Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 17:27:49 Player: drewww Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (584) 584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2559 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Armored Treads Compact Wheel Compact Wheel Medium Matter Pod (0) Compact Matter Pod (0) Advanced Visual Processing Unit Hardened Light Armor Plating High-powered Tractor Beam Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Armored Treads Compact Wheel Compact Wheel Medium Matter Pod High-powered Tractor Beam Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Parts Attached 39 | 6 5 22 2 4 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 3 1 . Treads 7 | 2 1 3 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 5 . . Device 1 | . . 1 . . Storage 3 | 1 . 2 . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 3 12 1 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 1 . 1 Ballistic Cannon 8 | . . 6 . 2 Launcher 6 | . . 5 . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 . 8 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 98 100 76 Engine 11 | . 14 11 11 6 Treads 29 | . 27 32 33 19 Storage 11 | . 14 11 11 9 Processor 18 | . 13 21 22 18 Ballistic Gun 10 | . 27 4 . 5 Ballistic Cannon 8 | . . 14 . 11 Launcher 3 | . . 2 11 6 Special Weapon 1 | . . . 11 . Naked Turns . | . . . . . Heaviest Build 44 | 10 14 37 34 44 Greatest Support 69 | 40 40 69 60 60 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 9 | 6 8 8 15 15 Most Carried 10 | 4 8 8 9 10 Average Carried 7 | 2 6 7 7 9 Final Capacity 15 | 8 8 15 15 15 Final Carried 10 | 4 7 6 9 10 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 879 | 210 182 392 . 95 Remotely . | . . . . . Salvage Created 484 | . 182 222 . 80 Parts 45 | . 9 28 . 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 5 11 . 4 Guns 5 | . 5 . . . Cannons 5 | . . 4 . 1 AOE 10 | . . 7 . 3 Classes Destroyed 7 | . 1 6 . . Worker 4 | . . 4 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 9 | . . 7 . 2 Grunt 10 | . 5 3 . 2 Sentry 1 | . . 1 . . Best Kill Streak 6 | . 3 6 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 4 | . 1 4 . 3 Gunslinging . | . . . . . Exploded 3 | . . 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2930 | . 320 1215 . 1395 Core 718 | . 33 123 . 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 85 | 100 86 . 69 . Volleys Fired 66 | . 24 37 . 5 Largest 3 | . 2 2 . 3 Hottest 101 | . 46 78 . 101 Shots Fired 124 | . 48 66 . 10 Gun 52 | . 48 2 . 2 Cannon 61 | . . 54 . 7 Launcher 11 | . . 10 . 1 Special . | . . . . . Kinetic 113 | . 48 56 . 9 Thermal . | . . . . . Explosive 11 | . . 10 . 1 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 4 5 . 5 Robot Miss Streak 5 | . 4 5 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 63 | . 25 31 . 7 Core Hits 39 | . 10 20 . 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2162 | . 387 1436 . 339 Guns 417 | . 387 . . 30 Cannons 746 | . . 639 . 107 Explosions 999 | . . 797 . 202 Melee . | . . . . . Ramming . | . . . . . Kinetic 1163 | . 387 639 . 137 Thermal . | . . . . . Explosive 999 | . . 797 . 202 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . 49 . . Projectiles 19 | . . 19 . . Explosions 30 | . . 30 . . Melee . | . . . . . Knockbacks 5 | . . 4 . 1 Impact . | . . . . . Kinetic 5 | . . 4 . 1 Secondary . | . . . . . Self-Inflicted Damage 195 | . . 146 . 49 Shots 5 | . . 4 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 103 | . 9 103 . 48 Average Temperature 25 | . 3 32 . 18 Received Heat Transfer 1575 | . 180 612 . 783 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 327 | . 130 327 123 148 Initial 123 | . . 27 123 47 Average 104 | . 55 142 123 79 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 89 100 100 Level 1 4 | . . 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 11 19 . 14 Peak Tracking Total 8 | . 5 8 . 7 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 5 . . Successful 7 | . 3 4 . . Failed 3 | . 2 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 4 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1768 | 75 466 790 260 177 Spaces Moved 874 | 43 236 375 143 77 Core 14 | 5 . . . 