Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.02 @ 05:49:05 Player: Timeslice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (4789) 4789 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (9115) 9115 TOTAL SCORE: 23839 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 220 Entered DSFs 500 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 1401/1600 Matter 278/300 Energy 271/280 System Corruption 0% Temperature Cool (94) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (11) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Improved Cloaking Device System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY (5) ---- Advanced ECM Suite Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Small Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Reaction Control System System Shield > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Railgun > --- INVENTORY -------- Light Ion Engine Electron Diverter Improved Diametric Drive Advanced Heat Sink Advanced ECM Suite Improved Cloaking Device Advanced System Restoration Module [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Improved Light Cannon Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 . 2 . 2 Power 3 | . . . . 1 . 1 . . . . . . . . . 1 Propulsion 6 | . . 2 . . 1 . 1 . . . . 1 . . . 1 Utility 9 | . . . 2 1 1 1 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 269 | 9 13 16 24 4 15 9 14 7 9 7 12 7 73 7 1 42 Power 46 | 2 2 2 5 2 6 1 3 . 1 . 1 1 12 . . 8 Engine 27 | 2 2 2 5 2 4 . . . . . 1 1 4 . . 4 Core 6 | . . . . . 2 . 3 . 1 . . . . . . . Reactor 13 | . . . . . . 1 . . . . . . 8 . . 4 Propulsion 62 | 2 5 8 11 . 3 2 2 . . . 3 2 16 2 . 6 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 60 | . 5 8 11 . 3 2 2 . . . 3 2 16 2 . 6 Utility 124 | 3 2 2 4 2 4 6 7 5 8 5 8 3 40 5 1 19 Device 111 | 2 1 . 3 2 3 6 5 5 8 3 8 3 38 5 1 18 Storage 4 | 1 . 1 . . . . 1 . . 1 . . . . . . Processor 5 | . 1 1 . . 1 . . . . . . . 1 . . 1 Hackware 4 | . . . 1 . . . 1 . . 1 . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 4 4 . 2 . 2 2 . 2 . 1 5 . . 9 Energy Gun 10 | 1 1 2 . . . . 1 1 . 1 . . 1 . . 2 Energy Cannon 5 | . 1 . . . . . . . . . . . 1 . . 3 Ballistic Gun 14 | 1 1 2 2 . 2 . . . . . . . 2 . . 4 Ballistic Cannon 4 | . 1 . 1 . . . 1 . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . 1 . 1 . . 1 . . . Unidentified Prototypes 7 | . . . . . . . . . . 3 . . 4 . . . Parts Lost 52 | . . . 7 . . 1 . . . . 5 1 20 . . 18 Power 15 | . . . 1 . . . . . . . 1 1 7 . . 5 Propulsion 12 | . . . 4 . . . . . . . 2 . 4 . . 2 Utility 18 | . . . . . . 1 . . . . 2 . 7 . . 8 Weapon 7 | . . . 2 . . . . . . . . . 2 . . 3 Highest Loss Streak 4 | . . . 3 . . 1 . . . . 3 1 4 . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 91 85 100 100 93 98 100 100 99 95 95 93 91 86 86 Engine 6 | . 14 11 8 15 8 5 2 . . . 1 4 3 . . 1 Core 3 | . . . . . 4 5 12 15 15 15 11 8 . . . . Reactor 2 | . . . . . . . . . . . . . 6 13 13 9 Wheel 1 | . 16 . . . . . . . . . . . . . . . Flight 29 | . 11 36 22 30 33 29 31 31 31 31 30 33 32 26 26 27 Device 18 | . 13 7 9 15 20 22 21 21 21 20 23 24 19 30 26 27 Storage 5 | . 8 3 9 7 6 5 4 5 5 5 5 4 4 4 4 2 Processor 7 | . 5 11 9 7 6 5 5 5 5 5 5 4 8 8 8 8 Hackware 5 | . . . 9 7 6 5 9 10 10 10 7 4 7 4 4 4 Energy Gun 3 | . 5 11 5 . . . 2 5 5 . 5 4 . . . 1 Ballistic Gun 5 | . 9 10 8 7 6 5 2 . . . . . 3 4 4 3 Ballistic Cannon 3 | . 4 . 3 7 6 5 4 5 5 5 5 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 15 16 19 25 31 33 38 35 38 33 41 45 62 62 62 66 Greatest Support 70 | 26 26 16 26 26 33 34 39 39 39 39 41 48 65 62 62 70 Greatest Overweight (x) 1 | . 1 . 1 . . . . . . . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 6 5 8 8 8 8 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 4 5 6 7 7 7 7 8 7 7 7 7 7 7 8 5 Final Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 8 8 7 8 7 8 8 8 8 7 8 7 8 8 2 Class Distribution -------------------- 43% | Scavenger-Sprinter 27% | Hacker-Sprinter 11% | Scavenger-Mutant 8% | Generator-Sprinter 5% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Generator-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Matter Collected 5065 | 299 189 379 402 120 389 351 230 112 70 . 297 50 1276 . . 901 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5708 | 155 305 1122 823 . 369 447 169 76 60 . 354 10 1276 . . 542 Parts 371 | 9 36 95 50 . 20 14 14 6 4 . 10 2 80 . . 31 Haulers Intercepted 5 | . . 2 1 . 1 1 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 6 3 . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Combat Hostiles Destroyed 97 | . 10 24 18 . 3 6 2 4 1 . 7 . 17 . . 5 Guns 72 | . 5 24 16 . 1 1 . 2 1 . 3 . 17 . . 2 Cannons 23 | . 5 . 2 . 2 5 2 2 . . 4 . . . . 1 Classes Destroyed 13 | 2 4 4 1 . . 1 . . . . . . 1 . . . Worker 6 | . 1 . . . . . 1 . . . . . 3 . . 1 Builder 5 | . . 1 1 . 1 . . . . . . . 1 . . 1 Tunneler 4 | 3 . . . . . . . . . . . 1 . . . . Hauler 5 | . . 2 1 . 1 1 . . . . . . . . . . Recycler 4 | 1 1 . 1 . 1 . . . . . . . . . . . Operator 6 | . . 3 . . 2 . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . 1 . . 1 Watcher 14 | . 3 4 . . . 1 2 . . . . . 1 . . 3 Swarmer 34 | . 9 7 7 . . . . 4 . . 7 . . . . . Grunt 30 | . 1 11 5 . 2 4 1 . . . . . 5 . . 1 Sentry 12 | . . 6 5 . . . . . . . . . . . . 1 Hunter 9 | . . . 1 . 1 1 . . . . . . 4 . . 2 Programmer 10 | . . . . . . 1 1 . 1 . . . 7 . . . Best Kill Streak 6 | 4 6 6 4 . 3 2 3 4 1 . 4 1 3 . . 2 Combat Bots Only 5 | . 4 5 4 . 1 2 1 4 1 . 4 . 3 . . 2 Max Kills in Single Turn 2 | 1 2 2 2 . 1 1 1 1 1 . 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Hostile Shots Fired 960 | . 32 76 122 18 56 5 27 18 2 . 62 10 240 3 3 286 Missed 496 | . 12 24 46 11 31 5 21 9 1 . 39 4 132 2 2 157 Damage Taken 6341 | . 119 419 794 42 328 172 115 112 18 . 402 128 1692 . 72 1928 Core 1181 | . 54 106 222 4 50 37 19 13 . . 51 65 289 . 72 199 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1796 | . 41 133 230 13 96 46 32 33 5 . 112 34 473 . 19 529 Regen/Repaired (Parts) 398 | . 31 152 . . . . 215 . . . . . . . . . Core Remaining (%) 85 | 100 78 73 59 99 94 96 . . . . 85 . 72 . 95 87 Volleys Fired 515 | 9 24 71 56 12 33 32 27 6 1 . 34 3 124 . . 83 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 Hottest 150 | 60 95 63 63 59 62 62 120 120 120 . 120 120 120 . . 150 Shots Fired 852 | 18 46 139 109 24 66 64 51 12 2 . 56 6 144 . . 115 Gun 633 | 18 21 139 94 12 33 32 24 6 1 . 34 3 121 . . 95 Cannon 219 | . 25 . 15 12 33 32 27 6 1 . 22 3 23 . . 20 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 592 | 9 24 71 70 24 66 64 27 6 1 . 22 3 142 . . 63 Thermal 228 | 9 22 68 39 . . . 24 6 1 . 34 3 2 . . 20 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . . . . 32 Robot Hit Streak 36 | 14 17 31 31 21 11 11 7 5 2 . 10 16 17 . . 36 Robot Miss Streak 4 | . 4 2 1 3 2 2 2 3 . . 3 . 2 . . 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . . 1 Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 643 | 14 24 115 94 14 54 51 37 7 1 3 36 6 100 . . 87 Core Hits 271 | 7 15 50 39 2 22 21 13 4 1 . 15 1 44 . . 37 Critical Kills 23 | . . . . . . . . . . . . . 20 . . 3 Critical Parts Destroyed 32 | . . . 1 . . . . . . . . . 25 . . 6 Critical Strikes 62 | . . . 3 . 1 . 1 . . . 1 . 46 . . 10 Burn 2 | . . . . . . . 1 . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 54 | . . . 1 . . . . . . . . . 45 . . 8 Blast 4 | . . . 2 . 1 . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . 1 . . . . 2 . 3 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . . . . 2 . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10328 | 151 409 1589 1327 203 929 936 885 134 31 . 849 126 1074 . . 1685 Guns 7011 | 151 142 1589 1081 49 406 403 438 50 31 . 598 71 821 . . 1181 Cannons 3235 | . 267 . 246 154 523 533 447 84 . . 251 55 253 . . 422 Explosions 82 | . . . . . . . . . . . . . . . . 82 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6702 | 49 141 890 919 203 929 936 447 84 . . 251 55 1051 . . 747 Thermal 3192 | 102 268 699 408 . . . 438 50 31 . 598 71 23 . . 504 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 434 | . . . . . . . . . . . . . . . . 434 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . 1 1 1 . . . . 3 . . . Average Corruption 1 | . 1 . . . . 1 1 1 . . . . 1 . . . Corruption Purged 6 | . . . . . . 1 . 1 . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . 2 . . . . . 1 . . . . . 2 . . . Matter Fused 1 | . 1 . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 77 | . . . . . 42 . . . . . . . . . . 35 Projectiles 77 | . . . . . 42 . . . . . . . . . . 35 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 32 | . 1 . 2 1 6 1 5 1 . . 5 . 10 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . 1 . 2 1 5 1 5 1 . . 4 . 8 . . . Secondary 4 | . . . . . 1 . . . . . 1 . 2 . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 363 | 40 363 93 58 62 206 4 335 245 38 . 129 77 126 21 . 272 Average Temperature 45 | 23 118 25 18 20 48 4 108 22 2 . 36 44 12 11 . 71 Received Heat Transfer 861 | . 6 207 342 18 51 . . . . . . 18 183 . . 36 Effects 4 | . . . . . . . 3 . . . . . . . . 1 Energy Bleed 4 | . . . . . . . 3 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . 1 . 1 2 1 . . . 1 . . . . 1 Heat Transferred 5504 | 225 570 1500 875 . . . 656 74 37 . 999 111 37 . . 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Peak Influence 623 | 20 225 575 623 244 140 107 210 . . . . 226 295 52 34 407 Initial 207 | . 11 50 207 187 34 5 39 . . . . 112 110 37 34 17 Average 166 | 9 67 306 383 164 40 60 88 . . . . 127 147 40 34 238 Maximum Alert Level 2 | . 1 2 2 1 . . 1 . . . . 1 1 . . 2 Low Security (%) 64 | 100 95 34 2 31 100 100 98 . . . . 98 74 100 100 27 Level 1 26 | . 4 34 48 68 . . 1 . . . . 1 25 . . 67 Level 2 8 | . . 31 49 . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 5 5 5 10 5 4 . . . . 1 7 . . 10 Investigation 26 | . 2 3 1 3 6 3 2 . . . . 1 4 . . 1 Extermination 6 | . . . . 1 . 1 1 . . . . . 2 . . 1 Reinforcement 14 | . . 2 1 1 4 1 1 . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 7 | . . . 3 . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Distress Signals 16 | . 2 1 5 . 2 1 1 . . . . . 2 . . 2 Communications Jammed 23 | . . . . . . . . . . . . . 23 . . . Distress Signals 23 | . . . . . . . . . . . . . 23 . . . Times Spotted 291 | . 13 32 21 9 32 24 28 7 2 . 12 11 54 1 2 43 Peak Tracking Total 13 | . 4 4 5 3 5 4 9 4 1 . 4 4 13 1 2 9 Tactical Retreats 34 | . . 1 1 1 . . 2 1 1 . 3 3 12 . . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Traps Triggered 10 | . 2 1 1 1 1 . 1 . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Machines Disabled 6 | . . 1 . . . . 1 . . . . . . . . 4 Max in Single Turn 1 | . . 1 . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Machines Accessed 73 | . 9 13 1 3 7 5 5 . 1 9 . 2 9 2 . 7 Terminals 41 | . 6 10 . 2 3 3 3 . . . . 1 5 1 . 7 Fabricators 3 | . . . . . 2 1 . . . . . . . . . . Repair Stations 6 | . 1 1 . . 1 . 1 . . . . 1 1 . . . Recycling Units 4 | . 2 1 . . . . 1 . . . . . . . . . Scanalyzers 6 | . . 1 1 1 . 1 . . . . . . 2 . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 1 . . Total Hacks 240 | . 27 46 4 9 20 11 17 . 1 48 . 5 37 3 . 12 Successful 148 | . 17 25 4 3 11 7 12 . 1 48 . 2 16 1 . 1 Failed 92 | . 10 21 . 6 9 4 5 . . . . 3 21 2 . 11 Catastrophic 14 | . . 1 . 