Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 19:03:25 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (170) 850 Value Destroyed (4294) 4294 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 13063 Bonus ------- High Alert Combat Kills 279 Met Data Miner 300 Cogmind --------- Core Integrity 868/1000 Matter 295/300 Energy 140/140 System Corruption 17% Temperature Cool (0) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (10) ----- Long-range Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Deuterium Engine Improved VTOL Module Field Propulsion Drive Layered Medium Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Long-range Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Field Propulsion Drive Layered Medium Armor Plating Mini Grenade Launcher [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 1 . 2 . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 1 13 27 2 1 5 37 13 20 . . 3 . . 3 6 . 7 2 2 4 . 2 Power 12 | . 1 5 . . . 2 1 2 . . 1 . . . . . . . . . . . Engine 9 | . 1 4 . . . . 1 2 . . 1 . . . . . . . . . . . Core 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 47 | . 2 12 . . 1 21 5 5 . . . . . . . . 1 . . . . . Treads 30 | . 2 12 . . 1 10 5 . . . . . . . . . . . . . . . Leg 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 3 . 5 . . . . . . . . 1 . . . . . Utility 51 | . 7 4 . 1 . 5 3 11 . . . . . 1 5 . 5 2 2 3 . 2 Device 11 | . . 2 . . . 4 . 2 . . . . . . . . . . 2 . . 1 Storage 5 | . 4 . . 1 . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hackware 16 | . . . . . . . 1 7 . . . . . . 2 . 3 1 . 1 . 1 Protection 18 | . 3 2 . . . 1 2 1 . . . . . 1 3 . 2 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 3 6 2 . 4 9 4 2 . . 2 . . 2 1 . 1 . . 1 . . Energy Gun 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 3 6 1 . 2 3 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . 2 . 1 . . . 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 . 1 . . 1 . . 1 1 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 1 1 . . . . . . . . . . . . . . Parts Lost 21 | . 2 3 1 . 1 9 . 1 . . . . . . 1 . 1 . . . . 2 Power 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . Utility 9 | . 1 2 1 . 1 . . 1 . . . . . . . . 1 . . . . 2 Weapon 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . 2 2 1 . 1 4 . 1 . . . . . . 1 . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 96 90 88 80 85 89 99 100 100 100 100 100 100 96 93 92 93 93 85 88 87 Engine 5 | . 14 10 . . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 Core 3 | . . . 11 11 11 9 6 . . . . . . . . . . . . . . . Treads 21 | . 20 33 33 33 33 29 36 . . . . . . . . . . . . . . . Leg 2 | . 7 . . . . 4 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 29 30 30 30 30 30 30 26 26 26 26 26 23 23 23 Device 6 | . . 7 12 11 3 8 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 Storage 7 | . 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 Hackware 7 | . . . . . . . . 27 23 23 23 23 23 23 26 26 24 25 26 29 29 28 Protection 8 | . 12 11 . . . 6 8 1 7 7 7 7 7 7 12 13 14 13 13 8 11 11 Energy Cannon 1 | . . . . . . 4 6 . . . . . . . . . . . . . . . Ballistic Gun 12 | . 28 22 18 22 21 9 11 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 6 7 7 6 7 7 6 5 6 6 6 6 5 5 5 Special Melee Weapon 1 | . . . . . . . . 6 7 7 7 7 7 7 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 91 39 39 78 58 73 76 57 17 17 17 17 17 17 19 12 20 20 20 14 12 13 Greatest Support 92 | 20 40 60 60 60 60 92 91 88 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Greatest Overweight (x) 2 | . 2 . . 1 . 2 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 8 14 15 15 18 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 23 | 6 23 15 15 15 19 20 20 20 5 5 5 5 5 5 4 4 5 5 5 4 4 5 Average Carried 12 | 6 11 14 15 15 17 19 19 5 5 4 4 5 5 5 3 4 4 4 5 3 4 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 19 20 20 5 5 5 5 5 5 5 4 4 5 5 5 4 4 5 Class Distribution -------------------- 56% | Mutant 27% | Hacker-Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Matter Collected 3959 | 203 603 790 19 . 