Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 16:38:15 Player: ohmijan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (143) 715 Value Destroyed (5053) 5053 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3118) 3118 TOTAL SCORE: 16346 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 2412 Met Imprinter 300 Was Imprinted 300 Friendly Fire -361 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Antigrav Array > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Advanced Energy Well 0b10 Decoder Chip [Skirmisher] Maneuvering Thrusters EM Dispersion Field Antimissile System Makeshift Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Chainsword Chainsword Chainsword > --- INVENTORY -------- Compact Wheel Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Sensor Array Tesla Rifle Phase Gun Improved Remote Datajack [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 6 2 . . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . 2 . . . 2 . . . . . . . . . Utility 8 | . . . . . . 2 2 . . . 2 . . . 2 Weapon 2 | . . . . . . 1 . . . . . . . 1 . Parts Attached 300 | 12 41 43 . 2 2 25 31 59 1 3 32 6 10 25 8 Power 57 | 1 1 7 . . . 6 6 25 . . 5 2 1 2 1 Engine 34 | 1 . 7 . . . 4 4 12 . . 3 2 1 . . Core 19 | . 1 . . . . 2 2 11 . . 2 . . 1 . Reactor 4 | . . . . . . . . 2 . . . . . 1 1 Propulsion 108 | 7 29 15 . . . 6 9 16 . 1 12 1 4 8 . Treads 44 | 1 14 15 . . . 6 4 4 . . . . . . . Leg 3 | . . . . . . . 2 1 . . . . . . . Wheel 41 | 6 15 . . . . . 2 5 . 1 11 . . 1 . Hover 20 | . . . . . . . 1 6 . . 1 1 4 7 . Flight . | . . . . . . . . . . . . . . . . Utility 62 | 2 2 6 . 2 . 7 7 11 . 2 7 3 2 9 2 Device 26 | . . 1 . 1 . 3 4 4 . 1 3 . . 7 2 Storage 20 | 2 2 5 . 1 . 3 . 5 . 1 1 . . . . Processor 6 | . . . . . . . . 1 . . 2 1 2 . . Hackware 3 | . . . . . . 1 . . . . . . . 2 . Protection 7 | . . . . . . . 3 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 9 15 . . 2 6 9 7 1 . 8 . 3 6 5 Energy Gun 30 | 2 7 5 . . . 1 4 2 . . 3 . 2 2 2 Energy Cannon 4 | . . 2 . . . . 1 . . . . . 1 . . Ballistic Gun 12 | . . 5 . . 1 3 1 1 . . 1 . . . . Ballistic Cannon 5 | . . . . . . 1 3 . . . . . . . 1 Launcher 6 | . 2 3 . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 Impact Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . Slashing Weapon 10 | . . . . . . . . 3 1 . 3 . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . 1 . 1 . 5 . 1 1 . . 1 . Parts Lost 85 | . . 6 . . . 2 20 . . 3 15 2 14 19 4 Power 12 | . . . . . . . 2 . . . 5 . 2 3 . Propulsion 30 | . . 3 . . . . 9 . . 1 4 1 4 8 . Utility 18 | . . . . . . 1 2 . . 2 3 1 4 5 . Weapon 25 | . . 3 . . . 1 7 . . . 3 . 4 3 4 Highest Loss Streak 19 | . . 3 . . . 2 13 . . 3 13 1 14 19 4 Average Slot Usage (%) 95 | . 99 99 . 99 100 99 88 86 100 98 94 97 91 75 7 Engine 7 | . 2 10 . 11 11 8 7 4 . . 1 3 9 3 . Core 2 | . 11 . . . . 3 2 4 5 5 7 6 . 3 . Treads 27 | . 9 41 . 44 44 39 27 4 . . . . . . . Wheel 5 | . 18 1 . . . . . 8 . 1 16 24 18 . . Hover 3 | . . . . . . . . 17 35 32 13 6 11 19 . Device 3 | . . . . . . 5 4 10 11 11 11 10 9 7 1 Storage 17 | . 28 22 . 21 22 13 15 6 11 12 15 15 15 11 . Processor 1 | . . . . . . . . 4 5 5 7 7 5 3 . Hackware 1 | . . . . . . 5 4 . . . . . . 4 . Protection 1 | . . . . . . . 4 5 5 4 1 5 4 . . Energy Gun 3 | . 27 6 . . . . 3 . . . 3 . 1 3 . Energy Cannon 1 | . . 5 . . . . . 1 . . . . . . . Ballistic Gun 9 | . . 5 . 22 21 15 8 . . . . . . . . Launcher 1 | . . 4 . . . 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 15 17 8 15 12 10 . Naked Turns 121 | . . . . . . . 2 . . . . . . 44 75 Heaviest Build 123 | 16 35 80 77 77 77 112 123 86 81 80 84 76 76 85 45 Greatest Support 157 | 32 40 88 84 84 84 140 157 102 102 102 112 96 80 101 3 Greatest Overweight (x) 34 | 3 2 1 . . . . 