Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 22:41:59 Player: mintimati Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (329) 329 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1304 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 100/100 System Corruption 21% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Flight Unit Flight Unit Flight Unit High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 7 9 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 7 | . 3 4 Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 87 51 Engine 10 | . 12 7 Treads 12 | . 19 . Flight 13 | . 8 24 Device 10 | . 14 1 Storage 6 | . 9 . Ballistic Gun 15 | . 18 9 Launcher 1 | . . 3 Special Weapon 4 | . 3 5 Naked Turns 4 | . . 4 Heaviest Build 16 | 13 16 9 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 7 | 5 7 5 Average Carried 3 | 1 3 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 3 5 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 413 | 107 207 99 Remotely . | . . . Salvage Created 359 | 32 207 120 Parts 38 | 6 21 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 9 | . 4 5 AOE 3 | . 3 . Classes Destroyed 5 | 1 3 1 Tunneler 2 | 2 . . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Sentry 2 | . . 2 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1317 | . 340 977 Core 439 | . 39 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 18 | . 18 . Core Remaining (%) 92 | 100 84 . Volleys Fired 70 | 2 34 34 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 98 | 4 50 44 Gun 63 | 4 39 20 Cannon . | . . . Launcher 1 | . 1 . Special 34 | . 10 24 Kinetic 63 | 4 39 20 Thermal 34 | . 10 24 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 7 | 2 7 7 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 46 | 3 27 16 Core Hits 23 | 2 14 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 835 | 35 470 330 Guns 682 | 35 317 330 Cannons . | . . . Explosions 153 | . 153 . Melee . | . . . Ramming . | . . . Kinetic 682 | 35 317 330 Thermal . | . . . Explosive 153 | . 153 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 21 | . . 21 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 76 135 Average Temperature 32 | . 23 36 Received Heat Transfer 261 | . 177 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 277 | 10 181 277 Initial 48 | . 6 48 Average 99 | 2 90 148 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 73 Level 1 7 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 17 17 Peak Tracking Total 6 | . 4 6 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 10 | . 9 1 Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 16 | . 9 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1173 | 116 709 348 Spaces Moved 954 | 73 520 361 Core 29 | 27 . 2 Treads 248 | 46 202 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 677 | . 318 359 Fastest Speed 32 | 50 37 32 Average Speed 70 | 130 85 37 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 6 | . 2 4 Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 29 | 5 63 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 32 | . 8 24 Terrain Destroyed 42 | . 18 24 Melee . | . . . Projectile 34 | . 10 24 AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1283 | 90 715 478 Wait 202 | . 139 63 Move 940 | 72 515 353 Hop 5 | . 2 3 Pick Up 26 | 9 6 11 Fast Attach . | . . . Attach 18 | 7 5 6 Detach 5 | . 5 . Swap 8 | . 4 4 Drop 8 | . 5 3 Fire 70 | 2 34 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 117 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 690 | -10/Materials | Repaired Flight Unit 779 | -10/Materials | Discovered new exit (range 14) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Crushed by falling debris 923 | -9/Materials | Core integrity fell below 50% 934 | -9/Materials | Lost 4 parts (1p1n1u1w) 1163 | -9/Materials | Crushed by falling debris 1164 | -9/Materials | System corruption reached 10% 1168 | -9/Materials | Crushed by falling debris 1168 | -9/Materials | Core integrity fell below 20% 1174 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- M011. 01095_ U-05 Engineer builds a Wall. 01142_ C-30 ARC bursts open, deploying its payload. 01142_ G-47 Trooper unfolds itself. 01142_ G-34 Mercenary unfolds itself. 01163_ The unstable cave ceiling collapses. 01163_ Crushed by falling debris. 01163_ VTOL Module destroyed. 01163_ System corrupted by crushing effect (+3). 01163_ Lgt. Ion Engine destroyed. 01163_ System corrupted by crushing effect (+4). 01163_ Grenade Launcher destroyed. 01163_ System corrupted by crushing effect (+4). 01163_ Flight Unit destroyed. 01163_ System corrupted by crushing effect (+5). 01163_ Flight Unit destroyed. 01163_ System corrupted by crushing effect (+1). 01168_ The unstable cave ceiling collapses. 01168_ Crushed by falling debris. 01170_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????"""?? | | ???????????????????????????????????????????? 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