Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 19:37:24 Player: JTMusky Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (478) 478 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 15/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Actuator Array > --- WEAPON (3) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Mining Laser Welding Torch Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Compact Battery Improved Terrain Scanner > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Battery Protection Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 30 | 6 4 20 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 3 7 Treads 4 | . . 4 Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 6 | 1 . 5 Device 3 | 1 . 2 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 3 13 Power 4 | . 1 3 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Backups 3 | . 3 3 Power . | . 1 . Propulsion . | . . 1 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 77 | . 79 75 Engine 9 | . 14 6 Treads 13 | . . 20 Leg 4 | . . 6 Wheel 6 | . 16 . Flight 4 | . 11 . Device 9 | . 14 6 Storage 2 | . . 3 Protection 1 | . . 2 Energy Gun 7 | . 20 . Impact Weapon 16 | . . 26 Peak Build Rating 25 | 8 8 25 Average Rating 13 | 4 7 17 On Entrance 4 | . 8 5 Naked Turns . | . . . Heaviest Build 20 | 8 8 20 Greatest Support 66 | 20 20 66 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 3 | . 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 3 5 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 511 | 260 . 251 Remotely . | . . . Salvage Created 619 | 136 74 409 Parts 31 | 8 7 16 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 3 13 Melee 7 | . . 7 Guns 3 | . 2 1 AOE 3 | . 1 2 Classes Destroyed 9 | 2 2 5 Worker 1 | . . 1 Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 9 | . 3 6 Grunt 4 | . . 4 Sentry 3 | . . 3 Best Kill Streak 8 | 2 3 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 249 | . 47 202 Missed 67 | . 23 44 Hits 182 | . 24 158 Projectile 182 | . 24 158 Critical Strikes 3 | . . 3 Damage Taken 2099 | . 254 1845 Core 460 | . 55 405 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 39 | 7 17 15 Largest 2 | 2 2 1 Hottest 100 | 80 100 30 Shots Fired 53 | 14 24 15 Gun 45 | 14 22 9 Cannon . | . . . Launcher 6 | . . 6 Special 2 | . 2 . Kinetic 9 | . . 9 Thermal 2 | . 2 . Explosive 6 | . . 6 Electromagnetic 36 | 14 22 . Robot Hit Streak 7 | 2 3 7 Robot Miss Streak 5 | 5 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 5 10 44 Core Hits 18 | 3 4 11 Critical Kills 2 | . . 2 Critical Parts Destroyed 6 | . . 6 Critical Strikes 9 | . 1 8 Corrupt 1 | . 1 . Smash 8 | . . 8 Melee Attacks 52 | . . 52 Impact 52 | . . 52 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks 11 | . . 11 Damage Inflicted 1967 | 71 189 1707 Guns 230 | 71 119 40 Cannons . | . . . Explosions 331 | . 70 261 Melee 1406 | . . 1406 Ramming . | . . . Kinetic 40 | . . 40 Thermal 70 | . 70 . Explosive 261 | . . 261 Electromagnetic 190 | 71 119 . Impact 1406 | . . 1406 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 636 | . 7 629 Projectiles . | . . . Explosions 29 | . 7 22 Melee 607 | . . 607 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 201 | . 37 164 Shots 7 | . 1 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 185 | 72 120 185 Average Temperature 53 | 24 60 81 Received Heat Transfer 309 | . 48 261 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . . 5 Combat Hostiles 3 | . . 3 Parts Fried 9 | 2 1 6 Impact Corruptions 25 | . . 25 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 188 | 5 56 188 Initial 3 | . 3 . Average 50 | 3 12 76 Influence Increases 583 | 15 95 473 Destroy 0b10 Robot/C 320 | . 60 260 Destroy 0b10 Robot/NC 45 | 15 5 25 Destroy Leader 88 | . 12 76 Successful Hack 33 | . 10 23 Disable Machine 45 | . . 45 Destroy Structure 37 | . 8 29 Lose Combat Pursuer 15 | . . 15 Influence Decreases 437 | 10 100 327 Entered New Map 2 | . 2 . Time Decay 314 | 10 87 217 Lost Part 121 | . 