Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 23:09:03 Player: Demo Result: Destroyed by AG-45188 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (4210) 4210 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1805) 1805 TOTAL SCORE: 11135 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 338 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Scrap-Glidesys Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Experimental Heat Sink Makeshift Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Recalibrator Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Scrap-Glidesys Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Phasing AFG > --- WEAPON ----------- Shotgun Kinetic Shrapnel Construct/C Shotgun Thermic Scrap Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Cooling System Disposable Heat Sink High-capacity Battery Compact Battery Energy Well Large Matter Pod Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Makeshift Propulsion Shielding Improved Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator Improved System Restoration Module Improved Trap Extractor Plasma Cutter RU-N14's Throwing Claymores GAL Module [Rating: 85] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Zionite Light DM Reactor Propulsion Constructs Treads Improved Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . 4 2 . . . . Power 2 | . . . . . . 2 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . 1 . . 1 . . . . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 73 | 7 8 4 19 3 1 2 1 3 15 10 Power 5 | 1 2 . 1 . . . . . . 1 Engine 4 | 1 2 . 1 . . . . . . . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 10 | 2 2 1 5 . . . . . . . Treads 5 | 1 . 1 3 . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 1 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 3 1 2 2 . 2 1 2 8 7 Device 21 | 1 1 1 2 1 . 1 1 2 8 3 Storage 4 | 1 2 . . . . . . . . 1 Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 2 11 1 1 . . 1 7 2 Energy Gun 10 | 2 . 1 5 1 . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 6 | . . 1 4 . 1 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 2 | . . . . . . . . . 2 . Special Weapon 5 | . . . . . . . . . 4 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 1 1 1 . . 2 5 Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 10 | . . . . . . . . . 10 . Parts Lost 31 | . 7 1 1 3 . 1 . 2 4 12 Power 6 | . 2 . 1 . . . . . . 3 Propulsion 4 | . 2 1 . . . . . . . 1 Utility 5 | . 1 . . 1 . 1 . . . 2 Weapon 16 | . 2 . . 2 . . . 2 4 6 Highest Loss Streak 6 | . 3 1 1 2 . 1 . 2 1 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | . 3 8 18 16 16 19 19 19 18 17 Power . | . . 2 2 1 1 . . . . . Propulsion 2 | . 2 1 5 5 3 3 3 . . . Utility 11 | . . 2 5 7 9 12 13 15 16 16 Weapon 2 | . . 2 6 3 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . . . 11 5 4 10 . 5 5 8 Power 5 | . . . 3 . . 2 . . . . Propulsion 16 | . . . 2 5 2 4 . 3 . . Utility 22 | . . . 2 . 1 4 . 2 5 8 Weapon 5 | . . . 4 . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 59 | . 85 95 99 77 46 47 46 47 47 45 Engine 7 | . 11 11 10 11 7 11 6 5 5 . Treads 5 | . 6 6 15 15 7 4 1 . . . Wheel 2 | . 17 14 6 1 . . . . . . Flight 2 | . . . . . . 1 4 5 5 . Device 13 | . 7 22 22 14 15 12 13 13 13 12 Storage 7 | . 16 11 11 11 7 6 6 6 6 5 Energy Gun 6 | . 16 10 21 13 . . 2 6 1 . Energy Cannon 6 | . 8 11 . 2 5 8 10 6 9 1 Ballistic Gun 1 | . . 9 8 6 . . . . . . Peak Build Rating 85 | 7 7 12 23 36 49 59 62 68 85 82 Average Rating 51 | 5 6 10 20 27 44 54 60 63 73 72 On Entrance 36 | . 