Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 04:03:06 Player: JackNine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (421) 2105 Value Destroyed (16619) 16619 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (10275) 10275 TOTAL SCORE: 36219 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 6463 Follower Combat Kills 1427 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -1215 Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 98/100 System Corruption 18% Temperature Cool (9) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Heavy Treads > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Advanced Signal Interpreter GOLEM Unit > --- WEAPON ----------- Long-range Proton Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Fusion Compressor Zionite Biocell Experimental Sensor Array Launcher Loader Launcher Loader Zionite Weapon Casing Zionite Weapon Casing GOLEM Unit GOLEM Unit Proton Cannon Proton Cannon Long-range Proton Cannon Flak Gun Heavy Machine Gun Proton Missile Launcher Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 126] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Wheel Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 2 . 1 1 . . . . 2 . . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 469 | 8 10 12 41 4 33 73 6 21 . 15 90 11 9 7 44 4 55 6 20 Power 29 | 1 1 3 4 2 3 3 . 1 . . 5 1 . . 5 . . . . Engine 25 | 1 1 3 4 2 3 3 . 1 . . 4 . . . 3 . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . Propulsion 67 | 2 2 5 5 2 5 8 . . . . 17 . 1 . 7 . 6 2 5 Treads 14 | . . . . . . . . . . . 3 . . . . . 6 1 4 Leg 3 | . . . . . . . . . . . . . . . 2 . . 1 . Wheel 47 | 2 2 5 5 2 5 8 . . . . 14 . 1 . 2 . . . 1 Hover 3 | . . . . . . . . . . . . . . . 3 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 200 | 2 3 . 15 . 8 22 4 12 . 11 38 7 6 2 20 4 33 3 10 Device 90 | . . . 5 . . 10 3 7 . 7 20 7 5 2 7 2 13 2 . Storage 26 | 2 3 . 2 . 3 3 . 1 . 1 3 . . . 1 . 3 . 4 Processor 6 | . . . 1 . . 1 . . . 1 2 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 78 | . . . 7 . 5 8 1 4 . 2 13 . 1 . 12 2 17 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 173 | 3 4 4 17 . 17 40 2 8 . 4 30 3 2 5 12 . 16 1 5 Energy Gun 51 | 2 3 1 6 . 1 14 2 4 . 1 4 2 1 3 6 . . . 1 Energy Cannon 18 | . . 1 3 . 3 1 . . . 1 3 . . . 1 . 5 . . Ballistic Gun 52 | 1 . 1 3 . 9 14 . . . 1 17 . . . 2 . 2 . 2 Ballistic Cannon 4 | . . 1 . . . 1 . . . . 1 . . . . . . . 1 Launcher 40 | . 1 . 5 . 4 9 . 4 . 1 5 1 1 . 2 . 6 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 1 . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 4 . 2 . 2 3 . . . 10 . . 1 1 Parts Lost 100 | . 3 7 5 . 5 13 . 1 . 1 25 . . . 14 . 12 1 13 Power 12 | . 1 1 1 . . 1 . . . . 4 . . . 2 . . 1 1 Propulsion 23 | . . 3 2 . 1 3 . . . . 7 . . . 4 . 1 . 2 Utility 28 | . . . 2 . 2 3 . . . . 4 . . . 2 . 10 . 5 Weapon 37 | . 2 3 . . 2 6 . 1 . 1 10 . . . 6 . 1 . 5 Highest Loss Streak 8 | . 3 4 2 . 1 3 . 1 . 1 8 . . . 6 . 5 1 8 Average Slot Usage (%) 89 | . 100 99 98 98 88 91 92 91 92 91 95 98 94 86 83 93 86 72 78 Engine 4 | . 14 14 11 11 9 6 7 7 7 7 4 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 5 4 Treads 1 | . . . . . . . . . . . 6 . . . . . 1 4 2 Leg 3 | . . . . . . . . . . . . . . . 9 20 13 5 4 Wheel 11 | . 28 27 21 21 17 14 15 15 15 15 12 20 17 13 4 . . . 2 Device 10 | . . . 8 . . 9 14 12 7 14 15 18 17 13 11 12 13 10 10 Storage 22 | . 28 28 22 22 27 23 23 23 23 23 20 20 20 20 20 26 23 13 21 Processor 7 | . . . 1 11 9 8 7 7 7 7 11 13 13 13 7 6 5 5 5 Protection 3 | . . . 11 11 8 3 . 2 7 . 3 . . . 4 . 2 5 3 Energy Gun 5 | . 25 23 7 22 1 10 15 14 15 10 1 . 5 3 1 . . . . Energy Cannon 4 | . . 1 9 . 1 . . . . 3 1 . . . 1 13 13 10 10 Ballistic Gun 7 | . . 2 4 . 13 11 7 7 7 7 15 18 13 13 6 . 1 . 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 153 | 17 41 41 52 49 75 84 79 89 78 83 90 88 85 83 94 95 153 137 150 Greatest Support 84 | 26 26 20 20 28 40 40 38 38 38 38 60 36 38 38 84 84 84 70 70 Greatest Overweight (x) 8 | . 2 2 2 2 1 2 2 2 2 2 5 2 2 2 8 1 4 4 4 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 2 1 1 2 1 1 2 1 1 1 2 Largest Inventory Capacity 30 | 8 16 16 16 16 22 24 22 26 22 22 28 22 22 22 22 22 22 22 30 Average Capacity 20 | 6 10 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 12 21 Most Carried 23 | 5 14 13 16 16 22 23 22 22 22 22 22 22 22 22 22 22 22 20 23 Average Carried 19 | 1 9 11 15 16 20 21 21 21 22 21 20 21 21 21 21 22 21 10 19 Final Capacity 22 | 8 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 10 22 Final Carried 22 | 5 13 11 16 16 21 22 22 22 22 22 22 22 22 22 22 22 18 10 13 Class Distribution -------------------- 24% | Hauler-Mutant 19% | Hauler-Skirmisher 13% | Hauler-Golem 10% | Mutant 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Golem | -5/Waste Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 9688 | 280 125 120 659 47 939 1719 148 363 . 