Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 21:39:58 Player: Niamak Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (492) 492 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 8782 Bonus ------- Follower Combat Kills 20 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 187/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Power Amplifier Lightpack 2.0 Compact Matter Pod Terrain Scanner ECM Suite Improved Medium Armor Plating Advanced Force Field Hacking Suite Improved Component Analysis Suite Advanced System Restoration Module > --- WEAPON ----------- Fusion Bomb Launcher Heavy Pick > --- INVENTORY -------- Fusion Compressor Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Gravmag Array Gravmag Array Gravmag Array Antigrav System Gyrokinetic Inverter Cooled Gravmag System Combat Antigrav System Cargo Storage Unit IFF Parser Improved Weapon Cycler ECM Suite ECM Suite ECM Suite ECM Suite Improved Light Armor Plating Advanced Force Field Experimental Hacking Suite Component Analysis Suite Recalibrator Improved Recalibrator Matter Neutralizer Mass Driver Advanced EMP Blaster Tiamat Missile Launcher Remote Datajack Power Sword Heavy Pick Lance [Rating: 143] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power I Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Hover Unit Gravmag Array Flight Unit VTOL Module Utility Lightpack 2.0 Device Terrain Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . 2 . Utility 11 | . . . . . 4 . 1 . 2 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 77 | 7 . . 1 3 1 11 2 3 20 10 3 . 11 5 Power 13 | 1 . . . 1 . 1 . . 6 2 . . 1 1 Engine 5 | 1 . . . 1 . . . . 3 . . . . . Core 5 | . . . . . . 1 . . 3 1 . . . . Reactor 3 | . . . . . . . . . . 1 . . 1 1 Propulsion 21 | 2 . . . 2 . 4 . 2 6 2 . . 1 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 15 | . . . . 1 . 1 . 2 6 2 . . 1 2 Flight 4 | . . . . 1 . 3 . . . . . . . . Utility 33 | 2 . . 1 . 1 4 2 . 6 4 3 . 8 2 Device 19 | 1 . . . . . 1 1 . 4 2 2 . 7 1 Storage 4 | 1 . . 1 . 1 . . . . 1 . . . . Processor 5 | . . . . . . 2 1 . 1 . . . 1 . Hackware 2 | . . . . . . 1 . . . . . . . 1 Protection 3 | . . . . . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 2 . . . . . 2 . 1 2 2 . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 55 | . . . . 6 1 1 . 3 20 1 . . 3 20 Power 12 | . . . . 2 . . . 1 6 . . . . 3 Propulsion 16 | . . . . 4 . 1 . . 7 . . . . 4 Utility 22 | . . . . . 1 . . 1 5 1 . . 3 11 Weapon 5 | . . . . . . . . 1 2 . . . . 2 Highest Loss Streak 15 | . . . . 6 1 1 . 3 5 1 . . 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 2 3 4 4 7 4 14 28 28 22 21 29 30 34 7 Power 3 | . 1 1 1 . . 2 3 1 . 4 8 8 8 1 Propulsion 4 | . . . . . . . 1 12 12 5 8 9 6 2 Utility 5 | . 1 1 1 3 2 4 13 10 5 4 6 7 13 2 Weapon 4 | 1 1 2 2 2 2 7 9 3 3 6 5 5 5 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 74 | . . . . . . 4 . 19 7 8 . . 8 28 Power 14 | . . . . . . . . 2 1 1 . . 3 7 Propulsion 11 | . . . . . . . . . 1 2 . . 4 4 Utility 30 | . . . . . . 1 . 11 5 1 . . 1 11 Weapon 18 | . . . . . . 3 . 6 . 4 . . . 5 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 100 100 100 72 15 23 62 65 56 61 77 78 74 53 Engine 4 | . 14 14 14 9 . . . . 3 2 5 5 4 3 Reactor 1 | . . . . . . . . . . 4 5 5 4 2 Treads 5 | . 28 28 28 17 . . . . . . . . . . Hover 6 | . . . . 1 . . . 12 9 9 10 10 14 11 Flight 1 | . . . . . . 8 20 1 . . . . . . Device 10 | . 14 14 14 11 5 1 6 5 9 6 10 10 17 18 Storage 8 | . 14 14 14 14 9 7 6 6 5 9 10 10 9 3 Processor 6 | . . . . . . 1 8 13 12 15 15 15 8 . Hackware 1 | . . . . . . . 6 6 3 . . . . 3 Protection 2 | . . . . . . . . . . 6 8 10 4 2 Energy Gun 2 | . 14 14 14 8 . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 8 . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 5 5 4 2 Piercing Weapon 1 | . . . . . . . . . . 4 5 5 4 3 Peak Build Rating 143 | 7 7 7 10 11 32 64 73 92 108 111 121 117 135 143 Average Rating 66 | 4 7 7 7 8 4 40 67 90 91 102 117 117 127 77 On Entrance 53 | . 7 7 7 10 5 4 63 73 80 69 111 117 117 134 Avg Prop Armor Cover (%) 7 | . . . . 6 . . . . 12 . . . . 5 Naked Turns 1 | . . . . . . 1 . . . . . . . . Heaviest Build 65 | 15 15 15 20 20 11 14 14 15 42 37 54 42 64 65 Greatest Support 66 | 40 40 40 40 40 3 14 14 40 40 44 44 44 66 66 Greatest Overweight (x) 4 | . . . . 4 3 3 . . 2 1 1 . . 2 Average Overweight (x) . | . . . . . 3 . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 40 40 40 40 40 40 40 40 40 Average Capacity 29 | 7 8 8 9 10 10 39 40 40 40 40 40 40 40 10 Most Carried 40 | 4 4 4 8 10 8 23 37 40 40 33 35 36 40 40 Average Carried 21 | 2 3 4 5 9 6 14 29 38 33 26 34 35 38 7 Final Capacity 40 | 8 8 8 10 10 10 40 40 40 40 40 40 40 40 5 Final Carried 40 | 3 4 4 8 8 7 22 37 39 23 32 35 36 40 . Class Distribution -------------------- 33% | Mutant 28% | Hauler-Mutant 17% | Hauler-Scout 14% | Hauler-Ninja 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -6/DSF Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Matter Collected 939 | 285 . . . 10 15 55 . 4 141 128 128 56 99 18 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1044 | 106 . . . . . 55 . . 157 42 . . 608 76 Parts 58 | 7 . . . . . 5 . . 6 3 . . 30 7 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 8 | . . . . . . 3 . . . . . . 2 3 Guns 3 | . . . . . . 3 . . . . . . . . AOE 5 | . . . . . . . . . . . . . 2 3 Classes Destroyed 7 | 2 . . . . . 1 . . 1 2 . . 1 . Worker 5 | . . . . . . . . . 1 . . . 4 . Builder 2 | . . . . . . . . . . 1 . . 1 . Tunneler 4 | 1 . . . . . . . . . . . . 2 1 Recycler 6 | 1 . . . . . . . . 1 . . . 4 . Mechanic 1 | . . . . . . . . . . 1 . . . . Swarmer 6 | . . . . . . 3 . . . . . . . 3 Programmer 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 1 . . . . . 3 . . 2 1 . . 8 4 Combat Bots Only 3 | . . . . . . 3 . . . . . . 1 3 Max Kills in Single Turn 3 | 1 . . . . . 1 . . 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Hostile Shots Fired 659 | . . . . 47 50 35 . 30 254 4 20 . 38 181 Missed 264 | . . . . 13 16 17 . 12 101 2 8 . 22 73 Hits 395 | . . . . 34 34 18 . 18 153 2 12 . 16 108 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 394 | . . . . 34 34 18 . 17 153 2 12 . 16 108 AOE 19 | . . . . 16 . . . 2 1 . . . . . Critical Strikes 23 | . . . . . 5 2 . . 9 . 1 . 1 5 Actively Blocked 1 | . . . . . . . . . 1 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . 4 Damage Taken 9163 | . . . . 835 535 257 . 529 2889 190 250 . 634 3044 Core 2891 | . . . . 226 441 58 . 114 462 81 . . 43 1466 Absorbed by Shields 539 | . . . . . . . . 16 192 . 46 . 104 181 Redirected to Shielding 116 | . . . . . . . . . 82 34 . . . . Regen/Repaired (Parts) 55 | . . . . . . . . . . 55 . . . . Core Remaining (%) 68 | 100 . . . 9 19 91 . 86 53 . . 92 96 . Volleys Fired 40 | 5 . . . . . 22 . . . . . . 10 3 Largest 2 | 2 . . . . . 1 . . . . . . 1 1 Hottest 70 | 70 . . . . . 28 . . . . . . 52 52 Shots Fired 46 | 10 . . . . . 22 . . . . . . 10 4 Gun 21 | 10 . . . . . 11 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . . . . 10 4 Special 11 | . . . . . . 11 . . . . . . . . Kinetic 16 | 5 . . . . . 11 . . . . . . . . Thermal 5 | 5 . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . . . 9 4 Electromagnetic 1 | . . . . . . . . . . . . . 1 . Robot Hit Streak 5 | 2 . . . . . 5 . . . . . . 4 . Robot Miss Streak 4 | 2 . . . . . 4 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 44 | 5 . . . . . 19 . . 2 3 . . 10 5 Core Hits 43 | 3 . . . 1 . 13 . . 2 1 . . 19 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . 2 . Melee Attacks 74 | . . . . . . . . . 8 3 4 . 39 20 Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 . . . . . Piercing 66 | . . . . . . . . . . 3 4 . 39 20 Sneak Attacks 14 | . . . . . . . . . 2 3 . . 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2589 | 61 . . . 7 . 166 . . 141 211 . . 1243 760 Guns 227 | 61 . . . . . 166 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1291 | . . . . . . . . . . . . . 767 524 Melee 1064 | . . . . . . . . . 141 211 . . 476 236 Ramming 7 | . . . . 7 . . . . . . . . . . Kinetic 178 | 12 . . . . . 166 . . . . . . . . Thermal 49 | 49 . . . . . . . . . . . . . . Explosive 1291 | . . . . . . . . . . . . . 767 524 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . 141 . . . . . Piercing 923 | . . . . . . . . . . 211 . . 476 236 Highest Corruption 21 | . . . . . . 1 . . 21 . . . 9 20 Average Corruption 12 | . . . . . . 1 . . 14 . . . 8 12 Corruption Purged 3 | . . . . . . . . . 1 . . . . 2 Corruption Blocked 15 | . . . . . . . . . 10 . . . 5 . Effects 37 | . . . . . . . . . 25 . . . 2 10 Message Errors 13 | . . . . . . . . . 9 . . . . 4 Matter Fused 4 | . . . . . . . . . 3 . . . 1 . Heat Flow Errors 3 | . . . . . . . . . 2 . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . 2 . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . 6 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 425 | . . . . . . . . . . 77 . . 82 266 Projectiles . | . . . . . . . . . . . . . . . Explosions 184 | . . . . . . . . . . . . . 18 166 Melee 241 | . . . . . . . . . . 77 . . 64 100 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . 3 . . . . . . . . 113 157 Shots 6 | . . . . . . . . . . . . . 4 2 Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 214 | 27 . . . . 5 . . . 213 . 8 . 3 214 Average Temperature 64 | 12 . . . . 5 . . . 105 . 8 . 3 115 Received Heat Transfer 619 | . . . . . 396 . . 78 63 18 64 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 148 | 148 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 100 . . 100 82 Level 1 1 | . . . . . . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 238 | 5 4 . . 20 30 160 14 . 135 78 . . 184 238 Initial 99 | . . . . . 3 4 14 . . 60 . . . 99 Average 29 | 1 . . . 2 4 50 3 . 12 21 . . 11 126 Influence Increases 1441 | 10 4 . . 30 30 265 . . 330 68 75 . 311 318 Destroy 0b10 Robot/C 200 | . . . . . . 100 . . . . . . 40 60 Destroy 0b10 Robot/NC 90 | 10 . . . . . . . . 10 10 . . 55 5 Destroy Leader 40 | . . . . . . 20 . . . . . . 10 10 Allied During Kill 13 | . . . . . . 13 . . . . . . . . Successful Hack 142 | . 4 . . . . 57 . . 23 58 . . . . Disable Machine 15 | . . . . . . . . . . . . . . 15 Destroy Structure 341 | . . . . . . . . . 12 . . . 176 153 Partial Spotted 30 | . . . . . . . . . . . . . 30 . Lose Combat Pursuer 570 | . . . . 30 30 75 . . 285 . 75 . . 75 Influence Decreases 1422 | 10 4 . . 20 30 244 31 . 205 193 44 31 135 475 Entered New Map 179 | . . . . . 7 6 17 . . 65 . 7 . 77 Time Decay 926 | 10 4 . . 20 23 228 14 . 128 128 44 24 105 198 Lost Part 317 | . . . . . . 10 . . 77 . . . 30 200 Squads Dispatched 28 | . . . . . 4 4 . 4 4 2 . . 6 4 Investigation 2 | . . . . . . . . . . 1 . . . 1 Extermination 9 | . . . . . . 3 . . 2 1 . . 2 1 Reinforcement 17 | . . . . . 4 1 . 4 2 . . . 4 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Distress Signals 8 | . . . . . 1 1 . . 1 . . . 1 4 Communications Jammed 15 | . . . . . . . . . 15 . . . . . Distress Signals 15 | . . . . . . . . . 15 . . . . . Times Spotted 119 | . . . . 10 8 11 . 12 32 4 14 . 9 19 Peak Tracking Total 12 | . . . . 6 6 4 . 11 11 4 10 . 3 12 Tactical Retreats 21 | . . . . 2 1 2 . . 8 . 2 . 3 3 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Traps Triggered 11 | . . . . . . 1 . 