Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.05 @ 08:59:53 Player: youngster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (104) 520 Value Destroyed (2352) 2352 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 8898 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 297 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Terrain Scanner Trap Reconfigurator Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Makeshift Cloaking Device Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Chainsword Makeshift Spear > --- INVENTORY -------- Improved Terrain Scanner Seismic Analyzer Thief Drone Bay [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 111 | 6 19 6 27 5 5 2 15 9 1 5 . . 4 . 7 Power 6 | 1 1 1 2 . . . . 1 . . . . . . . Engine 5 | 1 1 1 2 . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | 2 3 . 8 . . . 5 4 1 2 . . . . 1 Treads 18 | 2 3 . 8 . . . 5 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . Flight 5 | . . . . . . . . 4 1 . . . . . . Utility 28 | 1 3 . 3 2 2 1 1 4 . 3 . . 4 . 4 Device 7 | . . . 3 1 . . . 2 . . . . . . 1 Storage 6 | 1 3 . . . 2 . . . . . . . . . . Processor 6 | . . . . 1 . 1 . 1 . 1 . . . . 2 Hackware 5 | . . . . . . . 1 1 . 2 . . 1 . . Protection 4 | . . . . . . . . . . . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 12 5 14 3 3 1 9 . . . . . . . 2 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 3 . 8 2 2 1 4 . . . . . . . 2 Ballistic Cannon 8 | . 4 3 1 . . . . . . . . . . . . Launcher 14 | . 5 2 3 1 . . 3 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . 1 . . . . . Parts Lost 21 | . 1 . 2 1 . . 3 . 7 5 . . . 1 1 Power 3 | . 1 . 1 . . . . . . 1 . . . . . Propulsion 7 | . . . . . . . 2 . 3 2 . . . . . Utility 7 | . . . . 1 . . . . 4 . . . . 1 1 Weapon 4 | . . . 1 . . . 1 . . 2 . . . . . Highest Loss Streak 7 | . 1 . 1 1 . . 1 . 7 4 . . . 1 1 Average Slot Usage (%) 92 | . 99 100 98 99 100 100 98 96 53 39 23 23 35 1 35 Engine 10 | . 14 14 10 11 11 11 9 . . 5 . . . . . Treads 28 | . 28 28 33 33 33 33 35 . . . . . . . . Device 2 | . . . 10 8 . . . 12 5 . . . . . 5 Storage 21 | . 27 28 22 22 22 22 18 3 . . . . . . . Processor 4 | . . . . 1 11 11 9 13 12 6 7 7 4 . 11 Hackware 1 | . . . . . . . 9 13 12 10 15 15 15 . . Ballistic Gun 14 | . 13 . 18 21 18 22 16 . . . . . . . 8 Ballistic Cannon 5 | . 8 26 3 . . . . . . . . . . . . Naked Turns 194 | . . . . . . . . . 7 10 . . . 173 4 Heaviest Build 79 | 10 41 43 47 48 78 79 79 13 13 3 . . 6 6 7 Greatest Support 83 | 40 40 40 63 63 63 63 83 19 15 26 3 3 3 3 17 Greatest Overweight (x) 5 | 3 5 1 . . 1 1 1 4 2 . . . 1 1 . Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 20 20 4 4 4 4 4 4 4 Average Capacity 15 | 5 12 16 16 16 17 20 20 6 4 4 4 4 4 4 4 Most Carried 20 | 6 16 16 16 16 20 20 20 20 4 4 4 4 4 4 4 Average Carried 14 | 4 10 15 15 15 16 20 19 6 4 4 4 4 4 4 3 Final Capacity 20 | 6 16 16 16 16 20 20 20 4 4 4 4 4 4 4 4 Final Carried 20 | 6 16 16 16 16 20 20 20 4 4 4 4 4 4 4 3 Class Distribution -------------------- 58% | Mutant 25% | Hauler-Mutant 6% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Matter Collected 2430 | 274 361 249 735 157 40 51 267 . . 26 82 . . 20 168 Remotely 104 | . . . . 104 . . . . . . . . . . . Salvage Created 3327 | 145 387 194 1176 435 96 180 618 . . 26 . . . . 70 Parts 226 | 9 37 17 84 26 3 5 36 . . 5 . . . . 4 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 2 . . . 9 Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Combat Hostiles Destroyed 71 | . 11 8 24 9 1 1 16 . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 31 | . 4 . 14 5 . 1 6 . . . . . . . 1 Cannons 8 | . 1 4 3 . . . . . . . . . . . . AOE 31 | . 6 4 7 4 . . 10 . . . . . . . . Classes Destroyed 10 | 2 6 2 . . . . . . . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . 1 . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . 4 . . . 2 . . . . . . . . Recycler 6 | 1 . . . 2 . 3 . . . . . . . . . Operator 4 | . 1 . 1 . . . 2 . . . . . . . . Watcher 6 | . 3 . 1 . . . 2 . . . . . . . . Swarmer 30 | . 