151 1005 544 194 . 18 82 . . 20 102 . 47 96 27 40 . 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6126 | . 709 1447 21 . 202 2175 1207 82 . 27 20 . . 44 79 . 64 . . . . 49 Parts 380 | . 41 97 1 . 15 114 75 10 . 2 1 . . 5 7 . 6 . . . . 6 Haulers Intercepted 14 | . 2 3 . . . 6 3 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 5 . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 133 | . 11 30 20 . 11 32 23 . . . 3 . . 3 . . . . . . . . Melee 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Guns 72 | . 11 30 . . 3 15 13 . . . . . . . . . . . . . . . Cannons 19 | . . . . . . 9 10 . . . . . . . . . . . . . . . AOE 34 | . . . 20 . 8 . . . . . 3 . . 3 . . . . . . . . Classes Destroyed 15 | . 6 5 1 . 1 2 . . . . . . . . . . . . . . . . Worker 8 | . 1 2 . . 1 2 1 1 . . . . . . . . . . . . . . Builder 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . Tunneler 5 | . 1 . 1 . . 1 . 1 . . . . . . . . 1 . . . . . Hauler 14 | . 2 3 . . . 6 3 . . . . . . . . . . . . . . . Recycler 7 | . 3 3 . . . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Operator 9 | . . 3 . . . 3 1 1 . 1 . . . . . . . . . . . . Watcher 9 | . . 1 . . . 3 . . . . . . . . 3 . . . . . . 2 Swarmer 42 | . 6 13 . . 8 3 6 . . . 3 . . 3 . . . . . . . . Grunt 43 | . 5 8 . . 2 19 9 . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Sentry 24 | . . 8 . . . 8 8 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 20 | . . . 20 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 6 8 21 . 4 4 6 2 . 1 3 . . 3 2 . 1 . . . . 1 Combat Bots Only 20 | . 5 7 20 . 4 4 4 . . . 3 . . 3 . . . . . . . . Max Kills in Single Turn 7 | . 2 2 7 . 4 2 2 1 . 1 3 . . 3 1 . 1 . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 7 . 4 . . . . . 3 . . 3 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Damage Taken 6398 | . 637 1385 205 . 233 2261 864 36 . . 165 . . 45 88 . 133 . . . . 346 Core 856 | . 100 154 19 . . 271 59 18 . . 36 . . 12 6 . 49 . . . . 132 Absorbed by Shields 84 | . . . 64 . 20 . . . . . . . . . . . . . . . . . Redirected to Shielding 183 | . . . . . . . . . . . . . . . 15 . 46 . . . . 122 Regen/Repaired (Parts) 747 | . . 122 . . . . 399 . . . . . . . 187 . 9 . . 30 . . Core Remaining (%) 73 | 100 60 . . . 56 . 40 . . . . . . 90 . . . . 93 . . . Volleys Fired 365 | . 45 89 8 . 18 120 81 . . . 3 . . 1 . . . . . . . . Largest 2 | . 2 2 1 . 2 2 2 . . . 1 . . 1 . . . . . . . . Hottest 93 | . 40 46 30 . 46 93 93 . . . 30 . . 30 . . . . . . . . Shots Fired 712 | . 91 178 8 . 31 239 161 . . . 3 . . 1 . . . . . . . . Gun 585 | . 91 178 . . 26 185 105 . . . . . . . . . . . . . . . Cannon 109 | . . . . . . 54 55 . . . . . . . . . . . . . . . Launcher 18 | . . . 8 . 5 . 1 . . . 3 . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | . 91 178 . . 26 171 105 . . . . . . . . . . . . . . . Thermal 123 | . . . . . . 68 55 . . . . . . . . . . . . . . . Explosive 18 | . . . 8 . 5 . 1 . . . 3 . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 7 18 2 . 8 16 13 . . . 1 . . . . . . . . . . . Robot Miss Streak 7 | . 3 7 1 . 4 7 4 . . . 1 . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 5 . . . 3 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 501 | . 56 120 3 . 19 181 101 5 . 2 1 . . . 4 . 4 1 . . . 4 Core Hits 263 | . 24 55 35 . 14 73 47 1 . 1 4 . . 3 3 . 1 . . . . 2 Critical Kills 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 3 . . . 4 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Melee Attacks 138 | . . . . . . 28 . 38 . 3 26 . . . 10 . 15 1 . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . 28 . 38 . 3 26 . . . 10 . 15 1 . . . 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . 3 . . . . . . 1 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11968 | . 733 1957 1430 . 729 3554 2035 275 . 88 329 . . 169 205 . 260 53 . . . 151 Guns 6175 | . 720 1924 . . 271 2020 1240 . . . . . . . . . . . . . . . Cannons 1511 | . . . . . . 783 728 . . . . . . . . . . . . . . . Explosions 2402 | . . . 1430 . 438 . 36 . . . 329 . . 169 . . . . . . . . Melee 1660 | . . . . . . 628 . 275 . 88 . . . . 205 . 260 53 . . . 151 Ramming 220 | . 13 33 . . 20 123 31 . . . . . . . . . . . . . . . Kinetic 6021 | . 720 1924 . . 271 1866 1240 . . . . . . . . . . . . . . . Thermal 1665 | . . . . . . 937 728 . . . . . . . . . . . . . . . Explosive 2402 | . . . 1430 . 438 . 36 . . . 329 . . 169 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1660 | . . . . . . 628 . 275 . 88 . . . . 205 . 260 53 . . . 151 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 4 . . . . . . . 8 8 8 8 8 8 1 7 7 7 7 . 8 11 Average Corruption 5 | . 3 . . . . . . . 8 8 8 8 8 8 1 2 7 7 7 . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . 25 . . . . . . . . 6 5 2 1 3 1 1 12 2 1 . . 10 Message Errors 15 | . 5 . . . . . . . . 1 1 1 . 1 . . 4 . . . . 2 Matter Fused 23 | . 7 . . . . . . . . 1 3 1 . 2 . . 6 1 . . . 2 Heat Flow Errors 11 | . 4 . . . . . . . . 2 . . 1 . . . 1 . . . . 3 Energy Discharges 8 | . 3 . . . . . . . . 2 . . . . 1 . 1 . . . . 1 Data Loss (minor) 7 | . 4 . . . . . . . . . . . . . . 1 . . 1 . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 351 | . . . 34 . 36 43 . 73 . 3 20 . . 5 9 . 111 11 . . . 6 Projectiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Explosions 95 | . . . 34 . 36 . . . . . 20 . . 5 . . . . . . . . Melee 251 | . . . . . . 38 . 73 . 3 . . . . 9 . 111 11 . . . 6 Knockbacks 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Impact 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . 22 . 45 34 . . . . 21 . . . . . . . . . . . Shots 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . Rammed 22 | . 2 7 . . 1 8 4 . . . . . . . . . . . . . . . Targets Rammed 30 | . 4 9 . . 2 11 4 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 2 . . 1 3 . . . . . . . . . . . . . . . . Highest Temperature 284 | . 281 61 . . 3 284 229 6 . 189 21 . 165 . 1 . 155 . . . . 226 Average Temperature 65 | . 60 25 . . 3 81 66 3 . 81 11 . 94 . 1 . 62 . . . . 91 Received Heat Transfer 1956 | . 222 363 . . 27 882 369 9 . . 27 . . . 6 . 30 . . . . 21 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . Heat Transferred 2988 | . . . . . . 1693 1295 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Peak Influence 651 | . 220 423 198 . 220 565 651 378 120 119 . . . . 227 109 370 . . 118 86 154 Initial 235 | . . . 124 . . 51 235 227 105 84 . . . . 44 79 76 . . 118 41 60 Average 231 | . 34 190 186 . 167 395 391 235 108 114 . . . . 165 84 213 . . 118 62 122 Maximum Alert Level 2 | . 1 2 . . 1 2 2 1 . . . . . . 1 . 1 . . . . . Low Security (%) 43 | 100 95 50 100 . 49 6 . 20 100 100 . . . . 65 100 43 . . 100 100 100 Level 1 39 | . 4 46 . . 50 36 60 79 . . . . . . 34 . 56 . . . . . Level 2 17 | . . 2 . . . 56 39 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 3 . . . 2 3 6 . . . . . . 2 . 5 . . . . 5 Investigation 14 | . . 1 . . . . . 3 . . . . . . 2 . 4 . . . . 4 Extermination 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Reinforcement 7 | . . 2 . . . 1 2 2 . . . . . . . . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Distress Signals 10 | . . 4 . . . 3 . 2 . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 16 47 20 . 13 57 28 17 4 3 11 . . 3 8 5 21 1 2 . 4 12 Peak Tracking Total 20 | . 5 7 20 . 4 7 6 5 5 3 4 . . 3 3 5 10 1 4 . 4 9 Tactical Retreats 24 | . . 1 . . 1 6 1 6 . . 3 . . . 2 . 4 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Traps Triggered 11 | . 3 . . . . . 1 1 . . . . . . 3 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Machines Disabled 8 | . . . . . 