229 1842 423 251 61 450 242 967 105 718 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 22034 | 187 391 479 1587 184 1692 3082 205 919 . 368 2824 478 279 . 850 243 5382 1572 1312 Parts 1002 | 13 22 29 118 12 81 133 4 27 . 13 132 9 14 . 30 10 274 29 52 Haulers Intercepted 15 | . . . 4 . 5 1 . 1 . . 4 . . . . . . . . Recyclers Shooed 19 | 1 . 2 1 . . 4 . . . . 7 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 5 21 . 6 . 1 5 . . 10 . . . Prevented 38 | . . . . . . . 2 17 . 6 . 7 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 313 | . 9 6 32 6 31 43 1 15 . 4 37 4 3 . 11 4 73 6 28 Melee 2 | . . . . . . . . . . . . . . . 2 . . . . Guns 113 | . 6 5 11 6 20 30 1 4 . 1 24 . 1 . 1 . 2 . 1 Cannons 81 | . . . 10 . 4 . . . . . 5 . . . . 4 33 6 19 AOE 91 | . 3 1 11 . 6 13 . 8 . 2 8 . 2 . 5 . 24 . 8 Classes Destroyed 24 | 2 6 1 5 . 2 1 . . . 1 . . 1 . 2 . 1 1 1 Worker 27 | . 1 1 5 . 1 6 . . . . 3 . . . . . 9 . 1 Builder 23 | . 1 4 2 1 1 4 . . . . 2 . . . . . 7 . 1 Tunneler 8 | 4 . 2 1 . . 1 . . . . . . . . . . . . . Hauler 15 | . . . 4 . 5 1 . 1 . . 4 . . . . . . . . Recycler 15 | 1 . 1 1 . . 6 . . . . 3 . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Mechanic 7 | . . . 1 . . 3 . . . . . . . . . . 3 . . Operator 7 | . 1 . 3 . . . . . . . 1 . . . . . 2 . . Watcher 6 | . 1 . 1 . . 1 . . . . 2 . . . . . 1 . . Swarmer 36 | . 3 . 7 4 3 1 . 2 . . 8 . . . . 1 4 . 3 Saboteur 6 | . . . . . . . . . . . . . . . . . 4 . 2 Grunt 143 | . 6 5 14 2 20 30 . 8 . 3 12 4 . . . 1 28 . 10 Brawler 17 | . . . 2 . 2 2 . 2 . . 2 . . . . . 4 . 3 Duelist 14 | . . . . . 2 2 . 1 . . 2 . . . . . 5 . 2 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 33 | . . . 8 . 3 4 1 1 . . 5 . 1 . . 1 5 . 4 Hunter 25 | . . . . . 1 1 . 1 . . 5 . 2 . . 1 10 . 4 Programmer 19 | . . . . . . 3 . . . . 3 . . . . . 13 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 5 4 5 12 6 7 10 1 6 . 3 5 4 2 . 6 3 14 2 13 Combat Bots Only 13 | . 3 2 5 6 5 4 1 5 . 3 4 4 2 . 6 3 13 2 13 Max Kills in Single Turn 5 | 1 2 2 5 2 3 5 1 2 . 1 4 1 2 . 2 1 5 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . 1 1 5 . 3 4 . 1 . 1 3 . 2 . 2 . 4 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 23917 | . 309 558 897 193 2088 3020 32 296 . 212 3940 . 115 . 1862 297 4872 201 5025 Core 2640 | . 42 76 119 . 254 394 . 67 . . 507 . 17 . 158 . 535 51 420 Absorbed by Shields 1197 | . . . . . . 67 . . . . 77 . . . . . 1053 . . Reduced by Siege Mode 360 | . . . . . . . . . . . . . . . . . 121 . 239 Core Remaining (%) 54 | 100 . 52 . 70 53 . . . . 34 . . . . . 19 . . . Volleys Fired 973 | 11 33 43 89 12 104 120 6 18 . 9 123 12 17 . 38 15 204 45 74 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 3 . 2 2 3 2 3 Hottest 188 | 80 80 90 128 90 113 188 188 133 . 133 141 90 135 . 111 50 131 50 107 Shots Fired 1970 | 22 62 86 176 22 205 322 19 33 . 20 312 19 25 . 43 30 330 84 160 Gun 1192 | 22 58 74 85 22 183 307 19 23 . 14 266 10 22 . 10 . 41 . 36 Cannon 609 | . . 12 83 . 16 4 . . . 1 34 . . . 2 30 230 84 113 Launcher 167 | . 4 . 8 . 6 11 . 10 . 5 12 9 3 . 31 . 57 . 11 Special 2 | . . . . . . . . . . . . . . . . . 2 . . Kinetic 812 | . . 16 64 . 172 183 7 7 . 5 238 10 8 . 9 . 41 . 52 Thermal 636 | . . 34 83 . 8 51 6 . . . 18 . 14 . 1 30 210 84 97 Explosive 31 | . 4 . 6 . 2 . . 1 . . 6 . . . . . 1 . 11 Electromagnetic 489 | 22 58 36 23 22 23 88 6 25 . 15 50 9 3 . 33 . 76 . . Robot Hit Streak 58 | 7 9 18 18 5 35 20 12 10 . 9 25 4 9 . 5 9 58 28 11 Robot Miss Streak 9 | 1 5 4 4 4 6 9 5 3 . 7 7 1 1 . 2 2 3 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . 1 Secondary Targets 21 | . . . 2 3 4 4 . 1 . . 7 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . 1 . . . . . . . . Shots Hit Robots 1408 | 16 33 65 117 14 157 263 16 22 . 9 216 7 18 . 31 9 244 70 101 Core Hits 926 | 6 22 23 64 8 73 220 14 26 . 11 136 10 9 . 41 4 180 11 68 Critical Hits 13 | . . . 2 . . . . 1 . . 3 . . . . . . . 7 Critical Kills 5 | . . . 1 . . . . . . . 2 . . . . . . . 2 Critical Parts Destroyed 7 | . . . 1 . . . . . . . 1 . . . . . . . 5 Melee Attacks 45 | . . . . . . 