | Discovered new exit (range 9) 19171 | -6/Lower Caves | Identified exit to Data Miner 19173 | -6/Lower Caves | Entered Data Miner 19173 | -6/Data Miner | Discovered new exit (range 6) 19209 | -6/Data Miner | Met Data Miner 19245 | -6/Data Miner | Learned location of Section 7 (-2) 19263 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19284 | -6/Data Miner | Received God Mode back door access code from Data Miner 19336 | -6/Data Miner | Identified exit to Proximity Caves 19484 | -6/Data Miner | Data Conduit disabled 19570 | -6/Data Miner | Lost 4 parts (1p2n1u) 19951 | -6/Data Miner | Found Exp. Thermal Shield 20227 | -6/Data Miner | Build established: Scavenger-Golem 20303 | -6/Data Miner | Entered Proximity Caves 20452 | -5/Proximity Caves | Learned location of 2 exits from Factory 20963 | -5/Proximity Caves | Build established: Scavenger-Mutant 21065 | -5/Proximity Caves | Learned 4 Factory zone layouts 21076 | -5/Proximity Caves | Discovered exit to Factory (range 13) 21389 | -5/Proximity Caves | Entered Factory 21389 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21390 | -5/Factory | Identified exit to Factory 21450 | -5/Factory | Sucked down chute 21450 | -5/Factory | Entered Waste 21465 | -5/Waste | EMP discharged 21504 | -5/Waste | Build established: Golem 21544 | -5/Waste | Spotted C-40 Crusher 21565 | -5/Waste | EMP discharged 21565 | -5/Waste | System corruption reached 10% 21583 | -5/Waste | Spotted C-40 Crusher 21597 | -5/Waste | Spotted C-40 Crusher 21627 | -5/Waste | Spotted C-40 Crusher 21632 | -5/Waste | Crushed by Compactor (1 part destroyed) 21637 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21640 | -5/Waste | Crushed by Compactor (1 part destroyed) 21642 | -5/Waste | Crushed by Compactor (1 part destroyed) 21665 | -5/Waste | EMP discharged 21669 | -5/Waste | Spotted C-40 Crusher 21673 | -5/Waste | Lost 4 parts (1n3u) 21674 | -5/Waste | Spotted C-40 Crusher 21682 | -5/Waste | Identified exit to Factory 21731 | -5/Waste | Entered Factory 21783 | -5/Factory | Identified exit to DSF 21969 | -5/Factory | Discovered new exit (range 8) 21979 | -5/Factory | Identified exit to Upper Caves 22076 | -5/Factory | Entered Upper Caves 22432 | -5/Upper Caves | Encountered a Warlord checkpoint 22485 | -5/Upper Caves | Discovered new exit (range 13) 22506 | -5/Upper Caves | Identified exit to Upper Caves 22508 | -5/Upper Caves | Entered another Upper Caves area 22541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22650 | -5/Upper Caves | Discovered exit to Factory (range 8) 22669 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22763 | -5/Upper Caves | Destroyed 9 combat bots 23279 | -5/Upper Caves | Discovered new exit (range 11) 23301 | -5/Upper Caves | Identified exit to Zhirov 23303 | -5/Upper Caves | Entered Zhirov 23305 | -5/Zhirov | Discovered new exit (range 4) 23331 | -5/Zhirov | Met Zhirov 23357 | -5/Zhirov | Learned location of Testing (-2) 23357 | -5/Zhirov | Learned location of Command (-1) 23369 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23390 | -5/Zhirov | Found Alien Artifact 23390 | -5/Zhirov | Identified Integrated Reactor 23390 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23475 | -5/Zhirov | Found Alien Artifact 23756 | -5/Zhirov | Identified exit to Proximity Caves 23809 | -5/Zhirov | Entered Proximity Caves 23924 | -4/Proximity Caves | Learned Research terminal intel 24119 | -4/Proximity Caves | Discovered exit to Factory (range 10) 24146 | -4/Proximity Caves | Entered Factory 24146 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24147 | -4/Factory | Identified exit to Extension 24154 | -4/Factory | Identified exit to DSF 24831 | -4/Factory | Destroyed 7 combat bots 25319 | -4/Factory | Discovered new exit (range 13) 25350 | -4/Factory | Identified exit to Research 25896 | -4/Factory | First assault squad dispatched 26023 | -4/Factory | Identified exit to Upper Caves 26455 | -4/Factory | Entered Upper Caves 26534 | -4/Upper Caves | Found Alien Artifact 26534 | -4/Upper Caves | Identified Core Expander 26534 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 26722 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 26722 | -4/Upper Caves | Identified exit to Warlord 26723 | -4/Upper Caves | Entered Warlord 26754 | -4/Warlord | Discovered new exit (range 14) 26934 | -4/Warlord | Found Prototype Energy Gun 27287 | -4/Warlord | Met Warlord 27312 | -4/Warlord | Warlord's base attacked by MAIN.C 27444 | -4/Warlord | Build established: Commander-Golem 27461 | -4/Warlord | Found Prototype Energy Gun 27461 | -4/Warlord | Identified Vortex Shotgun 27468 | -4/Warlord | Found Prototype Energy Cannon 27468 | -4/Warlord | Identified Vortex Driver 27475 | -4/Warlord | Found Vortex Shotgun 27649 | -4/Warlord | Opened Warlord's prototype stash 27662 | -4/Warlord | Warlord forces counterattacked 27672 | -4/Warlord | Found Prototype Device 27672 | -4/Warlord | Identified Exp. Phase Shifter 27678 | -4/Warlord | Found Prototype Reactor 27687 | -4/Warlord | Found Prototype Device 27687 | -4/Warlord | Identified Exp. Focal Shield 27690 | -4/Warlord | Found Prototype Processor 27690 | -4/Warlord | Identified Exp. Core Analyzer 27743 | -4/Warlord | Spotted Striker 27766 | -4/Warlord | Spotted Striker 27780 | -4/Warlord | Allies destroyed Striker 27797 | -4/Warlord | Destroyed 10 combat bots 27812 | -4/Warlord | Spotted Executioner 27812 | -4/Warlord | Spotted Striker 27812 | -4/Warlord | Spotted Executioner 27815 | -4/Warlord | Spotted Executioner 27837 | -4/Warlord | Identified exit to Proximity Caves 27838 | -4/Warlord | Entered Proximity Caves 27840 | -3/Proximity Caves | Spotter reported a threat 27841 | -3/Proximity Caves | Spotter reported a threat 27864 | -3/Proximity Caves | Lost 19 allies 28189 | -3/Proximity Caves | Build established: Golem 28207 | -3/Proximity Caves | Spotter reported a threat 28445 | -3/Proximity Caves | Discovered exit to Research (range 15) 28471 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28473 | -3/Proximity Caves | Entered Research 28473 | -3/Research | Evolved 2 slots: Utility x2 28474 | -3/Research | Identified exit to Armory 28475 | -3/Research | Loaded intel: 22 terminal locations 28596 | -3/Research | Identified exit to Quarantine 28640 | -3/Research | Entered Quarantine 28672 | -3/Quarantine | Found Alien Slashing Weapon 28822 | -3/Quarantine | Found Alien Artifact 28822 | -3/Quarantine | Identified Core Reset Matrix 28822 | -3/Quarantine | Identified Transdimensional Reconstructor 28822 | -3/Quarantine | Identified Sigix Broadsword 28822 | -3/Quarantine | Used Core Reset Matrix 28826 | -3/Quarantine | Detected hypermatrix surge 28826 | -3/Quarantine | Sensed 7 artifacts in vicinity 28872 | -3/Quarantine | Found Terrabomb 28889 | -3/Quarantine | Found Terrabomb 29106 | -3/Quarantine | Cryocooling Duct disabled 29115 | -3/Quarantine | Build established: Alien-Golem 29121 | -3/Quarantine | Ambient heat levels rising (+20) 29121 | -3/Quarantine | Non-combat units ordered to evacuate 29383 | -3/Quarantine | Identified Vortex Chain Reactor 29668 | -3/Quarantine | Build established: Alien-Mutant 29815 | -3/Quarantine | Discovered new exit (range 8) 29823 | -3/Quarantine | Identified exit to Research 29824 | -3/Quarantine | Entered Research 29824 | -2/Research | Warlord forces began assault on 0b10 29824 | -2/Research | Evolved 2 slots: Utility x2 29931 | -2/Research | Discovered new exit (range 5) 29934 | -2/Research | Research machine network offline 29935 | -2/Research | Identified exit to Access 30084 | -2/Research | Spotted Striker 30121 | -2/Research | Spotted Striker 30126 | -2/Research | Spotted Striker 30129 | -2/Research | Destroyed Striker 30135 | -2/Research | Lost 11 allies 30139 | -2/Research | Borebot progress halted 30175 | -2/Research | Lost 3 allies 30258 | -2/Research | Spotted Striker 30263 | -2/Research | Spotted Striker 30288 | -2/Research | Met up with Warlord 30335 | -2/Research | Lost 5 allies 30338 | -2/Research | Build established: Alien-Assassin 30729 | -2/Research | Discovered new exit (range 10) 30739 | -2/Research | Identified exit to Testing 30900 | -2/Research | Met DD-05H 30916 | -2/Research | Spotted Striker 30920 | -2/Research | Warlord invited to help at Command 30920 | -2/Research | Given Cave Seal Controls access code 31034 | -2/Research | Spotted Striker 31037 | -2/Research | Spotted Executioner 31117 | -2/Research | Entered Testing 31353 | -2/Testing | Found Prototype Processor 31353 | -2/Testing | Identified Exp. Target Analyzer 31546 | -2/Testing | Stole the SGEMP Prototype 31773 | -2/Testing | Found Prototype Launcher 31780 | -2/Testing | Identified Hellfire Missile Launcher 32072 | -2/Testing | Found Prototype Leg 32072 | -2/Testing | Identified Myomer Exoskeleton 32125 | -2/Testing | Discovered exit to Access (range 20) 32181 | -2/Testing | Found Prototype Energy Cannon 32349 | -2/Testing | Spotted Fortress 32367 | -2/Testing | First assault squad dispatched 32425 | -2/Testing | Discovered new exit (range 6) 32425 | -2/Testing | Discovered new exit (range 7) 32430 | -2/Testing | Identified exit to Section 7 32432 | -2/Testing | Entered Section 7 32433 | -2/Section 7 | Detected hypermatrix surge 32433 | -2/Section 7 | Sensed 23 artifacts in vicinity 32447 | -2/Section 7 | Found Integrated Reactor 32447 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32527 | -2/Section 7 | Found Unknown Device 32545 | -2/Section 7 | Identified Launcher Loader 32617 | -2/Section 7 | Spotted S7 Guard 32623 | -2/Section 7 | Destroyed S7 Guard 32633 | -2/Section 7 | Garrison activated, responded to threat 32679 | -2/Section 7 | Destroyed 8 combat bots 32732 | -2/Section 7 | Found Core Physics Calibrator 32808 | -2/Section 7 | Found Spacefold Activator 32873 | -2/Section 7 | Found Integrated Dissipator 32873 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32907 | -2/Section 7 | Spotted S7 Guard 32967 | -2/Section 7 | Destroyed S7 Guard 32990 | -2/Section 7 | Found Core Membrane 32990 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33107 | -2/Section 7 | Spotted S7 Guard 33118 | -2/Section 7 | Found Core Regenerator 33182 | -2/Section 7 | First assault squad dispatched 33199 | -2/Section 7 | Found Prototype Device 33199 | -2/Section 7 | Identified Exp. Terrain Scanner 33251 | -2/Section 7 | Spotted Executioner 33260 | -2/Section 7 | Spotted Executioner 33275 | -2/Section 7 | Destroyed Executioner 