Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 00:16:11

Player: aperiodic

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (20)       4000
Robots Destroyed (447)     2235
Value Destroyed (17533)    17533
Prototype IDs (66)         1320
Alien Tech Used (0)        0
Bonus (8407)               8407
              TOTAL SCORE: 36495

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    6466
Follower Combat Kills      2978
Entered Garrisons          400
Used RIF Installer         500
Aligned with FarCom        300
Friendly Fire              -2737

 Cogmind 
---------
Core Integrity             0/1150
Matter                     146/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Garrison

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (4) ---
        (None)
>   --- UTILITY (11) -----
        (None)
>   --- WEAPON (3) -------
        (None)
>   --- INVENTORY (4) ----
    Antigrav System

 Peak State 
------------
>               --- POWER ------------
                Antimatter Reactor
>               --- PROPULSION -------
          Heavy Treads
          Heavy Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Damper Plating
                Relay Coupler [NC]
                Relay Coupler [Programmer]
>               --- WEAPON -----------
                Flak Gun
                8R-AWN's Boregun
                8R-AWN's Boregun
>               --- INVENTORY --------
                Antimatter Reactor
          Heavy Treads
                Energy Well
                YI-UF0's Bottomless Matter Pit
   Experimental Weapon Cycler
                Cloak of Protection
                8R-AWN's Armor/TH
                Damper Plating
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Grunt]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Programmer]
                Component Analysis Suite
                Bomb Factory No. 2
                Shock Rifle
   High-powered Shock Rifle
                Tesla Rifle
                Autogun
                Gauss Rifle
                KE Penetrator
       Advanced EMP Blaster
       Improved Proton Missile Launcher
           Mini Grenade Launcher
                YI-UF0's Doublenader
                Remote Datajack
                CR-A16's Pointy Stick
                Dirty Bomb Trap
                Deploy-a-Sentry
[Rating: 103]

 Favorites 
-----------
Power                      Reinforced Fission Core
  Engine                   Heavy Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Armored Huge Wheel
Utility                    High-capacity Storage Unit
  Device                   Advanced Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Relay Coupler [Programmer]
  Protection               Improved Medium Armor Plating
Weapon                     Flak Gun
  Energy Gun               High-powered Shock Rifle
  Energy Cannon            Disruptor Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         AWS/Autocannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Slots Evolved              12   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   2   .   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Utility                  9    | .   .   .   2   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   2   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             496  | 7   27  2   31  12  37  6   33  15  1   7   17  7   46  25  13  17  36  115 1   41  
  Power                    22   | 1   .   .   4   .   5   .   1   .   .   .   1   .   .   1   .   1   1   6   .   1   
    Engine                 6    | 1   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   3   .   1   .   .   .   1   .   .   1   .   .   .   1   .   1   
    Reactor                8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   5   .   .   
  Propulsion               94   | 3   13  .   11  2   7   .   8   3   .   .   1   .   5   9   3   2   1   18  .   8   
    Treads                 61   | .   7   .   8   .   7   .   8   2   .   .   .   .   4   6   .   2   1   14  .   2   
    Leg                    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   .   6   
    Wheel                  21   | 3   6   .   3   2   .   .   .   1   .   .   1   .   1   1   3   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  164  | 1   4   .   4   5   12  .   7   7   1   .   10  1   19  4   3   4   19  47  .   16  
    Device                 51   | .   .   .   1   .   2   .   1   1   1   .   3   .   4   1   .   1   6   21  .   9   
    Storage                31   | 1   3   .   2   2   1   .   3   3   .   .   4   .   .   .   .   .   .   8   .   4   
    Processor              9    | .   1   .   1   .   3   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   
    Hackware               23   | .   .   .   .   .   .   .   3   1   .   .   .   .   4   1   3   1   9   .   .   1   
    Protection             50   | .   .   .   .   3   6   .   .   1   .   .   3   1   9   2   .   2   4   17  .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   216  | 2   10  2   12  5   13  6   17  5   .   7   5   6   22  11  7   10  15  44  1   16  
    Energy Gun             15   | .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   2   1   2   3   1   1   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          115  | 2   5   2   8   2   8   5   15  3   .   3   2   3   12  7   3   6   4   18  .   7   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   
    Launcher               51   | .   2   .   4   2   4   1   2   .   .   1   2   2   7   2   1   .   2   12  .   7   
    Special Weapon         23   | .   3   .   .   1   1   .   .   .   .   .   .   .   .   .   1   3   7   7   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  14   | .   .   .   .   2   8   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   
Parts Lost                 100  | .   .   .   .   3   6   .   1   .   .   .   .   1   13  9   1   .   1   32  .   33  
  Power                    7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   3   .   2   
  Propulsion               28   | .   .   .   .   2   2   .   .   .   .   .   .   .   1   2   1   .   .   10  .   10  
  Utility                  32   | .   .   .   .   1   2   .   .   .   .   .   .   1   5   3   .   .   .   10  .   10  
  Weapon                   33   | .   .   .   .   .   1   .   1   .   .   .   .   .   7   3   .   .   1   9   .   11  
  Highest Loss Streak      10   | .   .   .   .   2   6   .   1   .   .   .   .   1   3   4   1   .   1   10  .   6   
Average Slot Usage (%)     83   | .   98  100 99  99  94  88  88  79  76  77  64  92  88  88  85  78  82  88  78  41  
  Engine                   1    | .   14  14  11  11  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   5   11  8   7   7   7   5   7   6   5   5   .   .   .   5   2   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   4   .   .   
  Treads                   10   | .   19  .   11  8   22  22  18  7   .   .   .   .   2   3   7   7   10  15  .   .   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   2   21  9   
  Wheel                    2    | .   8   28  10  13  .   .   .   3   7   7   5   7   4   .   5   3   .   .   .   .   
  Device                   3    | .   .   .   1   .   .   .   .   .   4   7   4   2   2   5   2   .   1   5   10  6   
  Storage                  22   | .   25  28  33  37  23  22  18  23  23  23  19  30  26  26  23  23  23  22  21  12  
  Processor                5    | .   1   .   8   .   10  11  9   14  15  15  11  7   11  6   5   .   .   .   .   .   
  Hackware                 6    | .   .   .   .   .   .   .   16  11  7   7   3   .   6   1   8   12  18  6   .   4   
  Protection               4    | .   .   .   .   6   5   .   .   2   2   .   .   11  6   8   5   4   3   9   5   .   
  Energy Gun               1    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   .   1   3   4   .   
  Ballistic Gun            12   | .   26  14  21  19  21  19  17  .   .   2   8   15  18  16  15  16  9   7   10  1   
Naked Turns                437  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   437 
Heaviest Build             210  | 12  71  71  137 142 145 145 142 210 185 178 182 173 189 185 155 205 205 203 195 198 
  Greatest Support         140  | 26  40  20  40  40  40  40  40  40  28  28  28  28  44  52  56  140 140 140 70  90  
  Greatest Overweight (x)  58   | 1   3   3   6   47  3   3   3   6   6   6   11  6   6   58  12  3   2   55  2   37  
  Average Overweight (x)   2    | .   .   3   3   5   2   3   2   5   6   5   2   5   5   4   9   2   1   2   2   .   