2 . . . . . . . 15 19 3 3 3 . Impact 17 | . . . . . . 2 . . . . . . . 15 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . 19 3 3 3 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50651 | 263 929 874 3315 318 3187 6694 259 1723 . 538 6088 697 556 . 2056 372 13875 3093 5814 Guns 15646 | 198 512 616 913 261 2353 3928 259 343 . 183 4141 114 362 . 158 . 703 . 602 Cannons 17499 | . . 175 1270 . 253 99 . . . . 677 . . . . 372 7889 3093 3671 Explosions 16960 | 65 417 83 1132 57 581 2667 . 1380 . 355 1270 583 194 . 1352 . 5283 . 1541 Melee 546 | . . . . . . . . . . . . . . . 546 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11800 | . . 109 736 . 2229 2613 110 103 . 122 3699 114 108 . 135 . 703 . 1019 Thermal 21334 | 65 56 392 1793 57 148 1641 65 217 . . 786 80 311 . 683 372 8321 3093 3254 Explosive 4545 | . 361 . 415 . 241 613 . 60 . . 475 . . . . . 839 . 1541 Electromagnetic 12426 | 198 512 373 371 261 569 1827 84 1343 . 416 1128 503 137 . 692 . 4012 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 546 | . . . . . . . . . . . . . . . 546 . . . . Highest Corruption 18 | . . . 4 4 . 10 10 10 10 10 6 6 6 6 . . 8 8 18 Average Corruption 5 | . . . 4 4 . 5 10 10 10 10 3 6 6 6 . . 1 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 417 | . . . 17 9 . 50 39 37 5 30 44 28 21 2 . . 27 46 62 Message Errors 86 | . . . 4 2 . 6 11 10 2 3 11 6 4 1 . . 5 9 12 Matter Fused 81 | . . . 3 3 . 8 10 7 . 6 6 9 5 . . . 3 9 12 Heat Flow Errors 38 | . . . 3 . . 5 1 2 2 1 5 2 4 . . . 2 6 5 Energy Discharges 41 | . . . 1 1 . 2 1 2 . 3 6 3 5 1 . . 3 8 5 Parts Rejected 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . Data Loss (minor) 44 | . . . 2 . . 5 2 3 . 8 5 6 1 . . . 5 4 3 Data Loss (major) 8 | . . . . . . 1 . 1 . 1 1 1 . . . . . . 3 Misfires 11 | . . . . . . . 1 . . 3 2 1 . . . . . . 4 Alerts 6 | . . . . . . 1 1 2 . 1 . . . . . . . . 1 Misdirections 19 | . . . . . . . 9 5 1 4 . . . . . . . . . Targeting Errors 64 | . . . 3 2 . 21 3 3 . . 4 . 2 . . . 5 7 14 Weapon Failures 16 | . . . 1 1 . 1 . 1 . . 3 . . . . . 3 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1895 | . 69 15 89 . 38 126 . 17 . . 137 78 . . 564 13 578 . 171 Projectiles 692 | . . 10 10 . . . . . . . 39 . . . . 13 466 . 154 Explosions 1203 | . 69 5 79 . 38 126 . 17 . . 98 78 . . 564 . 112 . 17 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . 3 . . . 1 . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 2 . . . 1 . . . . . . . . . . . . 6 Secondary 2 | . . 1 . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1017 | . 20 . 40 43 25 228 . 47 . 22 132 . 6 . 390 . 64 . . Shots 24 | . 1 . 2 1 1 4 . 2 . 1 4 . 1 . 1 . 6 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | 108 188 227 198 240 144 550 190 420 169 128 239 128 206 . 162 29 304 227 266 Average Temperature 65 | 45 67 80 37 127 25 120 34 87 72 26 51 29 46 . 59 19 56 98 57 Received Heat Transfer 5657 | . 141 204 273 42 918 1059 . 63 . 63 706 . . . 366 45 604 . 1173 Effects 8 | . . . . 2 . 6 . . . . . . . . . . . . . Interference 6 | . . . . 2 . 4 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . 7 . 2 Total Turns 399 | . . . . . . . . . . . . . . . . . 319 . 80 Longest Duration 145 | . . . . . . . . . . . . . . . . . 145 . 55 Robots Corrupted 27 | . . . . . 1 . . 4 . 1 . 4 . . 3 . 14 . . Combat Hostiles 26 | . . . . . 1 . . 3 . 1 . 4 . . 3 . 14 . . Parts Fried 82 | 1 4 1 . 1 3 6 . 12 . 2 7 5 1 . 13 . 26 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 2 . . 3 . . . . . . . . . . 3 . 1 Heat Transferred 17024 | . 100 877 2881 50 185 2557 150 300 . . 818 50 494 . 221 200 4775 1800 1566 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 45 | 2 1 2 3 1 1 9 . 3 . . . 1 1 . 4 . 17 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 2253 | 25 251 119 646 389 758 1756 . . . . 939 . . . . . 2212 1104 2253 Initial 1100 | . 16 69 23 244 151 308 . . . . . . . . . . . 1100 519 Average 672 | 8 105 75 405 349 503 971 . . . . 302 . . . . . 831 923 1318 Maximum Alert Level 5 | . 1 . 2 1 3 5 . . . . 3 . . . . . 5 4 5 Low Security (%) 21 | 100 94 100 10 . 4 . . . . . 43 . . . . . 19 . . Level 1 13 | . 5 . 38 100 12 8 . . . . 27 . . . . . 3 . . Level 2 25 | . . . 51 . 77 21 . . . . 17 . . . . . 17 . 29 Level 3 20 | . . . . . 5 30 . . . . 11 . . . . . 29 96 7 Level 4 10 | . . . . . . 30 . . . . . . . . . . 18 3 17 Level 5 4 | . . . . . . 4 . . . . . . . . . . 2 . 30 High Security 3 | . . . . . . 4 . . . . . . . . . . 8 . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 2 . 