Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 11:43:12 Player: Minty Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (113) 565 Value Destroyed (3645) 3645 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (422) 422 TOTAL SCORE: 11332 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 52 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Energy Well (350) Particle Accelerator Improved Reaction Control System Improved Arc Projector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Energy Well Advanced Weight Redist. System Improved Sensor Array Particle Accelerator Improved Reaction Control System Experimental Weapon Shielding Hacking Suite Transdimensional Reconstructor Improved Arc Projector [Rating: 80] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Micro-nuke Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . 1 . . . . 1 . Utility 6 | . . 2 1 . 2 . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 122 | . 5 25 23 21 11 . . 9 4 2 3 . 19 . Power 13 | . . 3 3 2 2 . . . 1 . 1 . 1 . Engine 10 | . . 3 3 1 1 . . . 1 . . . 1 . Core 2 | . . . . 1 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 36 | . 2 7 4 12 4 . . 2 1 . . . 4 . Treads 8 | . 2 2 2 . . . . . . . . . 2 . Leg 12 | . . 3 2 6 . . . . . . . . 1 . Wheel 2 | . . 2 . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . . . . Flight 10 | . . . . 2 4 . . 2 1 . . . 1 . Utility 49 | . 2 8 11 4 4 . . 4 2 2 2 . 10 . Device 27 | . 1 5 7 1 3 . . 3 1 1 1 . 4 . Storage 4 | . 1 . 2 1 . . . . . . . . . . Processor 11 | . . 3 1 1 1 . . . . 1 . . 4 . Hackware 5 | . . . . 1 . . . 1 1 . . . 2 . Protection 2 | . . . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | . 1 7 5 3 1 . . 3 . . . . 4 . Energy Gun 11 | . . 6 2 . 1 . . 1 . . . . 1 . Energy Cannon 2 | . . . . . . . . 2 . . . . . . Ballistic Gun 9 | . 1 1 3 3 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 . . . 2 . . 4 . 1 . Corrupted Parts 3 | . . . . . . . . 1 2 . . . . . System Corruption 6 | . . . . . . . . 3 3 . . . . . Parts Lost 60 | . . 14 13 8 . . . 2 1 . . . 22 . Power 9 | . . 3 2 . . . . . 1 . . . 3 . Propulsion 27 | . . 6 3 6 . . . 1 . . . . 11 . Utility 11 | . . 1 4 . . . . 1 . . . . 5 . Weapon 13 | . . 4 4 2 . . . . . . . . 3 . Highest Loss Streak 9 | . . 4 4 4 . . . 1 1 . . . 9 . To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 10 | 6 7 12 13 9 9 10 10 9 10 9 10 10 7 5 Power . | 1 1 . . . 1 1 1 . . . . . . . Propulsion 1 | 4 4 1 4 . . 2 2 . . . . . . . Utility 6 | . 2 6 6 8 6 7 7 9 10 9 8 8 6 3 Weapon 1 | 1 . 3 3 . . . . . . . 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 4 2 11 4 . . . 4 . . 1 . 1 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 20 | . 2 1 5 4 . . . 4 . . 1 . 1 2 Weapon 8 | . 2 1 5 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 94 92 93 93 93 93 93 92 90 82 88 59 44 Engine 5 | . 14 8 8 7 6 . . . 1 5 2 . 1 . Core 1 | . . . . . . 6 6 10 7 5 5 5 1 . Treads 6 | . 22 10 14 . . . . . . . . . 2 . Leg 4 | . 3 6 2 20 12 . . . . . . . . . Flight 8 | . . . . . 10 26 26 28 29 29 29 29 5 . Device 16 | . 7 18 21 11 15 20 20 16 17 20 21 17 10 5 Storage 7 | . 14 11 9 7 6 6 6 5 5 5 5 5 4 . Processor 9 | . . 13 7 11 17 13 13 9 5 7 5 5 12 21 Hackware 3 | . . . . 6 6 6 6 6 11 5 5 5 8 15 Protection 1 | . . . 3 . . . . . . . 1 5 . . Energy Gun 8 | . . 