Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 08:04:11 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (740) 740 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3680 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 109/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Hardlight Generator Hacking Suite System Shield > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (8) ---- Light Deuterium Engine Medium Storage Unit Skeleton Box Heavy Particle Gun Remote Datajack Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Hover Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Hacking Suite System Shield > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Hardlight Generator Skeleton Box Heavy Particle Gun Remote Datajack Remote Datajack Great Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon Great Axe Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 40 | 6 1 . 6 1 25 1 Power 3 | 1 . . . . 2 . Engine 1 | 1 . . . . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 17 | 2 . . . 1 14 . Treads . | . . . . . . . Leg 3 | . . . . . 3 . Wheel 4 | 2 . . . 1 1 . Hover 9 | . . . . . 9 . Flight 1 | . . . . . 1 . Utility 10 | 1 1 . 3 . 4 1 Device 5 | . 1 . 3 . . 1 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 . . 3 . 5 . Energy Gun 3 | 1 . . . . 2 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . Parts Lost 11 | . . 1 . . 8 2 Power 2 | . . . . . 2 . Propulsion 8 | . . 1 . . 5 2 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 3 | . . 1 . . 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 97 88 82 94 82 97 Engine 8 | . 14 14 14 14 3 . Core 2 | . . . . . 5 9 Leg 4 | . . . . . 7 9 Wheel 11 | . 28 16 14 22 6 . Hover 5 | . . . . . 8 25 Device 8 | . 11 14 12 14 4 8 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . 4 1 Hackware 8 | . . . . . 15 18 Energy Gun 4 | . 14 14 6 . 1 . Ballistic Gun 6 | . 14 14 13 14 1 . Slashing Weapon 7 | . . . . . 12 18 Piercing Weapon 3 | . . . 6 14 2 . Naked Turns . | . . . . . . . Heaviest Build 23 | 13 14 14 15 15 19 23 Greatest Support 35 | 26 26 26 10 22 35 21 Greatest Overweight (x) 4 | 1 . 1 1 1 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 5 3 7 8 8 8 8 Average Carried 6 | 2 2 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 3 7 7 7 8 7 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 23% | Assassin 11% | Hacker-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 590 | 222 48 10 . 53 257 . Remotely . | . . . . . . . Salvage Created 1146 | . 85 88 . . 973 . Parts 61 | . 4 11 . . 46 . Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 16 | . 2 4 . . 10 . Melee 10 | . . . . . 10 . Guns 6 | . 2 4 . . . . Classes Destroyed 9 | . 1 2 . . 6 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Hauler 3 | . . . . . 3 . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 3 | . . . . . 3 . Swarmer 3 | . . 3 . . . . Grunt 10 | . 2 . . . 8 . Sentry 3 | . . 1 . . 2 . Best Kill Streak 7 | . 2 3 . . 7 . Combat Bots Only 3 | . 2 3 . . 3 . Max Kills in Single Turn 2 | . 1 2 . . 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 1273 | . 74 115 . . 817 267 Core 482 | . 20 21 . . 363 78 Absorbed by Shields 48 | . . . . . . 48 Regen/Repaired (Parts) 9 | . . . . . 9 . Core Remaining (%) 91 | 100 . . . 83 . . Volleys Fired 11 | . 6 5 . . . . Largest 2 | . 2 2 . . . . Hottest 60 | . 60 60 . . . . Shots Fired 22 | . 12 10 . . . . Gun 22 | . 12 10 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 11 | . 6 5 . . . . Thermal 11 | . 6 5 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 3 5 . . . . Robot Miss Streak 1 | . 1 1 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 75 | . 7 8 . . 56 4 Core Hits 30 | . 4 5 . . 21 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Sever 4 | . . . . . 4 . Melee Attacks 84 | . . . . . 79 5 Impact . | . . . . . . . Slashing 77 | . . . . . 72 5 Piercing 7 | . . . . . 7 . Sneak Attacks 11 | . . . . . 11 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 8 | . . . . . 8 . Damage Inflicted 2891 | . 91 99 . . 2583 118 Guns 183 | . 84 99 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2701 | . . . . . 2583 118 Ramming 7 | . 7 . . . . . Kinetic 128 | . 62 66 . . . . Thermal 55 | . 22 33 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2620 | . . . . . 2502 118 Piercing 81 | . . . . . 81 . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 323 | . . . . . 306 17 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 323 | . . . . . 306 17 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . 3 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 12 | . 12 9 . . 11 . Average Temperature 7 | . 8 9 . . 6 . Received Heat Transfer 580 | . 36 18 . . 450 76 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . 50 75 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 236 | . 47 113 . . 236 171 Initial 126 | . . 18 . . . 126 Average 85 | . 17 74 . . 117 138 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 87 | 100 100 100 . 100 77 100 Level 1 12 | . . . . . 22 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 6 5 . . 29 4 Peak Tracking Total 6 | . 4 2 . . 6 5 Tactical Retreats 5 | . . . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 6 | . 1 . . . 5 . Terminals 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . 4 . . . 9 . Successful 8 | . 2 . . . 6 . Failed 5 | . 2 . . . 3 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . 4 . . . 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 2 . . . 3 . Branch Access Points 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 1944 | 43 146 250 238 224 951 92 Spaces Moved 1465 | 43 124 219 237 251 530 61 Core 29 | 28 . . . . 1 . Treads . | . . . . . . . Legs 136 | . . . . . 136 . Wheels 1005 | 15 124 219 237 251 159 . Hover 295 | . . . . . 234 61 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 85 57 62 Average Speed 92 | 73 90 94 94 88 93 106 Slowest Speed 250 | 100 90 95 95 95 250 122 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 37 55 61 67 37 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 3 | . . . . . 3 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1896 | 53 146 252 251 252 864 78 Wait 266 | . 11 25 . . 219 11 Move 1461 | 42 124 218 236 250 530 61 Hop . | . . . . . . . Pick Up 25 | 5 4 4 3 1 8 . Fast Attach 25 | 1 . . 3 . 21 . Attach 11 | 5 1 . 3 1 1 . Detach . | . . . . . . . Swap 4 | . . . . . 3 1 Drop 20 | . . . 6 . 14 . Fire 11 | . 6 5 . . . . Melee 73 | . . . . . 68 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Entered Mines 191 | -10/Mines | Assembled infested the area 196 | -10/Mines | Assisted by a Guerilla fighting off Assembled 267 | -10/Mines | Discovered new exit (range 15) 306 | -10/Mines | Build established: Mutant 309 | -10/Mines | Learned Materials stockpile data 415 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 425 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 440 | -10/Exiles | Accompanied by 2 allies 464 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Led the pair of lost Derelicts to a safe place 479 | -10/Exiles | Met EX-HEX 506 | -10/Exiles | Met EX-BIN 517 | -10/Exiles | Aligned with FarCom system 518 | -10/Exiles | Given EX-Vault access code 545 | -10/Exiles | Opened EX-Vault 554 | -10/Exiles | Found Prototype Energy Cannon 554 | -10/Exiles | Identified YOLO Cannon 560 | -10/Exiles | Found Prototype Device 560 | -10/Exiles | Identified Skeleton Box 597 | -10/Exiles | Warned to stay clear of 0b10 Research branches 630 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Discovered new exit (range 10) 678 | -10/Exiles | Left Exiles lab with Skeleton Box 678 | -10/Exiles | Entered Mines 841 | -9/Mines | Learned location of 1 exit from Materials 893 | -9/Mines | Discovered new exit (range 9) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 903 | -8/Materials | Identified exit to Factory 928 | -8/Materials | Discovered new exit (range 11) 983 | -8/Materials | Build established: Assassin 1129 | -8/Materials | Identified exit to Storage 1222 | -8/Materials | Repaired Hover Unit 1311 | -8/Materials | Lost 3 parts (1p2n) 1450 | -8/Materials | Core integrity fell below 50% 1576 | -8/Materials | Discovered exit to Factory (range 16) 1760 | -8/Materials | Build established: Scavenger-Mutant 1853 | -8/Materials | Identified exit to Garrison 1853 | -8/Materials | Entered Garrison 1943 | -8/Garrison | Core integrity fell below 20% 1945 | -8/Garrison | Self-destructed Last Messages --------------- 01814_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01827_ Destroyed Hover Unit. 01828_ Critical hit (Burn: +37). 01846_ O-16 Technician uses terminal to summon reinforcements. 01846_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01846_ O-16 Technician locks terminal. 01853_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01853_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01853_ Receiving FarCom transmissions... 01863_ Discarded Transport Network Coupler. Garrison Door activated. 01930_ Imp. Hover Unit destroyed. 01931_ Destroyed Melee Analysis Suite. 01937_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????# ##???"###?? | | ???????????????????????????????????# ?? ?? | | ??????????????????????????????????? ?? ?? | | ??????????????????????????????????? ?? ??? | | ???????????????????????????????????# #? #??? | | ???????????????????????????????????# ## ## ? | | ???????????????????????????????????" ??? | | ??????????????????????????????????s" ????? | | ??????????????????????????????????s" ??????? | | ??????????????????????????????????s" ????????? | | ???????????????????????????????????# #???? #???? | | ?????????????????????????########### ## ## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ######## | | ?????????????????????????# #??????###### ## # | | ?????????????????????????# #????????????????#???? | | ?????????????????????????#g #????????????????????? | | ????????????????########## #????????????????????? | | ????????????????# g #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #####l###????????????????????? | | ????????????????# #???#@#??????????????????????? | | ????????????????#####???# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ?Y?????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????????????sss???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGammaBeam Manual? 0 Play Time 00:15:36 Cumulative 46.2 hours Start 2022.03.31 @ 07:49:29 End 2022.03.31 @ 08:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37523781-acce-483e-b1b9-38eb542994d4