9 Treads 860 | 38 236 375 143 68 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 170 Average Speed 168 | 147 160 169 170 198 Slowest Speed 350 | 160 160 170 170 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 36 38 46 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 43 | . . 43 . . Terrain Destroyed 122 | . . 113 . 9 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 120 | . . 112 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1052 | 52 277 466 160 97 Wait 29 | . 4 7 12 6 Move 870 | 42 235 374 142 77 Hop . | . . . . . Pick Up 21 | 4 3 8 3 3 Fast Attach 19 | 6 5 8 . . Attach 9 | . . 4 1 4 Detach 8 | . 3 2 1 2 Swap 11 | . . 10 1 . Drop 19 | . 3 16 . . Fire 66 | . 24 37 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 466 | -10/Materials | Repaired Lgt. Treads 524 | -10/Materials | Discovered new exit (range 7) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Identified exit to Mines 859 | -9/Materials | Identified exit to Storage 873 | -9/Materials | Discovered new exit (range 20) 1332 | -9/Materials | Entered Mines 1368 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1412 | -9/Mines | Learned Materials terminal intel 1477 | -9/Mines | Discovered new exit (range 5) 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Evolved 2 slots: Weapon x2 1593 | -8/Materials | Loaded intel: 12 terminal locations 1744 | -8/Materials | Core integrity fell below 50% 1760 | -8/Materials | Core integrity fell below 20% 1768 | -8/Materials | Lost 8 parts (1p3n4w) 1769 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01732_ U-05 Engineer lays Concrete. 01734_ W-25 Informer sends out distress signal. 01734_ U-05 Engineer builds a Wall. 01734_ U-05 Engineer lays Concrete. 01735_ U-05 Engineer builds a Wall. 01736_ U-05 Engineer lays Concrete. 01736_ G-47 Trooper destroyed. 01736_ Critical hit (Burn: +37). 01737_ Arm. Treads destroyed. 01738_ U-05 Engineer lays Concrete. 01741_ Acquired 38 matter. 01741_ U-05 Engineer lays Concrete. 01744_ U-05 Engineer builds a Wall. 01750_ U-05 Engineer builds a Door. 01751_ S-10 Pest destroyed. 01751_ Acquired 1 matter. 01755_ Acquired 9 matter. 01760_ R-06 Scavenger collects Imp. Heat Sink. 01765_ R-06 Scavenger collects Aluminum Leg. 01769_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????############################????????????????? | | ?????# = # #????????????????? | | ?????#" """ """ # """ """ #????????????????? | | ?????#T """ """ # "T" """ ?????????????????? | | ?????#" """ """ #? """ ???????????????????? | | ?????# #??? ?????????????????????? | | ?????# ! #??###+###????????????????????? | | ?###########+########## #????????????????????? | | ?# #????????????????????? | | ?# T #????????????????????? | | ?# #????????????????????? | | ?# #######+########## #????????????????????? | | #?# ####### ##????????????????????? | | !#?# # # #####?????????????????? | | !!!!##?# # """ # @ #"% ??????????????????? | | #####??# """"""" # """ + + ??????????????????? | | ???????# """"""" # """ # %# ??????????????? | | ???????# """"""" # # [#########?????????????? | | ???????# """"""" #! !?#% #?????????????????????? | | ???????# """"""" ##?#### g#?????????????????????? | | ???????###########??# # u #?????????????????????? | | ????????????????????## # g#?????????????????????? | | ????????????????##### #gr #?????????????????????? | | ????????????????# #?????????????????????? | | ??????? #?????????????????????? | | ????????#### #### #?????????????????????? | | ????????????????##+##### #?????????????????????? | | ???????????????"""? ]# #?????????????????????? | | ???????????????"T" ? # a #?????????????????????? | | ???????????????? ? # +?????????????????????? | | ??????????????? ?? # u#?????????????????????? | | ?????????????# !/[ "?? # #?????????????????????? | | ?????????????# /[ ??? # u #?????????????????????? | | ?????????????# /[ ??" # #?????????????????????? | | ?????????????# ??? # #?????????????????????? | | ?????????????# ###???#?# #?????????????????????? | | ?????????????##????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 250 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneInsulatedRefractor Manual? 0 Play Time 00:23:18 Cumulative 33.5 hours Start 2023.04.06 @ 17:05:53 End 2023.04.06 @ 17:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 35 Adventurer 7 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d87def5-0e2e-49e1-a9e2-3c244416ed2a