14 14 . 1 6 6 9 11 7 . 5 3 . Ballistic Gun 8 | . 28 7 10 21 15 6 6 1 . . . . 1 . Peak Build Rating 80 | 6 8 20 38 45 60 57 57 77 73 74 74 74 80 44 Average Rating 39 | 6 6 14 29 37 50 57 57 68 71 71 67 74 54 38 On Entrance 45 | 6 6 8 19 37 41 57 57 57 70 73 69 74 74 38 Avg Prop Armor Cover (%) . | . . 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 13 30 33 50 36 34 27 27 44 37 37 36 36 36 1 Greatest Support 48 | 20 40 40 40 48 43 33 33 37 37 37 37 37 46 3 Greatest Overweight (x) 11 | . . 2 3 11 1 . . 1 . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 8 14 15 14 10 10 10 10 10 10 10 10 10 9 5 Most Carried 15 | 6 11 15 15 10 10 10 10 10 10 10 10 10 10 5 Average Carried 10 | 6 7 12 13 9 9 10 10 9 10 9 9 10 7 4 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 11 15 10 10 10 10 10 10 10 10 10 10 5 4 Class Distribution -------------------- 26% | Mutant 12% | Scavenger-Skirmisher 10% | Sprinter 10% | Scout 9% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2898 | 200 192 583 438 517 312 95 . 130 74 10 . . 347 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4493 | . 192 784 1251 470 206 78 . 212 422 100 . . 778 . Parts 221 | . 7 56 70 22 11 2 . 12 10 . . . 31 . Haulers Intercepted 3 | . . 1 . . 1 . . 1 . . . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 6 7 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 78 | . 3 18 23 8 3 . . . 5 . . . 18 . Melee 4 | . . . . . . . . . . . . . 4 . Guns 62 | . 3 18 21 8 3 . . . 3 . . . 6 . AOE 11 | . . . 1 . . . . . 2 . . . 8 . Classes Destroyed 15 | . 2 8 4 . . 1 . . . . . . . . Worker 7 | . . . 4 . 1 . . 1 . . . . 1 . Builder 7 | . . 1 4 . . . . 1 . . . . 1 . Tunneler 5 | . . 2 2 . . . . 1 . . . . . . Hauler 3 | . . 1 . . 1 . . 1 . . . . . . Recycler 3 | . 1 . . 1 . . . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 4 | . . 2 2 . . . . . . . . . . . Watcher 5 | . . 3 . . 1 . . 1 . . . . . . Swarmer 26 | . . 6 3 2 3 . . . 3 . . . 9 . Grunt 36 | . 3 8 14 2 . . . . 2 . . . 7 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . Sentry 12 | . . 4 3 3 . . . . . . . . 2 . Heavy 1 | . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . Packrat 2 | . . . . . . . . . 1 1 . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 3 5 8 4 4 . . 3 3 . . . 13 . Combat Bots Only 12 | . 3 4 6 3 3 . . . 3 . . . 12 . Max Kills in Single Turn 3 | . 1 1 2 1 2 1 . 2 2 1 . . 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 790 | . 17 190 152 137 15 9 4 10 22 . . 16 218 . Missed 253 | . 3 52 44 51 4 6 1 5 7 . . 10 70 . Hits 537 | . 14 138 108 86 11 3 3 5 15 . . 6 148 . Melee 5 | . . . . 5 . . . . . . . . . . Projectile 532 | . 14 138 108 81 11 3 3 5 15 . . 6 148 . Critical Strikes 21 | . . 2 7 1 . . . . . . . 1 10 . Actively Blocked 1 | . . . . . . . . . . . . 1 . . Damage Taken 8262 | . 158 1486 1912 1055 170 49 48 109 237 . . 119 2852 67 Core 1894 | . 12 237 254 163 26 . 16 16 61 . . 15 1027 67 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . 21 142 . Regen/Repaired (Parts) 106 | . . . . . 106 . . . . . . . . . Core Remaining (%) 78 | 100 95 40 53 76 . . 95 . . . . 90 . . Volleys Fired 283 | . 12 89 79 26 9 9 . 20 13 5 . 2 18 1 Largest 3 | . 2 2 3 3 3 2 . 2 2 2 . 1 2 1 Hottest 165 | . 40 130 165 84 84 83 . 120 120 120 . 55 100 49 Shots Fired 622 | . 24 169 208 75 25 18 . 