Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 13:18:51 Player: Utheran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2525) 2525 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 5657 Bonus ------- High Alert Combat Kills 467 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 160/160 System Corruption 1% Temperature Warm (105) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Spread Laser Heavy Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Medium Insulated Plating Shock Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Hardened Heavy Armor Plating Medium Insulated Plating Advanced Beam Cannon [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 63 | 6 8 11 4 26 8 Power 5 | 1 1 1 . 2 . Engine 2 | 1 1 . . . . Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 16 | 2 2 1 1 8 2 Treads 10 | . 2 1 1 4 2 Leg 6 | 2 . . . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 6 1 4 2 Device 6 | . 1 3 . 2 . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 1 3 1 2 1 Artifact . | . . . . . . Weapon 25 | 2 2 3 2 12 4 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 10 | . . 2 1 6 1 Ballistic Gun 9 | 1 2 1 1 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 22 | . 1 . . 14 7 Power 3 | . 1 . . 2 . Propulsion 7 | . . . . 5 2 Utility 6 | . . . . 4 2 Weapon 6 | . . . . 3 3 Highest Loss Streak 6 | . 1 . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 97 100 80 76 Engine 2 | . 14 1 . . . Core 7 | . . 9 9 8 9 Treads 16 | . 20 21 27 10 21 Leg 4 | . 7 . . 7 . Device 8 | . 3 10 9 9 9 Storage 10 | . 14 11 9 9 8 Protection 10 | . 9 10 18 10 8 Energy Gun 4 | . 10 . . 2 6 Energy Cannon 11 | . . 10 16 17 5 Ballistic Gun 10 | . 17 22 10 4 4 Naked Turns . | . . . . . . Heaviest Build 51 | 12 26 36 47 50 51 Greatest Support 63 | 20 40 40 63 63 60 Greatest Overweight (x) 15 | . . 1 . 15 1 Average Overweight (x) . | . . . . 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 8 Average Carried 7 | 3 8 9 9 7 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 6 7 Class Distribution -------------------- 42% | Tank 25% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 1684 | 229 417 262 . 631 145 Remotely . | . . . . . . Salvage Created 2462 | . 381 471 . 963 647 Parts 164 | . 32 33 . 59 40 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 73 | . 12 10 . 36 15 Guns 42 | . 12 8 . 16 6 Cannons 23 | . . 2 . 14 7 AOE 5 | . . . . 3 2 Classes Destroyed 11 | . 5 2 . 1 3 Worker 1 | . 1 . . . . Hauler 4 | . 2 2 . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 2 2 . . 1 Swarmer 33 | . 9 3 . 17 4 Grunt 23 | . 3 4 . 10 6 Duelist 1 | . . 1 . . . Sentry 11 | . . 2 . 6 3 Hunter 2 | . . . . . 2 Programmer 3 | . . . . 3 . Best Kill Streak 8 | . 3 2 . 8 8 Combat Bots Only 8 | . 3 2 . 8 5 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 4833 | . 293 187 . 2928 1425 Core 584 | . 22 . . 390 172 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . 55 . . . Core Remaining (%) 97 | 100 91 100 . . . Volleys Fired 183 | . 30 25 . 76 52 Largest 3 | . 2 3 . 3 3 Hottest 211 | . 70 114 . 211 148 Shots Fired 425 | . 59 73 . 186 107 Gun 255 | . 59 48 . 87 61 Cannon 163 | . . 25 . 92 46 Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 197 | . 34 48 . 73 42 Thermal 182 | . 25 25 . 92 40 Explosive 7 | . . . . 7 . Electromagnetic 39 | . . . . 14 25 Robot Hit Streak 15 | . 5 14 . 15 8 Robot Miss Streak 8 | . 2 6 . 6 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 278 | . 37 48 . 115 78 Core Hits 168 | . 22 27 . 56 63 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 12 | . 4 1 . 6 1 Burn 4 | . 4 . . . . Meltdown 3 | . . . . 3 . Destroy 3 | . . 1 . 2 . Blast 1 | . . . . . 1 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5797 | . 495 800 . 2768 1734 Guns 2569 | . 495 517 . 1019 538 Cannons 2511 | . . 283 . 1328 900 Explosions 717 | . . . . 421 296 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2099 | . 281 517 . 901 400 Thermal 2721 | . 214 283 . 1364 860 Explosive 385 | . . . . 385 . Electromagnetic 592 | . . . . 118 474 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 1 1 Average Corruption 1 | . 2 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 3 . . 1 6 Message Errors 3 | . 1 . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . 1 . . . . Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . 1 . Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 77 | . 42 . . 1 34 Projectiles 24 | . . . . 1 23 Explosions 53 | . 42 . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 227 | . 82 . . 58 87 Shots 7 | . 1 . . 4 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 599 | . 266 135 . 599 348 Average Temperature 139 | . 48 41 . 211 100 Received Heat Transfer 1725 | . 48 75 . 1125 477 Effects 33 | . 1 . . 29 3 Shutdowns 5 | . . . . 5 . Energy Bleed 7 | . 1 . . 6 . Interference 5 | . . . . 3 2 Matter Decay 1 | . . . . 1 . Short Circuit 7 | . . . . 6 1 Damage (minor) 1 | . . . . 1 . Damage (major) 5 | . . . . 5 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Melted 6 | . 1 . . 5 . Heat Transferred 4775 | . 925 518 . 2113 1219 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 1 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1149 | . 288 232 46 1149 920 Initial 559 | . . 56 46 29 559 Average 447 | . 155 112 46 653 719 Maximum Alert Level 4 | . 1 1 . 4 3 Low Security (%) 37 | 100 75 93 100 6 . Level 1 10 | . 24 6 . 10 . Level 2 21 | . . . . 36 37 Level 3 29 | . . . . 