Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 15:40:47 Player: skye Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (160) 800 Value Destroyed (4814) 4814 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1921) 1921 TOTAL SCORE: 16575 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 483 Follower Combat Kills 155 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1600 Matter 36/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Flying (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Centrium Leg Impulse Thruster > --- UTILITY (11) ----- Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Phase Shifter Micro-nuke Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Enhanced Quantum Rifle Scythe > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Compact Battery Improved Kinecellerator Advanced Transmission Jammer [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . 1 . . . 1 1 . 1 Utility 9 | . . . 1 . . . 1 2 . . . 1 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Attached 177 | 2 10 5 13 2 . . 33 46 8 1 . 14 6 . . 15 8 2 12 Power 31 | . 2 1 1 1 . . 6 6 2 1 . 5 1 . . 3 1 . 1 Engine 8 | . 1 . . . . . 4 2 . . . 1 . . . . . . . Core 20 | . 1 1 1 1 . . 2 4 2 1 . 4 1 . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 49 | 2 . 2 4 . . . 7 16 2 . . 3 1 . . 5 1 . 6 Treads 19 | 2 . 2 4 . . . 7 4 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . . . . . . . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 8 2 . . 3 1 . . 5 1 . 5 Utility 43 | . 2 . 3 . . . 5 10 1 . . 5 3 . . 5 5 1 3 Device 16 | . . . . . . . . 3 1 . . 4 2 . . 3 2 . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 1 . . . . . . . 1 2 . . Hackware 8 | . . . 1 . . . . 2 . . . . 1 . . . 1 1 2 Protection 12 | . . . 2 . . . 4 4 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 6 2 5 1 . . 15 14 3 . . 1 1 . . 2 1 1 2 Energy Gun 9 | . . 1 2 . . . 3 2 . . . . . . . . 1 . . Energy Cannon 5 | . . . . . . . 1 4 . . . . . . . . . . . Ballistic Gun 14 | . 2 . 2 . . . 5 3 1 . . . 1 . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 1 1 1 . . 4 3 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 1 1 . . . . . . 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . . . 2 2 . . . . . . . 2 . . . Parts Lost 75 | . . 1 1 1 . . 3 23 3 1 . 1 . . . 11 7 4 19 Power 10 | . . 1 . . . . . 4 . 1 . . . . . 1 1 . 2 Propulsion 26 | . . . 1 1 . . 2 10 . . . 1 . . . 3 . 3 5 Utility 26 | . . . . . . . 1 4 1 . . . . . . 5 5 1 9 Weapon 13 | . . . . . . . . 5 2 . . . . . . 2 1 . 3 Highest Loss Streak 12 | . . 1 1 1 . . 3 12 2 1 . 1 . . . 4 4 4 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 99 99 94 88 88 91 83 77 93 93 92 87 84 84 60 64 63 34 Engine 2 | . 13 . . . . . 4 2 . . . . . . . . . . . Core 6 | . . 13 11 11 11 11 4 4 6 6 6 7 8 5 5 3 . . . Treads 19 | . 28 28 32 28 22 22 28 14 . . . . . . . . . . . Wheel 1 | . . . . . . . . 6 . . . . . . . . . . . Flight 5 | . . . . . . . . 2 23 33 33 30 21 21 21 15 17 18 7 Device 3 | . . . . . . . . 1 13 20 20 17 20 21 21 14 7 4 3 Storage 7 | . 14 14 11 11 11 11 9 6 . . . . . . . . . . . Processor 7 | . 10 14 7 . . . 3 10 12 6 6 5 5 5 5 5 12 17 9 Hackware 8 | . . . 3 11 11 11 9 14 13 13 13 11 10 10 10 9 11 10 6 Protection 6 | . . . 10 11 11 11 14 4 . . . 4 5 5 5 . . . . Energy Gun 2 | . 1 8 8 . . . 4 1 1 . . . . . . . 2 . . Ballistic Gun 3 | . 3 . 3 11 11 11 5 . . 6 6 1 4 5 5 1 . . . Ballistic Cannon 2 | . 9 12 . . . . . . . . . . . . . . . . . Launcher 5 | . 13 6 9 11 11 11 4 2 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 3 . 