6 4 8 4 . 1 7 . . . . . . . . Grunt 29 | . 5 2 9 5 1 . 6 . . . . . . . 1 Sentry 12 | . . 2 7 . . . 3 . . . . . . . . Best Kill Streak 8 | 2 4 3 5 7 1 1 8 . . 1 . . . . 1 Combat Bots Only 8 | . 3 3 4 6 1 1 8 . . . . . . . 1 Max Kills in Single Turn 4 | 1 4 3 4 4 1 1 3 . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 4 . . 3 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Damage Taken 4529 | . 321 246 761 415 . 83 909 . 355 303 222 . 246 597 71 Core 1756 | . 44 7 59 23 . . 120 . 294 129 222 . 246 585 27 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 79 . . . 79 78 . . . . 7 . . . Volleys Fired 219 | 14 41 19 76 19 . 3 43 . . . . . . . 4 Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . 2 Hottest 70 | 70 70 70 70 46 . 51 51 . . . . . . . 48 Shots Fired 409 | 28 76 34 144 37 . 6 76 . . . . . . . 8 Gun 310 | 28 49 . 115 36 . 6 68 . . . . . . . 8 Cannon 72 | . 21 30 21 . . . . . . . . . . . . Launcher 26 | . 6 4 7 1 . . 8 . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . Kinetic 354 | 14 56 30 136 36 . 6 68 . . . . . . . 8 Thermal 29 | 14 14 . 1 . . . . . . . . . . . . Explosive 18 | . 6 4 . . . . 8 . . . . . . . . Electromagnetic 8 | . . . 7 1 . . . . . . . . . . . Robot Hit Streak 39 | 8 7 13 15 39 . 5 14 . . . . . . . 5 Robot Miss Streak 7 | 2 5 3 5 1 . 1 2 . . . . . . . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . . 1 . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . Shots Hit Robots 288 | 17 39 20 102 33 4 5 62 1 . . . . . . 5 Core Hits 167 | 7 30 12 42 18 4 3 43 . 2 2 . . . . 4 Critical Hits 2 | . . . . . . . 2 . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 10 | . . . . . 4 . 2 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . . . . Piercing 8 | . . . . . 4 . 2 2 . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . Damage Inflicted 6950 | 183 829 508 2085 588 451 158 1965 54 8 32 . . . 18 71 Guns 3448 | 183 377 . 1301 473 . 114 929 . . . . . . . 71 Cannons 664 | . 104 343 217 . . . . . . . . . . . . Explosions 2126 | . 344 165 551 100 . . 966 . . . . . . . . Melee 569 | . . . . . 451 . 64 54 . . . . . . . Ramming 143 | . 4 . 16 15 . 44 6 . 8 32 . . . 18 . Kinetic 3875 | 45 382 343 1518 473 . 114 929 . . . . . . . 71 Thermal 610 | 138 211 . 208 53 . . . . . . . . . . . Explosive 1271 | . 222 165 . . . . 884 . . . . . . . . Electromagnetic 482 | . 10 . 343 47 . . 82 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . 54 . . . . . . . Piercing 515 | . . . . . 451 . 64 . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 5 5 5 . . . Average Corruption 5 | . . . . . . . . . 5 5 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 1 5 3 . . . . Message Errors 1 | . . . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . . . . 1 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . Energy Discharges 2 | . . . . . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 246 | . 82 . 84 . . . 61 19 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 193 | . 82 . 84 . . . 27 . . . . . . . . Melee 53 | . . . . . . . 34 19 . . . . . . . Knockbacks 5 | . 2 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . 2 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 44 . . . . . . 4 14 . . . 18 . Shots 2 | . . 2 . . . . . . . . . . . . . Rammed 19 | . 2 . 4 1 . 3 1 . 3 5 . . . . . Targets Rammed 22 | . 2 . 4 1 . 6 1 . 3 5 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . . . . . . Highest Temperature 151 | 70 81 96 9 15 . . 1 . . 151 71 . . . . Average Temperature 27 | 27 26 34 7 6 . . 1 . . 83 37 . . . . Received Heat Transfer 1308 | . 144 84 243 225 . . 216 . . 156 45 . 117 51 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1053 | 407 346 . 200 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Peak Influence 635 | 25 166 227 635 265 . 85 391 115 55 140 . . 104 . . Initial 130 | . 16 22 25 130 . . 33 100 40 . . . 59 . . Average 139 | 11 74 71 361 147 . 37 129 107 23 69 . . 76 . . Maximum Alert Level 2 | . . 1 2 1 . . 1 . . . . . . . . Low Security (%) 73 | 100 100 91 12 64 . 