Largest Inventory Capacity 48   | 6   20  20  36  36  36  32  48  48  28  28  36  36  36  36  36  36  36  40  36  36  
  Average Capacity         30   | 5   13  20  28  31  24  32  32  28  28  28  24  36  36  36  36  36  36  35  36  17  
  Most Carried             36   | 6   20  20  28  34  36  32  32  32  28  28  36  36  36  36  36  36  36  36  33  34  
  Average Carried          28   | 4   12  19  26  30  21  31  31  27  27  27  23  35  33  30  34  35  35  33  32  13  
  Final Capacity           36   | 6   20  20  28  36  32  32  32  28  28  28  36  36  36  36  36  36  36  36  36  36  
  Final Carried            36   | 6   20  20  28  34  32  32  32  27  28  28  34  36  31  36  36  36  36  32  33  34  

 Class Distribution 
--------------------
 49% | Hauler-Mutant
  8% | Mutant
  8% | Scavenger-Mutant
  7% | Hauler-Tank
  6% | Bothacker-Tank
  5% | Scavenger-Tank
  5% | Hauler-Gunner
  4% | Bothacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
    Hauler-Mutant | -10/Mines
    Hauler-Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Gunner | -7/Factory
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Zion
      Hauler-Tank | -6/Proximity Caves
    Hauler-Gunner | -6/Factory
   Scavenger-Tank | -6/Garrison
 Bothacker-Mutant | -5/Factory
   Bothacker-Tank | -5/Waste
    Hauler-Mutant | -5/Factory
    Hauler-Mutant | -5/Extension
   Scavenger-Tank | -4/Factory
           Mutant | -4/Garrison

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Was  Fac  Ext  Fac  Gar  
Matter Collected           20662 | 318  388  45   778  1728 1533 171  1157 447  10   129  327  284  2725 1505 190  1057 1525 4599 122  1624 
  Remotely                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
Salvage Created            18833 | 161  438  8    1011 404  438  261  1280 737  106  61   .    288  3902 1226 172  1535 1571 4712 23   499  
  Parts                    928   | 12   36   3    74   19   74   12   90   39   5    14   .    19   170  51   10   30   87   170  1    12   
Haulers Intercepted        13    | .    2    .    5    .    .    .    4    1    .    .    .    .    1    .    .    .    .    .    .    .    
Recyclers Shooed           22    | .    3    .    1    3    .    .    3    .    .    .    .    .    5    .    .    .    5    2    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      12    | .    .    .    .    .    .    .    .    .    2    .    .    10   .    .    .    .    .    .    .    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Combat Hostiles Destroyed  331  | .   10  3   21  3   6   6   23  21  6   3   .   7   48  25  5   5   20  108 1   10  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Guns                     150  | .   7   .   13  .   3   3   18  1   .   2   .   5   37  11  1   5   5   35  1   3   
  Cannons                  27   | .   .   .   .   .   .   .   .   20  6   1   .   .   .   .   .   .   .   .   .   .   
  AOE                      142  | .   3   3   8   3   3   3   5   .   .   .   .   2   9   10  4   .   13  72  .   4   
Classes Destroyed          27   | 2   7   .   1   1   3   1   .   3   1   .   .   1   1   1   .   1   .   3   .   1   
  Worker                   15   | .   1   .   1   1   .   2   4   .   .   .   .   .   4   .   .   .   2   .   .   .   
  Builder                  20   | .   .   .   .   1   .   .   .   .   .   .   .   .   5   .   .   .   12  2   .   .   
  Tunneler                 5    | 4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   13   | .   2   .   5   .   .   .   4   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 22   | 1   2   .   2   2   .   .   2   .   .   .   .   .   8   .   .   .   2   3   .   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Mechanic                 8    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   5   .   .   
  Operator                 4    | .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  16   | .   2   .   3   .   .   .   5   .   .   .   .   .   2   .   1   .   1   2   .   .   
  Swarmer                  70   | .   9   3   9   .   .   .   12  .   .   .   .   5   7   8   4   .   9   2   1   1   
  Saboteur                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   5   .   .   
  Grunt                    144  | .   1   .   6   3   .   5   3   11  4   .   .   .   26  5   1   .   9   66  .   4   
  Brawler                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   4   .   .   
  Duelist                  17   | .   .   .   .   .   .   1   .   1   .   .   .   .   1   2   .   .   .   12  .   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Sentry                   35   | .   .   .   6   .   .   .   8   4   .   .   .   1   5   4   .   .   .   6   .   1   
  Demolisher               5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Hunter                   10   | .   .   .   .   .   .   .   .   1   .   .   .   .   2   2   .   .   .   3   .   2   
  Programmer               14   | .   .   .   .   .   .   .   .   1   .   .   .   1   6   1   .   .   1   3   .   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             5    | .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   .   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Best Kill Streak           23   | 5   4   3   7   3   5   3   4   9   3   2   .   3   13  7   4   1   12  23  1   3   
  Combat Bots Only         23   | .   3   3   6   3   4   3   4   8   3   2   .   3   8   7   4   1   6   23  1   3   
Max Kills in Single Turn   6    | 1   3   2   4   3   2   2   2   1   1   1   .   1   5   2   4   1   6   6   1   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Exploded                 6    | .   3   2   4   3   2   2   2   .   .   .   .   1   3   2   4   .   4   6   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  YI-UF0 (-9/Mines)
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -5    -5    -5    -5    -4    -4    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Gar   Fac   Was   Fac   Ext   Fac   Gar   
Damage Taken               25717 | .     280   29    718   559   1196  156   1037  651   53    14    .     284   3330  1984  116   16    1693  8828  130   4643  
  Core                     3108  | .     32    4     106   58    162   16    74    40    .     .     .     .     331   229   .     16    150   737   30    1123  
  Absorbed by Shields      1213  | .     .     .     .     .     .     .     .     .     .     .     .     .     312   .     .     .     50    851   .     .     
  Reduced by Siege Mode    54    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     54    .     .     
Core Remaining (%)         60    | 100   .     85    .     .     .     14    86    .     .     .     .     94    .     34    .     .     .     9     .     .     
Volleys Fired              1195  | 12    60    2     79    23    63    18    144   5     .     13    .     13    178   79    12    39    123   266   4     62    
  Largest                  3     | 2     2     1     2     2     2     2     2     3     .     2     .     3     3     3     3     3     3     3     3     3     
  Hottest                  141   | 40    100   30    50    53    60    46    53    83    .     60    .     106   106   88    98    89    103   131   141   141   
Shots Fired                2223  | 24    116   2     155   38    111   32    219   62    23    28    .     33    432   162   16    102   157   422   12    77    
  Gun                      1803  | 24    110   .     150   31    94    28    215   15    .     18    .     30    405   145   13    94    68    307   12    44    
  Cannon                   90    | .     .     .     .     .     .     .     .     47    23    8     .     .     .     .     .     .     .     .     .     12    
  Launcher                 206   | .     1     2     5     1     15    4     4     .     .     2     .     3     27    17    2     .     24    78    .     21    
  Special                  124   | .     5     .     .     6     2     .     .     .     .     .     .     .     .     .     1     8     65    37    .     .     