6 6 5 5 5 5 2 4 4 2 Peak Build Rating 131 | 6 13 13 19 19 18 18 32 49 58 58 58 79 89 83 83 94 131 117 95 Average Rating 32 | 6 10 12 16 18 17 18 26 32 42 58 58 69 87 83 83 68 104 107 60 On Entrance 48 | 6 6 13 13 19 17 18 18 32 47 58 58 58 79 83 83 83 83 104 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 33 32 37 37 36 36 48 47 20 18 18 32 38 33 33 35 36 20 23 Greatest Support 88 | 40 40 40 60 60 40 40 82 88 24 23 23 37 38 38 38 45 64 64 37 Greatest Overweight (x) 11 | . . . . . . . 1 11 1 . . . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 8 13 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 5 5 4 5 5 5 5 5 5 5 5 Average Carried 11 | 6 11 14 14 15 14 15 14 13 4 4 4 4 4 5 5 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 5 5 4 4 5 5 5 5 4 5 5 4 Class Distribution -------------------- 45% | Mutant 20% | Hacker-Mutant 17% | Scavenger-Mutant 13% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Matter Collected 3076 | 220 377 151 296 153 . 67 794 568 158 182 . 10 . 67 . . . . 33 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4940 | . 512 310 705 173 . 121 1645 1316 30 . . 94 . . . . . . 34 Parts 299 | . 32 12 47 14 . 12 95 81 1 . . 3 . . . . . . 2 Haulers Intercepted 9 | . 1 . 1 . . . 5 1 . . . 1 . . . . . . . Recyclers Shooed 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 117 | . 11 7 17 10 . 9 32 30 1 . . . . . . . . . . Melee 3 | . . . . . . . 1 2 . . . . . . . . . . . Guns 36 | . 2 4 6 3 . 1 12 7 1 . . . . . . . . . . Cannons 15 | . 7 2 . . . . 3 3 . . . . . . . . . . . AOE 63 | . 2 1 11 7 . 8 16 18 . . . . . . . . . . . Classes Destroyed 15 | . 5 2 1 1 . 1 4 1 . . . . . . . . . . . Worker 6 | . . . . . . . 1 5 . . . . . . . . . . . Builder 8 | . 1 . 3 . . . . 4 . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . . . . Hauler 9 | . 1 . 1 . . . 5 1 . . . 1 . . . . . . . Recycler 8 | . 1 2 1 . . . 2 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . 2 . . . . . 2 . . . . . . . . . . . 1 Watcher 4 | . . . . . . . 4 . . . . . . . . . . . . Swarmer 41 | . . 3 4 7 . 7 8 11 1 . . . . . . . . . . Grunt 51 | . 11 3 8 3 . . 11 15 . . . . . . . . . . . Brawler 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . 1 4 . . . 7 2 . . . . . . . . . . . Hunter 6 | . . . . . . 2 4 . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 4 4 6 4 . 4 10 10 1 . . 1 . . . . . . 1 Combat Bots Only 8 | . 3 4 4 4 . 4 8 6 1 . . . . . . . . . . Max Kills in Single Turn 6 | . 2 1 4 4 . 4 4 6 1 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 4 . 4 4 4 . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 1439 | . 40 26 50 39 . 26 131 441 87 31 9 19 42 18 11 113 84 36 236 Missed 652 | . 15 9 14 12 . 3 40 177 46 16 8 10 27 10 7 59 49 23 127 Damage Taken 12988 | . 368 188 622 263 . 330 1488 3232 574 319 19 138 265 132 56 1067 926 276 2725 Core 3612 | . 46 8 96 32 . 67 99 556 276 63 . 57 43 25 26 288 253 76 1601 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . 50 . . . Redirected to Shielding 233 | . . . . . . . . . . . . 14 32 34 19 80 54 . . Regen/Repaired (Parts) 896 | . . . 12 . . . 482 216 67 . . 14 105 . . . . . . Core Remaining (%) 73 | 100 . 78 . . . 51 82 20 . . 60 94 . . 91 77 . 77 . Volleys Fired 418 | . 59 27 35 14 . 19 131 115 10 1 . 2 . . . . 5 . . Largest 2 | . 2 2 2 1 . 1 2 2 1 1 . 1 . . . . 1 . . Hottest 105 | . 90 104 105 33 . 30 84 100 55 28 . 7 . . . . 65 . . Shots Fired 448 | . 60 34 40 14 . 19 147 116 10 1 . 2 . . . . 5 . . Gun 267 | . 18 14 28 11 . 11 95 75 9 1 . . . . . . 5 . . Cannon 116 | . 40 19 . . . . 