5 . 5 18 . 1 . . 13 . . . . . 22 . 23 Investigation 12 | . 1 . 2 . 2 1 . . . . 3 . . . . . . . 3 Extermination 14 | . . . . . . 3 . . . . 4 . . . . . 5 . 2 Reinforcement 18 | . 1 . 2 . 1 5 . . . . 2 . . . . . 4 . 3 Assault 36 | . . . 1 . 1 8 . 1 . . . . . . . . 13 . 12 Garrison 9 | . . . . . 1 1 . . . . 4 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 2 . . . . 2 . . . . . 3 . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 29 | . 1 1 10 . 7 2 . . . . 2 . . . . . 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 545 | . 19 11 65 6 66 91 1 18 . 5 48 5 3 . 11 4 102 6 84 Peak Tracking Total 26 | . 4 3 8 5 8 8 1 12 . 4 6 4 2 . 6 3 14 5 26 Tactical Retreats 48 | . . 2 12 . 10 12 . 2 . . 2 2 . . 1 . 4 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 12 | . . . 1 . 2 5 . . . . . . . . 1 . 2 . 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 96 | . 4 . 6 . 1 9 . . . . 30 . . . 3 . 36 . 7 Max in Single Turn 18 | . 1 . 3 . 1 2 . . . . 18 . . . 1 . 10 . 3 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 71 | . 7 . 10 1 11 9 3 . 4 . 9 1 1 1 . . 8 . 6 Terminals 32 | . 6 . 7 . 7 3 . . . . 4 . . . . . 4 . 1 Fabricators 11 | . . . . . . 3 . . . . 3 . . . . . 3 . 2 Repair Stations 8 | . 1 . 2 . 2 1 . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 Total Hacks 218 | . 24 . 38 1 34 18 7 . 26 . 26 1 1 1 . . 25 . 16 Successful 141 | . 11 . 23 1 22 12 7 . 26 . 13 1 1 1 . . 15 . 8 Failed 75 | . 12 . 14 . 12 6 . . . . 13 . . . . . 10 . 8 Catastrophic 12 | . . . 3 . 2 2 . . . . . . . . . . 2 . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 76 | . 14 . 17 . 13 7 . . . . 12 . . . . . 11 . 2 Terminals 104 | . 22 . 27 . 19 7 . . . . 13 . . . . . 13 . 3 Fabricators 32 | . . . . . . 7 . . . . 8 . . . . . 11 . 6 Repair Stations 27 | . 2 . 8 . 10 2 . . . . . . . . . . . . 5 Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 6 | . . . 3 . 2 1 . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 1 . . . . 3 . . . . . 1 . 2 Terminal Hacks 71 | . 7 . 9 1 7 2 7 . 26 . 3 1 1 1 . . 5 . 1 Record 18 | . . . . . . . 5 . 11 . 1 . . . . . 1 . . Part Schematic 9 | . . . . . . . . . 7 . . . . 1 . . 1 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . . . 1 . . . 3 . . . . . . . . . . Open Door 5 | . . . . 1 . . 2 . . . . 1 1 . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 . 1 . . . . . 1 . . . . . 1 . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 4 . . . . 4 . . . . . 7 . 3 Load Schematic 7 | . . . . . . 1 . . . . 2 . . . . . 3 . 1 Build 11 | . . . . . . 3 . . . . 2 . . . . . 4 . 2 Repair Station Hacks 24 | . 2 . 8 . 9 2 . . . . . . . . . . . . 3 Scan Component 13 | . 1 . 4 . 5 1 . . . . . . . . . . . . 2 Repair 11 | . 1 . 4 . 4 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 2 . 4 . 4 4 . . . . 4 . . . . . 2 . 1 Terminals 14 | . 2 . 3 . 3 1 . . . . 3 . . . . . 2 . . Botnet 9 | . 1 . 2 . 2 . . . . . 2 . . . . . 2 . . Disrupt 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . 2 . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Jam 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Data Cores Recovered 4 | . . . 3 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 55 | . 7 . 8 . 11 7 . . . . 9 . . . . . 7 . 6 Full Trace Events 6 | . 1 . . . 1 . . . . . 2 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built 5 | . . . . . . 5 . . . . . . . . . . . . . Matter 504 | . . . . . . 504 . . . . . . . . . . . . . Time 201 | . . . . . . 201 . . . . . . . . . . . . . Total Robot Build Rating 20 | . . . . . . 20 . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . 1 . . . 7 . 1 . . 1 . . 1 . . Parts Built 10 | . . . . . . 1 . . . . 2 . . . . . 5 . 2 Matter 1343 | . . . . . . 102 . . . . 541 . . . . . 496 . 204 Time 487 | . . . . . . 51 . . . . 216 . . . . . 170 . 50 Total Part Build Rating 29 | . . . . . . 1 . . . . 13 . . . . . 13 . 2 Parts Repaired 11 | . 1 . 4 . 4 1 . . . . . . . . . . . . 1 Time 484 | . 26 . 129 . 190 44 . . . . . . . . . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 199 | . . . . . . . . . . . 199 . . . . . . . . Retrieved Matter 388 | . . . . . . . . . . . 388 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . 2 . . . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 39 | . . 3 . . . 6 . 2 . 1 . . . 4 . . . 20 3 Largest Group 19 | . . 3 . . . 3 . 2 . 1 . . . 4 4 . . 19 19 Highest-Rated Group 714 | . . 40 . . . 64 . 46 . 94 . . . 102 102 . . 714 714 Highest-Rated Ally 94 | . . 16 . . . 32 . 