Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.11 @ 19:26:13 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (282) 1410 Value Destroyed (8638) 8638 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2188) 2188 TOTAL SCORE: 17256 Bonus ------- High Alert Combat Kills 2173 Follower Combat Kills 147 Friendly Fire -132 Cogmind --------- Core Integrity 0/1200 Matter 300/300 Energy 464/470 System Corruption 0% Temperature Cool (210) Movement Treading (163) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Hardlight Generator System Shield Long-range Tractor Beam > --- WEAPON (6) ------- Coil Gun Advanced Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Improved Proton Missile Launcher Power Sword > --- INVENTORY (3) ---- Improved Weapon Cycler Improved Component Analysis Suite System Backup Module Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Hardlight Generator System Shield Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Improved Proton Missile Launcher Power Sword > --- INVENTORY -------- Improved Weapon Cycler Improved Component Analysis Suite System Backup Module [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 18 | 4 1 1 4 2 . . 2 . . 3 1 Power 1 | 1 . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . 1 Utility 9 | 1 1 . 2 2 . . 2 . . 1 . Weapon 5 | 1 . 1 1 . . . . . . 2 . Parts Attached 113 | 10 11 6 18 4 . . 12 18 11 13 10 Power 11 | 3 3 . 3 . . . . . . 2 . Engine 11 | 3 3 . 3 . . . . . . 2 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 3 . 2 . . . 3 4 1 1 2 Treads 18 | 2 3 . 2 . . . 3 4 1 1 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 3 2 2 9 2 . . 7 2 8 4 5 Device 17 | 1 . 1 1 1 . . 3 . 5 4 1 Storage . | . . . . . . . . . . . . Processor 10 | 2 1 . 3 1 . . 1 1 . . 1 Hackware 4 | . . . 1 . . . 1 . 1 . 1 Protection 13 | . 1 1 4 . . . 2 1 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 4 4 2 . . 2 12 2 6 3 Energy Gun 4 | . . 1 1 . . . . 1 . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 22 | 2 3 2 2 1 . . 1 8 2 . 1 Ballistic Cannon 3 | . . . . . . . . . . 3 . Launcher 5 | . . 1 . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . 2 . 1 . Parts Lost 5 | . . . 1 . . . 2 . 1 1 . Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . 2 . 1 1 . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 . 1 1 . Average Slot Usage (%) 99 | . 98 100 98 99 100 100 99 99 99 99 95 Engine 13 | . 23 20 14 12 12 12 11 11 11 9 9 Treads 17 | . 23 20 18 19 18 18 16 15 16 14 13 Device 11 | . 11 8 6 6 12 12 11 11 15 16 18 Processor 21 | . 11 10 14 25 25 25 28 27 27 25 18 Hackware 2 | . . . 5 . . . 1 5 5 4 4 Protection 5 | . 5 12 8 6 6 6 3 5 . 3 3 Ballistic Gun 19 | . 22 20 23 25 25 25 22 19 16 9 4 Ballistic Cannon 1 | . . . . . . . . . . 7 13 Slashing Weapon 1 | . . . . . . . . 1 5 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 12 15 24 36 37 37 37 41 40 37 64 76 Greatest Support 120 | 40 40 40 60 60 60 60 63 63 63 70 120 Greatest Overweight (x) 3 | . 3 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 2 2 2 2 3 3 3 3 Most Carried 3 | 1 2 2 2 2 2 2 3 3 3 3 3 Average Carried 2 | . 1 1 1 1 2 2 2 2 2 2 2 Final Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 3 Final Carried 3 | 1 2 2 2 2 2 2 3 3 3 3 3 Class Distribution -------------------- 53% | Scavenger-Gunner 17% | Mutant 11% | Gunner 8% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 6717 | 364 371 207 1132 214 . 