Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 01:09:44 Player: Camdameron7D7 Result: Destroyed by IG-S8D(M) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2852) 2852 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 7601 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Signal Interpreter System Shield GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Makeshift Power Source Carbon-fiber Leg Titanium Leg Signal Interpreter Energy Filter System Restoration Module Heavy Ion Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 60 | 5 3 2 8 . . . 10 7 3 17 5 Power 12 | 1 . 1 3 . . . 1 . 1 4 1 Engine 6 | 1 . . 1 . . . 1 . . 3 . Core 6 | . . 1 2 . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . 1 . . . 6 3 . 4 1 Treads . | . . . . . . . . . . . . Leg 17 | 2 . . 1 . . . 6 3 . 4 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | . 3 . 2 . . . 2 2 1 3 2 Device 9 | . 1 . 1 . . . 2 1 . 3 1 Storage 2 | . 1 . 1 . . . . . . . . Processor 4 | . 1 . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . 1 2 . . . 1 2 1 6 1 Energy Gun 9 | 2 . 1 1 . . . 1 2 1 . 1 Energy Cannon 2 | . . . 1 . . . . . . 1 . Ballistic Gun 5 | . . . . . . . . . . 5 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . Parts Lost 34 | . . . 1 . . . 5 . 1 20 7 Power 7 | . . . 1 . . . 1 . . 4 1 Propulsion 10 | . . . . . . . 2 . . 6 2 Utility 6 | . . . . . . . 1 . . 4 1 Weapon 11 | . . . . . . . 1 . 1 6 3 Highest Loss Streak 14 | . . . 1 . . . 2 . 1 14 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 99 100 100 100 96 100 100 81 74 Engine 2 | . 14 12 . . . . 3 7 2 2 . Core 5 | . . 1 10 11 11 11 5 . 4 3 6 Leg 26 | . 28 28 33 33 33 33 34 30 30 20 12 Device 11 | . 2 . 11 11 11 11 16 15 15 11 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 13 | . 1 14 11 11 11 11 9 15 15 15 16 Energy Gun 12 | . 28 28 17 11 11 11 9 15 23 9 2 Energy Cannon 4 | . . . 4 11 11 11 9 7 . 3 . Ballistic Gun 2 | . . . . . . . . . . 4 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 33 | 7 13 13 23 23 23 23 24 26 27 33 29 Greatest Support 53 | 20 20 20 30 30 30 30 45 53 53 53 30 Greatest Overweight (x) 8 | 2 . . . . . . . . . 8 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 10 10 10 9 5 Average Carried 7 | 2 5 6 8 10 9 10 9 9 9 5 3 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 7 10 10 10 10 10 10 9 3 4 Class Distribution -------------------- 54% | Mutant 20% | Gunner 8% | Scavenger-Skirmisher 6% | Derelict-Gunner 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 866 | 201 59 43 80 . . . 95 75 30 243 40 Remotely . | . . . . . . . . . . . . Salvage Created 3331 | . 97 144 653 . . . 1260 233 294 589 61 Parts 128 | . 6 3 34 . . . 40 14 11 19 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 8 | . 3 . 2 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 14 15 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 63 | . 2 2 11 . . . 22 4 6 15 1 Guns 38 | . 2 2 6 . . . 7 2 5 13 1 Cannons 24 | . . . 5 . . . 15 2 . 2 . Classes Destroyed 12 | . 1 1 3 . . . 4 1 . 1 1 Worker 1 | . . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 3 | . . 1 2 . . . . . . . . Watcher 4 | . . . 3 . . . . 1 . . . Swarmer 7 | . . . 4 . . . . 1 . 2 . Grunt 38 | . 2 2 5 . . . 14 . 5 10 . Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . 1 1 . . Sentry 12 | . . . 2 . . . 7 2 . 1 . Hunter 2 | . . . . . . . 1 . . 1 . Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 3 6 . . . 5 2 3 7 1 Combat Bots Only 7 | . 2 2 4 . . . 5 2 3 7 1 Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 592 | . 18 9 43 . . . 104 42 26 245 105 Missed 183 | . 4 5 14 . . . 32 17 9 74 28 Damage Taken 4550 | . 141 39 269 . . . 896 112 218 2141 734 Core 939 | . 41 12 48 . . . 137 12 51 465 173 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1334 | . 41 12 87 . . . 257 43 59 610 225 Regen/Repaired (Parts) 102 | . . . . . . . . . . . 102 Core Remaining (%) 85 | 100 . 78 . . . 88 75 . . . . Volleys Fired 224 | . 13 7 37 . . . 81 15 14 43 14 Largest 3 | . 2 2 2 . . . 2 3 3 3 3 Hottest 195 | . 90 90 124 . . . 124 174 195 195 98 Shots Fired 471 | . 26 14 72 . . . 159 42 42 88 28 Gun 335 | . 26 14 54 . . . 78 27 42 66 28 Cannon 136 | . . . 18 . . . 81 15 . 22 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 53 | . . . . . . . . . . 30 23 Thermal 400 | . 13 14 72 . . . 159 42 42 58 . Explosive . | . . . . . . . . . . . . Electromagnetic 18 | . 13 . . . . . . . . . 