2 2 1 . . . . . . 2 1 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 11 23 . . 3 4 6 . . . . 1 10 . . 5 Terminals 129 | . 20 35 . 6 10 6 10 . . . . 2 27 1 . 12 Fabricators 8 | . . . . . 6 2 . . . . . . . . . . Repair Stations 24 | . 4 6 . . 3 . 5 . . . . 3 3 . . . Recycling Units 7 | . 3 2 . . . . 2 . . . . . . . . . Scanalyzers 19 | . . 3 4 3 . 3 . . . . . . 6 . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 2 . . Terminal Hacks 98 | . 10 13 . 1 6 2 4 . 1 48 . 1 11 1 . . Record 36 | . . . . . . . . . . 36 . . . . . . Part Schematic 7 | . . . . 1 1 1 . . . 4 . . . . . . Robot Analysis 15 | . 4 3 . . 3 1 . . . 4 . . . . . . Prototype ID Bank 9 | . 3 1 . . . . . . . 4 . . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Emergency Access Points 4 | . . 3 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . 1 . . . . 1 . . . . . 1 . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 1 . . . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . 1 . 1 . . . . . . . . . Locate Traps 4 | . . 1 . . 1 . 1 . . . . . 1 . . . Dispatch Records 2 | . . 1 . . . . . . . . . . 1 . . . Recall Investigation 3 | . 1 . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Protovariant Controls 4 | . . . . . . . . . . . . . 4 . . . Fabricator Hacks 4 | . . . . . 2 2 . . . . . . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . . . Repair Station Hacks 17 | . 4 6 . . 1 . 4 . . . . 1 1 . . . Scan Component 10 | . 2 3 . . 1 . 2 . . . . 1 1 . . . Repair 7 | . 2 3 . . . . 2 . . . . . . . . . Recycling Unit Hacks 7 | . 3 2 . . . . 2 . . . . . . . . . Report Inventory 4 | . 2 1 . . . . 1 . . . . . . . . . Retrieve Components 3 | . 1 1 . . . . 1 . . . . . . . . . Scanalyzer 13 | . . 2 4 2 . 2 . . . . . . 3 . . . Insert Component 8 | . . 1 2 1 . 1 . . . . . . 3 . . . Analyze 5 | . . 1 2 1 . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 7 | . . 2 . . 1 1 2 . . . . . . . . 1 Terminals 7 | . . 2 . . 1 1 2 . . . . . . . . 1 Assimilate 4 | . . 1 . . . 1 1 . . . . . . . . 1 Operators 3 | . . 1 . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 53 | . 4 12 1 3 6 5 4 . . . . 2 8 1 . 7 Full Trace Events 28 | . 3 5 1 2 6 3 2 . . . . 1 4 . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 1 2 1 2 . . . 4 . . . . . . Parts Built 2 | . . . . . 1 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 111 | . . . . . 67 44 . . . . . . . . . . Total Part Build Rating 8 | . . . . . 4 4 . . . . . . . . . . Parts Repaired 7 | . 2 3 . . . . 2 . . . . . . . . . Time 213 | . 52 103 . . . . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 3 9 . . . . 3 . . . . . . . . . Parts Scanalyzed 5 | . . 1 2 1 . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 1 . . . . 2 . 3 . . 1 . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . Combat 5 | . . . 1 . . . . . . 3 . . 1 . . . Robot Hacks Applied 7 | . . . 1 . . . . 2 . 3 . . 1 . . . parse_system 7 | . . . 1 . . . . 2 . 3 . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Total Allies 5 | . . . . . . 1 . . . . . . . . . 4 Largest Group 3 | . . . . . . 1 . . . . . . . . . 3 Highest-Rated Group 379 | . . . . . . 26 . . . . . . . . . 379 Highest-Rated Ally 135 | . . . . . . 26 . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . . . . . . . 39 Total Damage 1221 | . . . . . . . . . . . . . . . . 1221 Kills 9 | . . . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Robot Analysis Total 15 | . 4 3 . . 3 1 . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Turns Passed 8354 | 121 553 997 582 567 592 926 392 444 317 71 370 154 1504 36 14 714 Spaces Moved 13629 | 74 534 1477 400 855 860 1409 710 1191 1111 222 1115 348 1711 122 58 1432 Core 59 | 2 . . 57 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 352 | 72 280 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13218 | . 