Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:53:04 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1103) 1103 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 5454 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -114 Cogmind --------- Core Integrity 618/850 Matter 6/300 Energy 280/280 System Corruption 0% Temperature Danger (486) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core > --- PROPULSION (4) --- Light Treads Spiked Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Scrap Suit Large Storage Unit Makeshift Light Armor Plating Layered Light Armor Plating A0-MCA's Component Scanner > --- WEAPON (3) ------- Overtuned Barrage Gun Hypervelocity Gauss Rifle Overtuned Railgun > --- INVENTORY (15) --- Ion Engine Light Treads Targeting Computer Core Analyzer Phase Shifter Hacking Suite Drone Bay (2/2) Subdweller Machine Gun Overtuned Barrage Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Light Armor Plating Layered Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Barrage Gun Hypervelocity Gauss Rifle Overtuned Railgun > --- INVENTORY -------- Ion Engine Light Treads Targeting Computer Core Analyzer Phase Shifter Hacking Suite Drone Bay Subdweller Machine Gun Overtuned Barrage Gun Grenade Launcher Grenade Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Tower Shield Device Terrain Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Tower Shield Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 35 | 5 3 14 . 7 6 Power 5 | 1 . 2 . 1 1 Engine 4 | 1 . 2 . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . 1 1 Treads 6 | . . 4 . 1 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 3 2 . 2 3 Device 3 | . 2 . . . 1 Storage 2 | . 1 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 2 . 1 1 Artifact . | . . . . . . Weapon 12 | 2 . 6 . 3 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . 4 . 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 5 5 6 7 Power . | . 1 . . . 1 Propulsion . | . 2 . . . . Utility 2 | . . 2 3 2 1 Weapon 2 | . 2 2 2 2 4 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 97 86 84 85 92 Engine 12 | . 14 13 15 12 5 Core 1 | . . . . 2 6 Treads 25 | . . 24 30 29 25 Leg 2 | . 28 3 . . . Device 2 | . 12 3 . . 6 Storage 4 | . 12 3 . 4 6 Protection 10 | . . 9 15 11 12 Energy Gun 2 | . . . 7 2 . Ballistic Gun 21 | . 28 24 15 20 19 Peak Build Rating 62 | 5 7 37 36 44 62 Average Rating 31 | 4 6 28 36 32 54 On Entrance 18 | . 5 7 36 36 27 Naked Turns . | . . . . . . Heaviest Build 78 | 9 15 78 76 78 59 Greatest Support 98 | 20 20 80 80 90 98 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 8 8 5 15 15 Average Capacity 7 | 5 7 5 5 8 15 Most Carried 13 | 5 8 8 5 13 11 Average Carried 6 | 2 6 5 5 7 7 Final Capacity 15 | 5 8 5 5 15 15 Final Carried 13 | 5 8 5 5 13 11 Class Distribution -------------------- 41% | Subdweller-Tank 39% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Tank | -10/Subcaves Subdweller-Tank | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 960 | 220 123 446 . . 171 Remotely . | . . . . . . Salvage Created 1040 | . 193 388 . 70 389 Parts 76 | . 13 35 . 5 23 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 19 . 2 . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 22 | . 5 10 . . 7 Guns 17 | . 5 10 . . 2 AOE 5 | . . . . . 5 Classes Destroyed 10 | . 4 2 . 1 3 Hauler 1 | . 1 . . . . Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 2 | . 1 . . . 1 Swarmer 5 | . 3 2 . . . Grunt 7 | . 2 2 . . 3 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Subdweller 6 | . . 6 . . . Scrapper 1 | . . . . 1 . Best Kill Streak 4 | . 3 2 . . 4 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 208 | . 48 87 . 3 70 Missed 71 | . 19 38 . . 14 Hits 137 | . 29 49 . 3 56 Projectile 137 | . 29 49 . 3 56 Critical Strikes 3 | . . . . . 3 Damage Taken 2059 | . 272 572 . 89 1126 Core 435 | . 81 101 . 21 232 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 356 | . . . . 356 . Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 74 | . 20 33 . 1 20 Largest 4 | . 2 4 . 2 3 Hottest 130 | . 40 130 . 63 103 Shots Fired 192 | . 40 90 . 2 60 Gun 191 | . 40 89 . 2 60 Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 182 | . 40 80 . 2 60 Thermal 9 | . . 9 . . . Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 5 22 . . 3 Robot Miss Streak 4 | . 3 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 96 | . 24 50 . . 22 Core Hits 46 | . 