33 24 . . . . . . . . . . . Launcher 63 | . 2 1 12 3 . 8 19 17 1 . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . . . . . Kinetic 224 | . 56 19 15 11 . 11 52 59 . 1 . . . . . . . . . Thermal 139 | . 1 14 8 . . . 76 35 . . . . . . . . 5 . . Explosive 63 | . 2 1 12 3 . 8 19 17 1 . . . . . . . . . . Electromagnetic 20 | . 1 . 5 . . . . 5 9 . . . . . . . . . . Robot Hit Streak 18 | . 8 6 5 8 . 6 12 18 4 . . 2 . . . . 1 . . Robot Miss Streak 4 | . 3 3 3 3 . 3 4 3 2 2 . . . . . . 2 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 305 | . 33 22 27 7 . 11 107 82 5 2 . 4 . . . . 1 1 3 Core Hits 234 | . 23 12 27 12 . 12 79 65 2 . . 1 . . . . . . 1 Critical Kills 3 | . . . . . . . 3 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 1 . . . 6 2 . . . . . . . . . . . Burn 5 | . . . 1 . . . 3 1 . . . . . . . . . . . Destroy 3 | . . . . . . . 3 . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 61 | . . . . . . . 7 19 1 5 . 5 7 . . 3 . 2 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . 7 19 1 5 . 5 7 . . 3 . 2 10 Piercing 2 | . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 6 | . . . . . . . 1 2 . . . 1 . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12025 | . 798 493 1235 430 . 577 3535 4346 97 100 . 127 . . . . 36 66 185 Guns 3113 | . 146 156 348 105 . 83 1160 1026 53 . . . . . . . 36 . . Cannons 1708 | . 478 254 . . . . 533 443 . . . . . . . . . . . Explosions 5942 | . 174 77 887 325 . 494 1601 2384 . . . . . . . . . . . Melee 1203 | . . . . . . . 241 484 . 100 . 127 . . . . . 66 185 Ramming 59 | . . 6 . . . . . 9 44 . . . . . . . . . . Kinetic 2708 | . 624 254 202 105 . 83 681 759 . . . . . . . . . . . Thermal 2243 | . . 156 100 . . . 1012 939 . . . . . . . . 36 . . Explosive 5585 | . 174 77 861 325 . 494 1601 2053 . . . . . . . . . . . Electromagnetic 227 | . . . 72 . . . . 102 53 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1203 | . . . . . . . 241 484 . 100 . 127 . . . . . 66 185 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . 1 2 2 2 2 . . . . 1 . . . Average Corruption 1 | . 1 1 . . . . 1 1 2 2 2 . . . . 1 . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 31 | . 11 8 . . . . 1 5 1 2 1 . . . . 2 . . . Message Errors 9 | . 3 2 . . . . . 1 . 1 1 . . . . 1 . . . Matter Fused 9 | . 6 1 . . . . . 2 . . . . . . . . . . . Heat Flow Errors 5 | . 1 2 . . . . 1 . . 1 . . . . . . . . . Energy Discharges 5 | . 1 2 . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 501 | . . 13 11 8 . 28 117 265 4 . . . . . . . . 26 29 Projectiles 13 | . . 13 . . . . . . . . . . . . . . . . . Explosions 303 | . . . 11 8 . 28 117 139 . . . . . . . . . . . Melee 185 | . . . . . . . . 126 4 . . . . . . . . 26 29 Knockbacks 13 | . 7 6 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 6 5 . . . . . . . . . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 172 3 . 55 12 181 34 . . . . . . . . . . Shots 14 | . . . 5 1 . 2 1 5 . . . . . . . . . . . Rammed 5 | . . 1 . . . . . 1 3 . . . . . . . . . . Targets Rammed 5 | . . 1 . . . . . 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 227 242 336 43 . . 220 282 102 196 . 220 13 . . . 132 . . Average Temperature 61 | . 31 64 104 29 . . 57 57 53 86 . 69 6 . . . 60 . . Received Heat Transfer 2703 | . 168 87 174 81 . . 504 1242 24 162 9 9 9 9 . 9 90 36 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 3 . . . . 2 2 . . . . . . . . . . . Heat Transferred 4257 | . . 370 296 . . . 2181 1373 . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Peak Influence 1638 | . 165 215 466 453 . 274 789 831 605 . . 364 390 . . 