30 . 94 . . . 31 31 . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 306 | . . 9 . . . 40 . 18 . 11 . . . . 47 . . 8 173 Total Damage 7684 | . . 86 . . . 1375 . 305 . 431 . . . . 585 . . 64 4838 Kills 52 | . . 1 . . . 12 . 2 . 1 . . . . 5 . . . 31 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 3 . 1 . 1 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 23742 | 98 780 586 1466 331 1735 2341 797 772 88 678 2259 936 755 1327 2085 825 3266 1093 1524 Spaces Moved 13978 | 56 654 380 830 249 1039 1470 734 660 81 618 1285 806 580 1086 904 437 1123 322 664 Core 7 | 5 . . . . . . . . . . . . . . . . . . 2 Treads 907 | . . . . . . . . . . . 227 . . . . . 63 321 296 Legs 1851 | . . . . . . . . . . . . . . . 353 437 1060 1 . Wheels 11213 | 51 654 380 830 249 1039 1470 734 660 81 618 1058 806 580 1086 551 . . . 366 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 105 100 100 110 100 96 106 100 100 110 169 169 180 50 Average Speed 120 | 85 91 99 100 100 104 105 100 101 110 100 122 106 107 109 147 169 178 180 158 Slowest Speed 290 | 90 100 100 100 110 105 120 110 110 110 110 200 106 110 110 290 169 230 230 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 93 61 76 35 78 40 79 69 68 81 35 80 72 84 69 54 30 94 22 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . 3 3 . 2 . 1 12 2 . 2 . . . Spaces Dug 81 | . . . 25 . . 2 . . . . . . 10 3 . 21 6 5 9 Terrain Destroyed 590 | 6 27 9 116 10 15 90 . 16 . . 78 17 10 3 19 24 98 15 37 Melee 14 | . . . . . . 2 . . . . . . . 3 . 3 3 3 . Projectile 98 | . . . . . . . . . . . 2 . . . . 21 40 12 23 AOE 478 | 6 27 9 116 10 15 88 . 16 . . 76 17 10 . 19 . 55 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total 19138 | 81 774 502 1293 307 1490 1989 783 730 80 658 1717 883 698 1196 1605 486 2125 747 994 Wait 3146 | . 58 60 283 38 267 259 27 7 . 6 134 36 77 80 542 28 680 357 207 Move 13960 | 55 653 379 829 248 1038 1469 733 659 80 617 1284 805 579 1085 903 436 1123 321 664 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 5 13 4 21 . 23 26 4 3 . 3 39 7 5 2 16 . 15 4 14 Fast Attach 136 | 8 1 1 14 3 8 12 . 9 . 4 19 4 2 4 22 . 13 2 10 Attach 113 | . 3 7 5 . 9 16 1 2 . 3 29 4 3 . 12 . 10 4 5 Detach 70 | 1 1 1 2 . 3 5 1 1 . 2 8 1 3 . 11 . 16 7 7 Swap 220 | . 6 4 22 1 16 45 5 10 . 8 42 3 4 3 10 4 32 . 5 Drop 245 | 1 6 3 28 5 22 25 6 12 . 6 39 11 8 7 30 . 24 4 8 Fire 973 | 11 33 43 89 12 104 120 6 18 . 9 123 12 17 . 38 15 204 45 74 Melee 45 | . . . . . . 2 . . . . . . . 15 19 3 3 3 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 7 . . . . . . . . . . 5 . . Rewire 12 | . . . . . . 3 . 9 . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Repaired Wheel 257 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 342 | -10/Materials | Discovered new exit (range 3) 417 | -10/Materials | Discovered new exit (range 8) 457 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Central database locked down 872 | -10/Materials | Lost 3 parts (1p2w) 879 | -10/Materials | Entered Mines 999 | -10/Mines | Lost 3 parts (2n1w) 1036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1036 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1158 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Lost 4 parts (1p1n2w) 1440 | -10/Mines | Discovered new exit (range 5) 1457 | -10/Mines | Discovered new exit (range 5) 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Utility x2 1624 | -9/Materials | Discovered new exit (range 4) 1745 | -9/Materials | Build established: Scavenger-Mutant 1901 | -9/Materials | Discovered new exit (range 9) 1903 | -9/Materials | Central database locked down 2096 | -9/Materials | Discovered new exit (range 12) 2460 | -9/Materials | Repaired Wheel 2488 | -9/Materials | Repaired Lgt. Armor Plating 2632 | -9/Materials | Discovered new exit (range 12) 2665 | -9/Materials | First assault squad dispatched 2679 | -9/Materials | Identified exit to Mines 2864 | -9/Materials | Repaired Lgt. Armor Plating 2917 | -9/Materials | Repaired Imp. Assault Rifle 2931 | -9/Materials | Entered Mines 2980 | -9/Mines | Build established: Mutant 3198 | -9/Mines | Discovered new exit (range 14) 3208 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3262 | -9/Mines | Entered Materials 3262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -8/Materials | Garrison activated, responded to threat 3564 | -8/Materials | Build established: Hauler-Mutant 3703 | -8/Materials | Repaired Arm. Huge Wheel 3755 | -8/Materials | Repaired Imp. Assault