33281 | -2/Section 7 | Destroyed Executioner 33298 | -2/Section 7 | Found Prototype Processor 33298 | -2/Section 7 | Identified Exp. Core Analyzer 33371 | -2/Section 7 | Found Transdimensional Reconstructor 33472 | -2/Section 7 | Used Terrabomb 33526 | -2/Section 7 | Found LRC Matter Compressor 33526 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 33533 | -2/Section 7 | Found LRC Storage 33533 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33535 | -2/Section 7 | Found LRC Energy Well 33535 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33683 | -2/Section 7 | Spotted Executioner 33684 | -2/Section 7 | Spotted Executioner 33703 | -2/Section 7 | Destroyed Executioner 33710 | -2/Section 7 | Destroyed Executioner 33716 | -2/Section 7 | Found Prototype Device 33716 | -2/Section 7 | Identified Adv. Kinecellerator 33831 | -2/Section 7 | Spotted Striker 33832 | -2/Section 7 | Spotted Striker 33841 | -2/Section 7 | Spotted Striker 33841 | -2/Section 7 | Spotted Striker 33850 | -2/Section 7 | Destroyed Striker 33853 | -2/Section 7 | Destroyed Striker 33885 | -2/Section 7 | Build established: Alien-Mutant 33898 | -2/Section 7 | Found Sigix Shearcannon 33972 | -2/Section 7 | Lost 5 parts (1p4u) 33976 | -2/Section 7 | Found Sigix Sheargun 33988 | -2/Section 7 | Destroyed 9 combat bots 34068 | -2/Section 7 | Warped through subspace 34085 | -2/Section 7 | Found Matter Drive 34100 | -2/Section 7 | Found Transdimensional Reconstructor 34111 | -2/Section 7 | Found Terrabomb 34239 | -2/Section 7 | Spotted B-90 Cyclops 34285 | -2/Section 7 | Found Integrated Dissipator 34285 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34315 | -2/Section 7 | Discovered exit to Access (range 16) 34323 | -2/Section 7 | Found Integrated Reactor 34323 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34330 | -2/Section 7 | Core integrity fell below 50% 34334 | -2/Section 7 | Entered Access 34334 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 34336 | -1/Access | Attacked by Zhirov 34349 | -1/Access | Destroyed Svarog 34354 | -1/Access | Destroyed Perun 34361 | -1/Access | Destroyed Zhirov 34390 | -1/Access | Found Zhirov Special 34392 | -1/Access | Found Prototype Processor 34392 | -1/Access | Identified Exp. Terrain Scan Processor 34400 | -1/Access | Found Prototype Hackware 34400 | -1/Access | Identified Deep Network Scanner 34641 | -1/Access | Destroyed 11 combat bots 34685 | -1/Access | Build established: Alien-Gunner 34834 | -1/Access | First assault squad dispatched 34879 | -1/Access | Crushed by falling debris 35043 | -1/Access | Build established: Alien-Skirmisher 35094 | -1/Access | Warped through subspace 35105 | -1/Access | Destroyed 9 combat bots 35167 | -1/Access | High security lockdown imminent 35247 | -1/Access | High security lockdown engaged 35459 | -1/Access | Scanned by Researcher 35462 | -1/Access | Spotted Investigator 35462 | -1/Access | Destroyed Investigator 35547 | -1/Access | Spotted Striker 35572 | -1/Access | Spotted Striker 35572 | -1/Access | Spotted Executioner 35593 | -1/Access | Core integrity fell below 50% 35610 | -1/Access | Lost 5 parts (1p2u2w) 35689 | -1/Access | Spotted B-99 Colossus 35689 | -1/Access | Spotted B-99 Colossus 35693 | -1/Access | Discovered new exit (range 3) 35694 | -1/Access | Emitted hypermatrix ping 35694 | -1/Access | Identified exit to Command 35695 | -1/Access | Entered Command 35695 | -1/Command | Used Core Regenerator, restored core integrity (+400) 