Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 14:39:37 Player: satan5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (214) 214 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 724 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 228/250 System Corruption 0% Temperature Cool (26) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Spread Laser Spread Laser Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Large Storage Unit Medium Armor Plating Spread Laser Spread Laser Beam Cannon Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 8 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 100 | . 100 . Engine 14 | . 14 . Leg 28 | . 28 . Device 4 | . 4 . Storage 14 | . 14 . Protection 9 | . 9 . Energy Gun 23 | . 23 . Ballistic Gun 4 | . 4 . Naked Turns . | . . . Heaviest Build 38 | 13 38 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 12 15 Most Carried 12 | 5 12 9 Average Carried 6 | 2 7 9 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 366 | 272 94 . Remotely . | . . . Salvage Created 272 | 58 204 10 Parts 29 | 7 20 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Tunneler 3 | 3 . . Swarmer 7 | . 6 1 Grunt 3 | . 3 . Best Kill Streak 5 | 3 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | . 82 2 Missed 14 | . 13 1 Damage Taken 886 | . 876 10 Core 254 | . 244 10 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | 8 17 1 Largest 2 | 2 2 2 Hottest 130 | 70 130 130 Shots Fired 52 | 16 34 2 Gun 52 | 16 34 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | 8 8 . Thermal 36 | 8 26 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 1 Robot Miss Streak 8 | 2 8 8 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 36 | 8 27 1 Core Hits 29 | 3 24 2 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 490 | 102 368 20 Guns 446 | 102 324 20 Cannons . | . . . Explosions 44 | . 44 . Melee . | . . . Ramming . | . . . Kinetic 106 | 53 53 . Thermal 384 | 49 315 20 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles . | . . . Explosions 35 | . 35 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . 43 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 603 | 54 603 26 Average Temperature 193 | 23 235 26 Received Heat Transfer 324 | . 324 . Effects 13 | . 13 . Shutdowns 3 | . 3 . Energy Bleed 4 | . 4 . Interference 2 | . 2 . Short Circuit 2 | . 2 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 747 | 148 579 20 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 344 | 15 344 160 Initial 130 | . 9 130 Average 116 | 4 140 160 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 78 100 Level 1 17 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 6 | . 6 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 440 | 78 361 1 Spaces Moved 211 | 38 173 . Core 14 | 14 . . Treads . | . . . Legs 197 | 24 173 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 148 | 94 160 . Slowest Speed 190 | 120 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 45 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . 31 . Melee . | . . . Projectile . | . . . AOE 31 | . 31 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 287 | 62 224 1 Wait 13 | 3 10 . Move 209 | 37 172 . Hop . | . . . Pick Up 19 | 6 13 . Fast Attach 3 | 3 . . Attach 9 | 4 5 . Detach . | . . . Swap 4 | 1 3 . Drop 4 | . 4 . Fire 26 | 8 17 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Core integrity fell below 20% 430 | -10/Materials | Discovered new exit (range 6) 440 | -10/Materials | Entered Mines 441 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00391_ U-05 Engineer builds a Wall. 00392_ Power failure, Ion Engine shutdown. 00392_ Overheating: Core damaged (-30). 00393_ U-05 Engineer builds a Wall. 00394_ Aluminum Leg broken. 00394_ Overheating: Short circuit. 00394_ Dropped Broken Aluminum Leg. 00395_ U-05 Engineer lays Concrete. 00397_ R-06 Scavenger collects Broken Aluminum Leg. 00399_ U-05 Engineer lays Concrete. 00403_ U-05 Engineer builds a Wall. 00403_ U-05 Engineer lays Concrete. 00405_ U-05 Engineer builds a Wall. 00411_ Overheating: Energy bleed (-35). 00430_ EXIT=FOUND 00437_ Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE 00440_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????#####??? | | ???????????????????????### ##?? | | ??????????????????????##s #?? | | ??????????????????????# % #?? | | ??????????????? """g### s #??? | | ??????????????? """ @ #??? | | ??????????????# #??? | | ??????????????# ##### #??? | | ??????????????###???????## ##??? | | ??????????????????????????####???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSpacefoldLance Manual? 0 Play Time 00:03:46 Cumulative 190.5 hours Start 2024.05.23 @ 14:35:51 End 2024.05.23 @ 14:39:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 63 Adventurer 14 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/0/0/1 Lore% 67 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8baf46df-5fec-46e0-81c2-db15c0ab9afe