  Kinetic                  1756  | 24    110   .     150   31    94    28    215   62    23    26    .     23    396   142   11    94    58    223   8     38    
  Thermal                  23    | .     5     .     .     6     2     .     .     .     .     .     .     .     .     .     .     .     .     .     4     6     
  Explosive                131   | .     1     2     5     1     15    4     4     .     .     2     .     .     6     .     .     .     .     78    .     13    
  Electromagnetic          202   | .     .     .     .     .     .     .     .     .     .     .     .     10    30    20    4     .     34    84    .     20    
  Robot Hit Streak         47    | 5     11    .     35    18    47    26    30    25    8     8     .     18    30    10    7     9     10    28    1     6     
  Robot Miss Streak        11    | 3     3     1     2     1     2     1     3     3     2     2     .     6     11    8     2     4     5     7     7     4     
  Penetration Max          2     | .     .     .     .     .     2     .     .     .     .     .     .     .     1     1     .     1     1     2     1     1     
  Secondary Targets        23    | .     1     .     .     .     .     1     .     .     .     .     .     .     7     2     .     1     .     11    .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     1     .     .     .     .     .     .     1     1     .     1     .     1     .     .     
  Autonomous               78    | .     .     .     .     .     .     .     .     47    23    8     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1506  | 13    77    .     120   29    79    29    125   56    18    13    .     24    326   85    11    75    100   294   2     30    
  Core Hits                1084  | 9     31    3     51    14    44    15    57    25    6     3     .     20    260   45    10    24    76    363   1     27    
  Critical Hits            98    | .     .     .     1     1     12    .     5     4     1     4     .     .     3     24    1     16    3     21    1     1     
  Critical Kills           22    | .     .     .     1     .     2     .     1     1     .     2     .     .     .     4     .     2     1     8     .     .     
  Critical Parts Destroyed 56    | .     .     .     .     1     7     .     4     3     1     2     .     .     3     18    1     2     2     10    1     1     
Melee Attacks              30    | .     .     .     .     .     .     .     .     .     .     .     17    .     1     .     .     .     .     12    .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     
  Piercing                 18    | .     .     .     .     .     .     .     .     .     .     .     17    .     1     .     .     .     .     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           52275 | 131   822   268   2111  705   1925  709   2474  3727  1599  440   .     495   7873  2233  318   1851  3466  19337 100   1691  
  Guns                     22571 | 131   630   .     1426  392   1284  401   1848  173   .     105   .     394   5804  1089  190   1851  1161  5006  100   586   
  Cannons                  5607  | .     .     .     .     .     .     .     .     3540  1599  335   .     .     .     .     .     .     .     .     .     133   
  Explosions               23873 | .     176   268   685   269   639   237   581   .     .     .     .     101   2069  1144  128   .     2278  14326 .     972   
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  167   | .     5     .     .     .     .     71    45    14    .     .     .     .     .     .     .     .     27    5     .     .     
  Kinetic                  26303 | 131   630   .     1426  392   1284  401   1848  3713  1599  440   .     288   5619  1060  167   1851  1014  3772  100   568   
  Thermal                  1189  | .     11    .     .     189   2     .     .     .     .     .     .     50    260   .     .     .     318   341   .     18    
  Explosive                18556 | .     176   268   685   124   639   237   581   .     .     .     .     .     1020  70    .     .     .     13985 .     771   
  Electromagnetic          6060  | .     .     .     .     .     .     .     .     .     .     .     .     157   974   1103  151   .     2107  1234  .     334   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         33    | .     2     2     .     .     .     .     .     1     1     1     1     .     3     7     1     31    33    30    .     .     
  Average Corruption       13    | .     2     2     .     .     .     .     .     1     1     1     1     .     1     6     1     28    32    13    .     .     
  Corruption Purged        35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     32    .     .     
  Effects                  802   | .     9     3     .     .     .     .     .     4     1     5     .     .     28    94    1     108   333   216   .     .     
    Message Errors         161   | .     3     3     .     .     .     .     .     2     .     .     .     .     8     28    .     10    55    52    .     .     
    Matter Fused           139   | .     .     .     .     .     .     .     .     .     .     .     .     .     1     22    .     17    59    40    .     .     
    Heat Flow Errors       63    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     10    .     11    19    20    .     .     
    Energy Discharges      62    | .     2     .     .     .     .     .     .     1     1     2     .     .     2     10    .     10    17    17    .     .     
    Parts Rejected         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     
    Data Loss (minor)      90    | .     2     .     .     .     .     .     .     1     .     2     .     .     6     16    1     11    21    30    .     .     
    Data Loss (major)      24    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     4     11    7     .     .     
    Misfires               23    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     9     9     .     .     
    Alerts                 11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     8     2     .     .     
    Misdirections          99    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    80    9     .     .     
    Targeting Errors       110   | .     2     .     .     .     .     .     .     .     .     1     .     .     6     4     .     27    46    24    .     .     
    Weapon Failures        17    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     3     6     5     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1256  | .     7     35    28    22    .     .     36    395   199   15    .     .     44    23    .     .     28    412   .     12    
  Projectiles              616   | .     7     .     .     .     .     .     .     395   199   15    .     .     .     .     .     .     .     .     .     .     
  Explosions               640   | .     .     35    28    22    .     .     36    .     .     .     .     .     44    23    .     .     28    412   .     12    
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 27    | .     .     .     .     .     .     .     .     14    10    2     .     .     .     .     .     .     1     .     .     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Kinetic                  25    | .     .     .     .     .     .     .     .     14    9     2     .     .     .     .     .     .     .     .     .     .     
  Secondary                1     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      896   | .     .     12    .     29    .     .     .     7     .     .     .     .     54    72    27    .     126   483   .     86    
  Shots                    30    | .     .     1     .     1     .     .     .     .     .     .     .     .     3     5     1     .     4     13    .     2     
  Rammed                   10    | .     1     .     .     .     .     3     1     1     .     .     .     .     .     .     .     .     3     1     .     .     
Targets Rammed             13    | .     2     .     .     .     .     3     3     1     .     .     .     .     .     .     .     .     3     1     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  3     | .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        406   | .     40    .     4     18    84    35    12    60    .     .     .     175   406   247   6     376   276   401   .     .     
  Average Temperature      89    | .     15    .     1     10    34    20    4     34    .     .     .     56    91    89    4     113   83    107   .     .     
  Received Heat Transfer   4723  | .     42    .     231   78    .     72    288   90    18    .     .     18    980   198   9     9     237   2039  .     414   
  Effects                  12    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     2     .     7     .     .     
    Shutdowns              2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     
    Energy Bleed           8     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     1     .     4     .     .     
    Interference           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     
Siege Activations          11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     10    .     .     
  Total Turns              487   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     485   .     .     
  Longest Duration         128   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     128   .     .     