35721 | -1/Command | Lost 3 parts (1n1u1w) 35852 | -1/Command | Found Prototype Device 35852 | -1/Command | Identified Femtoactuators 35945 | -1/Command | First assault squad dispatched 36028 | -1/Command | Build established: Alien-Tank 36121 | -1/Command | Phase Generator disabled 36253 | -1/Command | Identified Imp. Potential Cannon 36301 | -1/Command | Destroyed 10 combat bots 36307 | -1/Command | High security lockdown imminent 36386 | -1/Command | Destroyed 8 combat bots 36387 | -1/Command | High security lockdown engaged 36466 | -1/Command | Spotted Striker 36466 | -1/Command | Spotted Executioner 36477 | -1/Command | Destroyed Executioner 36499 | -1/Command | Destroyed 14 combat bots 36508 | -1/Command | Lost 8 parts (2p2n2u2w) 36738 | -1/Command | Spotted Investigator 36738 | -1/Command | Identified Plasma Storm 36739 | -1/Command | Destroyed Investigator 36775 | -1/Command | Destroyed 15 combat bots 36818 | -1/Command | Destroyed Investigator 36894 | -1/Command | Spotted Combat Programmer 36990 | -1/Command | Met MAIN.C 37047 | -1/Command | Lost 3 parts (1n2u) 37056 | -1/Command | Destroyed MAIN.C Shell 37059 | -1/Command | MAIN.C activated Command garrisons 37064 | -1/Command | Emitted hypermatrix ping 37067 | -1/Command | Spotted Combat Programmer 37069 | -1/Command | Assembled emerged from beneath the floor 37076 | -1/Command | Core integrity fell below 20% 37082 | -1/Command | 0b10 Conduit disabled 37082 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 37072_ Myomer Leg destroyed. 37073_ Dropped Quantum Reactor. 37073_ EMDS Slug penetrates Reinforced Barrier. 37074_ Dropped Med. Storage Unit. 37074_ EMDS Slug penetrates as-00667. 37074_ Dropped Imp. Cooling System. 37075_ Imp. Treads destroyed. 37075_ EMDS Slug penetrates as-00667. 37075_ as-00667 destroyed. 37077_ EMDS Slug penetrates as-20172. 37077_ as-20172 destroyed. 37077_ Acquired 39 matter. 37078_ Knocked back. 37079_ Spacefolded through MAIN.C. 37081_ as-05293 destroyed. 37081_ Interfacing with system... 37081_ Unable to override active MAIN.C lock without RIF. 37082_ 0b10 Conduit disabled. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????################???????????? | | ?????????????????????"" 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" " " ????????????????? | | ???????????????# """""""""" ?????????????????? | | ???????????????# " """ " ????????????????????? | | ???????????????# ????"? ? ?????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 105 Energy Capacity 2650 Matter Stores 512 Matter Capacity 625 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 51 Defensive Hacking 10 Item Schematics ----------------- Mni. Fusion Reactor | -2/Testing | Archive Adv. EM Shield | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Expander Core Reset Matrix Sigix Broadsword Core Physics Calibrator Integrated Dissipator Core Membrane Terrabomb LRC Matter Compressor LRC Storage LRC Energy Well Spacefold Activator Transdimensional Reconstructor Sigix Sheargun Sigix Shearcannon Core Regenerator Achievements -------------- Great Explorer Torch Challenges ------------ None Game ------ Seed RecoilActiveBooster Manual? 0 Play Time 07:03:56 Cumulative 255.0 hours Start 2025.05.24 @ 21:44:41 End 2025.05.25 @ 05:40:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 125 Adventurer 8 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 85 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31878cb9-1243-467e-946c-0f75f58c02ac