Rifle 3808 | -8/Materials | Repaired Imp. Assault Rifle 4284 | -8/Materials | Discovered new exit (range 5) 4377 | -8/Materials | Repaired Arm. Huge Wheel 4709 | -8/Materials | Discovered new exit (range 5) 4862 | -8/Materials | First assault squad dispatched 4997 | -8/Materials | Entered Factory 4997 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5163 | -7/Factory | Discovered new exit (range 12) 5233 | -7/Factory | Identified exit to Lower Caves 5560 | -7/Factory | Fabricated Y-54 Guardian (x2) 5621 | -7/Factory | Repaired Arm. Huge Wheel 5661 | -7/Factory | Build established: Hauler-Tank 6198 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 6300 | -7/Factory | Lost 3 parts (1p1n1w) 6597 | -7/Factory | First assault squad dispatched 6609 | -7/Factory | Build established: Hauler-Skirmisher 6720 | -7/Factory | Discovered new exit (range 6) 6725 | -7/Factory | Identified exit to Factory 6772 | -7/Factory | Discovered exit to Lower Caves (range 15) 6773 | -7/Factory | Core integrity fell below 50% 6835 | -7/Factory | Fabricated B-48 Gladiator? 6963 | -7/Factory | Found Prototype Launcher 6963 | -7/Factory | Identified Rocket Array 7029 | -7/Factory | System corruption reached 10% 7238 | -7/Factory | High security lockdown imminent 7242 | -7/Factory | Garrison activated, responded to threat 7318 | -7/Factory | High security lockdown engaged 7334 | -7/Factory | Build established: Hauler-Tank 7338 | -7/Factory | Entered Lower Caves 7444 | -7/Lower Caves | Found Prototype Device 7568 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7807 | -7/Lower Caves | Encountered a Warlord checkpoint 7910 | -7/Lower Caves | Build established: Hauler-Skirmisher 7939 | -7/Lower Caves | Learned 8 Research zone layouts 7939 | -7/Lower Caves | Learned Extension stockpile data 7979 | -7/Lower Caves | Discovered new exit (range 7) 8047 | -7/Lower Caves | Identified exit to Lower Caves 8135 | -7/Lower Caves | Entered another Lower Caves area 8152 | -7/Lower Caves | Encountered a Warlord checkpoint 8282 | -7/Lower Caves | Learned 4 Factory zone layouts 8345 | -7/Lower Caves | Learned Factory garrison access intel 8569 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8800 | -7/Lower Caves | Discovered new exit (range 5) 8804 | -7/Lower Caves | Identified exit to Data Miner 8907 | -7/Lower Caves | Entered Data Miner 8907 | -7/Data Miner | Discovered new exit (range 6) 8928 | -7/Data Miner | Met Data Miner 8947 | -7/Data Miner | Learned location of Section 7 (-2) 8947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8968 | -7/Data Miner | Received God Mode back door access code from Data Miner 8994 | -7/Data Miner | Identified exit to Proximity Caves 8995 | -7/Data Miner | Entered Proximity Caves 9014 | -6/Proximity Caves | Escorted by Enhanced Grunt 9142 | -6/Proximity Caves | Spotted B-75 Beast 9155 | -6/Proximity Caves | Destroyed B-75 Beast 9233 | -6/Proximity Caves | Learned location of 1 exit from Factory 9311 | -6/Proximity Caves | Found Prototype Device 9311 | -6/Proximity Caves | Identified Exp. Thermal Shield 9549 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9673 | -6/Proximity Caves | Entered Factory 9673 | -6/Factory | Evolved 2 slots: Utility x2 9674 | -6/Factory | Identified exit to Factory 9676 | -6/Factory | Loaded intel: 4 garrison access locations 9777 | -6/Factory | Discovered new exit (range 10) 9818 | -6/Factory | Identified exit to Lower Caves 9897 | -6/Factory | Garrison activated, responded to threat 10023 | -6/Factory | Lost 8 parts (1p2n1u4w) 10093 | -6/Factory | Lost 5 parts (1p2n1u1w) 10112 | -6/Factory | Incoming investigation squad redirected 10306 | -6/Factory | Garrison activated, responded to threat 10724 | -6/Factory | Identified Heart of Steel 10877 | -6/Factory | Lost 4 parts (1p1n1u1w) 10952 | -6/Factory | Discovered exit to Lower Caves (range 6) 11093 | -6/Factory | Found Launcher Loader 11499 | -6/Factory | Fabricated Exp. Sensor Array? 11552 | -6/Factory | Fabricated Com. HERF Cannon? 