34 1 . . 4 . 2 2 14 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 32 | 8 14 20 20 20 20 32 20 12 12 12 16 16 16 16 4 Average Capacity 17 | 6 13 18 20 19 20 20 18 10 12 12 15 16 16 13 4 Most Carried 20 | 6 14 20 19 20 20 20 20 12 12 12 16 16 16 10 4 Average Carried 16 | 4 13 17 19 19 19 19 17 8 12 11 8 15 14 5 2 Final Capacity 20 | 8 14 20 20 20 20 20 4 12 12 12 16 16 16 4 4 Final Carried 20 | 4 14 19 19 20 20 18 2 12 12 9 14 16 7 4 . Class Distribution -------------------- 36% | Hauler-Mutant 25% | Scavenger-Mutant 24% | Mutant 4% | Scavenger-Assassin 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Tank | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Matter Collected 4674 | 320 410 694 . 20 92 764 916 578 50 . 316 131 43 340 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6408 | 88 643 1504 . . 76 1296 1351 547 151 . 238 278 101 135 . Parts 314 | 2 40 87 . . 2 57 68 13 5 . 16 10 5 9 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 2 . . . . 4 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 14 . . . . . . 10 5 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Combat Hostiles Destroyed 104 | . 12 35 . . . 16 18 4 2 . 7 5 2 3 . Melee 15 | . . . . . . . . . 2 . 5 5 2 1 . Guns 56 | . 12 17 . . . 5 17 2 . . 1 . . 2 . Cannons 12 | . . 9 . . . 1 1 1 . . . . . . . AOE 13 | . . 7 . . . 5 . . . . 1 . . . . Classes Destroyed 16 | 1 4 4 . . . 5 2 . . . . . . . . Worker 10 | . . . . . . 1 8 1 . . . . . . . Builder 5 | . . 1 . . . 2 2 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Recycler 9 | 1 1 2 . . . 1 2 2 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 3 | . 2 1 . . . . . . . . . . . . . Watcher 8 | . 2 3 . . . 1 . . 1 . 1 . . . . Swarmer 28 | . 3 7 . . . . 5 . . . 6 4 1 2 . Grunt 50 | . 9 15 . . . 13 10 1 . . . 1 . 1 . Brawler 2 | . . 2 . . . . . . . . . . . . . Duelist 3 | . . 1 . . . 1 . . . . . . 1 . . Sentry 15 | . . 10 . . . 1 1 3 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . 2 . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . . Z-Light 1 | . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . 1 . . . . . . 1 . . . Fireman 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 4 4 . . . 8 8 2 2 . 4 3 1 2 . Combat Bots Only 6 | . 3 4 . . . 6 5 1 2 . 4 3 1 2 . Max Kills in Single Turn 4 | 1 2 2 . . 1 4 2 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Damage Taken 15832 | . 387 1763 . . 230 1071 3720 772 85 530 1611 392 1312 2110 1849 Core 4254 | . 99 188 . . 57 104 766 . 26 27 307 51 178 991 1460 Absorbed by Shields 359 | . . . . . . . 322 37 . . . . . . . Reduced by Siege Mode 5 | . . . . . . . 5 . . . . . . . . Core Remaining (%) 54 | 100 60 . . . 38 87 . . . 18 . . 53 23 . Volleys Fired 375 | 2 41 131 . . 12 43 97 20 . . 12 . 5 10 2 Largest 3 | 2 2 2 . . 2 2 3 2 . . 3 . 3 1 1 Hottest 263 | 90 90 133 . . 46 81 156 150 . . 213 . 263 60 66 Shots Fired 644 | 4 82 194 . . 24 68 209 26 . . 14 . 11 10 2 Gun 460 | 4 82 105 . . 24 46 168 6 . . 14 . 6 5 . Cannon 145 | . . 72 . . . 5 41 20 . . . . 5 . 2 Launcher 34 | . . 17 . . . 17 . . . . . . . . . Special 5 | . . . . . . . . . . . . . . 5 . Kinetic 275 | . . 40 . . 24 51 158 . . . . . . . 2 Thermal 198 | 4 . 114 . . . . 51 20 . . 1 . 8 . . Explosive 17 | . . 17 . . . . . . . . . . . . . Electromagnetic 149 | . 82 23 . . . 17 . 6 . . 13 . 3 5 . Robot Hit Streak 26 | 4 10 26 . . 17 14 12 11 . . 3 . 6 4 . Robot Miss Streak 14 | . 5 3 . . 2 2 14 2 . . 1 . 3 2 2 Penetration Max 2 | . . . . . . 2 1 . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 523 | 4 68 143 . . 19 51 128 28 14 4 23 14 12 15 . Core Hits 270 | 2 34 61 . . 4 49 68 14 6 1 10 7 6 7 1 Critical Hits 9 | . . . . . . 2 3 . . . 1 2 1 . . Critical Kills 3 | . . . . . . 