1 3 2 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Machines Accessed 42 | . 1 . 5 . . 8 5 . 6 9 1 1 3 3 Terminals 22 | . 1 . . . . 7 3 . 4 3 . . 1 3 Fabricators 3 | . . . . . . 1 . . . 2 . . . . Repair Stations 3 | . . . . . . . 1 . . 2 . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Total Hacks 127 | . 3 . 50 . . 27 5 . 16 16 1 1 5 3 Successful 94 | . 2 . 50 . . 12 1 . 12 12 1 1 3 . Failed 33 | . 1 . . . . 15 4 . 4 4 . . 2 3 Catastrophic 5 | . . . . . . 1 . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 48 | . 3 . . . . 24 3 . 7 5 . . 3 3 Fabricators 6 | . . . . . . 3 . . . 3 . . . . Repair Stations 6 | . . . . . . . 1 . . 5 . . . . Recycling Units 8 | . . . . . . . . . 7 . . . 1 . Scanalyzers 4 | . . . . . . . 1 . . 2 . . 1 . Garrison Access 3 | . . . . . . . . . 2 1 . . . . Terminal Hacks 78 | . 2 . 50 . . 10 1 . 5 5 1 1 3 . Record 56 | . . . 49 . . 3 . . . 2 . . 2 . Part Schematic 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . Open DSF 3 | . . . . . . . 1 . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . . 1 . . . . . . 1 . Transport Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . . 1 . . 2 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . . . . 7 . . . . . Recycle Component 4 | . . . . . . . . . 4 . . . . . Process 1 | . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . . 7 4 . 3 7 . . 3 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . 50 . . . . Parts Recycled 4 | . . . . . . . . . 4 . . . . . Recycled Matter 131 | . . . . . . . . . 131 . . . . . Retrieved Matter 131 | . . . . . . . . . 131 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . . . . . Non-combat 5 | . . . . . . 5 . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 . . . . . . . . parse_system 4 | . . . . . . 4 . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Total Allies 6 | . . . . 3 . 3 . . . . . . . . Largest Group 3 | . . . . 3 . 3 . . . . . . . . Highest-Rated Group 90 | . . . . 40 . 90 . . . . . . . . Highest-Rated Ally 30 | . . . . 16 . 30 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 20 . 10 . . . . . . . . Total Damage 315 | . . . . 166 . 149 . . . . . . . . Kills 6 | . . . . 4 . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Active Infowar (turns) 4192 | 4 86 50 978 147 150 169 98 376 459 151 449 100 760 215 Terrain 2476 | . . . . . . 169 98 376 309 151 449 100 759 65 Seismic 1415 | 4 86 50 978 147 150 . . . . . . . . . Jamming 321 | . . . . . . . . . 321 . . . . . ECM 873 | . . . . . . . . . . . . . 658 215 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Turns Passed 5985 | 90 86 50 978 190 240 945 98 384 717 467 449 100 776 415 Spaces Moved 6817 | 41 54 32 609 107 119 1542 266 101 1062 676 694 177 848 489 Core 589 | 6 . . . 32 119 355 . . . . . . . 77 Treads 797 | 35 54 32 609 67 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3988 | . . . . 8 . 18 . 93 1062 676 694 177 848 412 Flight 1443 | . . . . . . 1169 266 8 . . . . . . Fastest Speed 30 | 50 160 160 160 120 200 30 30 30 56 56 56 56 52 50 Average Speed 70 | 143 160 160 160 170 200 48 30 53 60 57 61 56 52 63 Slowest Speed 250 | 160 160 160 160 250 200 200 30 56 160 110 106 56 52 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 10 1 . . . . . . . Potential Cave-ins 28 | . . . . . . . . . . . 2 . 18 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 Exploration Rate (%) 34 | 4 17 12 93 48 20 28 8 86 45 14 79 21 26 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . 3 1 . . Spaces Dug 54 | . . . . . . . . . 6 . 4 . 32 12 Terrain Destroyed 176 | . . . . . . . . . 6 . 4 . 107 59 Melee 54 | . . . . . . . . . 6 . 4 . 32 12 Projectile . | . . . . . . . . . . . . . . . AOE 122 | . . . . . . . . . . . . . 