2 2 2 1 . 1 . . . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 2 1 1 . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Machines Accessed 68 | . 5 8 . 1 . 4 8 12 . 2 1 . 4 1 8 . 7 . . 1 . 6 Terminals 41 | . 5 7 . . . 4 6 6 . 2 . . . 1 4 . 3 . . . . 3 Fabricators 9 | . . . . . . . . 3 . . . . . . 2 . 2 . . . . 2 Repair Stations 5 | . . 1 . . . . 1 . . . . . . . 1 . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . . 1 Total Hacks 236 | . 13 24 . 2 . 11 18 46 . 5 1 . 28 1 36 . 24 . . 2 . 25 Successful 146 | . 8 8 . 2 . 2 6 37 . . 1 . 28 1 24 . 14 . . 2 . 13 Failed 88 | . 5 16 . . . 9 12 8 . 5 . . . . 11 . 10 . . . . 12 Catastrophic 6 | . 1 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 Database Lockouts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Manual 106 | . 10 15 . . . 9 11 12 . 5 . . . . 18 . 13 . . . . 13 Terminals 128 | . 13 18 . . . 11 14 20 . 5 . . . 1 20 . 13 . . . . 13 Fabricators 33 | . . . . . . . . 9 . . . . . . 7 . 8 . . . . 9 Repair Stations 20 | . . 6 . . . . 2 . . . . . . . 8 . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 15 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 2 . . . . . . 1 . 1 . . . . 3 Terminal Hacks 66 | . 5 3 . 2 . 1 2 9 . . 1 . 28 1 6 . 4 . . . . 4 Record 15 | . . . . 2 . . . . . . 1 . 11 1 . . . . . . . . Part Schematic 15 | . . . . . . 1 . 2 . . . . 9 . 2 . . . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 2 . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 22 | . . . . . . . . 8 . . . . . . 4 . 4 . . . . 6 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . 4 . . . . . . 2 . 3 . . . . 3 Build 9 | . . . . . . . . 3 . . . . . . 2 . 1 . . . . 3 Repair Station Hacks 18 | . . 4 . . . . 2 . . . . . . . 8 . 2 . . 2 . . Scan Component 9 | . . 2 . . . . 1 . . . . . . . 4 . 1 . . 1 . . Repair 9 | . . 2 . . . . 1 . . . . . . . 4 . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . 15 . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Analyze 9 | . . . . . . . . 9 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . . . Seal Access 5 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . . . Unauthorized Hacks 20 | . 3 1 . . . 1 1 3 . . . . . . 5 . 3 . . . . 3 Terminals 15 | . 3 1 . . . 1 1 2 . . . . . . 4 . 1 . . . . 2 Assimilate 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Botnet 8 | . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 Operators 5 | . 1 1 . . . 1 1 . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Recompile 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 7 . . . 4 7 8 . 2 . . . . 7 . 5 . . 1 . 6 Full Trace Events 13 | . . 3 . . . . . 2 . . . . . . 2 . 2 . . . . 4 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . 8 . . . . 9 . 2 . . . . . . 1 Parts Built 10 | . . . . . . . . 3 . . . . . . 3 . 1 . . . . 3 Authchips 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Time 316 | . . . . . . . . 93 . . . . . . 89 . 35 . . . . 99 Total Part Build Rating 52 | . . . . . . . . 15 . . . . . . 12 . 6 . . . . 19 Parts Repaired 9 | . . 2 . . . . 1 . . . . . . . 4 . 1 . . 1 . . Time 224 | . . 52 . . . . 44 . . . . . . . 79 . 30 . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Total Allies 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . 26 . 10 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . 26 . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 2 . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Turns Passed 9817 | 9 1348 1734 59 365 508 2090 808 993 19 207 243 91 32 67 377 22 342 95 45 51 24 288 Spaces Moved 9455 | 7 636 836 26 225 279 949 327 1936 73 274 629 299 83 232 743 84 658 331 96 100 84 548 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 3030 | . 441 836 26 225 279 885 327 11 . . . . . . . . . . . . . . Legs 266 | 7 195 . . . . 64 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6159 | . . . . . . . . 