132 1837 912 200 1040 308 Remotely 2921 | . . . . . . . 641 912 20 1040 308 Salvage Created 9766 | 149 650 176 2168 220 . 311 2914 1373 363 946 496 Parts 589 | 13 59 13 135 30 . 17 165 73 14 53 17 Haulers Intercepted 12 | . 1 . 5 . . . 2 3 . . 1 Recyclers Shooed 5 | . 1 . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 204 | . 19 6 37 9 . 9 62 24 5 27 6 Guns 179 | . 19 6 34 9 . 9 62 24 5 10 1 Cannons 17 | . . . . . . . . . . 14 3 AOE 8 | . . . 3 . . . . . . 3 2 Classes Destroyed 19 | 2 6 3 3 . . . 1 1 1 2 . Worker 16 | 2 . 1 5 1 . 1 . 1 . 2 3 Builder 4 | . . . 1 . . . 3 . . . . Tunneler 10 | 5 . . . 4 . 1 . . . . . Hauler 12 | . 1 . 5 . . . 2 3 . . 1 Recycler 10 | . 1 1 2 . . . 3 . 3 . . Mechanic 1 | . . . . . . . . . . 1 . Operator 11 | . 2 . 3 . . . 3 2 . 1 . Drone 5 | . . . . . . . . . 5 . . Watcher 13 | . 2 . 5 . . . 3 2 . . 1 Swarmer 35 | . 9 . 4 5 . 6 8 3 . . . Grunt 114 | . 10 2 23 5 . 2 38 15 . 14 5 Brawler 7 | . . . 1 . . . 2 1 . 3 . Duelist 14 | . . . 1 . . 1 6 . . 5 1 Protector 2 | . . . . . . . . 1 . 1 . Sentry 21 | . . 2 8 . . . 6 3 . 2 . Demolisher 1 | . . 1 . . . . . . . . . Hunter 4 | . . . . . . . 2 1 . 1 . Programmer 1 | . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 14 | 3 5 2 8 5 . 4 14 10 2 12 9 Combat Bots Only 12 | . 5 2 6 3 . 3 12 7 1 8 6 Max Kills in Single Turn 5 | 1 1 1 3 3 . 2 2 2 1 4 5 Gunslinging 1 | . . . 1 1 . 1 1 . . . . Exploded 3 | . . . 1 . . . . . . 3 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Damage Taken 9019 | . 667 304 1178 48 . 159 3103 1386 42 1672 460 Core 6666 | . 508 239 811 32 . 117 2337 1008 35 1232 347 Absorbed by Shields 317 | . . . . . . . . . . 225 92 Redirected to Core 6050 | . 449 180 786 32 . 84 2092 964 22 1154 287 Core Remaining (%) 71 | 100 . 84 . . . 89 . . 56 28 . Volleys Fired 535 | 16 84 17 104 15 . 11 142 69 10 57 10 Largest 5 | 2 2 3 4 4 . 4 4 4 3 4 5 Hottest 214 | 40 40 80 144 92 . 92 108 92 73 166 214 Shots Fired 1739 | 32 168 40 316 59 . 44 567 245 30 200 38 Gun 1598 | 32 168 38 311 59 . 44 566 245 30 95 10 Cannon 132 | . . . . . . . . . . 105 27 Launcher 9 | . . 2 5 . . . 1 . . . 1 Special . | . . . . . . . . . . . . Kinetic 1718 | 32 168 34 304 59 . 44 566 244 30 200 37 Thermal 8 | . . . 7 . . . . 1 . . . Explosive 1 | . . . . . . . 1 . . . . Electromagnetic 12 | . . 6 5 . . . . . . . 1 Robot Hit Streak 57 | 5 12 9 24 21 . 21 40 45 12 57 21 Robot Miss Streak 5 | 2 4 5 3 2 . 3 1 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 28 | . 2 1 8 1 . 3 9 4 . . . Max Gunslinging Chain 2 | . 1 1 2 1 . 2 1 1 . . . Shots Hit Robots 1305 | 16 106 28 229 37 . 36 451 190 23 163 26 Core Hits 523 | 9 45 15 85 16 . 17 167 69 10 70 20 Critical Hits 13 | 1 2 2 1 . . . 3 . . 3 1 Critical Kills 3 | . . 1 . . . . 1 . . 1 . Critical Parts Destroyed 9 | 1 2 . 1 . . . 2 . . 2 1 Melee Attacks 25 | . . . . 10 . . . 8 3 4 . Impact 10 | . . . . 10 . . . . . . . Slashing 15 | . . . . . . . . 8 3 4 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 3 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22085 | 189 1100 405 3424 458 . 557 6388 2805 673 4595 1491 Guns 16881 | 189 1087 366 3232 455 . 539 6247 2733 328 1431 274 Cannons 2777 | . . . . . . . . . . 2324 453 Explosions 1602 | . . 28 182 . . . 133 . . 495 764 Melee 759 | . . . . . . . . 69 345 345 . Ramming 66 | . 