7 6 12 23 36 49 57 62 68 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 13 60 54 58 58 56 68 63 76 88 80 Greatest Support 120 | 16 20 20 46 46 76 76 57 57 117 120 Greatest Overweight (x) 5 | . 4 5 5 1 1 1 1 1 1 . Average Overweight (x) . | . 1 4 2 1 . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 6 12 20 20 20 20 20 20 20 20 Average Carried 17 | . 3 8 18 16 16 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 6 12 20 17 19 18 20 20 20 2 Scrap Engine Consumption 155 | . . . . 21 11 23 12 12 66 10 Constructs Created 6 | . . . . 2 . 2 . 1 1 . Constructs Modified 63 | . . . . 4 5 6 5 8 30 5 Class Distribution -------------------- 59% | Construct 11% | Commander-Construct 11% | Gunner 5% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Matter Collected 2046 | 234 91 43 399 87 96 30 17 30 903 116 Remotely . | . . . . . . . . . . . Salvage Created 7110 | 147 419 43 1021 587 110 616 785 738 2450 194 Parts 389 | 13 24 2 66 31 3 22 24 18 173 13 Haulers Intercepted 5 | . 1 . 2 . . 2 . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 7 7 . . Prevented 19 | . . . . . . . 13 6 . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 9 1 19 8 2 6 10 5 11 4 Melee 2 | . . . . . . . . . . 2 Guns 32 | . 5 1 17 7 . . 1 1 . . Cannons 29 | . 2 . 1 . 2 6 7 3 7 1 AOE 9 | . 2 . 1 1 . . . . 4 1 Classes Destroyed 23 | 2 4 1 3 3 . 1 . 3 5 1 Worker 5 | . 1 . 4 . . . . . . . Builder 2 | . . . . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 5 | . 1 . 2 . . 2 . . . . Recycler 2 | 1 . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 6 | . . . 3 . . . 3 . . . Grunt 31 | . 9 . 9 1 2 2 7 1 . . Brawler 1 | . . . 1 . . . . . . . Protector 2 | . . . 1 . . 1 . . . . Sentry 11 | . . 1 5 3 . 1 . 1 . . Hunter 4 | . . . . 1 . 1 . 2 . . Programmer 2 | . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . 1 . . Explorer 1 | . . . . . . . . . 1 . Scrapper 3 | . . . . 3 . . . . . . Zionite 92 | . . . . . . . . . 92 . Z-Light 3 | . . . . . . . . . . 3 Decomposer 4 | . . . . . . . 3 1 . . Packrat 1 | . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . 2 . . Tinkerer 6 | . . . . . . . . . 6 . Savage 1 | . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . 2 . Marauder 2 | . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . 5 . Best Kill Streak 12 | 3 4 1 9 5 2 4 7 3 12 2 Combat Bots Only 7 | . 2 1 4 3 2 2 7 3 2 2 Max Kills in Single Turn 3 | 1 3 1 2 2 1 1 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 2 . 1 1 . . . . 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Hostile Shots Fired 738 | . 81 10 45 37 7 41 33 101 205 178 Missed 219 | . 16 3 12 10 3 19 6 31 75 44 Hits 519 | . 65 7 33 27 4 22 27 70 130 134 Melee 6 | . . . . . . . . . 6 . Projectile 513 | . 65 7 33 27 4 22 27 70 124 134 Critical Strikes 12 | . 1 1 2 . . . 4 . 4 . Damage Taken 9746 | . 785 105 492 521 49 248 495 1188 1732 4131 Core 1286 | . 208 15 80 114 11 14 44 151 155 494 Absorbed by Shields 417 | . . . . 24 14 72 30 . 239 38 Redirected to Shielding 64 | . . . . . . . . . . 64 Regen/Repaired (Parts) 3463 | . . . 17 . . 316 371 640 1145 974 Core Remaining (%) 65 | 100 16 . . 47 98 . . . . . Volleys Fired 473 | 9 49 6 49 21 7 26 21 30 229 26 Largest 3 | 2 2 3 3 3 1 2 2 2 3 2 Hottest 243 | 90 110 123 135 113 106 165 165 175 243 189 Shots Fired 825 | 18 69 16 125 52 7 43 39 56 370 30 Gun 321 | 18 58 10 116 48 . . 8 27 35 1 Cannon 413 | . 11 6 9 4 7 43 31 29 247 26 Launcher 77 | . . . . . . . . . 77 . Special 14 | . . . . . . . . . 11 3 Kinetic 187 | . . 