5 Robot Hit Streak 30 | . 9 8 30 . . . 19 12 11 21 14 Robot Miss Streak 3 | . 3 1 1 . . . 2 2 2 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 1 2 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 1 Shots Hit Robots 386 | . 19 12 60 . . . 130 27 36 75 27 Core Hits 178 | . 8 7 24 . . . 50 13 23 38 15 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . 2 . . . 8 1 1 1 . Burn 12 | . . . 2 . . . 8 1 1 . . Destroy 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7120 | . 242 141 914 . . . 2434 460 665 1661 603 Guns 4731 | . 240 141 609 . . . 1034 274 665 1166 602 Cannons 2330 | . . . 305 . . . 1378 186 . 461 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 59 | . 2 . . . . . 22 . . 34 1 Kinetic 1179 | . . . . . . . . . . 667 512 Thermal 5651 | . 99 141 914 . . . 2412 460 665 960 . Explosive . | . . . . . . . . . . . . Electromagnetic 231 | . 141 . . . . . . . . . 90 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . 1 Average Corruption 1 | . 2 2 . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . 1 4 . . . . . . . . . Message Errors 3 | . . 3 . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . 1 . . . . Projectiles 1 | . . . . . . . 1 . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 19 | . 1 . . . . . 5 . . 10 3 Kicked 16 | . 1 . . . . . 5 . . 10 . Crushed . | . . . . . . . . . . . . Highest Temperature 343 | . 343 165 72 . . . 180 36 80 237 187 Average Temperature 66 | . 188 68 24 . . . 62 11 32 55 88 Received Heat Transfer 2094 | . 108 30 159 . . . 567 18 189 783 240 Effects 3 | . 1 . . . . . . . . 2 . Energy Bleed 2 | . 1 . . . . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 21 | . . 1 4 . . . 12 . 2 2 . Heat Transferred 13058 | . 296 372 2213 . . . 5439 1147 1738 1853 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 466 | . 65 76 346 47 . . 466 289 . . . Initial 181 | . . 21 24 47 . . . 181 . . . Average 165 | . 41 28 120 47 . . 270 243 . . . Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . Low Security (%) 57 | 100 100 100 80 100 . 100 30 13 . . . Level 1 33 | . . . 19 . . . 40 86 . . . Level 2 9 | . . . . . . . 28 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . 6 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 3 2 14 . . . 32 3 7 18 6 Peak Tracking Total 9 | . 2 2 4 . . . 7 1 4 7 9 Tactical Retreats 6 | . . . . . . . 3 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 12 | . 1 . 1 . 4 . 1 2 2 1 . Terminals 6 | . 1 . 1 . . . 1 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 64 | . 1 . 1 . 49 . 2 2 4 5 . Successful 61 | . 1 . 1 . 49 . 1 . 4 5 . Failed 3 | . . . . . . . 1 2 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 11 | . 1 . 1 . . . 2 2 . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 1 . 49 . 1 . 4 5 . Record 57 | . . . . . 49 . . . 3 5 . Open Door 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5354 | 59 156 288 403 84 880 39 661 427 650 914 793 Spaces Moved 3629 | 46 87 216 216 70 730 33 334 324 531 545 497 Core 23 | 16 . . . . . . . . . 7 . Treads . | . . . . . . . . . . . . Legs 3606 | 30 87 216 216 70 730 33 334 324 531 538 497 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 112 112 110 125 Average Speed 124 | 102 120 120 120 120 120 120 115 112 112 137 148 Slowest Speed 450 | 150 120 120 120 120 120 120 120 112 112 450 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 14 48 23 13 92 11 39 13 59 64 72 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . . 2 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . 4 1 4 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 4048 | 58 112 231 290 70 735 32 454 358 553 629 526 Wait 21 | . . 2 9 1 . . 5 . . 4 . Move 3618 | 45 86 215 215 69 729 32 333 323 530 544 497 Hop . | . . . . . . . . . . . . Pick Up 71 | 8 8 2 13 . 3 . 12 5 3 11 6 Fast Attach 1 | . . . . . . . . 1 . . . Attach 43 | 5 2 . 3 . . . 7 2 2 17 5 Detach . | . . . . . . . . . . . . Swap 16 | . 1 2 5 . . . 3 4 1 . . Drop 35 | . 1 3 8 . 3 . 8 8 3 . 1 Fire 224 | . 13 7 37 . . . 81 15 14 43 14 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick 16 | . 1 . . . . . 5 . . 