254 1477 343 855 860 1409 710 1191 1111 222 1115 348 1711 122 58 1432 Fastest Speed 12 | 50 37 31 31 31 26 25 22 22 22 22 22 20 12 14 18 12 Average Speed 26 | 89 65 32 58 31 26 25 22 22 22 22 22 20 20 17 18 16 Slowest Speed 120 | 100 117 37 120 31 28 26 22 22 22 22 96 20 96 18 18 88 Overloaded Moves 5 | . . . . . . . . . . . . . 5 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 137 | . 1 32 2 13 8 10 11 3 . . . 4 41 1 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 57 64 34 16 22 27 18 93 95 62 84 9 86 5 56 29 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 1 3 . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 3 4 . 1 . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 29 | . . . . . . . . . . . . . 5 . . 24 Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . . . . 5 AOE 18 | . . . . . . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Total 17380 | 109 698 1829 643 1122 1160 1909 892 1355 1179 243 1175 421 2668 137 60 1780 Wait 2822 | 15 101 267 142 240 216 455 127 153 53 . 14 63 764 1 . 211 Move 13351 | 73 531 1414 395 830 843 1388 689 1184 1110 221 1114 339 1635 119 57 1409 Hop 124 | . 1 30 2 11 8 10 9 3 . . . 4 34 1 . 11 Pick Up 95 | . 13 12 7 4 9 7 14 . 2 6 1 3 11 3 1 2 Fast Attach 71 | 9 2 6 5 . 2 . 4 . 1 . 3 1 22 . . 16 Attach 65 | . 3 . 7 2 2 3 4 . . 3 2 4 12 5 . 18 Detach 38 | 2 2 . 3 . 2 1 1 . . . . 1 7 4 . 15 Swap 135 | . 8 10 12 2 11 6 6 7 8 6 7 2 39 2 1 8 Drop 121 | 1 13 19 13 3 16 7 11 . 4 4 . 1 19 2 1 7 Fire 515 | 9 24 71 56 12 33 32 27 6 1 . 34 3 124 . . 83 Melee 7 | . . . 1 . . . . 2 . 3 . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . 18 18 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 568 | -10/Materials | Repaired Grenade Launcher 595 | -10/Materials | Repaired Seismic Detector 607 | -10/Materials | Discovered new exit (range 4) 608 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Discovered exit to Materials (range 13) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Build established: Scavenger-Mutant 816 | -9/Materials | Discovered new exit (range 14) 822 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Repaired Flight Unit 1072 | -9/Materials | Repaired Flight Unit 1175 | -9/Materials | Discovered new exit (range 5) 1176 | -9/Materials | Identified exit to Materials 1426 | -9/Materials | Build established: Scavenger-Sprinter 1463 | -9/Materials | Discovered exit to Materials (range 16) 1652 | -9/Materials | Repaired Imp. Assault Rifle 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Utility x2 1756 | -8/Materials | Lost 3 parts (1p2n) 1808 | -8/Materials | Garrison activated, responded to threat 2191 | -8/Materials | Met 7R-MNS 2225 | -8/Materials | Discovered new exit (range 16) 2246 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Entered Factory 2254 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2255 | -7/Factory | Caught up to 7R-MNS 2448 | -7/Factory | Build established: Hacker-Sprinter 2785 | -7/Factory | Discovered new exit (range 12) 2790 | -7/Factory | Identified exit to Factory 2821 | -7/Factory | Entered another Factory area 2821 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -6/Factory | Caught up to 7R-MNS 3087 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3260 | -6/Factory | Spotted B-75 Beast 3398 | -6/Factory | Discovered new exit (range 15) 3402 | -6/Factory | Identified exit to Factory 3413 | -6/Factory | Entered another Factory area 3413 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3414 | -5/Factory | Caught up to 7R-MNS 3682 | -5/Factory | Build established: Scavenger-Sprinter 3946 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 4278 | -5/Factory | Discovered new exit (range 15) 4314 | -5/Factory | Identified exit to Factory 4339 | -5/Factory | Entered another Factory area 4339 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4340 | -4/Factory | Caught up to 7R-MNS 4357 | -4/Factory | Found Prototype Device 4375 | -4/Factory | Found Prototype Device 4377 | -4/Factory | Found Prototype Device 4387 | -4/Factory | Identified Adv. EM Disruption Field (x3) 4465 | -4/Factory | Repaired Sml. Storage Unit 4501 | -4/Factory | Repaired Imp. Light Cannon 4692 | -4/Factory | Discovered new exit (range 16) 4730 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4731 | -4/Factory | Identified exit to Upper Caves 4731 | -4/Factory | Entered Upper Caves 5163 | -4/Upper Caves | Discovered new exit (range 9) 5167 | -4/Upper Caves | Identified exit to Upper Caves 5175 | -4/Upper Caves | Entered another Upper Caves area 5180 | -4/Upper Caves | Learned 12 Research zone layouts 5181 | -4/Upper Caves | Discovered new exit (range 3) 5181 | -4/Upper Caves | Identified exit to Research 5198 | -4/Upper Caves | Learned location of Armory (-4) 5228 | -4/Upper Caves | Encountered a Warlord checkpoint 5478 | -4/Upper Caves | Discovered new exit (range 14) 5484 | -4/Upper Caves | Identified exit to Zhirov 5492 | -4/Upper Caves | Entered Zhirov 5492 | -4/Zhirov | Discovered new exit (range 3) 5496 | -4/Zhirov | Met Zhirov 5506 | -4/Zhirov | Learned location of Quarantine (-2) 5506 | -4/Zhirov | Learned location of Testing (-3) 5506 | -4/Zhirov | Learned location of Command (-1) 5513 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5519 | -4/Zhirov | Found Alien Artifact 5520 | -4/Zhirov | Identified Integrated Reactor 5520 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5542 | -4/Zhirov | Found Alien Artifact 5543 | -4/Zhirov | Identified Transdimensional Reconstructor 5543 | -4/Zhirov | Warped through subspace 5561 | -4/Zhirov | Identified exit to Proximity Caves 5563 | -4/Zhirov | Entered Proximity Caves 5586 | -3/Proximity Caves | Spotted B-86 Titan 5715 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 5835 | -3/Proximity Caves | Discovered exit to Research (range 3) 5933 | -3/Proximity Caves | Entered Research 5933 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5934 | -3/Research | Identified exit to Testing 5950 | -3/Research | Spotted B-86 Titan 5968 | -3/Research | Discovered new exit (range 5) 5969 | -3/Research | Identified exit to Research 6061 | -3/Research | Discovered exit to Research (range 10) 6087 | -3/Research | Entered Testing 6128 | -3/Testing | Protovariant out of control (PD-KZGE2CTYWV) 6128 | -3/Testing | Unleashed a protovariant (PD-KZGE2CTYWV) 6132 | -3/Testing | Spotted Striker 6132 | -3/Testing | Spotted Striker 6137 | -3/Testing | Found Prototype Device 6138 | -3/Testing | Identified Adv. Kinecellerator 6242 | -3/Testing | Lost 4 parts (1p2u1w) 6316 | -3/Testing | Lost 3 parts (2p1n) 6551 | -3/Testing | Build established: Hacker-Sprinter 7233 | -3/Testing | Spotted Alpha 7 7235 | -3/Testing | Stole the SGEMP Prototype 7273 | -3/Testing | Lost 3 parts (2p1u) 7511 | -3/Testing | Scanned by Researcher 7512 | -3/Testing | Spotted Investigator 7550 | -3/Testing | Lost 3 parts (2p1n) 7559 | -3/Testing | Discovered exit to Research (range 12) 7591 | -3/Testing | Entered Research 7591 | -2/Research | Evolved 2 slots: Utility x2 7618 | -2/Research | Spotted B-90 Cyclops 7627 | -2/Research | Identified exit to DSF 7627 | -2/Research | Entered DSF 7638 | -2/DSF | Discovered new exit (range 15) 7641 | -2/DSF | Identified exit to Access 7641 | -2/DSF | Entered Access 7641 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7642 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7642 | -1/Access | Zhirov transferred Access data 7643 | -1/Access | Loaded intel: 