Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 18:02:54 Player: Gatamar Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3586) 3586 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9076 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 74/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Weight Redist. System Advanced Recoil Stabilizer System Guard High-powered Tractor Beam Field Recycling Unit (0) Gauss Rifle Long-range Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Weapon Cycler Improved Medium Armor Plating Improved Thermal Defense Suite Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Hypervelocity Gauss Rifle Railgun > --- INVENTORY -------- Light Ion Engine Flight Unit Improved Heat Sink Weight Redist. System Advanced Recoil Stabilizer Insulated Plating System Guard High-powered Tractor Beam Field Recycling Unit Gauss Rifle Railgun Advanced Assault Cannon Mass Driver Long-range Missile Launcher Scatter Rocket Array Axe [Rating: 86] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Arc Projector Energy Cannon Latent Energy Streamer Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 1 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 93 | 6 5 1 5 1 12 31 20 12 Power 14 | 1 . . . 1 2 7 3 . Engine 3 | 1 . . . 1 1 . . . Core 11 | . . . . . 1 7 3 . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 . 3 . 4 12 4 1 Treads 6 | . . . 2 . 2 2 . . Leg 15 | 2 2 . 1 . 2 4 4 . Wheel 4 | . . . . . . 4 . . Hover 2 | . . . . . . 2 . . Flight 1 | . . . . . . . . 1 Utility 29 | 1 1 . 1 . 4 7 8 7 Device 14 | . 1 . . . 1 5 5 2 Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . . . 1 . . 2 Hackware 6 | . . . . . 1 2 1 2 Protection 4 | . . . . . 1 . 2 1 Artifact . | . . . . . . . . . Weapon 22 | 2 2 1 1 . 2 5 5 4 Energy Gun 4 | 1 . . . . . 2 1 . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 6 | 1 . . . . . 1 3 1 Ballistic Cannon 6 | . 1 1 . . . 2 . 2 Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 1 Corrupted Parts 4 | . . . . . . 4 . . System Corruption 22 | . . . . . . 22 . . Parts Lost 59 | . 1 1 . . 7 22 9 19 Power 9 | . . . . . 1 4 2 2 Propulsion 21 | . 1 . . . 3 10 3 4 Utility 18 | . . . . . 2 5 4 7 Weapon 11 | . . 1 . . 1 3 . 6 Highest Loss Streak 14 | . 1 1 . . 6 9 6 14 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 6 7 7 8 10 14 18 14 Power 2 | . 1 2 2 2 2 3 3 1 Propulsion 2 | 1 2 3 3 3 2 3 2 . Utility 2 | . . . . . . 1 6 5 Weapon 3 | . 2 1 1 2 3 6 5 6 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . . . 1 5 3 Power 2 | . . . . . . . 2 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . . . . . 1 2 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 88 | . 96 94 100 100 73 82 91 90 Engine 5 | . 14 14 14 14 7 1 . . Core 6 | . . . . . 1 10 11 9 Treads 5 | . . . . . 7 17 . . Leg 17 | . 26 28 28 28 17 1 22 19 Device 11 | . 12 14 14 14 6 4 15 16 Storage 8 | . 14 14 14 14 9 7 6 5 Processor 2 | . . . . . 1 5 . 4 Hackware 6 | . . . . . 5 9 10 9 Protection 2 | . . . . . 1 2 4 4 Energy Gun 1 | . 5 . . . . 1 5 . Energy Cannon 5 | . . . 9 14 7 6 . . Ballistic Gun 5 | . 14 1 . . . . 12 14 Ballistic Cannon 4 | . 2 14 4 11 4 3 . 1 Slashing Weapon 2 | . 7 7 14 2 . . . . Peak Build Rating 86 | 6 7 7 16 17 24 42 70 86 Average Rating 30 | 5 6 6 13 16 17 32 57 72 On Entrance 19 | . 6 7 7 16 16 24 29 67 Avg Prop Armor Cover (%) 11 | . . . . . 11 11 . . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 13 16 17 59 60 58 76 89 96 Greatest Support 86 | 20 20 20 20 20 82 86 75 70 Greatest Overweight (x) 22 | . 1 . 2 2 18 6 4 22 Average Overweight (x) . | . . . . 2 1 . 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 9 20 20 20 20 20 Most Carried 20 | 3 8 8 8 10 13 20 20 18 Average Carried 11 | 2 6 7 7 8 10 14 18 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 18 | 3 8 7 8 9 13 17 18 10 Class Distribution -------------------- 63% | Mutant 10% | Hacker-Skirmisher 8% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2744 | 137 179 30 . 