1925 73 274 629 299 83 232 743 84 658 331 96 100 84 548 Fastest Speed 26 | 120 120 160 160 160 160 156 156 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Speed 74 | 120 181 160 160 161 160 161 157 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Slowest Speed 320 | 120 320 160 160 240 160 320 158 158 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 22 . . . . . . 6 . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 88 66 14 60 88 58 68 38 80 5 70 63 69 50 19 82 29 51 13 4 75 13 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 . 1 1 . . . 1 . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 1 . 1 . . . . . 18 1 . 1 . . . 2 1 . . . Spaces Dug 99 | . . . . . 10 4 8 22 . . 30 . . . 4 . 9 . . . . 12 Terrain Destroyed 181 | . . . 42 . 36 4 8 22 . . 38 . . 6 4 . 9 . . . . 12 Melee 75 | . . . . . . 4 . 22 . . 24 . . . 4 . 9 . . . . 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 106 | . . . 42 . 36 . 8 . . . 14 . . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Total 11364 | 7 749 1062 35 226 306 1245 502 2335 72 405 665 311 92 236 903 83 803 337 115 125 83 667 Wait 1068 | . 11 63 . . . 44 65 344 . 125 2 13 10 . 137 . 117 2 16 19 2 98 Move 9380 | 6 635 835 25 224 278 948 326 1894 72 273 628 298 82 231 732 83 657 330 95 100 80 548 Hop 26 | . . . . . . . . 20 . . . . . . 5 . . . . . 1 . Pick Up 84 | . 24 12 . . 3 25 3 4 . 2 1 . . . 3 . 5 1 . . . 1 Fast Attach 35 | . 1 4 . 1 . 13 6 1 . . . . . . 2 . 1 . 2 2 . 2 Attach 42 | . 6 5 . . . 9 1 12 . . . . . . 2 . 4 1 . 2 . . Detach 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Swap 71 | 1 6 18 2 . 5 15 6 7 . . 3 . . 3 2 . 2 1 . . . . Drop 113 | . 17 27 . 1 . 31 10 15 . 2 2 . . 1 . . 2 1 2 1 . 1 Fire 365 | . 45 89 8 . 18 120 81 . . . 3 . . 1 . . . . . . . . Melee 138 | . . . . . . 28 . 38 . 3 26 . . . 10 . 15 1 . . . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 4 9 . . 2 11 4 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Discovered new exit (range 6) 1358 | -10/Materials | Entered another Materials area 1358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -9/Materials | Destroyed 7 combat bots 1823 | -9/Materials | Discovered new exit (range 15) 2083 | -9/Materials | Discovered new exit (range 8) 2468 | -9/Materials | Build established: Scavenger-Mutant 2576 | -9/Materials | Repaired Lgt. Treads 2603 | -9/Materials | Repaired Lgt. Treads 2830 | -9/Materials | Discovered new exit (range 13) 3092 | -9/Materials | Entered Mines 3093 | -9/Mines | Assembled infested the area 3131 | -9/Mines | Destroyed 20 combat bots 3145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3145 | -9/Mines | Discovered new exit (range 5) 3151 | -9/Mines | Entered Exiles 3175 | -9/Exiles | Discovered new exit (range 15) 3195 | -9/Exiles | Met 8R-AWN 3219 | -9/Exiles | Met EX-HEX 3317 | -9/Exiles | Met EX-DEC 3346 | -9/Exiles | Met EX-BIN 3395 | -9/Exiles | Build established: Mutant 3447 | -9/Exiles | Learned location of Zion (-6) 3492 | -9/Exiles | Discovered new exit (range 15) 3516 | -9/Exiles | Entered Mines 4010 | -8/Mines | Discovered new exit (range 8) 4024 | -8/Mines | Entered Materials 4024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -8/Materials | Discovered new exit (range 14) 4154 | -8/Materials | Lost 4 parts (1p2n1w) 4806 | -8/Materials | Discovered new exit (range 4) 5151 | -8/Materials | Discovered new exit (range 15) 5199 | -8/Materials | Discovered new exit (range 16) 6024 | -8/Materials | First assault squad dispatched 6114 | -8/Materials | Entered Storage 6228 | -8/Storage | Repaired Hrd. Heavy Armor Plating 6390 | -8/Storage | Core integrity fell below 50% 6710 | -8/Storage | Garrison activated, responded to threat 6891 | -8/Storage | Discovered new exit (range 8) 6922 | -8/Storage | Entered Factory 6922 | -7/Factory | Evolved 2 slots: Utility x2 7088 | -7/Factory | Identified exit to Lower Caves 7172 | -7/Factory | Discovered new exit (range 15) 7236 | -7/Factory | Build established: Hacker-Sprinter 7537 | -7/Factory | Central database locked down 7543 | -7/Factory | Fabricated Imp. Hacking Suite? 