1 . . . . 1 1 . . . Critical Parts Destroyed 6 | . . . . . . 1 3 . . . . 1 1 . . Melee Attacks 164 | . . . . . . . . 46 24 10 37 19 11 17 . Impact 10 | . . . . . . . . 8 1 . 1 . . . . Slashing 154 | . . . . . . . . 38 23 10 36 19 11 17 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . 3 4 1 3 6 4 4 . Damage Inflicted 13974 | 48 766 2990 . . 213 2417 3331 1149 601 175 845 605 450 379 5 Guns 6227 | 48 766 1124 . . 213 714 2791 127 . . 238 . 116 90 . Cannons 2403 | . . 1084 . . . 146 535 516 . . . . 122 . . Explosions 2339 | . . 782 . . . 1557 . . . . . . . . . Melee 2995 | . . . . . . . . 506 601 175 607 605 212 289 . Ramming 10 | . . . . . . . 5 . . . . . . . 5 Kinetic 3896 | . . 412 . . 213 860 2411 . . . . . . . . Thermal 3665 | 48 . 1667 . . . 345 915 516 . . . . 174 . . Explosive 638 | . . 638 . . . . . . . . . . . . . Electromagnetic 2770 | . 766 273 . . . 1212 . 127 . . 238 . 64 90 . Impact 60 | . . . . . . . . 24 . . 36 . . . . Slashing 2935 | . . . . . . . . 482 601 175 571 605 212 289 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 2 2 2 . 9 2 2 2 2 6 6 17 . 1 Average Corruption 3 | . 1 2 2 2 . 8 1 2 2 2 5 6 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 107 | . 2 18 . . . 5 3 14 2 2 13 34 13 . 1 Message Errors 28 | . . 7 . . . 2 . 1 1 1 4 9 3 . . Matter Fused 18 | . . . . . . 1 . . . . 5 11 1 . . Heat Flow Errors 13 | . . 1 . . . . 1 4 . . 2 4 1 . . Energy Discharges 19 | . . 7 . . . 1 1 5 1 . . 3 . . 1 Data Loss (minor) 15 | . 2 2 . . . . . 4 . . . 5 2 . . Data Loss (major) 3 | . . . . . . . . . . . 1 1 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Targeting Errors 9 | . . 1 . . . 1 1 . . 1 1 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 330 | . . 19 . . . 29 15 160 21 . 47 39 . . . Projectiles 21 | . . 2 . . . 3 15 1 . . . . . . . Explosions 43 | . . 17 . . . 26 . . . . . . . . . Melee 266 | . . . . . . . . 159 21 . 47 39 . . . Knockbacks 16 | . . . . . . 1 15 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 1 11 . . . . . . . . Secondary 4 | . . . . . . . 4 . . . . . . . . Self-Inflicted Damage 147 | . . 118 . . . 25 2 . . . . . . . 2 Shots 8 | . . 6 . . . 2 . . . . . . . . . Rammed 4 | . . . . . . . 2 . . . . . . . 2 Targets Rammed 4 | . . . . . . . 2 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 588 | 60 182 394 . . . 80 588 412 148 34 536 202 570 263 . Average Temperature 130 | 33 62 113 . . . 30 204 96 51 18 216 90 336 156 . Received Heat Transfer 2097 | . 135 504 . . . 216 723 159 . 90 87 30 66 78 9 Effects 96 | . . 3 . . . . 51 1 . . 11 . 24 6 . Shutdowns 27 | . . . . . . . 17 1 . . 3 . 6 . . Energy Bleed 11 | . . 1 . . . . 4 . . . 1 . 3 2 . Interference 22 | . . 2 . . . . 8 . . . 6 . 2 4 . Matter Decay 6 | . . . . . . . 4 . . . . . 2 . . Short Circuit 6 | . . . . . . . 4 . . . . . 2 . . Damage (minor) 4 | . . . . . . . 3 . . . . . 1 . . Damage (major) 18 | . . . . . . . 9 . . . 1 . 8 . . Damage (core) 2 | . . . . . . . 2 . . . . . . . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . Total Turns 1 | . . . . . . . 1 . . . . . . . . Longest Duration 1 | . . . . . . . 1 . . . . . . . . Robots Corrupted 6 | . 1 . . . . 5 . . . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . Parts Fried 17 | . 5 . . . . 11 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . Parts Melted 16 | . . 10 . . . 1 . 3 2 . . . . . . Heat Transferred 6041 | 124 . 3432 . . . 350 1406 629 . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 . . . 5 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Peak Influence 897 | 5 249 491 177 . . 897 527 449 414 221 654 . . 168 98 Initial 408 | . 3 18 177 . . . 408 235 251 157 72 . . 3 42 Average 251 | 2 88 230 177 . . 304 391 283 277 186 305 . . 