5 53 15 . . . . 88 26 Thermal 353 | 9 59 11 2 4 7 18 8 40 194 1 Explosive 42 | . . . . . . . . . 39 3 Electromagnetic 243 | 9 10 . 70 33 . 25 31 16 49 . Robot Hit Streak 24 | 4 13 9 24 18 2 7 9 13 18 3 Robot Miss Streak 8 | 2 2 2 8 2 1 3 4 3 4 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . 6 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 546 | 9 45 12 80 40 4 29 25 46 230 26 Core Hits 280 | 4 16 2 40 23 2 12 14 19 137 11 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . . . . . 4 . Critical Strikes 14 | . 1 . . . 1 3 1 . 7 1 Burn 4 | . 1 . . . 1 2 . . . . Destroy 6 | . . . . . . . . . 6 . Corrupt 2 | . . . . . . 1 1 . . . Sever 2 | . . . . . . . . . 1 1 Melee Attacks 22 | . . . . . . . . 7 . 15 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . . 7 . 15 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18884 | 122 894 185 1362 909 248 1449 1279 1688 9667 1081 Guns 3389 | 122 455 115 1230 588 . . 147 318 414 . Cannons 9774 | . 158 70 43 129 248 1449 1073 846 5346 412 Explosions 4439 | . 281 . 89 192 . . 59 53 3472 293 Melee 761 | . . . . . . . . 471 . 290 Ramming 9 | . . . . . . . . . . 9 Kinetic 3247 | . . 71 455 126 . . . . 2183 412 Thermal 7101 | 49 827 114 89 321 248 908 206 735 3604 . Explosive 3050 | . . . . . . . . . 2757 293 Electromagnetic 4204 | 73 67 . 818 462 . 541 1073 482 688 . Impact . | . . . . . . . . . . . Slashing 1273 | . . . . . . . . 471 435 367 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 1 1 7 . Average Corruption 1 | . . . . . 1 1 1 1 2 . Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . . 2 2 4 2 42 . Message Errors 11 | . . . . . . 1 1 . 9 . Matter Fused 16 | . . . . . 1 . 1 . 14 . Heat Flow Errors 6 | . . . . . 1 . . . 5 . Energy Discharges 6 | . . . . . . . . 1 5 . Parts Fused 2 | . . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . . . 1 1 . 5 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots 20 | . . . . . . . . . 19 1 Effects 8 | . . . . . . . . . 7 1 Energy Bleed 2 | . . . . . . . . . 2 . Heat Surge 3 | . . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . . 2 1 Overflow Damage 729 | . 23 . . . 25 53 91 234 277 26 Projectiles 436 | . . . . . 25 53 90 92 165 11 Explosions 147 | . 23 . . . . . 1 . 112 11 Melee 146 | . . . . . . . . 142 . 4 Knockbacks 30 | . . . . . . . . . 18 12 Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . . . . . 18 12 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . 107 . . 56 . . . Shots 4 | . . . . 3 . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 337 | 200 328 31 33 72 307 337 271 199 332 208 Average Temperature 92 | 88 136 9 9 29 110 133 106 93 87 65 Received Heat Transfer 2723 | . 447 63 183 150 28 68 207 210 215 1152 Effects 7 | . 1 . . . 1 2 . . 2 1 Energy Bleed 5 | . 1 . . . . 1 . . 2 1 Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 1 . . Combat Hostiles 3 | . . . . . . . 2 1 . . Parts Fried 22 | . . . . 3 . 6 10 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 26 | . . 3 1 . 1 . . 1 20 . Heat Transferred 11504 | 148 1704 248 126 437 300 703 50 550 7238 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 1 . 2 3 . . 2 1 4 . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 1 . . . . . . Low Security (%) 71 | 100 88 100 15 77 100 100 . . . . Level 1 20 | . 11 . 50 22 . . . . . . Level 2 7 | . . . 34 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 645 | 10 212 63 645 258 164 108 . . . . Initial 228 | . . 