455 427 1638 1216 Initial 1100 | . . 32 51 181 . . 28 243 233 . . 126 177 . . 108 169 217 1100 Average 331 | . 37 71 287 332 . 131 335 578 371 . . 240 252 . . 226 320 1595 1115 Maximum Alert Level 5 | . . 1 2 2 . 1 3 3 2 . . 1 1 . . 2 2 5 4 Low Security (%) 38 | 100 100 91 10 1 . 70 42 . . . . 27 37 . . 53 17 . . Level 1 29 | . . 8 82 78 . 29 25 11 66 . . 72 62 . . 34 47 1 . Level 2 18 | . . . 7 20 . . 9 66 33 . . . . . . 11 34 . . Level 3 10 | . . . . . . . 23 21 . . . . . . . . . . 39 Level 4 2 | . . . . . . . . . . . . . . . . . . . 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 43 | . 2 1 1 . . . 7 13 1 . . 2 5 . . 4 2 . 5 Investigation 16 | . . . 1 . . . 3 4 . . . 1 3 . . 2 . . 2 Extermination 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 Reinforcement 16 | . 2 . . . . . 3 3 1 . . . 2 . . 2 2 . 1 Assault 4 | . . 1 . . . . 1 1 . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Distress Signals 15 | . 1 1 2 . . . 4 . 2 . . 1 . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 20 16 27 10 . 9 47 35 21 17 4 12 19 5 2 33 25 16 38 Peak Tracking Total 15 | . 4 4 5 4 . 4 6 6 5 11 4 6 7 5 2 11 15 15 14 Tactical Retreats 55 | . . 2 3 . . . . . 6 5 . 5 9 3 . 7 4 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Traps Triggered 17 | . 3 . 1 . . . 1 5 1 . . 1 1 . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Machines Disabled 38 | . 2 . 3 2 . . 4 24 2 . . . 1 . . . . . . Max in Single Turn 6 | . 1 . 1 2 . . 1 6 1 . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Machines Accessed 76 | . 7 . 6 . 1 . 7 12 7 . . 6 15 . . 10 1 1 3 Terminals 51 | . 6 . 5 . . . 6 7 5 . . 5 11 . . 4 1 1 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 11 | . . . 1 . . . 1 2 1 . . 1 2 . . 3 . . . Recycling Units 5 | . 1 . . . . . . 1 1 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . 1 . . 2 Total Hacks 227 | . 21 . 17 . 1 . 33 33 17 . . 27 44 . . 21 4 2 7 Successful 120 | . 9 . 9 . 1 . 23 20 9 . . 15 21 . . 9 . . 4 Failed 107 | . 12 . 8 . . . 10 13 8 . . 12 23 . . 12 4 2 3 Catastrophic 18 | . 1 . 2 . . . 1 1 1 . . 4 7 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 160 | . 20 . 13 . 1 . 23 20 13 . . 22 34 . . 8 4 2 . Terminals 166 | . 20 . 14 . . . 25 21 13 . . 25 34 . . 8 4 2 . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . 4 Repair Stations 39 | . . . 3 . . . 8 7 3 . . 2 7 . . 9 . . . Recycling Units 7 | . 1 . . . . . . 3 1 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 3 . . 2 . . 3 Terminal Hacks 37 | . 3 . 2 . 1 . 10 5 1 . . 6 9 . . . . . . Record 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 1 1 . . 1 1 . . . . . . Alert Level 4 | . . . . . . . 2 1 . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . 1 2 . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 28 | . . . 3 . . . 8 5 2 . . 2 4 . . 4 . . . Scan Component 16 | . . . 2 . . . 4 3 1 . . 1 2 . . 3 . . . Repair 12 | . . . 1 . . . 4 2 1 . . 1 2 . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 1 . . . . . . 1 . . . Report Inventory 4 | . 1 . . . . . . 1 1 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . 1 . . 2 Seal Access 5 | . . . . . . . . 1 . . . . 1 . . 1 . . 2 Unauthorized Hacks 42 | . 5 . 4 . . . 5 6 5 . . 7 7 . . 3 . . . Terminals 42 | . 5 . 4 . . . 5 6 5 . . 7 7 . . 3 . . . Assimilate 2 | . . . . . . . . . . . . 2 . . . . . . . Botnet 40 | . 5 . 4 . . . 5 6 5 . . 5 7 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . 6 . . . 7 9 6 . . 5 12 . . 10 1 1 1 Full Trace Events 9 | . 1 . . . . . 2 . . . . 1 2 . . 2 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . 44 Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Repaired 11 | . . . 1 . . . 4 2 1 . . 1 2 . . . . . . Time 430 | . . . 26 . . . 110 76 19 . . 88 72 . . 39 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 2 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 1 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Total Allies 4 | . . 4 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . 31 . . . . . . . . . . . . . . . . . Total Damage 412 | . . 412 . . . . . . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Turns Passed 12589 | 10 1687 951 1013 515 381 438 2493 2121 670 184 17 329 482 138 38 434 178 77 433 Spaces Moved 12907 | 5 957 524 544 303 236 243 1158 1637 1302 646 65 838 1224 443 123 1133 465 236 825 Core 89 | . . . . . . . . 2 . . . . . . . . . . 87 Treads 4516 | 5 957 524 544 303 236 243 1158 546 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 683 | . . . . . . . . 683 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7619 | . . . . . . . . 406 1302 646 65 838 1224 443 123 1133 465 236 738 Fastest Speed 24 | 160 160 160 160 160 160 160 158 26 26 26 26 24 26 31 31 27 25 25 34 Average Speed 82 | 160 160 160 160 160 160 160 173 100 46 26 26 25 30 31 31 33 30 28 40 Slowest Speed 600 | 160 160 160 160 160 160 160 245 600 97 26 26 28 100 31 31 107 31 42 150 Overloaded Moves 159 | . . . . . . . . . . . . . . . . . 20 139 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 80 | . . . . . . . . 1 9 6 . 6 15 1 1 6 17 4 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 91 79 45 70 62 60 69 34 28 80 16 25 30 66 17 32 13 35 27 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 13 | 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 5 | . . 2 . . . . . . . 1 . . . 2 . . . . . Spaces Dug 36 | . 1 . . . . . 2 10 1 2 . 3 6 . . 3 . 1 7 Terrain Destroyed 490 | . 7 11 105 21 . 66 138 106 13 2 . 3 6 . . 3 1 1 7 Melee 34 | . . . . . . . 2 9 1 2 . 3 6 . . 3 . 1 7 Projectile 8 | . 1 1 . . . . 2 3 . . . . . . . . 1 . . AOE 448 | . 6 10 105 21 . 66 134 94 12 . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Qua Acc Total 14305 | 6 1061 610 659 319 240 273 1501 1994 1349 646 64 943 1305 441 121 1172 476 236 889 Wait 608 | . 5 33 34 . 3 12 138 139 28 . . 75 79 . . 4 13 1 44 Move 12737 | 4 956 523 543 302 235 242 1157 1634 1285 633 64 826 1193 440 120 1120 431 227 802 Hop 71 | . . . . . . . . 1 7 6 . 5 15 1 1 6 16 4 9 Pick Up 101 | . 18 9 17 . 1 . 13 21 1 . . 7 1 . . 6 2 . 5 Fast Attach 74 | . 2 2 1 . . . 11 19 7 . . 4 2 . . 8 8 2 8 Attach 35 | . . . 2 . . . 2 12 1 1 . 3 3 . . 7 . . 4 Detach 10 | . 1 . . . . . . 1 1 . . 1 3 . . 2 . . 1 Swap 69 | 2 8 3 10 2 . . 20 16 . . . 7 1 . . . . . . Drop 104 | . 12 12 17 1 1 . 22 16 3 . . 8 1 . . 6 1 . 4 Fire 418 | . 59 27 35 14 . 19 131 115 10 1 . 2 . . . . 5 . . Melee 61 | . . . . . . . 7 19 1 5 . 5 7 . . 3 . 2 12 Ram 6 | . . . . . . . . 1 5 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 512 | -10/Materials | Discovered new exit (range 5) 1490 | -10/Materials | Discovered new exit (range 8) 1525 | -10/Materials | Discovered new exit (range 11) 1682 | -10/Materials | Identified exit to Mines 1698 | -10/Materials | Entered Mines 1699 | -10/Mines | Met a Derelict testing a Signal Generator 1727 | -10/Mines | Learned 4 Materials zone layouts 1863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1952 | -10/Mines | Discovered new exit (range 11) 1966 | -10/Mines | Identified exit to Materials 1994 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2111 | -10/Mines | Found a