51 35 Maximum Alert Level 3 | . 1 2 . . . 3 2 2 2 1 2 . . . . Low Security (%) 40 | 100 89 43 100 . . 30 . 30 23 44 27 . . 100 100 Level 1 32 | . 10 32 . . . 29 46 43 70 56 47 . . . . Level 2 24 | . . 24 . . . 29 53 26 6 . 24 . . . . Level 3 1 | . . . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 3 . . . 11 4 2 . . 3 . 1 . . Investigation 4 | . . 1 . . . 1 1 . . . 1 . . . . Extermination 4 | . . . . . . 2 1 . . . 1 . . . . Reinforcement 11 | . 3 2 . . . 2 2 2 . . . . . . . Assault 4 | . . . . . . 2 . . . . 1 . 1 . . Garrison 4 | . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Distress Signals 9 | . . 1 . . . 1 1 1 2 . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 305 | . 29 53 . . 12 32 37 26 13 4 31 9 18 30 11 Peak Tracking Total 13 | . 4 4 . . 3 5 7 5 6 4 9 4 13 13 9 Tactical Retreats 21 | . 3 4 . . . 1 4 1 . . 1 2 1 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Traps Triggered 11 | . 3 2 . . . . . 4 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Machines Disabled 21 | . . 7 . . . 5 2 1 . . 5 . . 1 . Max in Single Turn 1 | . . 1 . . . 1 1 1 . . 1 . . 1 . Garrison Access 3 | . . . . . . 1 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Machines Accessed 36 | . 5 10 . 1 1 7 3 2 . . 2 1 . 2 2 Terminals 12 | . 4 7 . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 1 1 . . . 1 . . . 1 Repair Stations 6 | . 1 1 . . . 3 . 1 . . . . . . . Recycling Units 5 | . . 1 . . . . . 1 . . . . . 2 1 Scanalyzers 3 | . . 1 . . . 1 1 . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . 1 . . . . Total Hacks 103 | . 15 34 . 4 1 23 6 6 . . 5 1 . 4 4 Successful 69 | . 13 24 . 4 1 15 2 2 . . 1 1 . 2 4 Failed 34 | . 2 10 . . . 8 4 4 . . 4 . . 2 . Catastrophic 3 | . . 1 . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 93 | . . . . 7 2 14 11 32 5 3 9 . . 7 3 Terminals 35 | . 11 23 . . 1 . . . . . . . . . . Fabricators 11 | . . . . . . 4 2 . . . 3 . . . 2 Repair Stations 21 | . 4 4 . . . 10 . 3 . . . . . . . Recycling Units 12 | . . 3 . . . . . 3 . . . . . 4 2 Scanalyzers 11 | . . 4 . . . 4 3 . . . . . . . . Garrison Access 8 | . . . . . . 5 1 . . . 2 . . . . Terminal Hacks 28 | . 9 13 . 4 1 . . . . . . 1 . . . Record 7 | . 5 1 . . 1 . . . . . . . . . . Part Schematic 4 | . . . . 4 . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 2 . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 1 . . . 2 Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 16 | . 4 4 . . . 7 . 1 . . . . . . . Scan Component 10 | . 2 2 . . . 5 . 1 . . . . . . . Repair 6 | . 2 2 . . . 2 . . . . . . . . . Recycling Unit Hacks 8 | . . 3 . . . . . 1 . . . . . 2 2 Recycle Component 1 | . . 1 . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 1 . . . . . 2 2 Scanalyzer 8 | . . 4 . . . 3 1 . . . . . . . . Insert Component 5 | . . 2 . . . 2 1 . . . . . . . . Analyze 3 | . . 2 . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 3 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 10 . . 1 7 2 2 . . 2 . . 2 1 Full Trace Events 6 | . 2 2 . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 2 . 4 . 1 . 24 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . 318 Time 169 | . . . . . . . . . . . . . . . 169 Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 2 . . . 2 . . . . . . . . . Time 228 | . 64 76 . . . 88 . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . . Recycled Matter 117 | . . 117 . . . . . . . . . . . . . Retrieved Matter 234 | . . 234 . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 2 . . . . . 4 2 Parts Scanalyzed 4 | . . 2 . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . Allies Hacked 4 | . . . . . 1 . . . . . 1 . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Total Allies 55 | . . . . 15 . 