7641 | -7/Factory | Fabricated Imp. System Shield? 7646 | -7/Factory | Fabricated Imp. Hacking Suite? 7915 | -7/Factory | Manually triggered Chute Trap 7915 | -7/Factory | Sucked down chute 7915 | -7/Factory | Entered Waste 7918 | -7/Waste | Spotted C-40 Crusher 7921 | -7/Waste | Spotted C-40 Crusher 7922 | -7/Waste | Spotted C-40 Crusher 7929 | -7/Waste | Spotted C-40 Crusher 7929 | -7/Waste | Spotted C-40 Crusher 7930 | -7/Waste | EMP discharged 7932 | -7/Waste | Discovered new exit (range 10) 7934 | -7/Waste | Identified exit to Factory 7934 | -7/Waste | Entered Factory 7975 | -7/Factory | Discovered exit to Lower Caves (range 5) 8141 | -7/Factory | Entered Lower Caves 8159 | -7/Lower Caves | Encountered a Warlord checkpoint 8381 | -7/Lower Caves | Discovered new exit (range 10) 8384 | -7/Lower Caves | Identified exit to Lower Caves 8384 | -7/Lower Caves | Entered another Lower Caves area 8437 | -7/Lower Caves | Learned location of 1 exit from Factory 8449 | -7/Lower Caves | Spotted B-75 Beast 8472 | -7/Lower Caves | Discovered new exit (range 14) 8475 | -7/Lower Caves | Identified exit to Data Miner 8475 | -7/Lower Caves | Entered Data Miner 8475 | -7/Data Miner | Discovered new exit (range 6) 8480 | -7/Data Miner | Met Data Miner 8495 | -7/Data Miner | Learned location of Section 7 (-2) 8495 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8500 | -7/Data Miner | Received God Mode back door access code from Data Miner 8507 | -7/Data Miner | Identified exit to Proximity Caves 8507 | -7/Data Miner | Entered Proximity Caves 8520 | -6/Proximity Caves | Learned location of Extension (-4) 8526 | -6/Proximity Caves | Learned 4 Factory zone layouts 8571 | -6/Proximity Caves | Discovered new exit (range 12) 8574 | -6/Proximity Caves | Identified exit to Factory 8574 | -6/Proximity Caves | Entered Factory 8574 | -6/Factory | Evolved 2 slots: Utility x2 8575 | -6/Factory | Identified exit to Factory 8578 | -6/Factory | Identified exit to Lower Caves 8604 | -6/Factory | Spotted B-75 Beast 8647 | -6/Factory | Central database locked down 8678 | -6/Factory | Incoming investigation squad redirected 8693 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 8730 | -6/Factory | Incoming investigation squad redirected 8764 | -6/Factory | Fabricated Adv. Hacking Suite? 8860 | -6/Factory | Repaired Lyr. Medium Armor Plating 8877 | -6/Factory | Repaired Mni. Grenade Launcher 8897 | -6/Factory | Repaired Katana 8917 | -6/Factory | Repaired Imp. Propulsion Shielding 8951 | -6/Factory | Manually triggered Chute Trap 8951 | -6/Factory | Sucked down chute 8951 | -6/Factory | Entered Waste 8964 | -6/Waste | Spotted C-40 Crusher 8966 | -6/Waste | EMP discharged 8967 | -6/Waste | Spotted C-40 Crusher 8969 | -6/Waste | Spotted C-40 Crusher 8969 | -6/Waste | Discovered new exit (range 16) 8969 | -6/Waste | Spotted C-40 Crusher 8969 | -6/Waste | Spotted C-40 Crusher 8969 | -6/Waste | Spotted C-40 Crusher 8973 | -6/Waste | Identified exit to Factory 8973 | -6/Waste | Entered Factory 9010 | -6/Factory | Repaired Imp. VTOL Module 9101 | -6/Factory | Discovered exit to Factory (range 5) 9112 | -6/Factory | Fabricated Adv. System Shield? 