Robots Corrupted           12    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     .     .     2     2     .     3     
  Combat Hostiles          11    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     .     .     2     1     .     3     
  Parts Fried              36    | .     .     .     .     .     .     .     .     .     .     .     .     .     7     6     1     .     7     9     .     6     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             3     | .     .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
  Heat Transferred         1190  | .     37    .     .     298   18    .     .     .     .     .     .     50    150   .     .     .     300   300   .     37    
Parts Sabotaged            7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     
Parts Stolen               2     | .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      12    | .     .     .     .     .     .     .     .     .     .     .     .     1     3     2     .     .     3     3     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Was  Fac  Ext  Fac  Gar  
Peak Influence             3222 | 25   215  116  436  281  .    195  354  267  .    .    .    .    744  1844 1210 438  1617 3222 1683 1616 
  Initial                  1578 | .    16   46   44   88   .    .    .    16   .    .    .    .    56   520  968  423  .    649  1578 1178 
  Average                  647  | 11   92   103  214  156  .    36   107  129  .    .    .    .    351  1422 1067 207  465  889  1656 1373 
Maximum Alert Level        5    | .    1    .    2    1    .    .    1    1    .    .    .    .    3    5    4    2    5    5    5    5    
  Low Security (%)         34   | 100  88   100  33   47   .    100  79   84   .    .    .    .    28   .    .    41   59   4    .    .    
  Level 1                  19   | .    11   .    64   52   .    .    20   15   .    .    .    .    42   .    .    29   1    28   .    .    
  Level 2                  11   | .    .    .    2    .    .    .    .    .    .    .    .    .    23   9    .    29   7    25   .    .    
  Level 3                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    20   80   .    8    17   .    .    
  Level 4                  17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   19   .    20   11   23   99   
  Level 5                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    51   .    .    1    .    76   .    
  High Security            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Squads Dispatched          88   | .    3    1    2    .    .    .    .    13   .    .    .    .    20   .    5    .    18   26   .    .    
  Investigation            12   | .    2    .    1    .    .    .    .    2    .    .    .    .    4    .    .    .    .    3    .    .    
  Extermination            12   | .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    1    .    6    .    .    .    
  Reinforcement            28   | .    1    .    1    .    .    .    .    7    .    .    .    .    6    .    1    .    11   1    .    .    
  Assault                  27   | .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    2    .    1    22   .    .    
  Garrison                 9    | .    .    .    .    .    .    .    .    3    .    .    .    .    5    .    1    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       13   | .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    7    1    .    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    1    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Distress Signals           19   | .   1   .   1   .   .   .   1   3   .   .   .   .   3   .   .   .   7   3   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              611  | .   23  2   39  10  33  6   34  22  8   4   .   9   62  29  15  6   81  185 5   38  
  Peak Tracking Total      20   | .   3   2   7   4   9   3   4   4   4   4   .   4   5   8   4   3   6   20  5   4   
  Tactical Retreats        51   | .   2   .   2   .   4   .   2   3   1   .   .   1   3   3   .   .   1   10  .   19  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Traps Triggered            27   | .   1   .   .   .   .   .   .   .   .   .   .   .   2   7   3   .   1   12  .   1   
  Indirectly               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   1   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   15   | .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   .   9   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                25   | .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   .   19  
  Triggered                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   9   
Fabricated Traps           24   | .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   18  
  Exploded                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Machines Disabled          68   | .   1   .   1   3   10  1   3   1   .   .   .   .   8   7   3   .   26  3   .   1   
  Max in Single Turn       6    | .   1   .   1   3   2   1   2   1   .   .   .   .   3   1   1   .   6   1   .   1   
  Garrison Access          5    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   2   .   .   .   
  Garrison Relay           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   1   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Machines Accessed          76   | .   10  1   10  .   2   .   15  4   .   .   .   .   13  .   1   .   15  4   1   .   
  Terminals                51   | .   7   .   9   .   .   .   11  2   .   .   .   .   9   .   .   .   9   4   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          4    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   
  Scanalyzers              5    | .   .   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   1   .   1   .   
Total Hacks                242  | .   24  1   37  .   2   .   64  8   .   .   .   .   44  .   3   .   47  11  1   .   
  Successful               143  | .   17  1   23  .   2   .   40  5   .   .   .   .   28  .   2   .   23  1   1   .   
  Failed                   99   | .   7   .   14  .   .   .   24  3   .   .   .   .   16  .   1   .   24  10  .   .   
    Catastrophic           12   | .   1   .   1   .   .   .   2   1   .   .   .   .   1   .   .   .   3   3   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   121  | .   14  .   21  .   1   .   33  3   .   .   .   .   24  .   2   .   21  2   .   .   
  Terminals                192  | .   20  .   35  .   .   .   50  5   .   .   .   .   38  .   .   .   33  11  .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Repair Stations          13   | .   2   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycling Units          7    | .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   1   .   .   .   
  Scanalyzers              14   | .   .   .   2   .   .   .   4   .   .   .   .   .   2   .   .   .   6   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   3   .   1   .   1   .   
Terminal Hacks             64   | .   7   1   11  .   2   .   17  2   .   .   .   .   14  .   .   .   9   1   .   .   
  Record                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Prototype ID Bank        15   | .   4   .   2   .   .   .   5   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Open Door                2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Terminal Index           6    | .   1   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   .   
  Fabricator Index         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          10   | .   1   .   2   .   .   .   3   .   .   .   .   .   2   .   .   .   2   .   .   .   
  Locate Traps             9    | .   .   .   2   .   .   .   3   .   .   .   .   .   2   .   .   .   2   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              5    | .   1   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       12   | .   2   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scan Component           6    | .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair                   6    | .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 10   | .   .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Insert Component         5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Analyze                  5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   1   .   1   .   
  Unlock Access            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Seal Access              4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   
Unauthorized Hacks         48   | .   8   .   10  .   .   .   10  2   .   .   .   .   13  .   1   .   4   .   .   .   
  Terminals                41   | .   6   .   10  .   .   .   10  1   .   .   .   .   10  .   .   .   4   .   .   .   
    Track                  19   | .   3   .   4   .   .   .   6   .   .   .   .   .   4   .   .   .   2   .   .   .   
    Assimilate             4    | .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Botnet                 13   | .   2   .   3   .   .   .   2   .   .   .   .   .   4   .   .   .   2   .   .   .   
    Operators              5    | .   1   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Tunnel                 3    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Extract                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         60   | .   7   .   9   .   .   .   13  3   .   .   .   .   9   .   1   .   13  4   1   .   
  Full Trace Events        5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   .   1   .   .   .   1   .   .   .   .   .   3   .   .   .   2   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Matter                 168  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   168 .   .   .   
    Time                   42   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   42  .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
Parts Repaired             6    | .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Time                     257  | .   26  .   .   .   .   .   171 .   .   .   .   .   .   .   .   .   60  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Robots Hacked              39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   29  3   .   .   
  Non-combat               15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  1   .   .   
  Combat                   24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   15  2   .   .   
Robot Hacks Applied        51   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   8   38  4   .   .   
  parse_system             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   1   .   .   
  no_distress              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  find_fabricator          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  find_recycling           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
  ignore_parts             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  find_station             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  deconstruct_bot          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  purge_threat             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  relay_feed               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  ignore_targets           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  focus_fire               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  scatter_targeting        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  overwrite_iff            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  formatsys_low            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  formatsys_high           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   11  .   .   .   
