Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:47:25 Player: Mr.Morel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1236) 1236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 4247 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 661/700 Matter 249/300 Energy 0/240 System Corruption 0% Temperature Warning (379) Movement Treading (163) Location -7/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ ECM Suite > --- WEAPON (4) ------- Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY (5) ---- ECM Suite Heavy Assault Rifle Autogun Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- ECM Suite Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- ECM Suite Heavy Assault Rifle Heavy Assault Rifle Autogun Minigun [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Wheel Wheel Utility ECM Suite Device ECM Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . 1 1 . . Parts Attached 33 | 5 3 10 12 2 1 Power 8 | 1 1 2 4 . . Engine 3 | 1 . 1 1 . . Core 5 | . 1 1 3 . . Reactor . | . . . . . . Propulsion 10 | 2 . 3 4 1 . Treads 4 | . . . 3 1 . Leg 4 | . . 3 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 2 1 1 . Device 2 | . 1 . . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 9 | 2 . 3 3 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 3 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 1 . 2 . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . 1 . 1 . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . 1 . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 97 98 92 99 Engine 5 | . 4 . 9 7 7 Core 9 | . 10 11 9 7 7 Treads 11 | . . . 15 29 30 Leg 12 | . . 31 11 . . Wheel 5 | . 28 . . . . Device 9 | . 9 11 9 7 15 Protection 9 | . 11 10 8 7 7 Ballistic Gun 32 | . 28 32 34 30 29 Naked Turns . | . . . . . . Heaviest Build 37 | 7 14 23 33 37 37 Greatest Support 82 | 20 20 36 60 82 82 Greatest Overweight (x) 4 | . . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 Average Carried 2 | . 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 4 4 Class Distribution -------------------- 77% | Tank 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1180 | 268 34 247 489 48 94 Remotely . | . . . . . . Salvage Created 1218 | 46 90 242 657 . 183 Parts 79 | 1 7 17 43 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 38 | 1 2 8 22 . 5 Guns 37 | 1 1 8 22 . 5 AOE 1 | . 1 . . . . Classes Destroyed 6 | 1 . 4 1 . . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Swarmer 16 | . . 3 10 . 3 Grunt 14 | 1 2 3 8 . . Sentry 8 | . . 2 4 . 2 Best Kill Streak 5 | 1 2 4 5 . 3 Combat Bots Only 5 | 1 2 3 5 . 3 Max Kills in Single Turn 3 | 1 1 3 2 . 2 Gunslinging 1 | . . 1 1 . 1 Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 293 | 4 16 40 94 . 139 Missed 89 | 1 2 14 30 . 42 Damage Taken 2641 | 35 274 466 838 . 1028 Core 243 | . 14 172 18 . 39 Absorbed by Shields 202 | . . . . . 202 Regen/Repaired (Parts) 104 | . . . 104 . . Core Remaining (%) 86 | 100 94 57 96 . . Volleys Fired 61 | 3 4 13 29 . 12 Largest 4 | 2 2 3 4 . 4 Hottest 98 | 40 40 75 98 . 96 Shots Fired 205 | 6 8 39 109 . 43 Gun 205 | 6 8 39 109 . 43 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 205 | 6 8 39 109 . 43 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 2 3 6 9 . 6 Robot Miss Streak 12 | 1 1 7 12 . 5 Penetration Max . | . . . . . . Secondary Targets 12 | . . 3 7 . 2 Max Gunslinging Chain 2 | . . 1 1 . 2 Shots Hit Robots 120 | 4 5 22 64 . 25 Core Hits 74 | 2 5 13 40 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2559 | 55 163 617 1285 . 439 Guns 2210 | 55 66 391 1259 . 439 Cannons . | . . . . . . Explosions 321 | . 95 226 . . . Melee . | . . . . . . Ramming 28 | . 2 . 26 . . Kinetic 2210 | 55 66 391 1259 . 439 Thermal 226 | . . 226 . . . Explosive . | . . . . . . Electromagnetic 95 | . 95 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 48 . . . Projectiles . | . . . . . . Explosions 48 | . . 48 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 198 | . 