100 72 100 100 100 . . 100 . . Level 1 16 | . . 8 38 35 . . 27 . . . . . . . . Level 2 9 | . . . 49 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . . 3 . . 3 . . 1 . . Investigation 4 | . 1 . 2 . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . 3 . . 2 . . 1 . . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Distress Signals 6 | . 4 . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 23 10 40 7 . 6 39 1 5 13 9 . 4 11 9 Peak Tracking Total 8 | . 5 3 6 4 . 4 8 1 5 7 8 . 6 7 4 Tactical Retreats 10 | . . . . . . . 4 . . 1 1 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Traps Triggered 6 | . . . 3 . . . . 1 . 1 . . 1 . . Indirectly 3 | . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Machines Disabled 10 | . 2 1 3 . . . 4 . . . . . . . . Max in Single Turn 2 | . 2 1 2 . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Machines Accessed 30 | . 9 . 8 . 3 . 4 . . 4 . 1 1 . . Terminals 19 | . 6 . 6 . . . 4 . . 2 . . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 112 | . 28 . 29 . 25 . 15 . . 11 . 1 3 . . Successful 77 | . 17 . 18 . 25 . 11 . . 3 . 1 2 . . Failed 35 | . 11 . 11 . . . 4 . . 8 . . 1 . . Catastrophic 4 | . 1 . 1 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 55 | . 20 . 23 . 1 . 6 . . 3 . . 2 . . Terminals 74 | . 24 . 27 . . . 15 . . 5 . . 3 . . Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations 5 | . 2 . . . . . . . . 3 . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 4 . 4 . 25 . 5 . . 2 . 1 1 . . Record 24 | . . . . . 24 . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . 1 . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . 1 . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 11 . 14 . . . 6 . . . . . 1 . . Terminals 28 | . 9 . 12 . . . 6 . . . . . 1 . . Track 6 | . 2 . 3 . . . 1 . . . . . . . . Botnet 12 | . 4 . 4 . . . 3 . . . . . 1 . . Detonate 4 | . 2 . 2 . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . Operators 4 | . 1 . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 5 . . . 4 . . 4 . . 1 . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Total Allies 8 | . . 3 . 1 4 . . . . . . . . . . Largest Group 4 | . . 3 2 1 4 4 2 . . . . . . . . Highest-Rated Group 58 | . . 40 32 31 58 58 29 . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 21 21 21 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 88 | . . 6 44 . . 21 17 . . . . . . . . Total Damage 1030 | . . 58 505 . . 258 209 . . . . . . . . Kills 20 | . . 2 9 . . 6 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Robot Analysis Total 2 | . . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Turns Passed 9021 | 157 1486 1040 1395 1026 1262 961 785 55 55 191 125 16 75 187 205 Spaces Moved 5600 | 66 756 520 685 596 712 518 383 45 118 329 249 32 88 357 146 Core 895 | 14 8 . . . . . . 8 34 96 249 32 88 357 9 Treads 4214 | 52 748 520 685 596 712 518 383 . . . . . . . . Legs 137 | . . . . . . . . . . . . . . . 137 Wheels . | . . . . . . . . . . . . . . . . Hover 233 | . . . . . . . . . . 233 . . . . . Flight 121 | . . . . . . . . 37 84 . . . . . . Fastest Speed 31 | 50 160 180 160 160 160 180 160 31 34 46 50 50 50 50 50 Average Speed 141 | 157 161 180 160 160 168 180 161 69 41 53 50 50 79 51 125 Slowest Speed 300 | 200 300 180 160 160 180 180 183 250 150 76 50 50 100 100 130 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 93 99 69 98 90 97 60 2 79 15 52 6 4 59 26 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . 1 1 2 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . 1 1 . 1 . Scrap Searched 10 | . . 1 . 3 . 1 . . . . . . . 1 4 Spaces Dug 16 | . 15 . . . . . 1 . . . . . . . . Terrain Destroyed 207 | . 58 26 78 5 . . 40 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 206 | . 58 26 78 5 . . 39 . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Total 6297 | 93 943 589 848 630 772 536 472 64 122 340 248 31 91 360 158 Wait 190 | . 100 37 23 5 . 7 16 1 1 . . . . . . Move 5582 | 65 755 519 684 595 711 517 382 41 117 328 248 31 87 356 146 Hop 2 | . . . . . . . . 