Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.27 @ 20:25:52 Player: EN-G1N Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2400) 2400 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 6637 Bonus ------- Follower Combat Kills 147 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink High-capacity Matter Pod (200) Signal Interpreter Terrain Scan Processor Improved Targeting Computer Weapon Cycler Weapon Cycler Transmission Jammer Advanced ECM Suite Improved Shield Generator Makeshift Hacking Suite Component Analysis Suite Improved Field Recycling Unit (0) Heavy Machine Gun Shock Bomb Launcher Heavy Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Armor Integrity Analyzer Core Shielding Improved Weapon Shielding > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Improved Heat Sink High-capacity Matter Pod Signal Interpreter Terrain Scan Processor Improved Targeting Computer Weapon Cycler Weapon Cycler Transmission Jammer Advanced ECM Suite Improved Shield Generator Makeshift Hacking Suite Component Analysis Suite Heavy Machine Gun Shock Bomb Launcher Heavy Missile Launcher Heavy Hammer [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon . | . . . . . . . . . Parts Attached 80 | 7 11 19 8 22 5 2 1 5 Power 9 | 1 1 3 2 1 1 . . . Engine 7 | 1 1 3 1 . 1 . . . Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 5 1 10 1 . 1 1 Treads 21 | 2 . 5 1 10 1 . 1 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 1 5 10 2 2 . 2 Device 9 | 1 . . 3 3 1 1 . . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . 1 . . 1 . 2 Hackware 1 | . . . . 1 . . . . Protection 9 | . . 1 1 6 1 . . . Artifact . | . . . . . . . . . Weapon 25 | 2 9 10 . 1 1 . . 2 Energy Gun 5 | . 2 3 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 3 4 . 1 1 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . 4 3 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . . 5 1 . 2 3 . 12 Power 2 | . . 1 . . . . . 1 Propulsion 9 | . . 2 . . . 1 . 6 Utility 9 | . . 1 1 . 2 2 . 3 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 10 | . . 2 1 . 2 2 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 88 100 98 99 99 92 53 Engine 6 | . 14 11 5 3 5 7 7 3 Core 1 | . . . 3 3 1 . . . Treads 32 | . 28 32 36 37 38 37 38 16 Device 4 | . 14 9 1 . 5 6 . . Storage 8 | . 14 11 9 7 7 7 7 7 Processor 3 | . . . 9 . . 4 7 10 Hackware 1 | . . . . 5 1 . . . Protection 13 | . . 1 16 23 22 17 15 7 Energy Gun 2 | . 8 7 . . . . . . Ballistic Gun 14 | . 18 13 18 14 15 15 15 7 Peak Build Rating 44 | 7 9 18 25 37 38 40 37 44 Average Rating 26 | 5 8 13 24 33 37 38 37 26 On Entrance 23 | . 7 9 18 25 37 38 36 37 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 13 91 96 108 111 113 113 98 102 Greatest Support 107 | 40 40 83 83 107 107 107 107 107 Greatest Overweight (x) 30 | . 2 2 1 1 1 1 . 30 Average Overweight (x) . | . . 1 1 . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 25 25 Most Carried 25 | 4 12 25 25 25 24 22 21 21 Average Carried 20 | 1 8 19 24 23 22 21 21 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 3 12 24 25 24 22 22 21 19 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2406 | 342 230 299 405 473 380 113 . 164 Remotely . | . . . . . . . . . Salvage Created 2254 | 127 309 419 374 489 408 115 . 13 Parts 153 | 12 21 35 23 29 24 5 . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . 21 5 . 8 Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 65 | . 9 13 13 11 11 6 . 2 Guns 65 | . 9 13 13 11 11 6 . 2 Classes Destroyed 11 | 2 3 3 1 1 . . . 1 Worker 3 | . . 1 1 1 . . . . Builder 3 | . . 1 1 1 . . . . Tunneler 3 | 3 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . Drone 2 | . . . . . . . . 2 Watcher 2 | . 1 . 1 . . . . . Swarmer 22 | . 3 5 6 3 2 3 . . Grunt 20 | . 6 3 4 4 2 1 . . Sentry 11 | . . 5 2 3 1 . . . Hunter 2 | . . . 1 . . 1 . . Programmer 4 | . . . . 1 2 1 . . Thug 4 | . . . . . 4 . . . Best Kill Streak 5 | 2 4 4 4 4 5 3 . 2 Combat Bots Only 5 | . 4 4 4 4 5 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 530 | . 52 67 72 87 46 63 . 143 Missed 147 | . 11 21 19 30 5 18 . 43 Damage Taken 4158 | . 357 530 513 465 516 364 . 1413 Core 830 | . 35 64 26 26 78 35 . 566 Absorbed by Shields 140 | . . . . . 48 92 . . Redirected to Shielding 353 | . . . . 142 92 38 . 81 Ignored by Resistances 1427 | . 112 153 192 200 198 185 . 387 Regen/Repaired (Parts) 142 | . . . . 142 . . . . Core Remaining (%) 91 | 100 86 84 95 . . . . . Volleys Fired 165 | 13 24 28 30 25 23 19 . 3 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 88 | 40 85 88 50 50 50 50 . 