Relay Couplers Released    25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   2   .   .   3   
  Machine Destruction      25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   2   .   .   3   
  Attached                 11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   7   .   .   1   
Robots Rewired             31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   .   
Allies Hacked              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   7   2   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Was  Fac  Ext  Fac  Gar  
Total Allies               68    | .    .    1    1    3    .    .    1    .    .    .    .    .    1    .    3    .    21   37   .    .    
  Largest Group            12    | .    .    1    1    4    .    .    1    1    .    .    .    .    1    .    3    1    9    12   2    1    
  Highest-Rated Group      330   | .    .    31   31   50   .    .    10   10   .    .    .    .    10   .    133  30   291  330  62   31   
  Highest-Rated Ally       54    | .    .    31   31   16   .    .    10   10   .    .    .    .    10   .    54   30   54   54   31   31   
Total Orders               16    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    7    .    .    
  STAY                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    5    .    .    
  FOLLOW                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    2    .    .    
  AID                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Ally Attacks               505   | .    .    .    30   20   .    .    .    .    .    .    .    .    .    .    19   25   193  205  8    5    
  Total Damage             13132 | .    .    .    520  213  .    .    .    .    .    .    .    .    .    .    918  426  6368 4361 144  182  
  Kills                    105   | .    .    .    8    3    .    .    .    .    .    .    .    .    .    .    7    .    51   32   4    .    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Ext Fac Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   1   .   1   .   .   .   .   2   .   2   3   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Was  Fac  Ext  Fac  Gar  
Turns Passed               46333 | 122  1536 390  1707 749  3717 1341 4139 1241 608  1045 2378 1185 3182 3405 656  1365 4098 9325 178  3966 
Spaces Moved               21049 | 88   927  181  836  406  1666 553  1524 534  377  639  2094 700  1432 1211 312  415  2010 2906 89   2149 
  Core                     2199  | 20   .    .    .    1    .    .    .    .    .    .    822  .    .    1    .    .    .    149  .    1206 
  Treads                   10219 | .    505  .    365  99   1666 553  1524 205  .    .    .    .    227  451  12   119  2010 2367 .    116  
  Legs                     2064  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    758  .    .    .    390  89   827  
  Wheels                   6567  | 68   422  181  471  306  .    .    .    329  377  639  1272 700  1205 1    300  296  .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   110  130  130  160  220  200  160  160  140  50   150  150  212  120  120  180  50   180  50   
  Average Speed            175   | 79   134  110  161  163  203  220  219  192  160  156  107  159  167  257  187  141  180  225  180  112  
  Slowest Speed            2950  | 100  180  110  200  2400 220  220  220  260  160  160  600  160  225  2950 212  180  200  2800 180  1900 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       60    | 3    99   44   73   62   91   91   95   8    66   74   84   75   34   99   5    99   43   76   4    43   
  Regions Visited          20
    Branch Regions         9
  Pre-discovered Areas     9     | .    2    1    .    .    1    .    .    1    1    .    2    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    .    .    .    1    1    1    .    1    1    .    .    .    1    .    1    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    1    1    1    .    .    .    1    .    .    .    .    .    .    1    .    .    
Scrap Searched             17    | .    .    1    .    1    .    3    .    .    3    4    3    2    .    .    .    .    .    .    .    .    
Spaces Dug                 68    | .    1    12   12   .    .    .    22   .    .    15   1    .    1    2    .    .    .    1    .    1    
Terrain Destroyed          1037  | .    5    18   52   17   23   25   69   4    5    30   1    13   97   94   3    3    21   443  1    113  
  Melee                    3     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    
  Projectile               102   | .    2    .    .    .    2    .    25   4    5    7    .    .    3    6    3    3    1    37   1    3    
  AOE                      932   | .    3    18   52   17   21   25   44   .    .    23   .    13   93   88   .    .    20   405  .    110  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Was  Fac  Ext  Fac  Gar  
Total                      28636 | 115  1104 371  1057 464  1902 641  2101 742  381  667  2195 738  1886 1378 369  1122 2344 5314 98   3647 
  Wait                     4818  | .    54   175  69   12   44   56   364  165  3    1    1    12   174  1    20   627  125  1629 .    1286 
  Move                     21031 | 87   926  180  835  405  1665 552  1523 533  376  638  2093 699  1431 1210 312  414  2009 2905 89   2149 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  435   | 8    22   6    22   10   44   3    17   7    1    3    43   5    26   33   6    9    25   106  2    37   
  Fast Attach              37    | 5    2    .    .    .    2    .    .    2    .    3    3    .    .    .    2    3    4    6    .    5    
  Attach                   205   | 1    .    .    2    1    17   .    7    9    .    4    13   1    29   21   3    1    12   51   .    33   
  Detach                   26    | .    .    .    .    .    2    .    2    4    .    2    .    .    6    .    .    .    1    1    .    8    
  Swap                     254   | 1    25   2    29   11   18   6    26   4    1    .    1    6    17   4    8    13   20   58   1    3    
  Drop                     315   | 1    13   6    21   2    45   3    15   12   .    3    24   2    20   11   6    16   18   55   2    40   
  Fire                     1195  | 12   60   2    79   23   63   18   144  5    .    13   .    13   178  79   12   39   123  266  4    62   
  Melee                    30    | .    .    .    .    .    .    .    .    .    .    .    17   .    1    .    .    .    .    12   .    .    
  Ram                      3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    12    | .    2    .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    3    1    .    .    
  Escape Stasis            43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    19   .    5    
  Rewire                   207   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    205  .    .    