62 9 228 150 50 . . . . Average 147 | 2 140 46 350 97 109 42 . . . . Influence Increases 2753 | 20 432 31 965 250 314 246 245 250 . . Destroy 0b10 Robot/C 1340 | . 180 20 460 120 100 160 200 100 . . Destroy 0b10 Robot/NC 125 | 20 15 . 45 15 5 10 5 10 . . Destroy Leader 276 | . 64 10 126 . 22 24 10 20 . . Allied During Kill 92 | . . . 45 8 34 5 . . . . Successful Hack 31 | . 31 . . . . . . . . . Select Force Hacks 90 | . . . . 90 . . . . . . Disable Machine 135 | . 90 . 30 . . 15 . . . . Anti-Garrison Action 200 | . . . 200 . . . . . . . Destroy Structure 59 | . 22 1 14 17 3 2 . . . . Advance Influence 150 | . . . . . 150 . . . . . Lose Combat Pursuer 255 | . 30 . 45 . . 30 30 120 . . Influence Decreases 2753 | 20 283 157 401 837 210 270 226 285 64 . Entered New Map 627 | . . 87 14 359 . 54 30 19 64 . Time Decay 1841 | 20 213 60 337 428 170 171 196 246 . . Lost Part 150 | . 70 10 10 30 . 10 . 20 . . Lost Ally 135 | . . . 40 20 40 35 . . . . Squads Dispatched 15 | . 4 . 6 . 3 2 . . . . Investigation 6 | . 2 . 3 . 1 . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 6 | . 2 . 1 . 1 2 . . . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Distress Signals 7 | . 2 . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 227 | . 17 1 33 9 6 8 11 12 108 22 Peak Tracking Total 38 | . 6 1 6 3 5 3 6 4 6 38 Tactical Retreats 20 | . 1 . 3 . . 2 1 5 7 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Traps Triggered 5 | . 2 . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . Traps Extracted 3 | . . . . . . . . . 3 . Installed 6 | . . . . . . . . . 6 . Triggered . | . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 3 Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Machines Disabled 16 | . 6 . 2 . . 1 2 . 5 . Max in Single Turn 6 | . 6 . 1 . . 1 2 . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Machines Accessed 14 | . 2 . 3 4 1 1 3 . . . Terminals 5 | . 2 . 1 . 1 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 33 | . 6 . 7 7 2 2 9 . . . Successful 22 | . 3 . 3 6 . 1 9 . . . Failed 11 | . 3 . 4 1 2 1 . . . . Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 5 . 3 3 . 2 . . . . Terminals 14 | . 6 . 2 . 2 . 4 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . . Terminal Hacks 14 | . 1 . 1 3 . . 9 . . . Record 9 | . . . . 1 . . 8 . . . Open Door 2 | . . . 1 . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 3 . 1 . . . . Terminals 2 | . 2 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Tunnel 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Jam 1 | . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . 11 . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Total Allies 14 | . . . 2 11 . 1 . . . . Largest Group 11 | . . . 2 11 10 7 1 . . . Highest-Rated Group 191 | . . . 62 191 186 134 26 . . . Highest-Rated Ally 32 | . . . 31 27 27 32 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 102 | . . . 49 17 19 17 . . . . Total Damage 1733 | . . . 712 292 339 390 . . . . Kills 16 | . . . 6 3 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Active Infowar (turns) 179 | 15 164 . . . . . . . . . Seismic 179 | 15 164 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Turns Passed 9173 | 89 510 131 850 1525 349 494 534 534 3075 1082 Spaces Moved 5051 | 46 320 69 339 503 159 214 341 508 2138 414 Core 140 | 2 10 . . . . . . . . 128 Treads 1084 | . . . 171 471 159 177 98 8 . . Legs 385 | . . . . . . . . . 208 177 Wheels 623 | 44 310 69 168 32 . . . . . . Hover 129 | . . . . . . . . . 20 109 Flight 2690 | . . . . . . 