96 272 1074 749 207 Remotely 263 | . . . . . . . 193 70 Salvage Created 4005 | . 213 22 . 109 680 1687 800 494 Parts 200 | . 6 3 . 16 36 71 39 29 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 5 | . . . . . 1 1 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 74 | . 4 3 . 4 15 31 12 5 Melee 2 | . 2 . . . . . . . Guns 23 | . . 1 . . . 5 12 5 Cannons 28 | . 2 2 . 3 4 17 . . AOE 19 | . . . . 1 11 7 . . Classes Destroyed 14 | . 3 1 . 2 5 3 . . Worker 7 | . . . . 1 4 . 2 . Builder 4 | . . . . . 1 1 . 2 Tunneler 3 | . . . . 2 1 . . . Hauler 1 | . . . . . . 1 . . Recycler 8 | . 1 . . . 2 3 1 1 Mechanic 2 | . . . . . 1 1 . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 Swarmer 16 | . . 3 . 4 . 6 3 . Grunt 37 | . 4 . . . 13 15 2 3 Brawler 3 | . . . . . . 3 . . Sentry 4 | . . . . . 1 2 1 . Hunter 4 | . . . . . 1 1 2 . Programmer 10 | . . . . . . 4 4 2 Best Kill Streak 7 | . 2 3 . 3 7 5 3 4 Combat Bots Only 4 | . 2 3 . 3 3 4 3 3 Max Kills in Single Turn 5 | . 1 1 . 1 3 5 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 1 2 4 . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 657 | 4 39 19 . 35 76 259 116 109 Missed 216 | . 11 6 . 15 29 87 38 30 Hits 441 | 4 28 13 . 20 47 172 78 79 Melee 7 | . . . . . . 7 . . Projectile 434 | 4 28 13 . 20 47 165 78 79 AOE 8 | 4 . . . . . 1 . 3 Critical Strikes 22 | . 2 . . . 3 10 2 5 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 8531 | 151 359 100 . 169 833 2796 1267 2856 Core 2258 | 36 131 10 . 35 214 634 196 1002 Absorbed by Shields 109 | . . . . . . . . 109 Redirected to Shielding 111 | . . . . . . . 111 . Ignored by Resistances 11 | . . . . . . . . 11 Regen/Repaired (Parts) 96 | . . . . . 96 . . . Core Remaining (%) 49 | 85 . . . 15 61 9 76 . Volleys Fired 285 | . 20 11 . 6 39 140 42 27 Largest 3 | . 2 2 . 1 2 2 3 3 Hottest 140 | . 60 50 . 60 110 140 125 103 Shots Fired 515 | . 33 12 . 6 63 210 118 73 Gun 265 | . 21 1 . . . 52 118 73 Cannon 224 | . 12 11 . 6 37 158 . . Launcher 26 | . . . . . 26 . . . Special . | . . . . . . . . . Kinetic 293 | . 32 12 . 5 15 71 85 73 Thermal 146 | . . . . . 22 124 . . Explosive 26 | . . . . . 26 . . . Electromagnetic 50 | . 1 . . 1 . 15 33 . Robot Hit Streak 14 | . 7 7 . 2 5 11 14 6 Robot Miss Streak 11 | . 1 3 . 1 4 4 5 11 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 4 | . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 273 | . 28 6 . 6 24 102 75 32 Core Hits 173 | . 10 3 . 7 50 58 29 16 Critical Kills 5 | . . . . . . 1 1 3 Critical Parts Destroyed 6 | . . . . . . . 2 4 Critical Strikes 13 | . . . . 1 . 2 3 7 Meltdown 1 | . . . . . . 1 . . Destroy 10 | . . . . . . . 3 7 Blast 2 | . . . . 1 . 1 . . Melee Attacks 25 | . 4 8 . 3 . . . 10 Impact . | . . . . . . . . . Slashing 25 | . 4 8 . 3 . . . 10 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 3 . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9045 | . 379 110 . 227 2134 3437 1704 1054 Guns 2887 | . 124 9 . . . 394 1599 761 Cannons 2964 | . 209 101 . 53 376 2225 . . Explosions 2692 | . . . . 38 1734 815 105 . Melee 464 | . 46 . . 132 . . . 286 Ramming 38 | . . . . 4 24 3 . 7 Kinetic 3557 | . 309 110 . 53 150 801 1373 761 Thermal 2076 | . . . . . 226 1745 105 . Explosive 1734 | . . . . . 1734 . . . Electromagnetic 1176 | . 24 . . 38 . 888 226 . Impact . | . . . . . . . . . Slashing 464 | . 46 . . 132 . . . 286 Piercing . | . . . . . . . . . Highest Corruption 42 | . . . . 2 . 42 2 28 Average Corruption 9 | . . . . 2 . 13 1 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . 10 . 84 4 7 Message Errors 29 | . . . . 2 . 25 1 1 Matter Fused 23 | . . . . 4 . 16 1 2 Heat Flow Errors 10 | . . . . 1 . 7 . 2 Energy Discharges 12 | . . . . 1 . 9 1 1 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . 11 . . Data Loss (major) 3 | . . . . . . 3 . . Misfires 4 | . . . . . . 4 . . Alerts 4 | . . . . 1 . 2 1 . Misdirections 2 | . . . . . . 1 . 1 Weapon Failures 5 | . . . . . . 5 . . Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . . . . 12 90 80 90 Projectiles 66 | . . . . . . 66 . . Explosions 116 | . . . . . 12 24 80 . Melee 90 | . . . . . . . . 90 Knockbacks 14 | . 1 4 . . 1 8 . . Impact . | . . . . . . . . . Kinetic 14 | . 1 4 . . 1 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 372 | . . . . . 77 213 82 . Shots 9 | . . . . . 4 3 2 . Rammed 2 | . . . . . 1 1 . . Targets Rammed 6 | . . . . 1 3 1 . 1 Kicked 4 | . . . . 1 2 . . 1 Crushed . | . . . . . . . . . Highest Temperature 513 | . 116 10 . 186 257 513 229 445 Average Temperature 145 | . 40 7 . 79 51 187 96 125 Received Heat Transfer 1697 | . 243 . . . 459 798 123 74 Effects 45 | . . . . . . 38 1 6 Shutdowns 15 | . . . . . . 13 . 2 Energy Bleed 6 | . . . . . . 4 1 1 Interference 13 | . . . . . . 10 . 3 Matter Decay 4 | . . . . . . 4 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 4 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 7 | . . . . . . 7 . . Heat Transferred 3705 | . . . . . 450 3155 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Latent Energy Used 940 | . . . . 77 . 863 . . LE Corruption 15 | . . . . 2 . 13 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 1 1 . Low Security (%) 85 | 100 100 100 . 100 51 68 96 100 Level 1 14 | . . . . . 48 31 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 370 | . 54 62 . 82 370 325 219 102 Initial 127 | . . 12 . . 1 123 127 102 Average 74 | . 10 48 . 6 156 160 62 18 Influence Increases 2545 | . 121 72 . 111 566 953 531 191 Destroy 0b10 Robot/C 1480 | . 80 60 . 80 300 620 240 100 Destroy 0b10 Robot/NC 140 | . 10 . . 15 50 30 15 20 Destroy Leader 374 | . 22 10 . 10 70 150 80 32 Successful Hack 43 | . 9 . . 4 6 . 24 . Disable Machine 210 | . . . . . 45 45 120 . Destroy Structure 223 | . . 2 . 2 80 63 52 24 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 60 | . . . . . . 45 . 15 Influence Decreases 2545 | . 90 59 44 107 298 964 582 401 Entered New Map 457 | . . 19 44 . 3 149 134 108 Time Decay 1621 | . 90 30 . 107 225 595 365 209 Lost Part 457 | . . 10 . . 70 220 83 74 Purge Threat 10 | . . . . . . . . 10 Squads Dispatched 37 | . 1 . . . 12 11 7 6 Investigation 8 | . 1 . . . 3 1 2 1 Extermination 8 | . . . . . . 4 3 1 Reinforcement 15 | . . . . . 6 3 2 4 Assault . | . . . . . . . . . Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . . . 2 1 2 2 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . . . . 5 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | 3 17 2 . 4 23 36 14 11 Peak Tracking Total 4 | 2 3 2 . 4 4 4 2 4 Tactical Retreats 5 | . 1 . . . . 3 . 1 ECM-based Alert Blocks 4 | . 4 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 1 . . . 1 4 1 . Indirectly 2 | . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . . . . 3 3 8 . Max in Single Turn 5 | . . . . . 1 1 5 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 31 | . 3 . 5 1 4 7 5 6 Terminals 13 | . 2 . . 1 2 4 2 2 Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 8 | . 1 . . . 1 2 2 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 117 | . 8 . 50 2 7 18 15 17 Successful 76 | . 6 . 50 2 3 2 6 7 Failed 41 | . 2 . . . 4 16 9 10 Catastrophic 9 | . . . . . 1 5 3 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . . . . 2 Terminals 32 | . 7 . . 2 3 10 6 4 Fabricators 6 | . . . . . . . 3 3 Repair Stations 3 | . . . . . 3 . . . Recycling Units 23 | . 1 . . . 1 7 6 8 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 Terminal Hacks 61 | . 5 . 50 2 . 2 1 1 Record 50 | . . . 49 1 . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . Dispatch Records 3 | . 1 . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 10 | . 1 . . . 1 . 4 4 Recycle Component 1 | . . . . . . . . 