  Trap                     25    | .    .    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    .    .    19   
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-9/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Mines (discovered 3 exits: *Mat / *Exi / *Zio)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: Dee / [*Pro])
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Waste
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / [*Cet])
-4/Factory
-4/Garrison

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 15)
   123 | -11/Scrapyard      | Entered Materials
   287 | -10/Materials      | Discovered new exit (range 16)
   310 | -10/Materials      | Build established: Mutant
   675 | -10/Materials      | Repaired Lgt. Treads
   701 | -10/Materials      | Discovered new exit (range 14)
  1026 | -10/Materials      | Discovered new exit (range 16)
  1236 | -10/Materials      | Discovered new exit (range 10)
  1365 | -10/Materials      | Build established: Hauler-Mutant
  1441 | -10/Materials      | Discovered new exit (range 16)
  1659 | -10/Materials      | Entered Mines
  1677 | -10/Mines          | Found a hidden stash of uninstalled traps
  1695 | -10/Mines          | Learned location of Mines (-8)
  1812 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  2035 | -10/Mines          | Discovered new exit (range 8)
  2036 | -10/Mines          | Met a Derelict testing a Signal Generator
  2048 | -10/Mines          | Found Signal Generator
  2049 | -10/Mines          | Entered Materials
  2049 | -9/Materials       | Accompanied by 1 ally
  2049 | -9/Materials       | Evolved 2 slots: Utility x2
  2512 | -9/Materials       | Discovered new exit (range 9)
  2845 | -9/Materials       | Discovered new exit (range 10)
  3219 | -9/Materials       | Discovered new exit (range 10)
  3414 | -9/Materials       | Discovered new exit (range 16)
  3756 | -9/Materials       | Entered Mines
  3756 | -9/Mines           | Accompanied by 1 ally
  3865 | -9/Mines           | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  3950 | -9/Mines           | Destroyed YI-UF0
  3986 | -9/Mines           | Found Prototype Storage
  3987 | -9/Mines           | Identified YI-UF0's Bottomless Matter Pit
  4005 | -9/Mines           | Found Prototype Launcher
  4006 | -9/Mines           | Identified YI-UF0's Doublenader
  4106 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4161 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  4167 | -9/Mines           | Learned Materials stockpile data
  4296 | -9/Mines           | Discovered new exit (range 8)
  4434 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4462 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  4465 | -9/Mines           | Assembled infested the area
  4493 | -9/Mines           | Discovered new exit (range 6)
  4505 | -9/Mines           | Entered Exiles
  4560 | -9/Exiles          | Met 8R-AWN
  4598 | -9/Exiles          | Met EX-HEX
  4721 | -9/Exiles          | Met EX-DEC
  4760 | -9/Exiles          | Learned location of Zion (-7)
  4900 | -9/Exiles          | Discovered new exit (range 14)
  5052 | -9/Exiles          | Met EX-BIN
  5083 | -9/Exiles          | Aligned with FarCom system
  5085 | -9/Exiles          | Given EX-Vault access code
  5138 | -9/Exiles          | Opened EX-Vault
  5155 | -9/Exiles          | Found Cloak of Protection
  5163 | -9/Exiles          | Found Modified TNC
  5172 | -9/Exiles          | Found AWS/Autocannon
  5219 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  5776 | -9/Exiles          | Build established: Mutant
  5930 | -9/Exiles          | Attacked by the Exiles
  6030 | -9/Exiles          | Core integrity fell below 50%
  6097 | -9/Exiles          | Destroyed 8R-AWN
  6107 | -9/Exiles          | Core integrity fell below 20%
  6113 | -9/Exiles          | Found Prototype Protection
  6114 | -9/Exiles          | Identified 8R-AWN's Armor/TH
  6117 | -9/Exiles          | Found Prototype Protection
  6118 | -9/Exiles          | Identified 8R-AWN's Armor/EX
  6123 | -9/Exiles          | Lost 6 parts (1p2n2u1w)
  6137 | -9/Exiles          | Found Prototype Processor
  6141 | -9/Exiles          | Found Prototype Ballistic Gun
  6142 | -9/Exiles          | Identified 8R-AWN's Boregun
  6147 | -9/Exiles          | Found 8R-AWN's Boregun
  6155 | -9/Exiles          | Found Prototype Device
  6156 | -9/Exiles          | Identified AS-neutralizer No. 17b
  6253 | -9/Exiles          | Identified Exp. Targeting Computer
  6449 | -9/Exiles          | Build established: Scavenger-Mutant
  6584 | -9/Exiles          | Destroyed EX-HEX
  6663 | -9/Exiles          | Destroyed EX-BIN
  6690 | -9/Exiles          | Destroyed EX-DEC
  7332 | -9/Exiles          | Build established: Hauler-Mutant
  7347 | -9/Exiles          | Found Deploy-a-Sentry
  8222 | -9/Exiles          | Stole four prototypes: Cloak of Protection, AWS/Autocannon, Deploy-a-Sentry, Modified TNC
  8222 | -9/Exiles          | Entered Mines
  8315 | -8/Mines           | Discovered new exit (range 7)
  8730 | -8/Mines           | Discovered new exit (range 14)
  9563 | -8/Mines           | Entered Materials
  9563 | -8/Materials       | Evolved 2 slots: Utility x2
 10583 | -8/Materials       | Repaired Rnf. Fission Core?
 10597 | -8/Materials       | Repaired Hcp. Storage Unit?
 10666 | -8/Materials       | Repaired Imp. Assault Rifle?
 10700 | -8/Materials       | Repaired Hrd. Medium Armor Plating?
 11357 | -8/Materials       | Discovered new exit (range 8)
 11962 | -8/Materials       | Discovered new exit (range 13)
 12170 | -8/Materials       | Discovered new exit (range 7)
 13702 | -8/Materials       | Entered Factory
 13702 | -7/Factory         | Accompanied by 1 ally
 13702 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 13824 | -7/Factory         | Discovered new exit (range 12)
 13857 | -7/Factory         | Identified exit to Factory
 14178 | -7/Factory         | Destroyed 8 combat bots
 14256 | -7/Factory         | Discovered new exit (range 2)
 14258 | -7/Factory         | Identified exit to Lower Caves
 14943 | -7/Factory         | Entered Lower Caves
 14943 | -7/Lower Caves     | Spotted AF-1UD(f)
 14943 | -7/Lower Caves     | Spotted PJ-GVM(f)
 14944 | -7/Lower Caves     | Encountered a Master Thief
 14944 | -7/Lower Caves     | Encountered a Master Thief
 14959 | -7/Lower Caves     | Destroyed PJ-GVM(f)
 14963 | -7/Lower Caves     | Destroyed AF-1UD(f)
 14977 | -7/Lower Caves     | Learned location of Extension (-5)
 15336 | -7/Lower Caves     | Learned location of 1 exit from Proximity Caves
 15539 | -7/Lower Caves     | Discovered new exit (range 8)
 15549 | -7/Lower Caves     | Identified exit to Lower Caves
 15551 | -7/Lower Caves     | Entered another Lower Caves area
 16397 | -7/Lower Caves     | Spotted A0-Z76(f)
 16398 | -7/Lower Caves     | Encountered a Master Thief
 16399 | -7/Lower Caves     | Spotted C4-6UR(f)
 16400 | -7/Lower Caves     | Encountered a Master Thief
 16400 | -7/Lower Caves     | Spotted 5F-VBM(f)
 16400 | -7/Lower Caves     | Modified TNC stolen by Master Thief
 16401 | -7/Lower Caves     | Encountered a Master Thief