75 47 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Res Total 7834 | 62 54 31 612 117 123 1718 281 438 1124 750 705 177 1090 552 Wait 614 | . . . . . . 113 . 305 5 30 . . 135 26 Move 6781 | 40 53 31 608 106 118 1522 263 100 1061 675 693 176 846 489 Hop 10 | . . . . . . 9 1 . . . . . . . Pick Up 153 | 10 1 . 2 2 1 34 15 13 20 26 4 1 19 5 Fast Attach 1 | . . . . . . . . . . . . . 1 . Attach 71 | 7 . . . 4 1 11 1 3 23 9 1 . 4 7 Detach 5 | . . . . 3 1 1 . . . . . . . . Swap 13 | . . . 1 . . 1 1 . 1 1 2 . 6 . Drop 34 | . . . . 1 2 5 . 17 1 3 . . 3 2 Fire 40 | 5 . . . . . 22 . . . . . . 10 3 Melee 74 | . . . . . . . . . 8 3 4 . 39 20 Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 5 3 . . 27 . Rewire 2 | . . . 1 . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Met 8R-AWN 148 | -10/Materials | Discovered new exit (range 5) 177 | -10/Materials | Entered Mines 179 | -10/Mines | Followed 8R-AWN into the Mines 219 | -10/Mines | Discovered new exit (range 5) 227 | -10/Mines | Entered Exiles 255 | -10/Exiles | Discovered new exit (range 14) 311 | -10/Exiles | Welcomed by 8R-AWN 317 | -10/Exiles | Build established: Mutant 333 | -10/Exiles | Met EX-HEX 453 | -10/Exiles | Met EX-DEC 517 | -10/Exiles | Visited The Gauntlet 722 | -10/Exiles | Learned location of Zion (-7) 829 | -10/Exiles | Discovered new exit (range 12) 927 | -10/Exiles | Met EX-BIN 949 | -10/Exiles | Aligned with FarCom system 951 | -10/Exiles | Given EX-Vault access code 1041 | -10/Exiles | Opened EX-Vault 1052 | -10/Exiles | Found Lightpack 2.0 1088 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1205 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1205 | -10/Exiles | Entered Mines 1212 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1261 | -9/Mines | Assembled infested the area 1266 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1335 | -9/Mines | Core integrity fell below 50% 1339 | -9/Mines | Lost 4 allies 1339 | -9/Mines | Core integrity fell below 20% 1365 | -9/Mines | Lost 6 parts (2p4n) 1379 | -9/Mines | Discovered new exit (range 8) 1395 | -9/Mines | Entered Materials 1395 | -8/Materials | Evolved 4 slots: Utility x4 1605 | -8/Materials | Discovered new exit (range 16) 1616 | -8/Materials | Core integrity fell below 50% 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1933 | -7/Factory | Fabricated L-41 Fighter (x3) 1944 | -7/Factory | Build established: Hauler-Mutant 2236 | -7/Factory | Discovered new exit (range 15) 2572 | -7/Factory | Discovered new exit (range 15) 2580 | -7/Factory | Entered another Factory area 2580 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2677 | -6/Factory | Identified exit to DSF 2678 | -6/Factory | Entered DSF 2717 | -6/DSF | Additional patrols routed to DSF 2740 | -6/DSF | Build established: Hauler-Scout 3054 | -6/DSF | Discovered new exit (range 16) 3062 | -6/DSF | Entered Factory 3062 | -5/Factory | Evolved 2 slots: Utility x2 3085 | -5/Factory | Lost 3 parts (1p1u1w) 3425 | -5/Factory | System corruption reached 10% 3518 | -5/Factory | Lost 4 parts (1p1n1u1w) 3576 | -5/Factory | Lost 4 parts (2p1n1u) 3683 | -5/Factory | Lost 5 parts (2p1n1u1w) 3744 | -5/Factory | Lost 3 parts (2n1u) 3769 | -5/Factory | Discovered new exit (range 14) 3779 | -5/Factory | Entered another Factory area 3779 | -4/Factory | Evolved 2 slots: Utility x2 3842 | -4/Factory | Build established: Hauler-Mutant 3966 | -4/Factory | Identified exit to DSF 4180 | -4/Factory | Discovered new exit (range 4) 4240 | -4/Factory | Repaired Gravmag Array+ 4246 | -4/Factory | Entered Upper Caves 4299 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4354 | -4/Upper Caves | Learned Research emergency access door positions 4400 | -4/Upper Caves | Learned Research terminal intel 4548 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4691 | -4/Upper