13 11 10 3 . 18 8 3 . . . Kinetic 19573 | 189 1087 329 3184 455 . 539 6247 2733 328 3755 727 Thermal 259 | . . 23 72 . . . . . . 164 . Explosive 1195 | . . . . . . . 133 . . 331 731 Electromagnetic 233 | . . 42 158 . . . . . . . 33 Impact . | . . . . . . . . . . . . Slashing 759 | . . . . . . . . 69 345 345 . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 2 2 2 . Average Corruption 2 | . . . . . . . 2 1 1 1 . Corruption Purged 6 | . . . . . . . 4 . 2 . . Effects 25 | . . . . . . . 14 3 7 1 . Message Errors 4 | . . . . . . . 1 1 1 1 . Matter Fused 1 | . . . . . . . 1 . . . . Heat Flow Errors 4 | . . . . . . . 2 1 1 . . Energy Discharges 3 | . . . . . . . . 1 2 . . Data Loss (minor) 3 | . . . . . . . . . 3 . . Targeting Errors 9 | . . . . . . . 9 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 470 | . . . . . . . . 24 147 251 48 Projectiles 29 | . . . . . . . . . . 29 . Explosions 171 | . . . . . . . . . . 123 48 Melee 270 | . . . . . . . . 24 147 99 . Knockbacks 25 | . . . . . . . . . . 22 3 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . 19 3 Secondary 3 | . . . . . . . . . . 3 . Self-Inflicted Damage 314 | . . 30 . . . . . . . 150 134 Shots 6 | . . 2 . . . . . . . 2 2 Rammed 9 | . 2 2 1 . . 1 2 1 . . . Targets Rammed 11 | . 2 2 1 1 . 1 3 1 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . Highest Temperature 501 | 20 51 72 356 12 . . 227 352 222 501 256 Average Temperature 64 | 9 16 24 56 4 . . 40 86 57 143 117 Received Heat Transfer 3152 | . 213 72 387 12 . 72 1206 666 27 392 105 Effects 13 | . . . 2 . . . . 3 . 8 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 6 | . . . 2 . . . . 3 . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 311 | . . 50 161 . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 1551 | 35 323 90 518 324 . 145 1255 612 408 1551 883 Average Influence 414 | 15 113 33 234 201 . 65 670 395 232 1258 715 Maximum Alert Level 4 | . 1 . 2 1 . . 4 2 2 4 3 Low Security (%) 41 | 100 87 100 46 70 . 100 10 2 31 . . Level 1 22 | . 12 . 42 29 . . 6 48 66 . . Level 2 14 | . . . 11 . . . 36 48 2 . 32 Level 3 10 | . . . . . . . 36 . . 22 67 Level 4 10 | . . . . . . . 9 . . 77 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 4 . . . 13 4 . 10 3 Investigation 13 | . 2 . 1 . . . 5 1 . 2 2 Extermination 1 | . . . . . . . . . . 1 . Reinforcement 10 | . 2 . 3 . . . 3 1 . 1 . Assault 12 | . . . . . . . 4 2 . 5 1 Garrison 2 | . . . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 16 | . 3 . 1 . . . 6 3 . 1 2 Communications Jammed 5 | . . . . . . . . . 5 . . Distress Signals . | . . . . . . . . . . . . Times Spotted 308 | . 32 7 49 14 . 9 95 42 15 37 8 Peak Tracking Total 12 | . 5 2 7 4 . 3 12 10 3 6 10 Tactical Retreats 10 | . . 2 1 1 . . 2 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 8 | . 3 . . . . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 28 | . . 1 4 1 . . 4 4 3 8 3 Max in Single Turn 3 | . . 1 2 1 . . 1 1 1 3 2 Garrison Access 4 | . . . . . . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 60 | . 8 . 8 . 1 . 7 14 10 6 6 Terminals 38 | . 6 . 5 . . . 4 10 6 3 4 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 5 | . 1 . 1 . . . . 2 . 1 . Recycling Units 8 | . 1 . 1 . . . . 1 4 . 1 Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 Total Hacks 258 | . 28 . 41 . 23 . 32 46 38 26 24 Successful 168 | . 