4 5 15 2 . 7 . . 7 . Largest Group 15 | . . . . 15 6 5 4 11 10 . 5 . . 4 . Highest-Rated Group 541 | . . . . 541 212 332 113 443 373 . 195 . . 156 . Highest-Rated Ally 94 | . . . . 94 94 94 31 70 85 . 39 . . 39 . Zionite Dispatches 12 | . . . . . . 2 2 3 1 . 2 . . 2 . Heavy 1 | . . . . . . . . . 1 . . . . . . Light 2 | . . . . . . 1 . 1 . . . . . . . Recon 1 | . . . . . . . . 1 . . . . . . . Fire 6 | . . . . . . . 1 1 . . 2 . . 2 . Kinetic Resupply 1 | . . . . . . . 1 . . . . . . . . Melee Resupply 1 | . . . . . . 1 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 329 | . . . . . 59 86 17 77 45 . 34 . . 11 . Total Damage 8911 | . . . . . 1438 2816 172 1839 1653 . 838 . . 155 . Kills 73 | . . . . . 12 22 3 14 9 . 12 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 2 . . . . . . . 1 . . Drone Launches 3 | . . . . . . . . 1 . 2 . . . . . Drone Recoveries 2 | . . . . . . . . 1 . . 1 . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . Patrols 2 | . . . . . . . . . . . . . . 2 . Zionite Intel Received 12 | . . . . . . 2 1 7 1 . 1 . . . . Main Access 2 | . . . . . . . . 1 . . 1 . . . . Branch Access 1 | . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . 1 . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Turns Passed 17479 | 82 1393 2866 3 2256 2597 2028 1591 1575 195 50 617 1349 332 319 226 Spaces Moved 11261 | 50 785 1450 2 1461 1669 1114 835 1255 246 56 428 1109 285 339 177 Core 308 | 37 . . . . . . 5 . . . . . . 89 177 Treads 6380 | . 127 1341 2 1461 1669 1114 666 . . . . . . . . Legs 2 | . . . . . . . . 2 . . . . . . . Wheels 2811 | 13 658 109 . . . . 9 401 . . 273 1109 239 . . Hover 1760 | . . . . . . . 155 852 246 56 155 . 46 250 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 100 110 152 152 152 155 50 48 48 48 54 100 57 46 50 Average Speed 125 | 104 117 145 152 152 152 155 141 83 48 51 90 100 93 57 106 Slowest Speed 1750 | 200 180 170 152 152 152 155 1750 120 48 59 140 100 120 180 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 4 97 92 3 90 99 27 17 97 56 69 10 88 22 13 7 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 20 | . . . . 1 1 9 9 . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . . 1 . Scrap Searched 13 | . . . . 4 5 . . . . . . 3 1 . . Spaces Dug 27 | . . . . . . . . 14 4 2 2 . . 5 . Terrain Destroyed 162 | . . 105 . . . 13 11 16 4 2 2 . 2 5 2 Melee 27 | . . . . . . . . 14 4 2 2 . . 5 . Projectile 18 | . . . . . . 1 11 2 . . . . 2 . 2 AOE 117 | . . 105 . . . 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp Res Res Total 13791 | 72 1159 2021 2 1499 1708 1344 1057 1689 292 65 589 1330 330 430 204 Wait 1333 | . 256 314 1 14 12 133 61 183 25 . 66 193 25 37 13 Move 11246 | 49 784 1449 1 1460 1668 1113 834 1254 245 55 427 1108 284 338 177 Hop . | . . . . . . . . . . . . . . . . Pick Up 182 | 7 23 44 . 15 6 16 17 31 1 . 15 5 . 1 1 Fast Attach 76 | 5 2 14 . 2 2 3 7 16 . . 10 3 . 8 4 Attach 82 | 3 2 7 . . . 10 14 5 . 3 12 2 9 11 4 Detach 24 | 1 1 4 . . . 2 1 3 . . 5 1 . 6 . Swap 142 | 4 37 22 . . . 12 10 38 1 . 10 1 1 6 . Drop 121 | 1 13 36 . 8 8 12 14 20 1 . 2 5 . . 1 Fire 375 | 2 41 131 . . 12 43 97 20 . . 12 . 5 10 2 Melee 120 | . . . . . . . . 33 19 7 30 12 6 13 . Ram 3 | . . . . . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis 34 | . . . . . . . . 34 . . . . . . . Rewire 52 | . . . . . . . . 