hidden stash of uninstalled traps 2307 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2606 | -10/Mines | Discovered exit to Materials (range 11) 2630 | -10/Mines | Assembled infested the area 2649 | -10/Mines | Entered Materials 2649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -9/Materials | Identified exit to Storage 2650 | -9/Materials | Identified exit to Materials 2987 | -9/Materials | Discovered new exit (range 13) 3129 | -9/Materials | Discovered exit to Materials (range 10) 3469 | -9/Materials | Repaired Structural Scanner 3486 | -9/Materials | Discovered new exit (range 16) 3662 | -9/Materials | Entered Mines 3766 | -9/Mines | Discovered exit to Materials (range 5) 3790 | -9/Mines | Learned location of 1 exit from Proximity Caves 4031 | -9/Mines | Learned 8 Materials zone layouts 4069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4071 | -9/Mines | Discovered new exit (range 5) 4177 | -9/Mines | Entered Exiles 4216 | -9/Exiles | Met 8R-AWN 4243 | -9/Exiles | Met EX-HEX 4286 | -9/Exiles | Met EX-BIN 4312 | -9/Exiles | Aligned with FarCom system 4313 | -9/Exiles | Given EX-Vault access code 4352 | -9/Exiles | Opened EX-Vault 4364 | -9/Exiles | Found Longsword +1 4404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4460 | -9/Exiles | Met EX-DEC 4545 | -9/Exiles | Discovered new exit (range 10) 4558 | -9/Exiles | Left Exiles lab with Longsword +1 4558 | -9/Exiles | Entered Mines 4976 | -8/Mines | Discovered exit to Materials (range 12) 4996 | -8/Mines | Entered Materials 4996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4997 | -8/Materials | Identified exit to Factory 5252 | -8/Materials | Repaired Lgt. Treads 5279 | -8/Materials | Repaired Grenade Launcher 5313 | -8/Materials | Repaired Hrd. Light Armor Plating 5340 | -8/Materials | Repaired Lgt. Treads 5644 | -8/Materials | Build established: Scavenger-Mutant 6609 | -8/Materials | Destroyed 8 combat bots 6829 | -8/Materials | Lost 3 parts (2n1u) 7030 | -8/Materials | Build established: Mutant 7489 | -8/Materials | Entered Factory 7489 | -7/Factory | Evolved 2 slots: Utility x2 7740 | -7/Factory | Garrison activated, responded to threat 7827 | -7/Factory | Lost 5 parts (1p2n1u1w) 7850 | -7/Factory | Build established: Hacker-Mutant 8103 | -7/Factory | Repaired Adv. Treads 8465 | -7/Factory | Repaired Hvy. Particle Cannon 8584 | -7/Factory | Garrison activated, responded to threat 8677 | -7/Factory | Core integrity fell below 50% 8719 | -7/Factory | Lost 12 parts (2p5n3u2w) 8848 | -7/Factory | Discovered new exit (range 10) 9425 | -7/Factory | Discovered new exit (range 16) 9610 | -7/Factory | Entered another Factory area 9610 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9642 | -6/Factory | Repaired Imp. Grenade Launcher 9656 | -6/Factory | Discovered new exit (range 15) 9768 | -6/Factory | Build established: Hacker-Scout 9846 | -6/Factory | Discovered new exit (range 6) 9960 | -6/Factory | Search patrols dispatched 10160 | -6/Factory | Build established: Hacker-Mutant 10280 | -6/Factory | Entered Lower Caves 10307 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10460 | -6/Lower Caves | Discovered new exit (range 12) 10464 | -6/Lower Caves | Entered another Lower Caves area 10480 | -6/Lower Caves | Discovered new exit (range 7) 10481 | -6/Lower Caves | Entered Factory 10481 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10590 | -5/Factory | Build established: Hacker-Sprinter 10643 | -5/Factory | Discovered new exit (range 3) 10697 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster? 