1 Process 1 | . . . . . . . . 1 Report Inventory 6 | . 1 . . . 1 . 2 2 Retrieve Components 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 . . 1 2 5 3 6 Full Trace Events 3 | . . . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . 14 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 44 | . . . . . 44 . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter 40 | . . . . . . . . 40 Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 3444 | . 509 73 901 1212 749 . . . Seismic 123 | . . . . . 123 . . . ECM 3414 | . 509 73 901 1212 719 . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10652 | 1364 550 73 901 1212 1266 2367 1795 1124 Spaces Moved 3919 | 42 354 20 541 296 412 1072 720 462 Core 38 | 4 . . . . 9 15 . 10 Treads 850 | . . . . . 154 696 . . Legs 2697 | 38 354 20 541 296 249 27 720 452 Wheels 258 | . . . . . . 258 . . Hover 76 | . . . . . . 76 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 156 100 120 190 Average Speed 188 | 113 123 120 165 260 216 178 198 207 Slowest Speed 1150 | 120 190 120 260 260 950 470 400 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered 3 | . . . . . . . . 3 Exploration Rate (%) 35 | 11 54 4 90 65 35 25 20 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . 4 . . . 3 . 5 Terrain Destroyed 274 | . . 4 . 2 111 92 49 16 Melee 6 | . . 4 . . . . . 2 Projectile 51 | . . . . . 10 15 12 14 AOE 217 | . . . . 2 101 77 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 6681 | 1356 428 40 548 725 718 1302 1000 564 Wait 2249 | 1305 39 . . 416 238 28 182 41 Move 3911 | 41 353 19 540 295 411 1071 719 462 Hop . | . . . . . . . . . Pick Up 49 | 4 5 . 1 1 6 12 17 3 Fast Attach 48 | 5 2 . . . 7 21 13 . Attach 41 | 1 . 1 . . 7 13 6 13 Detach 12 | . . . . . 2 6 1 3 Swap 29 | . 3 1 6 2 4 5 6 2 Drop 26 | . 2 . 1 1 1 5 14 2 Fire 285 | . 20 11 . 6 39 140 42 27 Melee 25 | . 4 8 . 3 . . . 10 Ram . | . . . . . . . . . Kick 4 | . . . . 1 2 . . 1 Crush 2 | . . . . . 1 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1360 | -11/Scrapyard | Assembled infested the area 1365 | -11/Scrapyard | Entered Materials 1366 | -10/Materials | Build established: Mutant 1500 | -10/Materials | Discovered new exit (range 9) 1517 | -10/Materials | Discovered new exit (range 13) 1643 | -10/Materials | Discovered new exit (range 12) 1846 | -10/Materials | Core integrity fell below 50% 1915 | -10/Materials | Entered Mines 1937 | -10/Mines | Met a Derelict bent on vengeance 1982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | Entered Exiles 2017 | -10/Exiles | Met 8R-AWN 2038 | -10/Exiles | Discovered new exit (range 15) 2078 | -10/Exiles | Met EX-HEX 2114 | -10/Exiles | Met EX-BIN 2134 | -10/Exiles | Aligned with FarCom system 2135 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2275 | -10/Exiles | Found Latent Energy Streamer 2375 | -10/Exiles | Met EX-DEC 2473 | -10/Exiles | Visited The Gauntlet 2715 | -10/Exiles | Learned location of Zion (-7) 2860 | -10/Exiles | Discovered new exit (range 10) 2889 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2889 | -10/Exiles | Entered Mines 3097 | -9/Mines | Core integrity fell below 20% 4082 | -9/Mines | Discovered new exit (range 5) 4101 | -9/Mines | Entered Materials 4101 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4342 | -8/Materials | Garrison activated, responded to threat 4892 | -8/Materials | Lost 6 parts (1p3n2u) 5297 | -8/Materials | Repaired Plasma Cannon 5347 | -8/Materials | Discovered new exit (range 11) 5367 | -8/Materials | Entered Factory 5367 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6106 | -7/Factory | Lost 3 parts (1n2u) 6166 | -7/Factory | System corruption reached 10% 6889 | -7/Factory | Build established: Scavenger-Mutant 7078 | -7/Factory | Garrison activated, responded to threat 7119 | -7/Factory | Core integrity fell below 50% 7149 | -7/Factory | Lost 4 parts (1p2n1w) 7516 | -7/Factory | Discovered new exit (range 12) 7627 | -7/Factory | Lost 9 parts (2p3n2u2w) 7665 | -7/Factory | Core integrity fell below 20% 7673 | -7/Factory | Build established: Hacker-Mutant 7705 | -7/Factory | System corruption reached 30% 7734 | -7/Factory | Entered another Factory area 7734 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8068 | -6/Factory | Fabricated Railgun (x2) 8164 | -6/Factory | Build established: Hacker-Skirmisher 9098 | -6/Factory | Lost 6 parts (1p1n4u) 9244 | -6/Factory | Discovered new exit (range 11) 9310 | -6/Factory | Found Prototype Launcher 9375 | -6/Factory | Identified Scatter Rocket Array 9418 | -6/Factory | Build established: Scavenger-Skirmisher 9529 | -6/Factory | Entered another Factory area 9529 | -5/Factory | Evolved 2 slots: Utility x2 9843 | -5/Factory | Build established: Scavenger-Tank 10505 | -5/Factory | System corruption reached 10% 10507 | -5/Factory | Crushed by falling debris 10538 | -5/Factory | Lost 14 parts (2p4n4u4w) 10552 | -5/Factory | Crushed by falling debris 10591 | -5/Factory | Crushed by falling debris 10591 | -5/Factory | Core integrity fell below 50% 10646 | -5/Factory | Core integrity fell below 20% 10653 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 10644_ K-01 Serf collects debris. 10644_ U-05 Engineer builds a Wall. 10644_ U-05 Engineer lays Concrete. 10645_ Imp. Thermal Defense Suite destroyed. 10645_ Knocked back. 10646_ R-10 Processor collects Corrupted Lgt. Ion Engine. 10646_ U-05 Engineer builds a Wall. 10647_ R-10 Processor collects Insulated Plating. 10648_ K-01 Serf collects debris. 10648_ R-10 Processor collects Corrupted Wheel. 10649_ R-10 Processor collects Wheel. 10650_ Power Conduit explodes. 10650_ K-01 Serf destroyed. 10651_ U-05 Engineer lays Concrete. 10651_ R-10 Processor collects Terrain Scan Processor. 10652_ U-05 Engineer builds a Wall. 10652_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #???????????????????? | | ????????????? ??????? # ????????????????? | | ???????????? ?????? ;;;;#???????????????? | | ???????????? ######## ;;;;####????????????? | | ????????????# ## #????????????? | | ????????????# ## "T" #????????????? | | ????????????# ## #????????????? | | ????????????# ## #????????????? | | +############ ## #????????????? | | # ## #????????????? | | # ## % #????????????? | | # #; #????????????? | | # #; % ;;###?????????????? | | # # #????????????????? | | !! # # @ #????????????????? | | ! # # R #####????????????????? | | ! + u Rx ; ##???????????????????? | | # u# HR ; ##???????????????????? | | # # R u####???????????????????? | | # # ##???????????g?????????? | | # # ##?????????????????????? | | #############% ############????????????g????????? | | #?????????????????????????? | | #?????????????????????????? | | """" """" """" #?????????????????????????? | | """" """" """" #?????????????????????????? | | """" """" """" #?????????????????????????? | | """" """" """" ! #???????????w?????????????? | | """" """" """" ########### ?????????????? | | """" """" """" "????????????? | | "" "" ????????????? | | ] ""G"" ????????????? | | ######+####+######+#############??????????????? | | #???? ? ## #??????????????????????? | | +???? ## """ ################???????? | | #+## ??" ## """ ## #???????? | | ???? " " ## "" """ ## #???????? | | ???? ## "" ## #???????? | | ???# ## "T """ ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 25 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Plasma Cannon | 23% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Curiosity Killed The Cat Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed BombardmentCommRail Manual? 0 Play Time 01:17:22 Cumulative 14.7 hours Start 2025.11.30 @ 07:25:04 End 2025.12.01 @ 18:02:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c8ec612-9b9a-44dc-b3d8-81b562d219cc