11569 | -6/Factory | Core integrity fell below 50% 11615 | -6/Factory | Lost 5 parts (2n1u2w) 11932 | -6/Factory | Entered Lower Caves 12103 | -6/Lower Caves | Encountered a Warlord checkpoint 12224 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12531 | -6/Lower Caves | Learned Factory terminal intel 12853 | -6/Lower Caves | Discovered new exit (range 5) 12856 | -6/Lower Caves | Identified exit to Lower Caves 12868 | -6/Lower Caves | Entered another Lower Caves area 13087 | -6/Lower Caves | Build established: Scavenger-Mutant 13193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13243 | -6/Lower Caves | Learned Factory emergency access door positions 13245 | -6/Lower Caves | Discovered new exit (range 10) 13259 | -6/Lower Caves | Identified exit to Zion 13457 | -6/Lower Caves | Learned Factory security intel 13623 | -6/Lower Caves | Entered Zion 13670 | -6/Zion | Found Unknown Piercing Weapon 13682 | -6/Zion | Discovered new exit (range 15) 13758 | -6/Zion | System corruption cleaned by Quarantine Array 13766 | -6/Zion | Build established: Hauler-Mutant 13859 | -6/Zion | Learned Factory emergency access door positions 14018 | -6/Zion | Gained Derelict followers 14053 | -6/Zion | Given the Hacking Drone Bay 14186 | -6/Zion | Learned Factory interactive machine intel 14471 | -6/Zion | Discovered new exit (range 4) 14473 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14515 | -6/Zion | Identified CR-A16's Pointy Stick 14869 | -6/Zion | Identified exit to Deep Caves 14950 | -6/Zion | Entered Deep Caves 14950 | -6/Deep Caves | Accompanied by 4 allies 15117 | -6/Deep Caves | Found Surveybot 24 Chip 15198 | -6/Deep Caves | Attacked by Z-Imprinter 15245 | -6/Deep Caves | Destroyed Z-Imprinter 15271 | -6/Deep Caves | Found Prototype Protection 15271 | -6/Deep Caves | Identified Zio. Weapon Casing 15275 | -6/Deep Caves | Lost 3 parts (1p2w) 15319 | -6/Deep Caves | Z-Facility disabled 15428 | -6/Deep Caves | Lost 6 parts (1p2n3w) 15547 | -6/Deep Caves | Found Zio. Weapon Casing 15560 | -6/Deep Caves | Found Zio. Weapon Casing 15564 | -6/Deep Caves | Lost 3 parts (2u1w) 15574 | -6/Deep Caves | Found Prototype Protection 15574 | -6/Deep Caves | Identified Zio. Heavy Carapace 15612 | -6/Deep Caves | Found Zio. Heavy Carapace 15635 | -6/Deep Caves | Found Zio. Weapon Casing 15756 | -6/Deep Caves | Spotted as-34405 15759 | -6/Deep Caves | Core integrity fell below 20% 15769 | -6/Deep Caves | Destroyed as-34405 16101 | -6/Deep Caves | Found Zio. Heavy Carapace 16317 | -6/Deep Caves | Exposed GOLEM chamber 16345 | -6/Deep Caves | Found Unknown Device 16373 | -6/Deep Caves | Found Unknown Device 16373 | -6/Deep Caves | Identified GOLEM Unit (x2) 16380 | -6/Deep Caves | Found GOLEM Unit 16718 | -6/Deep Caves | Build established: Hauler-Golem 16974 | -6/Deep Caves | Discovered new exit (range 6) 17034 | -6/Deep Caves | Identified exit to Proximity Caves 17035 | -6/Deep Caves | Entered Proximity Caves 17232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17339 | -5/Proximity Caves | Learned 12 Factory zone layouts 17727 | -5/Proximity Caves | Learned location of Armory (-4) 17845 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17860 | -5/Proximity Caves | Entered Factory 17860 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17861 | -5/Factory | Identified exit to Upper Caves 17861 | -5/Factory | Identified exit to Factory 17864 | -5/Factory | Loaded intel: 48 interactive machine locations 17865 | -5/Factory | Loaded intel: 22 terminal locations 18475 | -5/Factory | Identified exit to Extension 18714 | -5/Factory | Fabricated Launcher Loader (x2) 18760 | -5/Factory | First assault squad dispatched 18777 | -5/Factory | Incoming assault squad redirected 19551 | -5/Factory | Destroyed 7 combat bots 19828 | -5/Factory | Discovered exit to Factory (range 8) 20012 | -5/Factory | Fabricated Lrg. Storage Unit? 20052 | -5/Factory | Fabricated Lrg. Storage Unit? 20090 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 20123 | -5/Factory | Build established: Hauler-Skirmisher 20442 | -5/Factory | Spotted B-75 Beast 20495 | -5/Factory | Build established: Hauler-Golem 20854 | -5/Factory | High security lockdown imminent 20855 | -5/Factory | Build established: Hauler-Mutant 20934 | -5/Factory | High security lockdown engaged 21051 | -5/Factory | Destroyed 13 combat bots 21108 | -5/Factory | Core integrity fell below 50% 21126 | -5/Factory | Sucked down chute 21126 | -5/Factory | Entered Waste 21127 | -5/Waste | Met a frightened Derelict 21150 | -5/Waste | Lost 5 parts (1n3u1w) 21215 | -5/Waste | Spotted C-40 Crusher 21220 | -5/Waste | Spotted C-40 Crusher 21239 | -5/Waste | Spotted C-40 Crusher 21248 | -5/Waste | Spotted C-40 Crusher 21328 | -5/Waste | Destroyed C-40 Crusher 21341 | -5/Waste | Found Damper Plating 21362 | -5/Waste | Spotted C-40 Crusher 21365 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21368 