Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 21:19:48 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1527) 1527 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4382 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 546/700 Matter 112/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Battery Improved Sensor Array > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Ion Engine Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Heat Sink Compact Battery Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Mini Grenade Launcher Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . 2 . . . Weapon 2 | . . . 2 . . Parts Attached 58 | 6 2 13 10 26 1 Power 8 | 1 . 3 1 3 . Engine 6 | 1 . 3 . 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 18 | 2 . 3 2 11 . Treads 6 | . . 3 . 3 . Leg 8 | . . . 2 6 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 16 | 1 2 4 3 5 1 Device 7 | . 2 1 2 1 1 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 3 1 3 . Artifact . | . . . . . . Weapon 16 | 2 . 3 4 7 . Energy Gun 7 | 2 . 3 2 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 6 | . . . 1 5 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 28 | . . 3 5 14 6 Power 6 | . . 2 . 3 1 Propulsion 5 | . . . 2 2 1 Utility 10 | . . 1 2 5 2 Weapon 7 | . . . 1 4 2 Highest Loss Streak 5 | . . 2 5 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 95 86 86 56 Engine 6 | . 14 11 3 2 5 Core 1 | . . . 5 3 . Treads 8 | . . 18 5 . 6 Leg 5 | . . . 12 15 . Wheel 3 | . 28 2 . . . Device 15 | . 13 22 14 14 5 Storage 9 | . 14 11 9 8 7 Protection 7 | . . 6 7 7 11 Energy Gun 15 | . 28 21 21 12 . Ballistic Gun 2 | . . . 5 7 . Launcher 6 | . . . 2 10 18 Impact Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 36 | 12 13 23 27 36 32 Greatest Support 44 | 32 32 44 44 40 20 Greatest Overweight (x) 3 | . . . 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 5 8 8 8 7 5 Most Carried 8 | 4 5 8 8 8 5 Average Carried 6 | 2 4 6 7 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 3 5 8 8 5 5 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Tank 14% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1013 | 240 40 126 204 291 112 Remotely . | . . . . . . Salvage Created 1821 | . 86 477 311 886 61 Parts 94 | . 4 26 11 48 5 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 4 | . . 2 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 38 | . 2 11 5 18 2 Melee 1 | . . . . 1 . Guns 25 | . 2 9 4 10 . AOE 10 | . . . 1 7 2 Classes Destroyed 9 | . 1 4 1 3 . Worker 3 | . . 2 . 1 . Builder 2 | . . . . 2 . Hauler 3 | . . 1 . 2 . Recycler 4 | . . . 1 3 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Swarmer 8 | . . 4 . 4 . Grunt 20 | . 2 3 3 10 2 Sentry 10 | . . 4 2 4 . Best Kill Streak 7 | . 2 6 4 7 1 Combat Bots Only 6 | . 2 6 3 5 1 Max Kills in Single Turn 4 | . 1 1 2 4 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 2 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 274 | . 3 75 41 108 47 Missed 83 | . 1 25 7 31 19 Damage Taken 3170 | . 23 586 509 1537 515 Core 412 | . 11 56 107 84 154 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 95 86 . 65 . Volleys Fired 108 | . 8 50 19 29 2 Largest 4 | . 2 2 4 4 2 Hottest 199 | . 100 100 199 144 63 Shots Fired 255 | . 16 100 46 89 4 Gun 222 | . 16 100 41 65 . Cannon . | . . . . . . Launcher 33 | . . . 5 24 4 Special . | . . . . . . Kinetic 28 | . . . 2 26 . Thermal 194 | . 16 100 39 39 . Explosive 33 | . . . 5 24 4 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 8 14 10 11 . Robot Miss Streak 3 | . 2 3 2 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 2 | . . . . 2 . Shots Hit Robots 177 | . 11 74 27 65 . Core Hits 93 | . 6 23 12 49 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 1 7 4 4 . Burn 16 | . 1 7 4 4 . Melee Attacks 9 | . . . . 9 . Impact 9 | . . . . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4535 | . 136 960 606 2587 246 Guns 2243 | . 136 946 384 777 . Cannons . | . . . . . . Explosions 2025 | . . . 222 1557 246 Melee 253 | . . . . 