52 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 11) 330 | -10/Materials | Build established: Mutant 386 | -10/Materials | Repaired EM Shotgun 572 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Repaired Particle Gun 964 | -10/Materials | Discovered new exit (range 6) 1162 | -10/Materials | Discovered new exit (range 13) 1211 | -10/Materials | Discovered new exit (range 16) 1476 | -10/Materials | Entered another Materials area 1476 | -9/Materials | Evolved 2 slots: Propulsion x2 1905 | -9/Materials | Discovered new exit (range 7) 2843 | -9/Materials | Discovered new exit (range 8) 3140 | -9/Materials | Discovered new exit (range 6) 3177 | -9/Materials | Build established: Hauler-Mutant 3368 | -9/Materials | Discovered new exit (range 16) 3454 | -9/Materials | Lost 3 parts (2n1w) 3511 | -9/Materials | Repaired Adv. Treads 3550 | -9/Materials | Repaired Adv. Treads 4331 | -9/Materials | Discovered new exit (range 7) 4342 | -9/Materials | Entered Mines 4343 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4345 | -9/Mines | Entered Zion 4406 | -7/Zion | Discovered new exit (range 10) 4438 | -7/Zion | System corruption cleaned by Quarantine Array 4479 | -7/Zion | Given A8's code to call for help 4502 | -7/Zion | Found CR-A16's Pointy Stick 4530 | -7/Zion | Learned 8 Factory zone layouts 4562 | -7/Zion | Gained Derelict followers 4956 | -7/Zion | Gained Derelict followers 5014 | -7/Zion | Visited the Megawrench Repair Shop 5014 | -7/Zion | Megawrench repaired 8 parts 5088 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5090 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5255 | -7/Zion | Given the Hacking Drone Bay 5255 | -7/Zion | Found Prototype Device 5275 | -7/Zion | Identified Hacking Drone Bay 5367 | -7/Zion | Learned location of Quarantine (-2) 5665 | -7/Zion | Imprinted 5667 | -7/Zion | Declared Zion's savior 6601 | -7/Zion | Entered Proximity Caves 6601 | -6/Proximity Caves | Accompanied by 6 allies 7062 | -6/Proximity Caves | Core integrity fell below 50% 8035 | -6/Proximity Caves | Discovered new exit (range 5) 8056 | -6/Proximity Caves | Learned Factory trap positions 9198 | -6/Proximity Caves | Entered Factory 9198 | -6/Factory | Accompanied by 1 ally 9198 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 9199 | -6/Factory | Identified exit to Factory 9200 | -6/Factory | Loaded intel: 108 trap records 9293 | -6/Factory | Repaired Med. Treads 9338 | -6/Factory | Repaired Med. Treads 9504 | -6/Factory | Build established: Scavenger-Mutant 9549 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9688 | -6/Factory | Identified exit to Garrison 9801 | -6/Factory | Garrison activated, responded to threat 9958 | -6/Factory | Garrison activated, responded to threat 10046 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10047 | -6/Factory | Zion Light squad teleported in 10342 | -6/Factory | Discovered exit to Factory (range 16) 10346 | -6/Factory | Zion Melee Resupply teleported in 10488 | -6/Factory | Terminal network hard line cut 10948 | -6/Factory | First assault squad dispatched 10955 | -6/Factory | Crushed by falling debris 11226 | -6/Factory | Entered another Factory area 11226 | -5/Factory | Evolved 2 slots: Utility x2 11360 | -5/Factory | Lost 3 parts (1p1n1w) 11560 | -5/Factory | Zion Fire squad teleported in 11753 | -5/Factory | Build established: Scavenger-Gunner 12262 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12263 | -5/Factory | Zion Kinetic Resupply teleported in 12374 | -5/Factory | P-70 Sage assimilated allied Y2-WJZ(A) 12447 | -5/Factory | Build established: Hauler-Tank 12477 | -5/Factory | Terminal network hard line cut 12547 | -5/Factory | Lost 3 parts (2n1w) 12635 | -5/Factory | Core integrity fell below 50% 12688 | -5/Factory | Released all parts (7) 12719 | -5/Factory | Lost 13 parts (1p5n2u5w) 12808 | -5/Factory | Discovered new exit (range 13) 12817 | -5/Factory | Entered Extension 12930 | -5/Extension | Warlord forces began an assault 13026 | -5/Extension | Spotted B-75 Beast 13237 | -5/Extension | Build established: Scavenger-Mutant 13242 