Caves | Discovered new exit (range 10) 4693 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4695 | -4/Upper Caves | Entered another Upper Caves area 4722 | -4/Upper Caves | Discovered new exit (range 6) 4795 | -4/Upper Caves | Entered Research 4795 | -3/Research | Evolved 2 slots: Propulsion x2 4797 | -3/Research | Loaded intel: 23 terminal locations 5157 | -3/Research | Build established: Hauler-Ninja 5306 | -3/Research | Found Fusion Bomb Launcher 5422 | -3/Research | Found Prototype Hackware 5506 | -3/Research | Crushed by falling debris 5537 | -3/Research | Lost 3 parts (3u) 5553 | -3/Research | Discovered new exit (range 4) 5571 | -3/Research | Entered another Research area 5571 | -2/Research | Evolved 2 slots: Utility x2 5781 | -2/Research | Crushed by falling debris 5812 | -2/Research | Lost 3 parts (1p2u) 5853 | -2/Research | System corruption reached 10% 5941 | -2/Research | Build established: Mutant 5953 | -2/Research | Core integrity fell below 50% 5966 | -2/Research | Core integrity fell below 20% 5981 | -2/Research | Lost 15 parts (2p4n7u2w) 5986 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05954_ U-05 Engineer lays Concrete. 05954_ Penetrated by Slug. 05955_ U-05 Engineer lays Concrete. 05956_ Penetrated by Slug. 05956_ U-05 Engineer destroyed. 05958_ Slug penetrates Wall. 05958_ P-80 Master resets U-05 Engineer, system corruption cleaned. 05958_ U-05 Engineer lays Concrete. 05959_ Penetrated by Slug. 05962_ Slug penetrates Wall. 05965_ Penetrated by Slug. 05966_ Slug penetrates Wall. 05966_ Penetrated by Slug. 05968_ Slug penetrates Wall. 05968_ Penetrated by Slug. 05974_ VC8RTBNH:DZ3AOWD6J3KHW D7REKH%G1=R 05976_ Penetrated by Slug. 05979_ Slug penetrates Wall. 05980_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ? ???? ########## ###+#################### | | ??? | | = ?? | | [* ?? | | ? %% | | ###+###### ###/#################### | | #????????# # ????????????????? | | #????????# # ???????????????? | | % #????????# h# ????????????? | | #????????# h #""" = ???????????? | | #????????# #""" #?????????? | | #????????# #""" #?????????? | | #? ??????# p# ! #?????????# | | # #????????# #???p #?????????# | | # ########## #???#######?????????# | | "" # p p#???????????????????#### | | " " # #??????????????????????? | | "" # p ##########?##??????????? | | "" + # #?????????? | | # ########## # #?????????? | | # #????????# # """"" #?????????? | | ######## #??????? # # """"" #?????????? | | #????????+ # """"" #?????????? | | #? ??????# # #?????????? | | #????????# + #?????????? | | #??#?????# @# """"" #?????????? | | ########+#####???????###### """"" #?????????? | | ????# #?#??????????# """"" #?????????? | | ??#?# ] #????????????# #?????????? | | ????# #????????????# ???????????? | | ????# #????????????###########????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# ! #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????#########????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Power Amplification 40 Corruption Containment 8 Corruption Block 15 Armor Coverage 375 Core Shielding 30 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Gravmag Array | 69% | -4/Factory Studied --------- Gravmag Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Fitting Room Follow The Leader Leap Before You Look Maybe Next Time I'll Detach My Launcher Not Today, Chutes Omniscient Cartographer Packrat Part-time Excavator Respectable Loadout That Tickles Total Silence Unlikely Earthworm Window Shopping Challenges ------------ None Game ------ Seed HardcellShockboltTracker Manual? 0 Play Time 03:20:48 Cumulative 11.3 hours Start 2026.08.20 @ 12:03:47 End 2026.08.20 @ 21:39:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bb5eec41-fdff-44ae-a944-260097bde795