46 62 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 3 . . 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 2 2 . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 17 14 . 39 26 Peak Tracking Total 8 | . 4 4 . 7 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 5 | . 1 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 5 | . 3 . . 1 1 Max in Single Turn 2 | . 2 . . 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 17 | . 8 5 2 1 1 Terminals 10 | . 6 2 . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 16 11 4 2 2 Successful 20 | . 12 7 1 . . Failed 15 | . 4 4 3 2 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 14 4 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 7 | . 2 5 . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 12 | . 10 2 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 4 | . 4 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 2 3 . . . Report Inventory 4 | . 2 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 4 2 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 4504 | 56 807 857 103 2106 575 Spaces Moved 1730 | 33 459 416 59 583 180 Core 16 | 7 . . . 9 . Treads 1248 | . 311 416 59 282 180 Legs 466 | 26 148 . . 292 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 213 | 105 147 161 160 312 214 Slowest Speed 800 | 120 160 240 160 800 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 92 38 10 62 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . 28 . . 54 12 Melee . | . . . . . . Projectile 7 | . . . . 2 5 AOE 87 | . 28 . . 52 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 2198 | 54 533 552 68 723 268 Wait 120 | 6 11 66 . 19 18 Move 1722 | 32 458 415 58 579 180 Hop . | . . . . . . Pick Up 75 | 10 17 21 4 15 8 Fast Attach . | . . . . . . Attach 46 | 6 4 8 2 19 7 Detach 2 | . . . . 1 1 Swap 17 | . 4 3 2 7 1 Drop 33 | . 9 14 2 7 1 Fire 183 | . 30 25 . 76 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 31 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 830 | -10/Materials | Discovered new exit (range 12) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 931 | -9/Materials | Discovered new exit (range 14) 1155 | -9/Materials | Build established: Tank 1581 | -9/Materials | Repaired Reactive Plating 1614 | -9/Materials | Discovered new exit (range 9) 1721 | -9/Materials | Entered another Materials area 1721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -8/Materials | Identified exit to Garrison 1824 | -8/Materials | Entered Garrison 1852 | -8/Garrison | Triggered checkpoint 1949 | -8/Garrison | Triggered checkpoint 1989 | -8/Garrison | Destroyed 8 combat bots 2002 | -8/Garrison | Triggered checkpoint 2008 | -8/Garrison | Triggered checkpoint 2026 | -8/Garrison | Triggered checkpoint 2110 | -8/Garrison | Lost 6 parts (1p3n2u) 2282 | -8/Garrison | Core integrity fell below 50% 2361 | -8/Garrison | Lost 6 parts (2n2u2w) 2386 | -8/Garrison | Discovered new exit (range 13) 2417 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2714 | -8/Garrison | Triggered checkpoint 2752 | -8/Garrison | Garrison Relay disabled 2892 | -8/Garrison | Triggered checkpoint 2906 | -8/Garrison | Discovered new exit (range 14) 3288 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3541 | -8/Garrison | Build established: Scavenger-Mutant 3670 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Discovered new exit (range 15) 3930 | -8/Garrison | Entered Materials 4184 | -8/Materials | Core integrity fell below 20% 4238 | -8/Materials | Lost 4 parts (1n2u1w) 4471 | -8/Materials | Garrison activated, responded to threat 4505 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04373_ Current location identified: Materials 04419_ Critical hit (Burn: +37). 04423_ U-05 Engineer builds a Wall. 04426_ G-47 Trooper destroyed. 04429_ Acquired 38 matter. 04431_ R-06 Scavenger collects Aluminum Leg. 04432_ U-05 Engineer builds a Wall. 04436_ R-06 Scavenger collects Aluminum Leg. 04458_ Acquired Shock Rifle. 04464_ Destroyed Lgt. Ion Engine. 04467_ System corrupted: Spread Laser failed to cycle. 04471_ A-02 Transporter calls for garrison support. 04471_ ALERT: Activating Garrison Access M001. 04478_ U-05 Engineer builds a Door. 04480_ U-05 Engineer builds a Wall. 04487_ K-01 Serf cleans the Fusion Modulator. 04494_ K-01 Serf collects debris. 04498_ K-01 Serf cleans the Fusion Modulator. 04499_ Lgt. Treads destroyed. 04502_ G-47 Trooper Lgt. Nuclear Core blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????#????# #?????????????????????????? | | ?????????????# ???# #?????????????????????????? | | ???????####### ???# #?????????????????????????? | | ??????? ^ ??# !#?????????????????????????? | | ????? ??# #?????????????????????????? | | ???? ## #?????????????????????????? | | ??????? ####+############???????????????? | | ?????????? 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""" """ # #???????????# ] | | ???????????????# """ """ # #???????????# ! | | ???????????????# """ """ # ##??????????# | | ???????????????# # ##??????????+ | | ???????????????# * + ##??????????# """ [! | | ???????????????# # #######?????# " %[ | | ???????????????###### #### ## #?????# " *]* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedDeepNanovents Manual? 0 Play Time 00:55:42 Cumulative 19.1 hours Start 2024.02.21 @ 13:26:28 End 2024.02.22 @ 13:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29e61cbb-3b82-455e-befe-bbf629a96003