17 . 28 . 23 . 18 36 21 14 11 Failed 89 | . 11 . 13 . . . 13 10 17 12 13 Catastrophic 11 | . 2 . 1 . . . 1 . 1 3 3 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 125 | . 19 . 16 . 6 . 18 24 19 12 11 Terminals 172 | . 21 . 25 . . . 19 37 30 20 20 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 14 | . 2 . 4 . . . . 6 . 2 . Recycling Units 21 | . 5 . 3 . . . . 2 8 . 3 Scanalyzers 20 | . . . 9 . . . 11 . . . . Garrison Access 6 | . . . . . . . 2 1 . 2 1 Terminal Hacks 96 | . 11 . 12 . 23 . 8 18 11 7 6 Record 23 | . . . . . 23 . . . . . . Part Schematic 14 | . 3 . 2 . . . 2 2 1 1 3 Robot Schematic 2 | . . . . . . . . 1 1 . . Robot Analysis 2 | . . . 1 . . . . 1 . . . Prototype ID Bank 7 | . 2 . 2 . . . 1 2 . . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . . 1 1 . . Machine Index 1 | . . . . . . . . 1 . . . Terminal Index 6 | . . . 1 . . . 1 1 1 1 1 Alert Level 4 | . . . . . . . 1 1 1 1 . Unreport Threat 14 | . 2 . 3 . . . 3 3 1 2 . Locate Traps 5 | . 2 . 1 . . . . 1 . . 1 Recall Investigation 1 | . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . 1 1 . . Registered Components 2 | . 1 . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 . . . . 1 2 1 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 14 | . 2 . 4 . . . . 6 . 2 . Scan Component 7 | . 1 . 2 . . . . 3 . 1 . Repair 7 | . 1 . 2 . . . . 3 . 1 . Recycling Unit Hacks 10 | . 1 . 1 . . . . 1 6 . 1 Report Inventory 7 | . 1 . . . . . . 1 4 . 1 Retrieve Components 3 | . . . 1 . . . . . 2 . . Scanalyzer 16 | . . . 8 . . . 8 . . . . Insert Component 7 | . . . 2 . . . 5 . . . . Analyze 9 | . . . 6 . . . 3 . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 1 1 Seal Access 4 | . . . . . . . 1 1 . 1 1 Unauthorized Hacks 66 | . 10 . 7 . . . 3 22 11 5 8 Terminals 23 | . 2 . 2 . . . 1 9 4 2 3 Track 1 | . . . . . . . . 1 . . . Botnet 21 | . 2 . 2 . . . 1 7 4 2 3 Operators 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . Mask 3 | . 1 . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 45 | . 7 . 5 . . . 6 11 8 3 5 Full Trace Events 13 | . 2 . 3 . . . 2 . 2 2 2 Feedback Events 2 | . . . . . . . 1 . 1 . . Corruption 1 | . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . 3 . 4 . . . 4 2 1 1 3 Parts Built . | . . . . . . . . . . . . Matter 146 | . . . . . . . . . . 146 . Time 73 | . . . . . . . . . . 73 . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . . 3 . 1 . Time 304 | . 26 . 132 . . . . 127 . 19 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . . . 10 . . Parts Scanalyzed 7 | . . . 2 . . . 5 . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 15 | . . . . 3 . . . 12 . . . Largest Group 10 | . . . . 3 . . . 10 10 9 . Highest-Rated Group 173 | . . . . 40 . . . 173 173 157 . Highest-Rated Ally 31 | . . . . 16 . . . 31 29 29 . Total Orders . | . . . . . . . . . . . . Ally Attacks 237 | . . . . 24 . . . 11 192 10 . Total Damage 2280 | . . . . 275 . . . 200 1652 153 . Kills 47 | . . . . 6 . . . 1 39 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total 2 | . . . 1 . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 13530 | 263 1380 718 1974 832 1137 833 1655 1503 1139 1467 629 Spaces Moved 6505 | 130 640 390 865 445 690 491 593 630 607 714 310 Core 8 | 5 3 . . . . . . . . . . Treads 6497 | 125 637 390 865 445 690 491 593 630 607 714 310 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 160 163 161 161 163 Average Speed 162 | 155 159 160 160 160 160 160 161 164 165 164 184 Slowest Speed 200 | 160 200 160 160 160 160 160 165 166 166 166 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 8 95 90 80 59 87 98 53 66 89 21 10 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 201 | . . 6 1 . . . 10 1 . 143 40 Melee 1 | . . . . . . . . 1 . . . Projectile 26 | . . . . . . . . . . 19 7 AOE 174 | . . 6 1 . . . 10 . . 124 33 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total 8247 | 158 843 449 1221 512 723 510 932 927 720 906 346 Wait 652 | . 65 13 163 20 34 5 60 152 73 60 7 Move 6494 | 129 639 389 864 444 689 490 592 629 606 713 310 Hop . | . . . . . . . . . . . . Pick Up 42 | 1 4 1 7 3 . . 7 4 5 8 2 Fast Attach 60 | 10 10 2 9 1 . . 4 10 3 6 5 Attach 17 | . 1 1 4 1 . . 2 . 2 6 . Detach 3 | . . 1 2 . . . . . . . . Swap 37 | . . 3 6 2 . . 6 8 6 1 5 Drop 68 | 2 4 3 12 2 . . 7 14 7 10 7 Fire 535 | 16 84 17 104 15 . 11 142 69 10 57 10 Melee 25 | . . . . 10 . . . 8 3 4 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . 2 2 1 1 . 1 3 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 303 | . 34 17 49 13 . 3 109 32 5 41 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Upgraded with Power slot (x1) 20 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Upgraded with Utility slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 9) 928 | -10/Materials | Reached level 2 994 | -10/Materials | Upgraded with Utility slot (x1) 1006 | -10/Materials | Discovered new exit (range 17) 1191 | -10/Materials | Repaired Assault Rifle 1359 | -10/Materials | Discovered new exit (range 4) 1362 | -10/Materials | Identified exit to Materials 1378 | -10/Materials | Identified exit to Mines 1644 | -10/Materials | Entered Mines 1784 | -10/Mines | Discovered exit to Materials (range 11) 1791 | -10/Mines | Reached level 3 1827 | -10/Mines | Upgraded with Weapon slot (x1) 2086 | -10/Mines | Assembled infested the area 2091 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2209 | -10/Mines | Build established: Skirmisher 2218 | -10/Mines | Learned Materials trap positions 2347 | -10/Mines | Discovered exit to Materials (range 7) 2349 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2353 | -10/Mines | Found Prototype Device 2354 | -10/Mines | Identified Exp. Sensor Array 2362 | -10/Mines | Entered Materials 2363 | -9/Materials | Loaded intel: 21 trap records 2364 | -9/Materials | Reached level 4 2364 | -9/Materials | Upgraded with Utility slot (x1) 2376 | -9/Materials | Discovered new exit (range 17) 2435 | -9/Materials | Identified exit to Mines 2721 | -9/Materials | Discovered new exit (range 4) 2725 | -9/Materials | Identified exit to Materials 2746 | -9/Materials | Reached level 5 2750 | -9/Materials | Upgraded with Utility slot (x1) 2750 | -9/Materials | Upgraded with Weapon slot (x1) 3082 | -9/Materials | Reached level 6 3102 | -9/Materials | Upgraded with Propulsion slot (x1) 3300 | -9/Materials | Build established: Scavenger-Gunner 3668 | -9/Materials | Repaired Med. Armor Plating 3683 | -9/Materials | Discovered exit to Materials (range 16) 3696 | -9/Materials | Reached level 7 3883 | -9/Materials | Core integrity fell below 50% 4096 | -9/Materials | Repaired Broken Exp. Sensor Array 4336 | -9/Materials | Entered Mines 4338 | -9/Mines | Reached