10804 | -5/Factory | Discovered new exit (range 8) 10810 | -5/Factory | Entered another Factory area 10810 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10939 | -4/Factory | Repaired Imp. Cooling System 10974 | -4/Factory | Discovered new exit (range 11) 11031 | -4/Factory | Spotted B-86 Titan 11188 | -4/Factory | Identified exit to Upper Caves 11188 | -4/Factory | Identified exit to Extension 11188 | -4/Factory | Identified exit to Armory 11220 | -4/Factory | Repaired Mic. Fission Core? 11282 | -4/Factory | Identified exit to Research 11292 | -4/Factory | Entered Upper Caves 11329 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11400 | -4/Upper Caves | Discovered new exit (range 15) 11430 | -4/Upper Caves | Entered another Upper Caves area 11432 | -4/Upper Caves | Discovered exit to Research (range 11) 11441 | -4/Upper Caves | Spotted B-86 Titan 11467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11468 | -4/Upper Caves | Entered Research 11468 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11506 | -3/Research | Spotted B-86 Titan 11555 | -3/Research | Lost 4 parts (1n3u) 11697 | -3/Research | Lost 3 parts (1n1u1w) 11885 | -3/Research | Discovered new exit (range 16) 11902 | -3/Research | Entered another Research area 11902 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12016 | -2/Research | Discovered new exit (range 14) 12080 | -2/Research | Entered Quarantine 12081 | -2/Quarantine | Maximum security lockdown engaged 12109 | -2/Quarantine | Lost 4 parts (1p2u1w) 12147 | -2/Quarantine | Discovered new exit (range 12) 12157 | -2/Quarantine | Entered Access 12157 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12187 | -1/Access | Lost 4 parts (3n1u) 12206 | -1/Access | Fabricated Cld. VTOL Module (x1) 12302 | -1/Access | Lost 3 parts (1p2u) 12378 | -1/Access | Lost 5 parts (1p1n1u2w) 12453 | -1/Access | First assault squad dispatched 12453 | -1/Access | Core integrity fell below 50% 12490 | -1/Access | Lost 7 parts (3n4u) 12540 | -1/Access | Core integrity fell below 20% 12590 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12459_ Adv. Hacking Suite destroyed. 12467_ Acquired Centrium Leg. 12473_ Acquired Chainsword. 12494_ ALERT: Security rotation in progress. 12521_ P-80 Master resets P-80 Master, system corruption cleaned. 12526_ Connecting with Garrison Access... >>Seal Access door sealed. 12538_ ECM Suite destroyed. 12539_ P-80 Master resets P-80 Master, system corruption cleaned. 12541_ Impulse Thruster destroyed. 12567_ Chainsword destroyed. 12575_ Acquired Imp. Reaction Control System. 12584_ Dropped Adv. Transmission Jammer. 12585_ Acquired Impulse Thruster. 12587_ S-43 Plague destroyed. 12587_ Acquired 33 matter. 12587_ Imp. Reaction Control System destroyed. 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" | | ???????????????????????????# ##### | | ???????????????????????????# !# ! | | ???????????????????????????# ########+# | | ???????????????????????????# #???# | | ???????????????????????????# #???# | | ???????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Corruption Containment 12 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? Dodgeball, But With Guns Prolific Hacker Challenges ------------ None Game ------ Seed MomentumPointyDeconstructor Manual? 0 Play Time 02:26:39 Cumulative 55.6 hours Start 2024.11.23 @ 12:56:12 End 2024.11.23 @ 15:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 29 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b81da2ef-cdfc-4653-8d95-d0631b344ae1