36 25 10 . 2 29 1 Gun 612 | . 24 169 208 75 25 18 . 32 25 10 . 2 24 . Cannon 4 | . . . . . . . . 4 . . . . . . Launcher 6 | . . . . . . . . . . . . . 5 1 Special . | . . . . . . . . . . . . . . . Kinetic 273 | . 24 55 76 75 23 9 . 3 . . . . 8 . Thermal 256 | . . 114 132 . . . . 4 . . . . 6 . Explosive 6 | . . . . . . . . . . . . . 5 1 Electromagnetic 87 | . . . . . 2 9 . 29 25 10 . 2 10 . Robot Hit Streak 16 | . 4 15 13 16 9 7 . 5 5 1 . 3 8 . Robot Miss Streak 8 | . 2 3 5 3 8 2 . 3 4 5 . . 2 . Penetration Max 1 | . . . 1 1 . . . . . . . . 1 . Secondary Targets 10 | . 1 2 3 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . Shots Hit Robots 399 | . 16 112 126 51 14 12 . 16 12 3 . 2 35 . Core Hits 207 | . 6 38 58 22 15 11 . 8 12 3 . . 34 . Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . . . . . Critical Strikes 15 | . . 7 5 1 . . . . . . . . 2 . Burn 9 | . . 5 4 . . . . . . . . . . . Destroy 4 | . . 2 1 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . Melee Attacks 18 | . . . . . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . 18 . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10285 | . 203 1793 2756 1145 437 222 . 346 408 39 . 41 2895 . Guns 7264 | . 192 1788 2641 1133 269 222 . 346 245 39 . 41 348 . Cannons . | . . . . . . . . . . . . . . . Explosions 2092 | . . . 83 . 168 . . . 163 . . . 1678 . Melee 861 | . . . . . . . . . . . . . 861 . Ramming 68 | . 11 5 32 12 . . . . . . . . 8 . Kinetic 3395 | . 192 437 1066 1133 233 96 . 45 . . . . 193 . Thermal 3332 | . . 1351 1575 . 168 . . . 163 . . . 75 . Explosive 1761 | . . . 83 . . . . . . . . . 1678 . Electromagnetic 868 | . . . . . 36 126 . 301 245 39 . 41 80 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 861 | . . . . . . . . . . . . . 861 . Highest Corruption 8 | . . . 1 . . . . 5 8 8 6 5 3 3 Average Corruption 5 | . . . 1 . . . . 2 6 7 5 5 2 3 Corruption Purged 3 | . . . . . . . . . . 2 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 1 13 8 2 6 . . Message Errors 8 | . . . . . . . . 1 1 3 2 1 . . Matter Fused 5 | . . . . . . . . . 3 1 . 1 . . Heat Flow Errors 3 | . . . . . . . . . 2 . . 1 . . Energy Discharges 4 | . . . . . . . . . 1 3 . . . . Data Loss (minor) 5 | . . . . . . . . . 1 1 . 3 . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . . . . . . . 235 . Projectiles . | . . . . . . . . . . . . . . . Explosions 80 | . . . . . . . . . . . . . 80 . Melee 155 | . . . . . . . . . . . . . 155 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . 51 . . . . . . . . . 197 67 Shots 5 | . . . 1 . . . . . . . . . 3 1 Rammed 11 | . 1 2 7 . . . . . . . . . 1 . Targets Rammed 17 | . 1 3 8 2 . . . . . . . . 3 . Kicked 5 | . . 1 . 2 . . . . . . . . 2 . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 457 | . . 457 443 16 . . . 66 275 38 . 72 . . Average Temperature 118 | . . 132 129 8 . . . 13 171 14 . 55 . . Received Heat Transfer 2040 | . 84 567 801 276 . . . . 18 . . . 294 . Effects 12 | . . 7 5 . . . . . . . . . . . Shutdowns 3 | . . 1 2 . . . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 12 | . . 5 7 . . . . . . . . . . . Heat Transferred 6984 | . . 3256 3367 . 100 . . . 150 . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 . Low Security (%) 92 | 100 100 100 91 100 100 . . 100 . . . . 60 . Level 1 2 | . . . 8 . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . 38 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 487 | . 65 152 244 104 185 . . 152 . . . . 487 . Initial 100 | . . 8 51 100 32 . . 18 . . . . 12 . Average 88 | . 23 58 87 68 44 . . 79 . . . . 239 . Influence Increases 3220 | . 80 579 721 245 235 . . 226 152 35 . 30 917 . Destroy 0b10 Robot/C 1580 | . 60 360 460 160 60 . . . 100 20 . . 360 . Destroy 0b10 Robot/NC 185 | . 5 50 60 5 15 . . 25 10 . . . 15 . Destroy Leader 366 | . 10 108 110 40 14 . . 4 10 10 . . 60 . Allied During Kill 7 | . . . . . . . . . 2 5 . . . . Successful Hack 88 | . 5 29 12 24 . . . . . . . . 18 . Select Force Hacks 60 | . . . . . 30 . . . . . . . 30 . Disable Machine 240 | . . 15 60 15 75 . . 15 . . . . 60 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . Destroy Structure 79 | . . 2 19 1 11 . . 2 . . . . 44 . Partial Spotted 30 | . . . . . 30 . . . . . . . . . Lose Combat Pursuer 435 | . . 15 . . . . . 180 30 . . 30 180 . Influence Decreases 2914 | . 60 477 623 398 127 136 8 151 170 123 . 10 450 181 Entered New Map 571 | . . 12 71 120 35 66 8 13 40 17 . . 8 181 Time Decay 1711 | . 60 333 422 198 92 70 . 118 120 66 . 10 222 . Lost Part 592 | . . 132 130 80 . . . 20 10 . . . 220 . Lost Ally 40 | . . . . . . . . . . 40 . . . . Squads Dispatched 29 | . 2 3 6 . 2 . . 4 . . . . 12 . Investigation 16 | . 2 2 2 . 2 . . 3 . . . . 5 . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 3 | . . 1 1 . . . . 1 . . . . . . Assault 2 | . . . . . . . . . . . . . 2 . Garrison 7 | . . . 3 . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Distress Signals 5 | . 1 3 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 150 | . 7 34 26 10 4 2 4 14 8 1 . 4 36 . Peak Tracking Total 8 | . 4 5 6 4 3 2 4 5 4 1 . 4 8 . Tactical Retreats 11 | . . 1 . . . . . 3 2 . . 1 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 4 | . 1 . 1 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 17 | . . 1 4 1 5 . . 1 . . . . 5 . Max in Single Turn 5 | . . 1 2 1 5 . . 1 . . . . 3 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 35 | . 3 6 5 3 3 . . 3 . 2 5 . 5 . Terminals 15 | . 3 5 3 1 1 . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . Recycling Units 5 | . . 1 1 . 1 . . 1 . . . . 1 . Scanalyzers 4 | . . . 1 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Total Hacks 117 | . 8 24 19 5 11 . . 8 . 6 18 . 18 . Successful 56 | . 1 13 5 2 6 . . 2 . 6 18 . 3 . Failed 61 | . 7 11 14 3 5 . . 6 . . . . 15 . Catastrophic 7 | . 2 1 2 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 4 12 6 . 4 . . 2 . . . . 6 . Terminals 57 | . 8 23 9 2 7 . . 3 . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . . . . . . . 3 . Recycling Units 14 | . . 1 7 . 2 . . 3 . . . . 1 . Scanalyzers 8 | . . . 3 3 . . . 2 . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 9 . Terminal Hacks 40 | . 1 9 1 1 2 . . 1 . 6 18 . 1 . Record 11 | . . . . . . . . . . 5 6 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Schematic 2 | . . . . . 1 . . 1 . . . . . . Robot Analysis 6 | . . . . 1 1 . . . . . 4 . . . Prototype ID Bank 8 | . . 4 . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . 1 1 . . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . 1 3 . 1 . . 1 . . . . . . Process 1 | . . . 1 . . . . . . . . . . . Report Inventory 4 | . . 1 1 . 1 . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . . 3 . . . . . . . 1 . Terminals 4 | . . 3 . . 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . Botnet 2 | . . 1 . . 1 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . Tunnel 2 | . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 24 | . 3 6 5 2 1 . . 3 . . . . 4 . Full Trace Events 14 | . 2 2 3 . . . . 3 . . . . 4 . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 171 | . . . 171 . . . . . . . . . . . Retrieved Matter 171 | . . . 171 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Total Allies 4 | . . . . . . . . . 1 3 . . . . Largest Group 4 | . . . . . . . . . 1 4 . . . . Highest-Rated Group 87 | . . . . . . . . . 12 87 . . . . Highest-Rated Ally 25 | . . . . . . . . . 12 25 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 4 4 . . . . Total Damage 122 | . . . . . . . . . 12 110 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Active Infowar (turns) 4142 | . 123 1086 821 418 228 157 5 244 243 239 64 222 281 11 Sensors 1594 | . . . . . 227 157 5 244 243 239 64 222 182 11 Terrain 1192 | . 123 871 . . . . . . . . . . 198 . Structural 1132 | . . 420 532 172 . . . . . . . . 8 . Seismic 355 | . . 355 . . . . . . . . . . . . Machine Analysis 1536 | . . . 540 418 228 157 5 188 . . . . . . Jamming 271 | . . . 250 21 . . . . . . . . . . Robot Analysis Total 6 | . . . . 1 1 . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . 1 . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Turns Passed 4649 | 2 213 1100 1034 418 228 157 5 245 243 239 64 222 468 11 Spaces Moved 3857 | 2 106 513 369 267 250 250 17 581 389 209 151 334 400 19 Core 93 | . . . . 2 . . . . . . . . 72 19 Treads 703 | . 87 245 309 . . . . . . . . . 62 . Legs 434 | 2 19 38 60 187 90 . . . . . . . 38 . Wheels 230 | . . 230 . . . . . . . . . . . . Hover 130 | . . . . 78 . . . . . . . . 52 . Flight 2267 | . . . . . 160 250 17 581 389 209 151 334 176 . Fastest Speed 27 | 120 120 115 160 48 31 31 31 27 27 27 27 27 27 50 Average Speed 74 | 120 152 142 191 100 62 31 31 27 27 27 27 27 76 50 Slowest Speed 600 | 120 160 260 330 600 190 31 31 107 27 27 27 27 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 4 . . . 2 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 2 27 41 31 6 6 40 8 17 58 45 60 65 10 5 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . . . 1 . . . . . 3 . 1 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . 1 . . 4 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 61 | . . . 13 . 8 . . 1 2 . . . 37 . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . . . . AOE 60 | . . . 13 . 8 . . . 2 . . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Total 5020 | 1 134 710 529 363 302 310 16 627 500 381 171 461 494 21 Wait 523 | . . 46 14 6 10 52 . 2 91 164 . 128 10 . Move 3828 | 1 105 512 368 266 249 249 16 572 388 208 150 329 396 19 Hop 7 | . . . . . . . . 4 . . . 2 1 . Pick Up 72 | . 6 19 16 11 7 . . 8 . . 2 . 3 . Fast Attach 59 | . 2 7 10 13 5 . . 6 1 . 2 . 13 . Attach 51 | . 2 11 8 7 4 . . 4 . 1 1 . 12 1 Detach 21 | . 3 2 1 2 2 . . 1 . 2 1 . 7 . Swap 56 | . 1 12 7 11 6 . . 2 3 1 10 . 3 . Drop 83 | . 2 9 18 19 10 . . 8 2 . 5 . 10 . Fire 283 | . 12 89 79 26 9 9 . 20 13 5 . 2 18 1 Melee 18 | . . . . . . . . . . . . . 18 . Ram 2 | . . 1 . . . . . . . . . . 1 . Kick 5 | . . 