37 243 500 1910 . Fastest Speed 38 | 50 100 110 115 184 181 135 92 38 77 50 Average Speed 121 | 97 110 143 188 213 182 153 131 78 97 92 Slowest Speed 320 | 100 250 155 320 240 184 181 151 92 172 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 51 7 50 81 6 5 41 66 81 51 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . . . 3 . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 3 2 2 . Spaces Dug 6 | . . . . . 1 . . . 3 2 Terrain Destroyed 302 | . 21 . 9 14 2 2 33 1 160 60 Melee 2 | . . . . . . . . . . 2 Projectile 34 | . . . 1 . 2 2 4 1 13 11 AOE 266 | . 21 . 8 14 . . 29 . 147 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Zio Dee Total 7292 | 69 405 88 462 918 214 341 386 581 2767 1061 Wait 1327 | 1 19 2 1 256 35 68 19 21 339 566 Move 5041 | 45 319 68 338 502 158 213 340 507 2137 414 Hop . | . . . . . . . . . . . Pick Up 97 | 5 7 8 23 8 7 9 3 6 15 6 Fast Attach 40 | 7 4 2 10 1 1 1 . 1 6 7 Attach 24 | . 2 2 1 2 1 1 . . 7 8 Detach 12 | . . . 4 2 . . . . 3 3 Swap 32 | . 2 . 10 2 . 1 1 3 9 4 Drop 96 | 2 3 . 26 15 5 11 1 6 16 11 Fire 473 | 9 49 6 49 21 7 26 21 30 229 26 Melee 22 | . . . . . . . . 7 . 15 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 121 | . . . . 109 . 11 1 . . . Trap 6 | . . . . . . . . . 6 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Lost 3 parts (1p1u1w) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Core integrity fell below 50% 373 | -10/Materials | Lost 3 parts (1p2n) 384 | -10/Materials | Core integrity fell below 20% 432 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Entered Storage 777 | -9/Storage | Met a pair of Derelict thieves 925 | -9/Storage | Build established: Scavenger-Gunner 1375 | -9/Storage | Build established: Gunner 1576 | -9/Storage | Used back door to open Recycling access 1576 | -9/Storage | Discovered new exit (range 3) 1581 | -9/Storage | Entered Recycling 2318 | -9/Recycling | Scanned before Scraplab entrance 2338 | -9/Recycling | Angered Scraplab inhabitants 2414 | -9/Recycling | Core integrity fell below 50% 2434 | -9/Recycling | Found Prototype Device 2434 | -9/Recycling | Identified Scrap Engine 2797 | -9/Recycling | Build established: Commander-Construct 2930 | -9/Recycling | Discovered new exit (range 16) 3106 | -9/Recycling | Entered Factory 3106 | -7/Factory | Accompanied by 10 allies 3106 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3367 | -7/Factory | Lost 3 allies 3414 | -7/Factory | Discovered new exit (range 9) 3455 | -7/Factory | Entered another Factory area 3455 | -6/Factory | Accompanied by 7 allies 3455 | -6/Factory | Evolved 2 slots: Power x2 3760 | -6/Factory | Discovered new exit (range 13) 3910 | -6/Factory | Build established: Construct 3949 | -6/Factory | Entered Lower Caves 3949 | -6/Lower Caves | Accompanied by 1 ally 4009 | -6/Lower Caves | Entered an active Warlord outpost 4040 | -6/Lower Caves | Learned location of 1 exit from Factory 4289 | -6/Lower Caves | Learned Factory terminal intel 4296 | -6/Lower Caves | Attracted the attention of an 0b10 base 4356 | -6/Lower Caves | Destroyed 7 combat bots 4357 | -6/Lower Caves | Learned Factory emergency access door positions 4357 | -6/Lower Caves | Learned Armory garrison access intel 4357 | -6/Lower Caves | Learned location of Extension (-6) 4406 | -6/Lower Caves | Discovered new exit (range 13) 4483 | -6/Lower Caves | Entered another Lower Caves area 4496 | -6/Lower Caves | Spotted B-75 Beast 4514 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4521 | -6/Lower Caves | Destroyed B-75 Beast 4666 | -6/Lower Caves | Learned 4 Factory zone