level 8 4340 | -9/Mines | Upgraded with Utility slot (x1) 4392 | -9/Mines | Discovered exit to Materials (range 13) 4440 | -9/Mines | Learned location of Zion (-7) 4499 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4515 | -9/Mines | Excavation squad dispatched 4515 | -9/Mines | A large section of the Mines collapsed 4845 | -9/Mines | Learned 8 Materials zone layouts 4866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4867 | -9/Mines | Discovered new exit (range 5) 4872 | -9/Mines | Identified exit to Exiles 4961 | -9/Mines | Discovered exit to Materials (range 3) 4962 | -9/Mines | Learned location of Storage (-8) 4999 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5001 | -9/Mines | Identified exit to Zion 5109 | -9/Mines | Reached level 9 5117 | -9/Mines | Upgraded with Utility slot (x1) 5168 | -9/Mines | Entered Exiles 5191 | -9/Exiles | Discovered new exit (range 14) 5210 | -9/Exiles | Identified exit to Mines 5244 | -9/Exiles | Met 8R-AWN 5268 | -9/Exiles | Met EX-HEX 5311 | -9/Exiles | Met EX-BIN 5453 | -9/Exiles | Met EX-DEC 5549 | -9/Exiles | Visited The Gauntlet 5743 | -9/Exiles | Discovered exit to Mines (range 10) 6305 | -9/Exiles | Entered Mines 6821 | -8/Mines | Reached level 10 6888 | -8/Mines | Discovered exit to Materials (range 7) 7138 | -8/Mines | Entered Materials 7139 | -8/Materials | Identified exit to Factory 7140 | -8/Materials | Reached level 11 7140 | -8/Materials | Upgraded with Utility slot (x1) 7339 | -8/Materials | Core integrity fell below 50% 7369 | -8/Materials | Reached level 12 7415 | -8/Materials | Destroyed 7 combat bots 7583 | -8/Materials | Garrison activated, responded to threat 7938 | -8/Materials | First assault squad dispatched 8043 | -8/Materials | Reached level 13 8071 | -8/Materials | Destroyed 12 combat bots 8239 | -8/Materials | Discovered new exit (range 4) 8244 | -8/Materials | Identified exit to Storage 8673 | -8/Materials | Upgraded with Utility slot (x1) 8739 | -8/Materials | Central database locked down 8793 | -8/Materials | Entered Storage 9077 | -8/Storage | Repaired Arm. Treads 9129 | -8/Storage | Repaired Imp. Assault Rifle 9185 | -8/Storage | Reached level 14 9540 | -8/Storage | Destroyed 7 combat bots 9569 | -8/Storage | Met a pair of Derelict thieves 9670 | -8/Storage | Core integrity fell below 20% 9721 | -8/Storage | Destroyed 7 combat bots 10108 | -8/Storage | Identified exit to Recycling 10142 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10262 | -8/Storage | Repaired Arm. Treads 10282 | -8/Storage | Used back door to open Recycling access 10296 | -8/Storage | Entered Recycling 10296 | -8/Recycling | Accompanied by 10 allies 10303 | -8/Recycling | Spotter reported a threat 10340 | -8/Recycling | Spotter reported a threat 10351 | -8/Recycling | Spotter reported a threat 10363 | -8/Recycling | Spotter reported a threat 10385 | -8/Recycling | Spotter reported a threat 10390 | -8/Recycling | Spotter reported a threat 10390 | -8/Recycling | Spotter reported a threat 10409 | -8/Recycling | Spotter reported a threat 10433 | -8/Recycling | Spotter reported a threat 10433 | -8/Recycling | Spotter reported a threat 10451 | -8/Recycling | Spotter reported a threat 10462 | -8/Recycling | Spotter reported a threat 10474 | -8/Recycling | Spotter reported a threat 10475 | -8/Recycling | Build established: Commander-Mutant 10486 | -8/Recycling | Spotter reported a threat 10522 | -8/Recycling | Spotter reported a threat 10528 | -8/Recycling | Spotter reported a threat 10528 | -8/Recycling | Spotter reported a threat 10528 | -8/Recycling | Spotter reported a threat 10568 | -8/Recycling | Spotter reported a threat 10568 | -8/Recycling | Spotter reported a threat 10574 | -8/Recycling | Spotter reported a threat 10620 | -8/Recycling | Spotter reported a threat 10650 | -8/Recycling | Hacking Suite fried by hacking feedback 10670 | -8/Recycling | Spotter reported a threat 10671 | -8/Recycling | Spotter reported a threat 10671 | -8/Recycling | Spotter reported a threat 10716 | -8/Recycling | Spotter reported a threat 10717 | -8/Recycling | Spotter reported a threat 10723 | -8/Recycling | Spotter reported a threat 10861 | -8/Recycling | Build established: Commander-Gunner 10869 | -8/Recycling | Spotter reported a threat 10896 | -8/Recycling | Spotter reported a threat 10912 | -8/Recycling | Spotter reported a threat 10922 | -8/Recycling | Spotter reported a threat 10933 | -8/Recycling | Spotter reported a threat 10949 | -8/Recycling | Spotter reported a threat 10975 | -8/Recycling | Spotter reported a threat 11007 | -8/Recycling | Identified exit to Factory 11025 | -8/Recycling | Spotter reported a threat 11093 | -8/Recycling | Spotter reported a threat 11187 | -8/Recycling | Spotter reported a threat 11188 | -8/Recycling | Spotter reported a threat 11232 | -8/Recycling | Spotter reported a threat 11233 | -8/Recycling | Reached level 15 11233 | -8/Recycling | Spotter reported a threat 11235 | -8/Recycling | Spotter reported a threat 11272 | -8/Recycling | Spotter reported a threat 11272 | -8/Recycling | Spotter reported a threat 11272 | -8/Recycling | Spotter reported a threat 11325 | -8/Recycling | Spotter reported a threat 11325 | -8/Recycling | Spotter reported a threat 11428 | -8/Recycling | Spotter reported a threat 11435 | -8/Recycling | Entered Factory 11435 | -6/Factory | Accompanied by 9 allies 11437 | -6/Factory | Reached level 16 11437 | -6/Factory | Upgraded with Utility slot (x1) 11476 | -6/Factory | Core integrity fell below 50% 11640 | -6/Factory | Local fabrication network quarantined 11969 | -6/Factory | Build established: Gunner 12068 | -6/Factory | Garrison activated, responded to threat 12084 | -6/Factory | Reached level 17 12117 | -6/Factory | Upgraded with Weapon slot (x1) 12135 | -6/Factory | First assault squad dispatched 12664 | -6/Factory | Repaired Lrn. Tractor Beam 12714 | -6/Factory | Reached level 18 12717 | -6/Factory | Upgraded with Weapon slot (x1) 12723 | -6/Factory | Discovered new exit (range 8) 12749 | -6/Factory | Destroyed 8 combat bots 12828 | -6/Factory | Identified exit to Factory 12902 | -6/Factory | Entered another Factory area 12903 | -5/Factory | Core integrity fell below 50% 12904 | -5/Factory | Reached level 19 12929 | -5/Factory | Upgraded with Propulsion slot (x1) 13502 | -5/Factory | First assault squad dispatched 13508 | -5/Factory | Core integrity fell below 20% 13511 | -5/Factory | Reached level 20 13531 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13515_ Acquired 22 matter. 13515_ K-01 Serf collects debris. 13518_ G-50 Soldier destroyed. 13518_ K-01 Serf collects debris. 13519_ Acquired 22 matter. 13521_ Slug penetrates G-50 Soldier. 