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 13364 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 13583 | -5/Extension | Retrieved Zion intel report: Branch Access 13583 | -5/Extension | Identified exit to Cetus 13587 | -5/Extension | Retrieved Zion intel report: Component Schematics 13588 | -5/Extension | Zion Fire squad teleported in 13642 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 13643 | -5/Extension | Zion Light squad teleported in 13757 | -5/Extension | Discovered new exit (range 10) 14077 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 14085 | -5/Extension | Retrieved Zion intel report: Main Access 14085 | -5/Extension | Identified exit to Factory 14090 | -5/Extension | Zion Recon squad teleported in 14142 | -5/Extension | Disrupted transfer network 14217 | -5/Extension | Terminal network hard line cut 14392 | -5/Extension | Entered Cetus 14392 | -5/Cetus | Accompanied by 10 allies 14412 | -5/Cetus | Spotted Cetus Guard 14412 | -5/Cetus | Spotted Cetus Guard 14413 | -5/Cetus | Spotted Cetus Guard 14414 | -5/Cetus | Spotted Cetus Guard 14428 | -5/Cetus | Allies destroyed Cetus Guard 14429 | -5/Cetus | Destroyed Cetus Guard 14433 | -5/Cetus | Allies destroyed Cetus Guard 14446 | -5/Cetus | Destroyed Cetus Guard 14516 | -5/Cetus | Retrieved Zion intel report: Trap Installations 14517 | -5/Cetus | Zion Heavy squad teleported in 14531 | -5/Cetus | Discovered new exit (range 16) 14542 | -5/Cetus | Spotted Cetus Guard 14542 | -5/Cetus | Spotted Cetus Guard 14569 | -5/Cetus | Spotted Cetus Guard 14569 | -5/Cetus | Spotted Cetus Guard 14575 | -5/Cetus | Allies destroyed Cetus Guard 14587 | -5/Cetus | Identified exit to Archives 14587 | -5/Cetus | Entered Archives 14627 | -5/Archives | Unable to access archive contents 14628 | -5/Archives | Core integrity fell below 20% 14630 | -5/Archives | Discovered exit to Factory (range 13) 14637 | -5/Archives | Entered Factory 14637 | -4/Factory | Accompanied by 2 allies 14637 | -4/Factory | Evolved 2 slots: Utility x2 14659 | -4/Factory | Lost 3 parts (1n2u) 14799 | -4/Factory | Zion Fire squad teleported in 14878 | -4/Factory | Lost 13 parts (5p2n3u3w) 15032 | -4/Factory | Retrieved Zion intel report: Main Access 15032 | -4/Factory | Identified exit to Research 15033 | -4/Factory | Zion Fire squad teleported in 15167 | -4/Factory | Discovered new exit (range 19) 15253 | -4/Factory | Identified exit to Upper Caves 15254 | -4/Factory | Entered Upper Caves 15261 | -4/Upper Caves | Encountered a Warlord checkpoint 15398 | -4/Upper Caves | Build established: Scavenger-Assassin 16414 | -4/Upper Caves | Build established: Mutant 16554 | -4/Upper Caves | Discovered new exit (range 11) 16566 | -4/Upper Caves | Identified exit to Upper Caves 16603 | -4/Upper Caves | Entered another Upper Caves area 16663 | -4/Upper Caves | Discovered exit to Research (range 9) 16836 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16871 | -4/Upper Caves | System corruption reached 10% 16907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16932 | -4/Upper Caves | Learned Research emergency access door positions 16935 | -4/Upper Caves | Entered Research 16935 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16965 | -3/Research | Lost 14 parts (2p4n4u4w) 17010 | -3/Research | Found Antimissile System 17064 | -3/Research | Zion Fire squad teleported in 17099 | -3/Research | Found Prototype Device 17099 | -3/Research | Identified EM Dispersion Field 17135 | -3/Research | Zion Fire squad teleported in 17210 | -3/Research | Released all parts (7) 17216 | -3/Research | Discovered new exit (range 9) 17239 | -3/Research | Lost 19 parts (3p8n5u3w) 17246 | -3/Research | Core integrity fell below 50% 17254 | -3/Research | Entered another Research area 17254 | -2/Research | Evolved 2 slots: Utility x2 17264 | -2/Research | Found Enh. Force Lance 17409 | -2/Research | Released all parts (4) 17438 | -2/Research | Core integrity fell below 50% 17458 | -2/Research | Core integrity fell below 20% 17462 | -2/Research | Lost 4 parts (4w) 17480 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17437_ S-43 Plague emerges from a hatch in the floor. 