9175 | -6/Factory | Adv. System Shield fried by hacking feedback 9315 | -6/Factory | Entered Lower Caves 9351 | -6/Lower Caves | Encountered a Warlord checkpoint 9407 | -6/Lower Caves | Discovered new exit (range 12) 9410 | -6/Lower Caves | Identified exit to Lower Caves 9410 | -6/Lower Caves | Entered another Lower Caves area 9420 | -6/Lower Caves | Discovered exit to Factory (range 14) 9455 | -6/Lower Caves | Entered Factory 9455 | -5/Factory | Evolved 2 slots: Utility x2 9482 | -5/Factory | Repaired Imp. Propulsion Shielding 9506 | -5/Factory | Sucked down chute 9506 | -5/Factory | Entered Waste 9510 | -5/Waste | Spotted C-40 Crusher 9518 | -5/Waste | Spotted C-40 Crusher 9518 | -5/Waste | Spotted C-40 Crusher 9518 | -5/Waste | Spotted C-40 Crusher 9521 | -5/Waste | EMP discharged 9523 | -5/Waste | Spotted C-40 Crusher 9525 | -5/Waste | Spotted C-40 Crusher 9525 | -5/Waste | Discovered new exit (range 15) 9530 | -5/Waste | Identified exit to Factory 9530 | -5/Waste | Entered Factory 9589 | -5/Factory | Fabricated Adv. System Shield (x1) 9626 | -5/Factory | Fabricated Adv. Hacking Suite? 9671 | -5/Factory | Incoming investigation squad redirected 9737 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 9788 | -5/Factory | System corruption reached 10% 9818 | -5/Factory | Crushed by falling debris 9818 | -5/Factory | Self-destructed Last Messages --------------- 09739_ U-05 Engineer builds a Wall. 09740_ Dropped Imp. Sensor Array. 09754_ System corrupted: Heat flow error (+246). 09777_ System corrupted: Heat flow error (+247). 09780_ ALERT: Rogue bot located, Programmers report to Factory Zone 3U. 09787_ Triggered EM Surge Trap. 09787_ The floor emits a surge of raw power. 09787_ System corrupted (+3). 09793_ System corrupted: Component data lost. 09805_ Nuclear Reactor explodes. 09805_ G-50 Soldier destroyed. 09805_ Nuclear Reactor explodes. 09805_ G-50 Soldier destroyed. 09817_ System corrupted: Matter fused (-5). 09818_ The unstable cave ceiling collapses. 09818_ Crushed by falling debris. 09818_ Imp. Hacking Suite destroyed. 09818_ System corrupted by crushing effect (+1). 09818_ Adv. Hacking Suite destroyed. 09818_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # = | | ?????????????????????????????????+ ! | | ?????????????????????????????????# *% | | ?????????????????????????????] ??# | | ?????????????????????????????# ??# | | ?????????????????????????????# ??# | | ?????????????????????######### ??# # | | ??????????????????? # ??# # | | ???????????????????"" """ # ??# # | | ??????????????????""" """ # #########+######## | | ????????????????# """ """ # | | ????????????????# # | | ????????????????# """ + g | | ????????????????# """ # g | | ????????????????# """ = # | | ????????????????#=! ## ############+### | | ????????????????#=! ] ## #??# | | #####???????????#= ## #### | | #???????????# ! + + gg | | * #########????############### #### | | # #??????????????######+##### | | # #??????????????# # | | #??????????????# * """"" # | | # #?????????????##[ """"" # | | # ################ """ # | | # ## @# # | | # ## ## # | | # ## ## # | | # ## ######################### | | # ## ###?????????????????????? | | #### ##! ##??????????????????????? | | + ## #???????????????????????? | | #### ## ##??????????????????????? | | #??# ## ##??????????????????????? | | #??# ## ##??????????????????????? | | #??# ## [ #???????????????????????? | | #??# ## #?#######???????????????? | | #####+#############+########T ##T################# | | u | | | | | | | | | | #####+#############+#############+######+######### | | # = #???? ?????????????? | | # "" "" #?? #????????????? | | # "" "" ## #????????????? | | # """ """ ## #????????????? | | # """ """ ] ## #????????????? | | """ """ # """ """ ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 49 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Utility Shielding | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBoreDatajack Manual? 0 Play Time 01:15:23 Cumulative 742.6 hours Start 2022.04.30 @ 17:40:21 End 2022.04.30 @ 19:03:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1134 Rogue 1134 Adventurer 0 Explorer 0 Win Type - Total 71 Types 42/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4e2f6d-b7b5-48a0-8fa0-abe9429535cd