10 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 287 | -10/Mines | Learned Materials trap positions 315 | -10/Mines | Build established: Mutant 493 | -10/Mines | Discovered new exit (range 9) 503 | -10/Mines | Identified exit to Materials 504 | -10/Mines | Entered Materials 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Loaded intel: 17 trap records 877 | -9/Materials | Discovered new exit (range 9) 906 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Entered Mines 941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 942 | -9/Mines | Discovered new exit (range 5) 947 | -9/Mines | Identified exit to Exiles 991 | -9/Mines | Entered Exiles 1018 | -9/Exiles | Discovered new exit (range 14) 1032 | -9/Exiles | Identified exit to Mines 1055 | -9/Exiles | Met 8R-AWN 1074 | -9/Exiles | Met EX-HEX 1124 | -9/Exiles | Met EX-DEC 1145 | -9/Exiles | Learned location of Zion (-7) 1208 | -9/Exiles | Discovered exit to Mines (range 15) 1305 | -9/Exiles | Visited The Gauntlet 1470 | -9/Exiles | Met EX-BIN 1490 | -9/Exiles | Aligned with FarCom system 1492 | -9/Exiles | Given EX-Vault access code 1871 | -9/Exiles | Entered Mines 1889 | -8/Mines | Discovered new exit (range 11) 1901 | -8/Mines | Identified exit to Materials 1910 | -8/Mines | Entered Materials 1910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -8/Materials | Build established: Scavenger-Skirmisher 2248 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Discovered new exit (range 10) 2552 | -8/Materials | Identified exit to Factory 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2953 | -7/Factory | Build established: Skirmisher 2971 | -7/Factory | Discovered new exit (range 13) 2997 | -7/Factory | Identified exit to Lower Caves 2998 | -7/Factory | Entered Lower Caves 3006 | -7/Lower Caves | Learned 8 Factory zone layouts 3195 | -7/Lower Caves | Learned Extension trap positions 3237 | -7/Lower Caves | Encountered a Warlord checkpoint 3299 | -7/Lower Caves | Build established: Gunner 3614 | -7/Lower Caves | Discovered new exit (range 15) 3632 | -7/Lower Caves | Identified exit to Lower Caves 3648 | -7/Lower Caves | Entered another Lower Caves area 3697 | -7/Lower Caves | Spotted B-75 Beast 4150 | -7/Lower Caves | Lost 3 parts (2n1w) 4245 | -7/Lower Caves | Attracted the attention of an 0b10 base 4299 | -7/Lower Caves | Core integrity fell below 50% 4356 | -7/Lower Caves | Lost 14 parts (2p4n3u5w) 4358 | -7/Lower Caves | Destroyed 7 combat bots 4377 | -7/Lower Caves | Build established: Mutant 4409 | -7/Lower Caves | Learned location of Armory (-3) 4409 | -7/Lower Caves | Identified exit to Zion 4409 | -7/Lower Caves | Identified exit to Factory 4409 | -7/Lower Caves | Learned 8 Research zone layouts 4464 | -7/Lower Caves | Learned 4 Factory zone layouts 4562 | -7/Lower Caves | Entered Zion 5105 | -7/Zion | Learned Factory emergency access door positions 5230 | -7/Zion | Found GAL Module 5276 | -7/Zion | Rebuked by Imprinter 5281 | -7/Zion | Build established: Derelict-Gunner 5296 | -7/Zion | Attempted to imprint without authorization 5296 | -7/Zion | Attacked by Zionites 5325 | -7/Zion | Core integrity fell below 20% 5355 | -7/Zion | Destroyed by IG-S8D(M) with Riot Gun Last Messages --------------- DG-QU4(M) destroyed. Switching to secondary target: C7-21F(M). AE-QJF(z) destroyed. 6R-2DC(c) calibrates the Memory Banks. C7-21F(M) destroyed. 6R-2DC(c) calibrates the Memory Banks. Autogun destroyed. Acquired Imp. Heat Sink. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. 6R-2DC(c) calibrates the Memory Banks. Kinecellerator destroyed. Hpw. Shotgun destroyed. Imp. Titanium Leg destroyed. Slammed into IG-S8D(M). System Restoration Module purges 1% system corruption (0%). System Restoration Module expended. 6R-2DC(c) calibrates the Memory Banks. Slammed into IG-S8D(M). Map ----- +----------------------------------------------------+ | ?????????????????????????## #"" """ | | ???????????????????###????# "## | | ???????????????????#"######" """ | | ???????????????""###"""""#""" "# | | ?????????##????#"#"""""""""""" "" | | ????????"""""???#"" """""""" "" | | ?????"""""""""?##"" " | | ?????? #""" | | ???????""" ##"" """" " | | ????????""" """#""" "" " | | ????????""" """"""""""" " | | ????????""" 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"""""???????????????? | | ????????? """"" ""??????????????????? | | ????????????""" "???????????????????? | | ??????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Robot Respite Challenges ------------ None Game ------ Seed SpikedWeaponsMantle Manual? 0 Play Time 01:17:30 Cumulative 9.2 hours Start 2024.03.31 @ 23:42:40 End 2024.04.01 @ 01:09:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32297dd9-d834-4e74-add0-dee288255bd8