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21494 | -5/Waste | Destroyed C-40 Crusher 21510 | -5/Waste | Destroyed C-40 Crusher 21517 | -5/Waste | Spotted C-40 Crusher 21550 | -5/Waste | Destroyed C-40 Crusher 21599 | -5/Waste | Destroyed C-40 Crusher 21616 | -5/Waste | Destroyed C-40 Crusher 22023 | -5/Waste | Discovered new exit (range 13) 22070 | -5/Waste | Warlord forces began an assault 22213 | -5/Waste | Identified exit to Factory 22219 | -5/Waste | Entered Factory 22219 | -5/Factory | Accompanied by 19 allies 22265 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 22292 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 22616 | -5/Factory | Repaired Broken Arm. Heavy Treads 22723 | -5/Factory | Garrison activated, responded to threat 22797 | -5/Factory | Incoming investigation squad redirected 22815 | -5/Factory | Build established: Hauler-Skirmisher 22929 | -5/Factory | Allied Derelicts emerged from ambush trap array 23119 | -5/Factory | First assault squad dispatched 23134 | -5/Factory | Incoming assault squad redirected 23436 | -5/Factory | Incoming assault squad redirected 23442 | -5/Factory | Incoming assault squad redirected 23472 | -5/Factory | Incoming assault squad redirected 23503 | -5/Factory | High security lockdown imminent 23568 | -5/Factory | Destroyed 11 combat bots 23572 | -5/Factory | Lost 5 parts (1n3u1w) 23583 | -5/Factory | High security lockdown engaged 23626 | -5/Factory | Garrison activated, responded to threat 23655 | -5/Factory | Core integrity fell below 20% 23658 | -5/Factory | System corruption reached 10% 23710 | -5/Factory | Destroyed 13 combat bots 23714 | -5/Factory | Released all parts (10) 23741 | -5/Factory | Lost 8 parts (1p1n2u4w) 23743 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23714_ Released Hvy. Treads. 23714_ Released Enh. Gauss Cannon. 23714_ Released Asb. Flux Generator. 23714_ Acquired 64 matter. 23715_ Acquired Arm. Heavy Treads. 23716_ Penetrated by Slug. 23717_ Slug penetrates Subcomponent Replicator. 23719_ Penetrated by Slug. 23719_ Slug penetrates Wall. 23726_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 23727_ System corrupted: IFF burst signal emitted. 23731_ Slug penetrates Subcomponent Replicator. 23731_ Subcomponent Replicator disabled. 23738_ Slug penetrates Subcomponent Replicator. 23741_ Subcomponent Replicator disabled. 23741_ C-30 ARC bursts open, deploying its payload. 23741_ G-67 Veteran unfolds itself. 23741_ G-50 Soldier unfolds itself. 23741_ L-41 Fighter unfolds itself. 23741_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ??????+??????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????##### ???????????????????? | | ????????????????????? ???????????????????? | | ???????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ???????????????G ?? #?????????????????? | | ?????????????? "" "" """ """ #?????????????????? | | ??????????????? " """ """ #?????????????????? | | ????????????? "l""" """ #?????????????????? | | ???????????? %% "^ ""@ "" #?????????????????? | | ???????????+ % "i " "" ####??????????????? | | ???????????# !% b hggl #??????????? | | ???????????# " !% ig"""h""" #??????????? | | ???????????# " g """g""" +??????????? | | ???????????# " Y"""l""" #??????????? | | ???????????# p ""g "" #??????????? | | ???????????# " "l g" #??????????? | | ???????????# ^ g #??????????? | | ???????????# """= """b""" o #??????????? | | #########??# " % """ """ #????????? | | #??# "" % " """ ?????????? | | #??# " %*][! "Y "" ??????????? | | #### ^ ""[!=!! "" ??????????? | | ^ ^ ]!!* [ %" #### ???????????? | | "%" ][!! " #???? ???????????? | | """" !=/= #?????????????????? | | % """" #?????????????????? | | """ "#????????????????? | | % ^"""" "####"##########????????????????? | | """" " ?? ?????????????????????????? | | """" # ?? ????????????????????????? | | " "" # ? ???????????????????????? | | # ]!! ???????????????????????? | | # ]! ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Adv. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Com. HERF Cannon | -6/Factory | Downloaded Battle Cannon | -6/Zion | Free Launcher Loader | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Com. HERF Cannon | x1 | -6/Factory Launcher Loader | x2 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketVisualBeamcaster Manual? 0 Play Time 05:49:41 Cumulative 204.2 hours Start 2020.12.30 @ 12:13:45 End 2021.01.10 @ 04:03:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454beb04-e033-4eaa-8e84-c4be2f119e31