253 . Ramming 14 | . . 14 . . . Kinetic 264 | . . . . 264 . Thermal 1979 | . 136 946 384 513 . Explosive 2025 | . . . 222 1557 246 Electromagnetic . | . . . . . . Impact 253 | . . . . 253 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . 1 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 135 | . . . 18 117 . Projectiles . | . . . . . . Explosions 53 | . . . 18 35 . Melee 82 | . . . . 82 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 388 | . . . . 347 41 Shots 12 | . . . . 11 1 Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | . 39 174 515 138 8 Average Temperature 82 | . 16 44 216 34 6 Received Heat Transfer 1308 | . 12 189 324 513 270 Effects 11 | . . . 11 . . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 3 . . Interference 2 | . . . 2 . . Matter Decay 2 | . . . 2 . . Damage (minor) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 3 | . . . . 3 . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 14 | . 1 7 1 5 . Heat Transferred 6438 | . 481 3330 1258 1369 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 489 | . 66 256 267 489 275 Initial 212 | . . 27 107 112 212 Average 182 | . 40 126 197 289 216 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 48 | 100 100 76 32 29 1 Level 1 44 | . . 23 67 45 98 Level 2 6 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 2 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 2 1 1 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 17 6 23 6 Peak Tracking Total 7 | . 3 7 4 6 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . . 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 5 | . . . 2 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 5 | . 1 1 . 2 1 Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 8 | . 1 2 . 3 2 Successful 6 | . 1 2 . 1 2 Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 6 | . 1 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 . 1 . Record 2 | . . 2 . . . Locate Traps 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2436 | 80 228 744 334 662 388 Spaces Moved 1317 | 69 187 391 146 283 241 Core 94 | 3 . . . . 91 Treads 513 | . . 308 37 18 150 Legs 371 | . . . 109 262 . Wheels 336 | 66 187 83 . . . Hover . | . . . . . . Flight 3 | . . . . 3 . Fastest Speed 50 | 50 100 100 120 102 50 Average Speed 142 | 97 100 135 169 166 157 Slowest Speed 330 | 100 100 145 190 330 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 26 30 16 46 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 201 | . . . 16 145 40 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 200 | . . . 16 144 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1618 | 79 211 504 192 386 246 Wait 83 | . 13 31 15 24 . Move 1312 | 68 186 390 145 282 241 Hop . | . . . . . . Pick Up 19 | 5 1 8 1 3 1 Fast Attach 33 | 4 2 7 5 14 1 Attach 16 | 2 . 3 3 8 . Detach 9 | . 1 2 1 5 . Swap 9 | . . 3 2 4 . Drop 17 | . . 7 1 8 1 Fire 108 | . 8 50 19 29 2 Melee 9 | . . . . 9 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 4) 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Weapon x2 1117 | -8/Materials | Garrison activated, responded to threat 1193 | -8/Materials | Lost 5 parts (2n2u1w) 1315 | -8/Materials | Discovered new exit (range 10) 1387 | -8/Materials | Entered Storage 1525 | -8/Storage | Build established: Scavenger-Tank 1598 | -8/Storage | Lost 3 parts (1p2u) 1700 | -8/Storage | Lost 4 parts (1p1n1u1w) 1907 | -8/Storage | Discovered new exit (range 12) 1959 | -8/Storage | Lost 3 parts (1n2w) 2049 | -8/Storage | Entered Factory 2049 | -7/Factory | Evolved 2 slots: Propulsion x2 2263 | -7/Factory | Build established: Tank 2377 | -7/Factory | Lost 5 parts (1p2u2w) 2437 | -7/Factory | Self-destructed Last Messages --------------- 02285_ ALERT: All DSF locations entering lockdown mode. 02319_ Missile Launcher destroyed. 02321_ Critical hit (Burn: +37). 02329_ Lgt. Armor Plating destroyed. 02334_ Rocket Launcher destroyed. 02342_ Hrd. Medium Armor Plating destroyed. 02346_ Hvy. Ion Engine destroyed. 02348_ 7TGD