 16401 | -7/Lower Caves     | Destroyed C4-6UR(f)
 16402 | -7/Lower Caves     | Spotted MU-83X(f)
 16410 | -7/Lower Caves     | Encountered a Master Thief
 16412 | -7/Lower Caves     | AWS/Autocannon stolen by Master Thief
 16419 | -7/Lower Caves     | Destroyed MU-83X(f)
 16513 | -7/Lower Caves     | Destroyed A0-Z76(f)
 16589 | -7/Lower Caves     | Discovered new exit (range 5)
 16595 | -7/Lower Caves     | Identified exit to Zion
 16596 | -7/Lower Caves     | Entered Zion
 16666 | -7/Zion            | System corruption cleaned by Quarantine Array
 16757 | -7/Zion            | Discovered new exit (range 12)
 17179 | -7/Zion            | Given A8's code to call for help
 17252 | -7/Zion            | Identified exit to Deep Caves
 17882 | -7/Zion            | Visited the Megawrench Repair Shop
 17882 | -7/Zion            | Megawrench repaired 10 parts
 17929 | -7/Zion            | Found CR-A16's Pointy Stick
 18173 | -7/Zion            | Build established: Mutant
 18702 | -7/Zion            | Build established: Hauler-Mutant
 18731 | -7/Zion            | Found Prototype Device
 18753 | -7/Zion            | Identified Bomb Factory No. 2
 18885 | -7/Zion            | Found Relay Coupler [Programmer]
 18887 | -7/Zion            | Found Relay Coupler [Programmer]
 18974 | -7/Zion            | Entered Proximity Caves
 19577 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 19712 | -6/Proximity Caves | Build established: Hauler-Tank
 19847 | -6/Proximity Caves | Learned location of 1 exit from Factory
 19973 | -6/Proximity Caves | Learned location of 1 exit from Factory
 20159 | -6/Proximity Caves | Entered Factory
 20159 | -6/Factory         | Evolved 2 slots: Utility x2
 20160 | -6/Factory         | Identified exit to Factory
 20539 | -6/Factory         | Garrison activated, responded to threat
 20576 | -6/Factory         | Discovered exit to Factory (range 13)
 20605 | -6/Factory         | Destroyed 8 combat bots
 20639 | -6/Factory         | Lost 3 parts (2u1w)
 21146 | -6/Factory         | Build established: Hauler-Gunner
 21151 | -6/Factory         | Discovered new exit (range 11)
 21573 | -6/Factory         | Identified exit to Lower Caves
 21929 | -6/Factory         | Found Prototype Processor
 22390 | -6/Factory         | Identified Exp. Signal Interpreter
 22887 | -6/Factory         | Build established: Hauler-Tank
 22959 | -6/Factory         | First assault squad dispatched
 23199 | -6/Factory         | Garrison activated, responded to threat
 23327 | -6/Factory         | Spotted B-75 Beast
 23334 | -6/Factory         | Identified exit to Garrison
 23341 | -6/Factory         | Entered Garrison
 23540 | -6/Garrison        | Core integrity fell below 50%
 23574 | -6/Garrison        | Lost 4 parts (1p1n1u1w)
 23669 | -6/Garrison        | Triggered checkpoint
 23669 | -6/Garrison        | Garrison Relay disabled
 24108 | -6/Garrison        | Phase Generator disabled
 24245 | -6/Garrison        | Build established: Hauler-Mutant
 24354 | -6/Garrison        | Triggered checkpoint
 24421 | -6/Garrison        | Destroyed 7 combat bots
 24450 | -6/Garrison        | Triggered checkpoint
 24618 | -6/Garrison        | Discovered exit to Factory (range 13)
 24748 | -6/Garrison        | Build established: Scavenger-Tank
 24756 | -6/Garrison        | Triggered checkpoint
 24802 | -6/Garrison        | Garrison Relay disabled
 24983 | -6/Garrison        | Discovered exit to Factory (range 15)
 25083 | -6/Garrison        | Triggered checkpoint
 25214 | -6/Garrison        | Triggered checkpoint
 25323 | -6/Garrison        | Discovered exit to Factory (range 15)
 25388 | -6/Garrison        | Installed Relay Interface Framework
 25454 | -6/Garrison        | Triggered checkpoint
 25496 | -6/Garrison        | Garrison Relay disabled
 25699 | -6/Garrison        | Garrison Relay disabled
 26008 | -6/Garrison        | Build established: Bothacker-Tank
 26165 | -6/Garrison        | Garrison Relay disabled
 26746 | -6/Garrison        | Entered Factory
 26746 | -5/Factory         | Evolved 2 slots: Propulsion x2
 27046 | -5/Factory         | First assault squad dispatched
 27114 | -5/Factory         | Garrison activated, responded to threat
 27190 | -5/Factory         | Sage 6a assimilated hostile G-67 Veteran
 27402 | -5/Factory         | Build established: Bothacker-Mutant
 27402 | -5/Factory         | Sucked down chute
 27402 | -5/Factory         | Entered Waste
 27417 | -5/Waste           | EMP discharged
 27417 | -5/Waste           | System corruption reached 10%
 27429 | -5/Waste           | Found Prototype Device
 27430 | -5/Waste           | Identified Exp. Weapon Cycler
 27435 | -5/Waste           | 1 allies followed down the chute
 27491 | -5/Waste           | Spotted C-40 Crusher
 27492 | -5/Waste           | Spotted C-40 Crusher
 27495 | -5/Waste           | Spotted C-40 Crusher
 27517 | -5/Waste           | EMP discharged
 27529 | -5/Waste           | Destroyed C-40 Crusher
 27563 | -5/Waste           | Destroyed C-40 Crusher
 27566 | -5/Waste           | Spotted C-40 Crusher
 27566 | -5/Waste           | Spotted C-40 Crusher
 27574 | -5/Waste           | Spotted C-40 Crusher
 27617 | -5/Waste           | EMP discharged
 27617 | -5/Waste           | System corruption reached 30%
 27638 | -5/Waste           | Destroyed C-40 Crusher
 27658 | -5/Waste           | Found Damper Plating
 27717 | -5/Waste           | EMP discharged
 27727 | -5/Waste           | Discovered new exit (range 13)
 27817 | -5/Waste           | EMP discharged
 27864 | -5/Waste           | Destroyed C-40 Crusher
 27901 | -5/Waste           | Found Damper Plating
 27917 | -5/Waste           | EMP discharged
 27941 | -5/Waste           | Build established: Bothacker-Tank
 28017 | -5/Waste           | EMP discharged
 28117 | -5/Waste           | EMP discharged
 28217 | -5/Waste           | EMP discharged
 28317 | -5/Waste           | EMP discharged
 28417 | -5/Waste           | EMP discharged
 28517 | -5/Waste           | EMP discharged
 28617 | -5/Waste           | EMP discharged
 28693 | -5/Waste           | Destroyed C-40 Crusher
 28707 | -5/Waste           | Found Damper Plating
 28717 | -5/Waste           | EMP discharged
 28767 | -5/Waste           | Entered Factory
 29626 | -5/Factory         | Build established: Bothacker-Mutant
 29737 | -5/Factory         | Repaired Adv. EMP Blaster
 30802 | -5/Factory         | P-70 Sage assimilated allied Sentinel 6a
 30814 | -5/Factory         | Sage 6c assimilated hostile Sentinel 6a
 30849 | -5/Factory         | Identified exit to Upper Caves
 30849 | -5/Factory         | Identified exit to Extension
 31198 | -5/Factory         | Build established: Hauler-Mutant
 31280 | -5/Factory         | Sage 6e assimilated hostile S-27 Virus
 31364 | -5/Factory         | Found Exp. Signal Interpreter
 31580 | -5/Factory         | Sage 6e assimilated hostile B-60 Warrior
 31727 | -5/Factory         | Sage 6e assimilated hostile W-25 Informer
 32218 | -5/Factory         | Found Imp. Powered Armor
 32394 | -5/Factory         | Fabricated System Backup Module (x2)
 32865 | -5/Factory         | Entered Extension
 32865 | -5/Extension       | Accompanied by 3 allies