layouts 4833 | -6/Lower Caves | Learned Factory stockpile data 5004 | -6/Lower Caves | Discovered new exit (range 15) 5017 | -6/Lower Caves | Entered Zion 5037 | -6/Zion | Found Prototype Special Weapon 5039 | -6/Zion | Found Prototype Special Weapon 5041 | -6/Zion | Found Prototype Special Weapon 5048 | -6/Zion | Found Prototype Special Weapon 5063 | -6/Zion | System corruption cleaned by Quarantine Array 5076 | -6/Zion | Discovered new exit (range 16) 5095 | -6/Zion | Found GAL Module 5150 | -6/Zion | System corruption cleaned by Quarantine Array 5154 | -6/Zion | Attacked by Zionites 5154 | -6/Zion | Spotted KP-UYE(B) 5154 | -6/Zion | Spotted 1O-VT1(B) 5155 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 5169 | -6/Zion | Destroyed KP-UYE(B) 5177 | -6/Zion | Destroyed 1O-VT1(B) 6650 | -6/Zion | Discovered new exit (range 4) 6650 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6686 | -6/Zion | Found Prototype Device 6686 | -6/Zion | Identified Phasing AFG 7185 | -6/Zion | Learned 4 Factory zone layouts 8092 | -6/Zion | Entered Deep Caves 8208 | -6/Deep Caves | Attacked by Z-Imprinter 8247 | -6/Deep Caves | Core integrity fell below 50% 8282 | -6/Deep Caves | Destroyed Z-Imprinter 8307 | -6/Deep Caves | Lost 5 parts (2p3w) 9130 | -6/Deep Caves | Core integrity fell below 20% 9140 | -6/Deep Caves | Lost 6 parts (1p1n2u2w) 9166 | -6/Deep Caves | Spotted AG-45188 9173 | -6/Deep Caves | Triggered Deep Caves wall 9173 | -6/Deep Caves | Spotted AS-11630 9174 | -6/Deep Caves | Destroyed by AG-45188 with Assembled Focal Cannon Last Messages --------------- 09100_ Acquired 51 matter. 09104_ Dropped Hcp. Storage Unit. 09105_ Extracted 31 energy. 09107_ Dropped Energy Well. 09108_ Acquired Plasma Cutter. 09109_ Dropped Mak. Medium Armor Plating. 09109_ Scrap-Glidesys Exoskeleton destroyed. 09109_ Scrap-Glidesys Exoskeleton core remains intact and functional. 09110_ Arm. Scrap Engine consumes Mak. Medium Armor Plating. 09120_ Arm. Scrap Engine consumes Prototype Leg. 09121_ Arm. Scrap Engine consumes Prototype Protection. 09151_ Arm. Scrap Engine reinforces its armored shell (+200). 09166_ Plasma Cutter destroyed. 09167_ AG-45188: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09173_ The wall dematerializes. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? ????????????????? | | ????????? ! ???????????? | | ???????? ! ?????????? | | ?????? a ???????? | | ???? |h #???????? | | ???? aa ! ##??????? | | ????? a | #??????? | | ?????? #??????? | | ??????? *! #??????? | | ????????# a * ##?????? | | ?????????" | s *b! "#####?? | | ?????????" b #?# ?? | | ?????????" * * ! #?# ?? | | ?????????" !* ### #?? | | ????????"" b ## #?? | | ????????# M ! ## ##? | | ????????" @ ## #? | | ????????" M ## ## | | ????????" G ! # | | ????????""" | | ????????" g # | | ????????"" "### ## | | ????????" M ##?###? | | ????????"" ##?????? | | ????????" # # #??????? | | ????????" #### ## ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????" ?????#### #??????????? | | ?????????#####?????????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 54 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 15 Evasion (%) 62 Target Analysis 5 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Hacking Suite | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetThrusterRailgun Manual? 0 Play Time 01:04:13 Cumulative 302.9 hours Start 2025.06.26 @ 21:30:59 End 2025.06.26 @ 23:09:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656ba39f-434b-4b8f-b286-5aecbc32d5d0