13521_ Slug penetrates K-01 Serf. 13521_ K-01 Serf destroyed. 13521_ G-50 Soldier destroyed. 13522_ Acquired 22 matter. 13522_ Protomatter-28 decays. 13524_ Penetrated by Slug. 13525_ Slug penetrates G-50 Soldier. 13525_ Penetrated by Slug. 13526_ Acquired 22 matter. 13527_ Penetrated by Slug. 13530_ Slug penetrates G-50 Soldier. 13530_ G-50 Soldier knocked back. 13531_ Acquired 8 matter. 13531_ Acquired 14 matter. 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[ # """######### | | ????????? ^ "" + ! """# | | ????w???? """""= # """# ! " | | ?????????? """"" % g # # T | | ?????????? !%== ######## " | | ?????????? """=*%! # | | ??????????? """"" = # """ | | ?k?????k??? h ? """"" # """ | | ???????????? ? ????? + ! """ | | ??????????R???????? """ # | | ?????????h????????? ?"""" ######### | | ???????????????????????"" ^^ | | ??????????????????????? | | ??????????????????????""" """" | | ??????????????????????""" """" | | ???????????????????????"" ^ """" | | ???????????????????????? ######### ^"""" | | ???????????????????????"" ??????######+### | | ????????????????????????? ??????? # """" | | ??????????????????????????????????????????# """" | | ???????????????????????????????????????????? """" | | ???????????????????????????????????????????^ """" | | ????????????????????????????????????????????? ^ | | ???????????????????????????????????????????? """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 38 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 5 Resistance: EX 5 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 32 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Hacked Imp. EM Pulse Cannon | -8/Storage | Hacked Hvy. Armor Plating | -8/Storage | Hacked Adv. Heat Sink | -8/Recycling | Hacked Imp. Powered Armor | -6/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Hey, That's Mine! \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Levels Raised 19 | . 1 1 4 2 . 1 3 1 1 3 2 XP Earned 31752 | 3000 2400 1100 6897 1687 97 1550 5368 1169 801 5014 2669 XP Spent 28330 | 3000 1460 850 5670 3700 . . 5890 660 . 6000 1100 Upgrades 47 | 8 6 2 12 2 . . 7 6 . 3 1 Power Slot 1 | 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . 1 Utility Slot 9 | 1 1 . 2 2 . . 2 . . 1 . Weapon Slot 5 | 1 . 1 1 . . . . . . 2 . Core Integrity 12 | . 2 . . . . . 4 6 . . . Heat Dissipation 2 | . 1 . 1 . . . . . . . . Inventory Capacity 3 | 2 . . . . . . 1 . . . . Sight Range 1 | 1 . . . . . . . . . . . Sensor Range 4 | . . . 4 . . . . . . . . Terrain Scan Density 1 | . . 1 . . . . . . . . . Ranged Accuracy 2 | . 1 . 1 . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . TH Resistance % 1 | . 1 . . . . . . . . . . EX Resistance % 1 | . . . 1 . . . . . . . . KI Damage % 1 | . . . 1 . . . . . . . . Protomatter Created 2617 | . 215 157 422 164 . 24 985 291 4 312 43 Integrity Restored 6319 | . 617 341 1030 234 . 50 2358 720 69 900 . Core 5464 | . 508 131 919 32 . 42 2143 720 69 900 . Parts 855 | . 109 210 111 202 . 8 215 . . . . Protomatter Decayed 771 | . 48 89 46 170 . 6 195 51 84 54 28 Game ------ Seed ContainmentBombScreen Manual? 0 Play Time 02:21:19 Cumulative 46.7 hours Start 2020.04.11 @ 14:39:54 End 2020.04.11 @ 19:26:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 53 Gallery% 36 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74380533-5fba-4ef7-b6c1-9356305dcdb4