1 . 2 . . . . . . . . 2 . Crush 10 | . 1 1 8 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 9) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 603 | -9/Materials | Lost 4 parts (2n2w) 720 | -9/Materials | Core integrity fell below 50% 757 | -9/Materials | Lost 4 parts (1p2n1w) 1300 | -9/Materials | Discovered new exit (range 10) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1599 | -8/Materials | Garrison activated, responded to threat 1795 | -8/Materials | Lost 4 parts (1p1n1u1w) 1957 | -8/Materials | Lost 3 parts (1n1u1w) 2290 | -8/Materials | Discovered new exit (range 15) 2312 | -8/Materials | Build established: Scavenger-Skirmisher 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Propulsion x2 2466 | -7/Factory | Lost 4 parts (4n) 2587 | -7/Factory | Discovered new exit (range 10) 2726 | -7/Factory | Lost 3 parts (2n1w) 2768 | -7/Factory | Entered another Factory area 2768 | -6/Factory | Evolved 2 slots: Utility x2 2964 | -6/Factory | Discovered new exit (range 12) 2996 | -6/Factory | Identified exit to Lower Caves 2996 | -6/Factory | Entered Lower Caves 3037 | -6/Lower Caves | Learned Factory terminal intel 3066 | -6/Lower Caves | Discovered new exit (range 11) 3152 | -6/Lower Caves | Identified exit to Lower Caves 3153 | -6/Lower Caves | Entered another Lower Caves area 3156 | -6/Lower Caves | Discovered new exit (range 11) 3158 | -6/Lower Caves | Identified exit to Factory 3158 | -6/Lower Caves | Entered Factory 3158 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3159 | -5/Factory | Loaded intel: 26 terminal locations 3199 | -5/Factory | Build established: Scout 3255 | -5/Factory | Discovered new exit (range 15) 3403 | -5/Factory | Identified exit to Upper Caves 3403 | -5/Factory | Entered Upper Caves 3419 | -5/Upper Caves | Learned Factory terminal intel 3642 | -5/Upper Caves | Discovered new exit (range 6) 3643 | -5/Upper Caves | Identified exit to Upper Caves 3646 | -5/Upper Caves | Entered another Upper Caves area 3646 | -5/Upper Caves | Accompanied by 1 ally 3647 | -5/Upper Caves | Build established: Hacker-Sprinter 3647 | -5/Upper Caves | Discovered new exit (range 11) 3650 | -5/Upper Caves | Identified exit to Factory 3662 | -5/Upper Caves | Entered an active Warlord outpost 3668 | -5/Upper Caves | A Commander dispatched an escort 3668 | -5/Upper Caves | Learned Extension stockpile data 3668 | -5/Upper Caves | Learned Extension terminal intel 3749 | -5/Upper Caves | Learned Factory emergency access door positions 3755 | -5/Upper Caves | Discovered new exit (range 12) 3762 | -5/Upper Caves | Identified exit to Zhirov 3885 | -5/Upper Caves | Entered Zhirov 3885 | -5/Zhirov | Accompanied by 2 allies 3886 | -5/Zhirov | Commander's escort returned to base 3886 | -5/Zhirov | Commander's escort returned to base 3886 | -5/Zhirov | Discovered new exit (range 3) 3891 | -5/Zhirov | Met Zhirov 3897 | -5/Zhirov | Learned location of Quarantine (-2) 3897 | -5/Zhirov | Learned location of Testing (-3) 3897 | -5/Zhirov | Learned location of Command (-1) 3898 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3904 | -5/Zhirov | Found Alien Artifact 3904 | -5/Zhirov | Identified Integrated Dissipator 3904 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3912 | -5/Zhirov | Found Alien Artifact 