37 161 . . . Shots 3 | . 1 2 . . . Rammed 1 | . 1 . . . . Targets Rammed 6 | . 1 . 5 . . Kicked 5 | . . . 5 . . Crushed . | . . . . . . Highest Temperature 386 | . 18 111 303 . 386 Average Temperature 96 | . 4 35 104 . 143 Received Heat Transfer 988 | 18 126 108 369 . 367 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 524 | 20 128 253 524 222 284 Initial 203 | . 13 . 106 203 155 Average 215 | 3 61 97 377 211 205 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 48 | 100 100 86 10 . 49 Level 1 31 | . . 13 37 100 50 Level 2 20 | . . . 51 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 2 4 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 8 | . 1 2 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | 1 14 21 44 1 12 Peak Tracking Total 9 | 1 5 7 7 1 9 Tactical Retreats 14 | . 2 4 8 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . 1 3 . . . Max in Single Turn 3 | . 1 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 2 4 2 1 1 Terminals 7 | . 2 3 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 5 12 6 1 1 Successful 15 | . 3 7 3 1 1 Failed 10 | . 2 5 3 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 5 9 3 . 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 3 5 1 . 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . . 1 1 . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 3 2 . 1 Full Trace Events 3 | . . 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2778 | 97 487 658 1092 287 157 Spaces Moved 2339 | 105 580 651 758 175 70 Core 25 | 22 . 3 . . . Treads 584 | . . . 339 175 70 Legs 1053 | . . 634 419 . . Wheels 677 | 83 580 14 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 163 163 Average Speed 106 | 73 80 90 126 163 163 Slowest Speed 250 | 80 80 250 170 170 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 47 32 40 4 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 43 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2490 | 118 595 694 822 177 84 Wait . | . . . . . . Move 2334 | 104 579 650 757 174 70 Hop . | . . . . . . Pick Up 39 | 6 6 13 12 1 1 Fast Attach . | . . . . . . Attach 23 | 5 3 7 5 2 1 Detach . | . . . . . . Swap 10 | . . 3 7 . . Drop 17 | . 2 8 7 . . Fire 61 | 3 4 13 29 . 12 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 5 | . . . 5 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 883 | -9/Materials | Build established: Tank 981 | -9/Materials | Discovered new exit (range 16) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1538 | -8/Materials | Repaired Hpw. Shotgun? 1903 | -8/Materials | Discovered new exit (range 15) 2328 | -8/Materials | Discovered new exit (range 4) 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -7/Factory | Identified exit to Garrison 2622 | -7/Factory | Entered Garrison 2653 | -7/Garrison | Discovered new exit (range 74) 2653 | -7/Garrison | Discovered new exit (range 63) 2653 | -7/Garrison | Discovered new exit (range 46) 2758 | -7/Garrison | Triggered checkpoint 2761 | -7/Garrison | Triggered checkpoint 2761 | -7/Garrison | Triggered checkpoint 2779 | -7/Garrison | Self-destructed Last Messages --------------- Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Hpw. Shotgun destroyed. Penetrated by Slug. Overheating: Energy bleed (-3). Y-54 Guardian destroyed. Switching to secondary target: Y-54 Guardian. Y-54 Guardian destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates Reinforced Barrier. Overheating: Arm. Treads damaged (-90). Imp. Assault Rifle destroyed. Hrd. Light Armor Plating destroyed. Power failure, Nuclear Core shutdown. Power failure, Imp. Ion Engine shutdown. Penetrated by Slug. Imp. Ion Engine destroyed. Imp. Shield Generator destroyed. 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Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed RelayMassBuckler Manual? 0 Play Time 00:40:42 Cumulative 3.5 hours Start 2024.04.02 @ 09:28:37 End 2024.04.02 @ 16:47:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c73ce764-ee34-45da-ae47-a5ef5345064e