 33206 | -5/Extension       | Sage 6f assimilated hostile G-50 Soldier
 37361 | -5/Extension       | Build established: Commander-Mutant
 37365 | -5/Extension       | Disrupted transfer network
 37738 | -5/Extension       | Spotted B-75 Beast
 38075 | -5/Extension       | Build established: Hauler-Tank
 38265 | -5/Extension       | First assault squad dispatched
 39042 | -5/Extension       | Lost 4 parts (3n1u)
 39702 | -5/Extension       | Rescued a captive Derelict
 39705 | -5/Extension       | Rescued a captive Derelict
 40127 | -5/Extension       | Build established: Scavenger-Tank
 40450 | -5/Extension       | Rescued a captive Derelict
 40451 | -5/Extension       | Rescued a captive Derelict
 40771 | -5/Extension       | Build established: Scavenger-Mutant
 41024 | -5/Extension       | Core integrity fell below 50%
 41031 | -5/Extension       | High security lockdown imminent
 41082 | -5/Extension       | Lost 10 parts (1p2n4u3w)
 41111 | -5/Extension       | High security lockdown engaged
 41223 | -5/Extension       | Core integrity fell below 20%
 41225 | -5/Extension       | Destroyed 16 combat bots
 41253 | -5/Extension       | Lost 6 parts (1p2n1u2w)
 41315 | -5/Extension       | Lost 3 parts (1n1u1w)
 41321 | -5/Extension       | Destroyed 18 combat bots
 41457 | -5/Extension       | Sterilization system engaged
 41457 | -5/Extension       | Non-combat units ordered to evacuate
 41481 | -5/Extension       | Destroyed 23 combat bots
 41557 | -5/Extension       | Combat units ordered to evacuate
 41757 | -5/Extension       | Ambient heat levels rising (+10)
 41885 | -5/Extension       | Discovered new exit (range 10)
 41891 | -5/Extension       | Discovered new exit (range 6)
 41907 | -5/Extension       | Ambient heat levels rising (+10)
 42057 | -5/Extension       | Ambient heat levels rising (+10)
 42190 | -5/Extension       | Entered Factory
 42190 | -4/Factory         | Accompanied by 2 allies
 42190 | -4/Factory         | Evolved 2 slots: Utility x2
 42368 | -4/Factory         | Identified exit to Garrison
 42368 | -4/Factory         | Entered Garrison
 42368 | -4/Garrison        | Accompanied by 1 ally
 42488 | -4/Garrison        | Triggered checkpoint
 42557 | -4/Garrison        | Lost 6 parts (1n2u3w)
 42577 | -4/Garrison        | Garrison Relay disabled
 42672 | -4/Garrison        | Spotted B-86 Titan
 42678 | -4/Garrison        | Triggered checkpoint
 42737 | -4/Garrison        | Lost 6 parts (1n3u2w)
 42837 | -4/Garrison        | DAS Turret deployed
 42887 | -4/Garrison        | Lost 4 parts (2n1u1w)
 43031 | -4/Garrison        | Build established: Hauler-Mutant
 43049 | -4/Garrison        | Lost 4 parts (1p1n1u1w)
 43379 | -4/Garrison        | Build established: Scavenger-Mutant
 44187 | -4/Garrison        | Triggered checkpoint
 44456 | -4/Garrison        | Triggered checkpoint
 44522 | -4/Garrison        | Lost 4 parts (3n1w)
 44989 | -4/Garrison        | Build established: Mutant
 45725 | -4/Garrison        | Core integrity fell below 50%
 46193 | -4/Garrison        | Core integrity fell below 20%
 46203 | -4/Garrison        | Destroyed B-86 Titan
 46302 | -4/Garrison        | Triggered checkpoint
 46334 | -4/Garrison        | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
45929_ Coil Gun destroyed.
45929_ Penetrated by Slug.
45966_ Acquired Hvy. Rocket Launcher.
45999_ The unstable cave ceiling collapses.
46119_ Hvy. Rocket Launcher destroyed.
46119_ Knocked back.
46155_ Acquired Hvy. Rocket Launcher.
46183_ The unstable cave ceiling collapses. <x2>
46275_ Acquired 25 matter.
46280_ The unstable cave ceiling collapses.
46289_ Dropped Dirty Bomb Trap.
46289_ Installed Dirty Bomb Trap.
46302_ Beams of light sweep through the air. An alarm sounds.
46302_ C-30 ARC bursts open, deploying its payload.
46302_ S-27 Virus unfolds itself. <x3>
46316_ S-27 Virus triggered Dirty Bomb Trap.
46316_ An explosion rips through the floor.
46316_ S-27 Virus destroyed. <x2>
46321_ Hvy. Rocket Launcher destroyed.
[Achievement: Collector]

 Map 
-----
+----------------------------------------------------+
| ???????????????????????#######???????????????????? |
| ???????????????????????#!![!!#???????????????????? |
| ???????????????????????#!/!!!#???????????????????? |
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| ???????????????????????#| !###???????????????????? |
| ???????????????????????#!| #?????????????????????? |
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| ???????????????????????#   #?????????????????????? |
| ?????????????????????###   #?????????????????????? |
| ?????????????????????# #^  #######???????????????? |
| ?????????????????######;    ^    #???????????????? |
| ?????????????????#     !         #???????????????? |
| ?????????????????#^####;   ####  #???????????????? |
| ?????????????????# #?# ;   #??#  ###?????????????? |
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|    %  #??####### ; ;          #  ###?????????????? |
| ###   #?##   #   #^#          #  #"#?????????????? |
| ???#  #?#   #    # #   =      #  !"#?????????????? |
| ####  ##?#     ##           #      #?????????????? |
|    +[   #   ####   #             !"#?????????????? |
| ?#  %= ##  ###     s             #"#?????????????? |
| ?#     #######    #         # ######?????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           100
Energy Generation          21
Energy Capacity            825
Matter Stores              2024
Matter Capacity            2050
Sight Range                16
Robot Scan Range           22
Terrain Scan Density       10
Armor Coverage             2100
Resistance: TH             90
Resistance: EX             90
Resistance: EM             90
Point Defense Rating       80
Evasion (%)                50
Targeting Accuracy         12
Armor Integrity Analysis   50
Recoil Reduction           4
Energy Filtering           50
Salvage Targeting          1
Offensive Hacking          20
Defensive Hacking          22
Relay Coupler Types        94
Relay Coupler Value        3

 Item Schematics 
-----------------
              Hcp. Storage Unit | -9/Materials | Scanalyzed
 Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed
                          Spear | -6/Factory   | Extracted
                   Focal Shield | -6/Factory   | Extracted
           Imp. Terrain Scanner | -6/Factory   | Extracted
             Exp. Weapon Cycler | -5/Factory   | Scanalyzed
           System Backup Module | -5/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 System Backup Module | x2 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Collector
Short-term Sacrifices

 Challenges 
------------
None

 Game 
------
Seed              GrenadeCorruptionLauncher
  Manual?         0
Play Time         07:23:34
  Cumulative      258.1 hours
  Start           2020.12.27 @ 14:41:23
  End             2020.12.28 @ 00:16:11
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          90
  Rogue           86
  Adventurer      4
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/1/0/0/0/0/0/0
Lore%             65
Gallery%          75
Achievement%      60
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f0c86365-b574-4204-a9e3-ded2f09ce12e