17437_ G-73 Enforcer emerges from a hatch in the floor. 17438_ U-05 Engineer lays Concrete. 17446_ W-44 Eye sends out distress signal. 17459_ S-43 Plague destroyed. 17466_ Connecting with Fabricator... >>Load(Ionic Axe) Uploading Ionic Axe schematic... Loaded successfully: Ionic Axe Rating: 6p Time: 169 Matter: 318 Initiate build sequence. >>Build Building Ionic Axe... ETC: 169 17473_ Fabricator disabled. 17476_ Slammed into S-43 Plague. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #???????????????? ? | | ???????????????????????# #???????????????# # | | ???????????????????????# @ #???????????????+ + | | ???????????????????????# #???????????????# # | | ???????????????????????# #???????????????# # | | ?????????????########### ################# # | | ?????????????# # # [[!# !!! # | | ?????????????# # ## [[!# !!! # | | ?????????????# " = #s ## [! # !!! # | | ?????????????# "// s #? # # | | ?????????????# "F/ #s #?? # # | | ?????????????# ""/ # #??? # # | | ?????????????# # ######+### # | | ?????????????# # # | | ?????????????########### # | | ???????????????????????# * # | | ???????????????????????# [% + | | ???????????????????????####+####+########+### # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ?????????????????????????????????????######?# + | | ?????????????????????????????????#??? #?# # | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 44 Energy Capacity 2115 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 16 EM Shielding 3 Armor Coverage 600 Resistance: TH 20 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 57 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Adv. Treads | -6/Factory | Scanalyzed Imp. Thermal Generator | -5/Extension | Z-intel Imp. Medium Treads | -5/Extension | Z-intel System Backup Module | -5/Extension | Z-intel Hrd. Medium Armor Plating | -5/Extension | Z-intel Variable Charge Gun | -5/Extension | Z-intel Tesla Rifle | -5/Extension | Z-intel Transmission Jammer | -5/Extension | Z-intel Imp. Focal Shield | -5/Extension | Z-intel Hpw. Tractor Beam | -5/Extension | Z-intel Med. Matter Pod | -5/Extension | Z-intel Imp. Shield Generator | -5/Extension | Z-intel System Shield | -5/Extension | Z-intel Adv. Reclamation Unit | -5/Extension | Z-intel Adv. Weight Redist. System | -5/Extension | Z-intel Imp. Hardlight Generator | -5/Extension | Z-intel Arm. Huge Wheel | -5/Extension | Z-intel F-cell Engine | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Enh. Coil Gun | -5/Extension | Z-intel Ionic Axe | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Lgt. Neutrino Core | -5/Extension | Z-intel Robot Schematics ------------------ B-60 Warrior | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel H-66 Slayer | -5/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Dangerous Findings Deadly Force Freeware Friend Of Zion Help From High Places Hey, That's Mine! I Spy I'm Back, Baby! It's Just You Made in Tau Ceti IV Part-time Excavator Power Corrupts Respectable Loadout Robot Respite Serviceable Loadout The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed ThiefGatlingApparatus Manual? 0 Play Time 05:41:27 Cumulative 27.4 hours Start 2021.03.08 @ 13:10:26 End 2021.03.14 @ 16:38:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65bdcb8f-ea28-4d8b-8c4c-03c76177a56c