2 . . . . . . . Pick Up 58 | 7 16 4 10 2 9 . 6 3 . . . . . . 1 Fast Attach 37 | 6 2 . 7 2 . . 3 2 1 5 . . 4 . 5 Attach 11 | . 1 . 3 . . . 2 3 . . . . . . 2 Detach 1 | . . . 1 . . . . . . . . . . . . Swap 63 | . 16 6 17 3 5 2 10 4 . . . . . . . Drop 66 | 1 10 4 23 3 7 1 7 5 . 2 . . . 3 . Fire 219 | 14 41 19 76 19 . 3 43 . . . . . . . 4 Melee 9 | . . . . . 4 . 2 3 . . . . . . . Ram 9 | . . . . . . . . . 3 5 . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 14 | . 2 . 4 1 . 6 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 36 | . . . . . 36 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Discovered new exit (range 13) 1249 | -10/Materials | Repaired Lgt. Treads 1460 | -10/Materials | Discovered new exit (range 16) 1644 | -10/Materials | Entered Mines 1645 | -10/Mines | Learned location of Storage (-9) 1718 | -10/Mines | Found the Drone Emporium 1731 | -10/Mines | Found Prototype Device 1872 | -10/Mines | Learned Materials trap positions 2086 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2104 | -10/Mines | Discovered new exit (range 15) 2171 | -10/Mines | Discovered new exit (range 6) 2684 | -10/Mines | Entered Materials 2684 | -9/Materials | Accompanied by 2 allies 2684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -9/Materials | Loaded intel: 20 trap records 2685 | -9/Materials | Identified Thief Drone Bay 2799 | -9/Materials | Discovered new exit (range 7) 2878 | -9/Materials | Identified exit to Mines 2878 | -9/Materials | Identified exit to Storage 3052 | -9/Materials | Discovered new exit (range 10) 3108 | -9/Materials | Build established: Scavenger-Mutant 3464 | -9/Materials | Discovered new exit (range 4) 3634 | -9/Materials | Build established: Mutant 3884 | -9/Materials | First assault squad dispatched 4079 | -9/Materials | Entered Mines 4108 | -9/Mines | Discovered new exit (range 13) 4191 | -9/Mines | Received a Mining Laser from a helpful Derelict 4523 | -9/Mines | Discovered new exit (range 14) 4619 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4619 | -9/Mines | Discovered new exit (range 5) 4755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4756 | -9/Mines | Learned location of 1 exit from Materials 4798 | -9/Mines | Learned location of 1 exit from Materials 4823 | -9/Mines | Found a hidden stash of uninstalled traps 4870 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5105 | -9/Mines | Entered Exiles 5105 | -9/Exiles | Found Exiles lab destroyed 5534 | -9/Exiles | Learned location of Zion (-6) 5627 | -9/Exiles | Opened EX-Vault 5640 | -9/Exiles | Found Trap Reconfigurator 6110 | -9/Exiles | Build established: Hauler-Mutant 6344 | -9/Exiles | Discovered new exit (range 14) 6367 | -9/Exiles | Entered Mines 6367 | -8/Mines | Accompanied by 4 allies 6430 | -8/Mines | Discovered new exit (range 13) 7031 | -8/Mines | Discovered new exit (range 8) 7328 | -8/Mines | Entered Materials 7328 | -8/Materials | Accompanied by 2 allies 7328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7329 | -8/Materials | Identified exit to Factory 7763 | -8/Materials | Destroyed 8 combat bots 8113 | -8/Materials | Entered Factory 8113 | -7/Factory | Evolved 2 slots: Utility x2 8168 | -7/Factory | Sucked down chute 8168 | -7/Factory | Entered Waste 8171 | -7/Waste | Spotted C-40 Crusher 8174 | -7/Waste | Spotted C-40 Crusher 8183 | -7/Waste | EMP discharged 8183 | -7/Waste | Spotted C-40 Crusher 8183 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8200 | -7/Waste | Spotted C-40 Crusher 8203 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8204 | -7/Waste | Spotted C-40 Crusher 8204 | -7/Waste | Discovered new exit (range 11) 8214 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8216 | -7/Waste | Crushed by Compactor (1 part destroyed) 8223 | -7/Waste | Entered Factory 8226 | -7/Factory | Identified exit to Lower Caves 8247 | -7/Factory | Lost 7 parts (3n4u) 8295 | -7/Factory | Core integrity fell below 50% 8327 | -7/Factory | Lost 4 parts (2n2w) 8414 | -7/Factory | Entered Lower Caves 8434 | -7/Lower Caves | Learned Factory terminal intel 8486 | -7/Lower Caves | Learned 8 Factory zone layouts 8488 | -7/Lower Caves | Attracted the attention of an 0b10 base 8523 | -7/Lower Caves | Core integrity fell below 20% 8532 | -7/Lower Caves | Discovered new exit (range 15) 8539 | -7/Lower Caves | Entered another Lower Caves area 8540 | -7/Lower Caves | Discovered new exit (range 13) 8542 | -7/Lower Caves | Learned Factory security intel 8555 | -7/Lower Caves | Entered Factory 8555 | -6/Factory | Evolved 2 slots: Utility x2 8558 | -6/Factory | Loaded intel: 20 terminal locations 8599 | -6/Factory | Identified exit to Lower Caves 8630 | -6/Factory | Entered Lower Caves 8632 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8645 | -6/Lower Caves | Core integrity fell below 50% 8771 | -6/Lower Caves | Core integrity fell below 20% 8814 | -6/Lower Caves | Discovered new exit (range 7) 8817 | -6/Lower Caves | Entered another Lower Caves area 8849 | -6/Lower Caves | Discovered new exit (range 8) 9019 | -6/Lower Caves | Spotted B-75 Beast 9022 | -6/Lower Caves | Released all parts (6) 9022 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08941_ Acquired Imp. Core Shielding. 08948_ Acquired Mak. Shrapnel Gun. 08982_ G-50 Soldier destroyed. 08989_ Lgt. Angular Momentum Engine fries itself beyond repair. 08993_ Adv. Heat Sink fries itself beyond repair. 08999_ Carbon-fiber Leg fries itself beyond repair. 08999_ Acquired 70 matter. 09000_ Carbon-fiber Leg fries itself beyond repair. 09015_ Mak. Terrain Scanner destroyed. 09020_ Searching scrap... 09020_ Found Hcp. Matter Pod. 09020_ Found Imp. Targeting Computer. 09020_ Found 25 Matter. 09021_ Acquired 25 matter. 09022_ Released Seismic Analyzer. 09022_ Released Titanium Leg. 09022_ Released Mak. Shrapnel Gun. 09022_ Released Mak. Salvage Targeting Computer. 09022_ Released Imp. Core Shielding. 09022_ Released Mak. Shrapnel Gun. Map ----- +----------------------------------------------------+ | ?????????????????????? ???? ##????#####?????? | | ?????????????????????????????? ###???#????????? | | ????????????????????? ? ???????# ##??##???????# | | ???????????????????##??? ##???# ##?#??##?### | | ??????????????????????????#????## #??###??## | | ???????????????????????? #?###### #???###### | | ???????????????????????#??## ###### | | ??????????????????????????# | | ????????????? ?????????#??# | | ??????????????????????????# ###### | | ??????????????????????????## ###?#?## | | ???????????????????? ? ???# ##??#???## | | ????????????? ??##????? ???# #####?##????### | | ????????????????? s##????### ##?##?###???##?## # | | ???????????#????? s ??????# #??##??????##??### # | | ?????????????????? s ?????# #?#????#???#???##### | | ?????????? ???????? ?????## ##??#?#? #??#?## ## | | ???????????????????# ?????## #####?? ??#???# # | | ??????????????????## ?????## ##???? ?#?#### | | ???????????? ??## ###?#?## ###? #????#/ # | | ??????????? ## ##?## #?#? #?#?## ## | | ??????????? ### ### ???##### | | ??????????? !! ?##??# | | ??????????????????# !=[ ??#?# | | ??????????????????# [## ## ????# | | ??????????????????# @## ##???? ???? | | ????????????????#?# # #??????? ?? | | ???????????????#??# ## # ## ##????????? | | ??????????????????# ###### #?# #????##??#? | | ??????????????????# ## #????? #?? ##??????#?? | | ??????????????????# ?# ????? ??? ???????#? | | ??????????????????## ??# ????? ?? ????????? | | ???????????????????#???# ????? ???????#????? | | ??????????????????????? #?????? ?? ????????# | | ??????????????????????? ??#????# ???? ??#???# | | ??????????????????????? #????????????? ?????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Cloak Strength 3 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 21 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionLobotomyActivator Manual? 0 Play Time 01:21:31 Cumulative 101.2 hours Start 2021.10.04 @ 11:05:45 End 2021.10.05 @ 08:59:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a232b9cc-fa5e-4247-88f8-a30ada6c178b