115 machine locations 7643 | -1/Access | Loaded intel: 75 trap records 7643 | -1/Access | Identified exit to Surface 7643 | -1/Access | Discovered exit to Surface (range 93) 7643 | -1/Access | Identified exit to Command 7643 | -1/Access | Discovered exit to Command (range 175) 7808 | -1/Access | Zhirov warped through subspace 7817 | -1/Access | Garrison activated, responded to threat 7840 | -1/Access | Lost 3 parts (1p2u) 7855 | -1/Access | Build established: Generator-Sprinter 7963 | -1/Access | Spotted B-99 Colossus 7995 | -1/Access | Garrison activated, responded to threat 8058 | -1/Access | Spotted B-99 Colossus 8090 | -1/Access | Lost 4 parts (1p1n1u1w) 8312 | -1/Access | Lost 4 parts (1p1n1u1w) 8355 | *** | Escaped! Last Messages --------------- 08338_ Penetrated by Slug. 08340_ Acquired 6 matter. 08340_ Adv. Sensor Array destroyed. 08340_ Penetrated by Slug. 08340_ Adv. Phase Shifter destroyed. 08342_ Lgt. Ion Engine destroyed. 08342_ Knocked back. 08342_ Penetrated by Slug. 08342_ Slug penetrates Wall. 08342_ Penetrated by Slug. 08342_ Slug penetrates Wall. 08344_ Penetrated by Slug. 08344_ Slug penetrates Wall. 08344_ Penetrated by Slug. 08344_ Slug penetrates Wall. 08345_ Knocked back. 08345_ Penetrated by Slug. 08345_ Slug penetrates Wall. 08349_ Slug penetrates Sealed Heavy Doors. 08352_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ### "" # # + [= | | ### # #""###############+########### | | ### # ##"%#"############%########### | | ### # % ###########!## "" | | ### # ###########=## "" | | ### # "########## ## | | ################ "########## ## | | ####################### % ########### ## | | ######################" ########### ## | | ####################### ########### ## | | #################### ####### + | | #################### ####### ## | | #################### ####### ########### | | #################### ####### #### ### | | #################### ####### #### | | #################### ####### #### | | #################### ####### #### ### | | ####################""""" """"####### ##### #### | | ####################""""" """"####### ##### #### | | ####################""""" """"####### ##### #### | | ####################""""" """"####### ##### # | | #################### ####### ##### # | | ############ "" """ ####### ##### # | | ############ " " ####### ##### # | | " ############ " "" " ####### # | | """ ############ " "@ " ####### + | | """############ " " ####### ##### # | | " ############ """""" ####### ##### # | | ############ ####### ##### # | | ############ ####### ##### # | | #######+###########""""""""""""###### ##### # | | #######"" ####### ##### # | | #######"" ####### ##### #### | | ########### #######"" ####### ##### #### | | """G""" # #######T ####### ##### #### | | """ """ # #######"" ####### ##### #### | | # #######"" ####### ##### #### | | # #######"" ####### ##### #### | | + ##### | | """"" # ##### | | """"" # ############################### | | """"" # ##################### " # | | """"" # #### ######## """ # | | """"" # #### ######## """ + | | # #### " ######## " # | | # #### """ ######## # | | ########### #### """ + + # | | ########## ### " ######## # | | "" ### ######## # | | "T ### ######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 101 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 8 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Hacked Imp. Reaction Control System | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Rampage Special Delivery Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MagneticContainmentEngine Manual? 0 Play Time 05:14:07 Cumulative 127.4 hours Start 2024.07.02 @ 00:16:08 End 2024.07.02 @ 05:49:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 054fe1ae-f097-4572-a3c6-00fc85d9698b