10 22 . 1 13 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . . . 1 4 Destroy 5 | . . . . 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2366 | . 318 804 . 6 1238 Guns 1565 | . 318 804 . 6 437 Cannons . | . . . . . . Explosions 801 | . . . . . 801 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1447 | . 318 686 . 6 437 Thermal 648 | . . 118 . . 530 Explosive 271 | . . . . . 271 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 108 | . . . . . 108 Projectiles . | . . . . . . Explosions 108 | . . . . . 108 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . . . 76 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | . . 88 . 37 530 Average Temperature 123 | . . 29 . 29 163 Received Heat Transfer 426 | . 60 249 . 36 81 Effects 7 | . . . . . 7 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 450 | . . 150 . . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 97 Level 1 . | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 267 | . 72 . 57 . 267 Initial 57 | . . . 57 . . Average 27 | . 27 . 6 . 54 Influence Increases 867 | . 206 205 6 . 450 Destroy 0b10 Robot/C 360 | . 100 120 . . 140 Destroy 0b10 Robot/NC 20 | . 10 . . . 10 Destroy Leader 76 | . 24 10 . . 42 Successful Hack 46 | . 12 . 6 . 28 Disable Machine 195 | . . . . . 195 Destroy Structure 35 | . . . . . 35 Lose Combat Pursuer 135 | . 60 75 . . . Influence Decreases 600 | . 187 103 127 . 183 Entered New Map 74 | . . 10 64 . . Time Decay 516 | . 187 83 63 . 183 Lost Part 10 | . . 10 . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 10 17 . 2 14 Peak Tracking Total 4 | . 4 4 . 2 4 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 15 | . . 2 . . 13 Max in Single Turn 8 | . . 1 . . 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 3 2 3 6 3 Terminals 9 | . 3 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 11 5 5 31 7 Successful 45 | . 5 5 1 31 3 Failed 14 | . 6 . 4 . 4 Catastrophic 4 | . 2 . 1 . 1 Database Lockouts . | . . . . . . Manual 14 | . 9 . 5 . . Terminals 23 | . 11 . 5 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 45 | . 5 5 1 31 3 Record 36 | . . 4 . 30 2 Prototype ID Bank 5 | . 5 . . . . Open DSF 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 3 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 790 | . 285 505 . . . Terrain 790 | . 285 505 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7006 | 60 505 1881 600 3453 507 Spaces Moved 4248 | 45 349 1076 372 2130 276 Core 8 | 8 . . . . . Treads 3716 | . . 938 372 2130 276 Legs 524 | 37 349 138 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 154 | 107 120 155 160 160 160 Slowest Speed 240 | 120 120 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 47 36 70 94 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 14 | . . 11 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 4 . . 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . 4 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4525 | 54 394 1214 377 2171 315 Wait 108 | . 19 64 3 19 3 Move 4243 | 44 348 1075 371 2129 276 Hop . | . . . . . . Pick Up 32 | 5 4 9 . 9 5 Fast Attach 16 | 5 1 7 . 3 . Attach 12 | . 1 4 . . 7 Detach 2 | . . 1 . 1 . Swap 17 | . 1 7 . 6 3 Drop 12 | . . 8 . 3 1 Fire 74 | . 20 33 . 1 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous 6 | . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered Subcaves 566 | -10/Subcaves | Learned 2 Materials zone layouts 567 | -10/Subcaves | Approached by a straggling Scientist 755 | -10/Subcaves | Disturbed a concealed Subdweller 763 | -10/Subcaves | Core integrity fell below 50% 1081 | -10/Subcaves | Learned Materials emergency access door positions 1086 | -10/Subcaves | Visited 4L-MR0's lab 1114 | -10/Subcaves | Found Tower Shield 1116 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1718 | -10/Subcaves | Build established: Subdweller-Tank 1738 | -10/Subcaves | Discovered new exit (range 12) 1890 | -10/Subcaves | Visited Clippyterm 1895 | -10/Subcaves | Learned location of Extension (-4) 1895 | -10/Subcaves | Learned Factory garrison access intel 2088 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2347 | -10/Subcaves | Discovered new exit (range 10) 2447 | -10/Subcaves | Entered Recycling 2988 | -9/Recycling | Scanned before Scraplab entrance 3010 | -9/Recycling | Entered Scraplab 3044 | -9/Recycling | Discovered new exit (range 3) 3047 | -9/Recycling | Entered Scraptown 3265 | -9/Scraptown | Visited Cyclists 3305 | -9/Scraptown | Visited CR-KLE's Repair Center 3342 | -9/Scraptown | Visited IN-MT5's Study 3428 | -9/Scraptown | Visited Shadow of the Wyrm 3692 | -9/Scraptown | Visited UFD Registry 3693 | -9/Scraptown | Registered with UFD as "Electroslicer" 3716 | -9/Scraptown | Visited TADAMA 3793 | -9/Scraptown | Visited Junk Repository 3849 | -9/Scraptown | Visited Bundlers 3969 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3974 | -9/Scraptown | Learned Research stockpile data 3975 | -9/Scraptown | Learned Factory terminal intel 4279 | -9/Scraptown | Discovered new exit (range 3) 4358 | -9/Scraptown | Guru changed UFD alias to "Longshaft" 4538 | -9/Scraptown | Visited Curators Association 4634 | -9/Scraptown | Visited Junk Repository 4656 | -9/Scraptown | Build established: Mutant 4716 | -9/Scraptown | Visited Science Guys 4770 | -9/Scraptown | Visited Scrap Suit Storage 4815 | -9/Scraptown | Visited Research Penetration Think Tank 4853 | -9/Scraptown | Visited Supply Room 4911 | -9/Scraptown | Discovered new exit (range 5) 4992 | -9/Scraptown | Build established: Tank 5034 | -9/Scraptown | Visited Chapter 10 5087 | -9/Scraptown | Visited A0-MCA Data Center 5097 | -9/Scraptown | Given an A+ rating by A0-MCA 5105 | -9/Scraptown | Found A0-MCA's Component Scanner 5138 | -9/Scraptown | Visited Modified Component R&D 5322 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5567 | -9/Scraptown | Found Scrap Suit 5727 | -9/Scraptown | Build established: Mutant 5861 | -9/Scraptown | Entered Cyclist Reading Room 6184 | -9/Scraptown | CR-KLE repaired 5 parts 6382 | -9/Scraptown | Met Optimus 6382 | -9/Scraptown | Accepted into 0bPrime 6484 | -9/Scraptown | Civil war broke out across Scraptown 6497 | -9/Scraptown | Core integrity fell below 20% 6500 | -9/Scraptown | Entered Factory 6500 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6501 | -6/Factory | Loaded intel: 25 terminal locations 6502 | -6/Factory | Loaded intel: 4 garrison access locations 6525 | -6/Factory | Lost 3 allies 6823 | -6/Factory | Build established: Tank 7007 | -6/Factory | Self-destructed Last Messages --------------- 06994_ Overheating: Scrap Suit damaged (-149). 06994_ Penetrated by Slug. 06994_ Slug penetrates Nuclear Reactor. 06996_ Power failure, Lgt. Deuterium Engine shutdown. 06997_ Overheating: Energy bleed (-67). 06997_ Penetrated by Slug. 06998_ Acquired 32 matter. 06999_ HV Slug penetrates Construction Platform. 06999_ Construction Platform disabled. 07000_ Penetrated by Slug. 07001_ Power failure, Nuclear Core shutdown. 07002_ H-66 Slayer suffers critical hit (Destroy). 07002_ Destroyed Phase Shifter. 07002_ HV Slug penetrates Construction Platform. 07002_ Slug penetrates Wall. 07004_ Overheating: Core damaged (-144). 07005_ Component scanned: Imp. Airjet. 07005_ Overheating: Ovr. Barrage Gun damaged (-39). 07007_ Power failure, Lgt. Deuterium Engine shutdown. 07007_ Penetrated by Slug. 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""""""" = | | ???????????? / | | ???????????????????#; @ / | | ???????????????????# ; | | | ???????????????????#;; | | ???????????????????# [ ; | | ???????????????????# ##### | | ???????????????????# #??## | | ???????????????????# + | | ???????????????????# """ """ ########### | | ???????????????????# """ """ ## # | | ???????????????????# """ """ ## ##### ## | | ???????????????????# ## #???# #? | | ???????????????????# """ """ ## #???# #? | | ???????????????????# """ """ #######+####### #? | | ???????????????????# """ """ ! #????# ##T ## #? | | ???????????????????# #????#* #? | | ???????????????????##############????# ### #? | | ??????????????????????????????????#####+#### #? | | ??????????????????????????????????# + #? | | ??????????????????????????????????#" ####+#? | | ??????????????????????????????????#" #?????? | | ??????????????????????????????????#" ! #?????? | | ??????????????????????????????????#T #?????? | | ??????????????????????????????????#" #?????? | | ??????????????????????????????????#" #?????? | | ??????????????????????????????????#" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 2800 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed MobileCannonArachnoskeleton Manual? 0 Play Time 00:51:00 Cumulative 34.5 hours Start 2025.05.21 @ 20:45:20 End 2025.05.21 @ 21:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f7c6223-2dea-4974-bf48-1f6677d3f417