3949 | -5/Zhirov | Identified exit to Proximity Caves 3949 | -5/Zhirov | Entered Proximity Caves 3951 | -4/Proximity Caves | Learned 12 Research zone layouts 3968 | -4/Proximity Caves | Build established: Sprinter 4171 | -4/Proximity Caves | Entered Factory 4171 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -4/Factory | Loaded intel: 26 terminal locations 4245 | -4/Factory | Identified Transdimensional Reconstructor 4245 | -4/Factory | Warped through subspace 4260 | -4/Factory | Discovered new exit (range 17) 4312 | -4/Factory | Lost 9 parts (2p5n1u1w) 4448 | -4/Factory | Garrison activated, responded to threat 4496 | -4/Factory | Lost 7 parts (1p2n3u1w) 4500 | -4/Factory | Destroyed 12 combat bots 4509 | -4/Factory | Identified exit to Research 4532 | -4/Factory | Identified exit to Upper Caves 4532 | -4/Factory | Identified exit to Armory 4547 | -4/Factory | Core integrity fell below 50% 4564 | -4/Factory | Core integrity fell below 20% 4639 | -4/Factory | Entered Upper Caves 4649 | -4/Upper Caves | Build established: Hacker-Mutant 4650 | -4/Upper Caves | Destroyed self with Micro-nuke Launcher Last Messages --------------- Attaching: Backup Power VII x2 Backup Propulsion VII x2 Backup Laser VII x2 04575_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 04597_ Pressure Siphon disabled. 04611_ Backup Propulsion VII destroyed. 04615_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Q. 04616_ Dropped Backup Power VII. 04616_ Dropped Backup Laser VII. 04627_ Backup Propulsion VII destroyed. 04628_ Dropped Backup Laser VII. 04628_ Dropped Backup Power VII. LOCATION=UPPER CAVES GOAL=ESCAPE 04640_ Y5-H4M(k) breaks down the debris. 04640_ 7N-4S9(k) breaks down the debris. 04640_ KO-ORN(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????##### ####?????????????????? | | ????????????????????? ?????????####?????? | | ??????????????????????? #?????????# ?????? | | ????????????????????????# #?????????# #?????? | | ?????????????????????????# ##????????# #?????? | | ?????????????????????????# ##???????# #?????? | | ????????????????????????## ##??????# #?????? | | ????????????????????????# ######## #?????? | | ????????????????????????#@ ##????? | | ????????????????????????## ##???? | | ?????????????????????????# #### #### #???? | | ?????????????????????????# ##??###??# #???? | | ?????????????????????????# ##????????# #???? | | ????????????????????????# #?????????# #???? | | ??????????????????????? ?????????## #???? | | ????????????????????? ## ?????????## #???? | | ???????????????????? ?#### ?????????# #???? | | ??????????????????? ?????## ????????# #???? | | ??????????????????? #????????# ???????# #???? | | ??????????????????? #?????????? ###??????# #???? | | ???????????????????????????????###???????? #???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ??? | | ??????????????????????????????????????????# ??? | | ???????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Hacked M-22 Extractor | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed CloakWarlordInsulator Manual? 0 Play Time 00:36:57 Cumulative 1189.1 hours Start 2025.09.15 @ 11:04:09 End 2025.09.15 @ 11:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1461 Rogue 1177 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3e169e3-1540-4a4c-9542-00b8d83c9383