11 110 Squads Dispatched 7 | . 4 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 18 22 Peak Tracking Total 10 | . 10 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 7 | . 3 4 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 3 | . 3 . Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Prototype ID Bank 3 | . 2 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 689 | 13 342 334 Terrain 689 | 13 342 334 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1048 | 79 342 627 Spaces Moved 563 | 56 203 304 Core 13 | 3 3 7 Treads 223 | . . 223 Legs 67 | . . 67 Wheels 139 | 53 86 . Hover . | . . . Flight 121 | . 114 7 Fastest Speed 37 | 50 37 37 Average Speed 102 | 78 56 137 Slowest Speed 300 | 80 100 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 2 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 33 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 39 | . 8 31 Melee . | . . . Projectile 2 | . 2 . AOE 37 | . 6 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 902 | 73 401 428 Wait 212 | 3 174 35 Move 557 | 55 198 304 Hop 2 | . 2 . Pick Up 7 | 2 1 4 Fast Attach 26 | 6 3 17 Attach 4 | . 1 3 Detach 9 | . 3 6 Swap 1 | . . 1 Drop 7 | . 2 5 Fire 39 | 7 17 15 Melee 38 | . . 38 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 539 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Discovered new exit (range 15) 778 | -9/Materials | Core integrity fell below 50% 812 | -9/Materials | Lost 6 parts (1p2n2u1w) 1036 | -9/Materials | Core integrity fell below 20% 1049 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01008_ Destroyed Lgt. Assault Rifle. 01008_ Destroyed Flight Unit. 01008_ S-10 Pest system corrupted by crushing effect. 01008_ S-10 Pest destroyed. 01012_ Acquired 1 matter. 01021_ Acquired Actuator Array. 01022_ Aluminum Leg destroyed. 01023_ Acquired Actuator Array. 01024_ Aluminum Leg destroyed. 01026_ System corrupted: Matter fused (-8). 01028_ Aluminum Leg destroyed. 01040_ Hvy. Mace follow-up attack on S-10 Pest. 01044_ Destroyed Flight Unit. 01044_ Destroyed Lgt. Ion Engine. 01044_ S-10 Pest system corrupted by crushing effect. 01044_ Lgt. Assault Rifle fried. 01044_ S-10 Pest destroyed. 01046_ System corrupted: Actuator Array rejected. Map ----- +----------------------------------------------------+ | ???????????????? # # # """"" #? | | ??????????????" """ #### # #? | | ??????????????"?""" ???# ####+#####? | | ?????????????????""????# #### ##???? | | ???????????????????????# #????? | | ???????????????????????# ########??? | | ???????????????????????# # #??? | | ???????????????????????# # """#??? | | ????????????????#????#?# # """#??? | | ???????????????????#???# + """#??# | | ???????????????????????# %# #??? | | ???????????????????????# # #??? | | ???????? ??????????????# ########??? | | ?????????????????#?????# #????????#? | | ???????????? ########### ##????????? | | ?????????????# [ # #?????????? | | ??????????? ?? # #???#?????# | | ??????????????? """ # ####??????? | | ????????????????""""" + #????? | | ??????????????? """"" # #### #????? | | ?????????????# """"" =# #####? ?????# | | ?????????????# """ # !!#???????? | | ?????????????# + #???????? | | ?????????????###########%! !!#???????? | | ?????????#?????????????# !!#???????? | | ???????????????????????# @ ==#???????? | | ????????????#??????????#=s ==#???????? | | ???????????????????????#%#####???????# | | ???????????????????????#*#???????????? | | ???????????????????????# #????? ?????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# ????????????? | | ????????????????????? ? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ???????????????????????##????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormBlastOptics Manual? 0 Play Time 00:21:19 Cumulative 43.2 hours Start 2025.09.07 @ 07:52:58 End 2025.09.09 @ 19:37:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 27x26 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 785c7824-9543-411f-91c8-d8ac939b7c95