50 Shots Fired 329 | 26 48 55 60 50 46 38 . 6 Gun 329 | 26 48 55 60 50 46 38 . 6 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 297 | 26 36 35 60 50 46 38 . 6 Thermal 32 | . 12 20 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | 12 30 16 14 12 15 10 . 2 Robot Miss Streak 6 | 1 1 2 4 4 2 2 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 3 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Shots Hit Robots 267 | 20 40 45 44 41 39 36 . 2 Core Hits 148 | 5 16 19 30 32 30 14 . 2 Critical Kills 3 | . . . . 2 1 . . . Critical Parts Destroyed 3 | . . . 1 . 1 1 . . Critical Strikes 6 | . . . 1 2 2 1 . . Destroy 6 | . . . 1 2 2 1 . . Melee Attacks 18 | . 10 8 . . . . . . Impact 18 | . 10 8 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5198 | 249 561 773 905 974 983 711 . 42 Guns 5158 | 249 559 768 902 944 983 711 . 42 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 40 | . 2 5 3 30 . . . . Kinetic 4758 | 249 414 513 902 944 983 711 . 42 Thermal 400 | . 145 255 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 Average Corruption 2 | . . . . . 1 1 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . 6 6 3 27 Message Errors 11 | . . . . . 1 2 2 6 Matter Fused 15 | . . . . . 2 2 . 11 Heat Flow Errors 6 | . . . . . 1 1 . 4 Energy Discharges 6 | . . . . . 1 . 1 4 Data Loss (minor) 4 | . . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 5 | . 1 1 . 3 . . . . Targets Rammed 8 | . 1 2 1 4 . . . . Kicked . | . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . Highest Temperature 279 | . 210 121 64 12 279 92 . 259 Average Temperature 53 | . 60 44 24 5 68 55 . 113 Received Heat Transfer 1538 | . 219 162 270 156 211 46 . 474 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 925 | . 333 592 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 183 | 20 143 130 183 145 . . . . Initial 29 | . 11 . 29 9 . . . . Average 47 | 10 51 29 61 55 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 2 3 . . . 1 Investigation 3 | . . 1 1 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 2 | . . 1 1 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 11 20 21 12 11 8 . 14 Peak Tracking Total 8 | . 5 5 4 4 5 3 . 8 Tactical Retreats 7 | . . 1 2 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . . 1 1 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 27 | . 5 4 3 8 2 1 4 . Terminals 15 | . 4 3 2 6 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 77 | . 7 10 6 16 5 1 32 . Successful 64 | . 4 4 4 14 5 1 32 . Failed 13 | . 3 6 2 2 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 5 2 2 1 . . . . Terminals 31 | . 6 9 5 11 . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . 4 . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 57 | . 4 3 3 9 5 1 32 . Record 21 | . . . 1 5 4 . 11 . Part Schematic 13 | . . . . 1 . . 12 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 5 | . 2 1 1 1 . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 . Open Door 2 | . . . . . 1 1 . . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . Report Inventory 2 | . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 2 2 5 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . 12 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 64 | . . . . 64 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . . . . 22 Total Damage 763 | . . . . . . . . 763 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 5 | . 2 1 1 1 . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 10408 | 177 1240 1523 1313 1720 1900 936 145 1454 Spaces Moved 4234 | 80 481 482 478 817 860 486 94 456 Core 63 | 5 . . . . . . . 58 Treads 4171 | 75 481 482 478 817 860 486 94 398 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 154 154 154 154 154 Average Speed 221 | 153 211 271 240 185 210 177 154 316 Slowest Speed 1550 | 160 320 320 240 240 234 234 154 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 60 40 41 17 83 62 74 57 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 7 | . . . . . 2 2 . 3 Spaces Dug 14 | . 7 7 . . . . . . Terrain Destroyed 14 | . 7 7 . . . . . . Melee 14 | . 7 7 . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 4936 | 109 643 627 589 972 908 524 94 470 Wait 284 | . 91 47 53 64 17 12 . . Move 4226 | 79 480 481 477 816 859 485 93 456 Hop . | . . . . . . . . . Pick Up 95 | 10 16 29 10 22 2 3 . 3 Fast Attach 6 | . 1 2 . 3 . . . . Attach 53 | 7 5 10 6 15 2 2 1 5 Detach 8 | . 1 . 2 4 . 1 . . Swap 21 | . 5 7 2 4 3 . . . Drop 52 | . 9 13 8 15 2 2 . 3 Fire 165 | 13 24 28 30 25 23 19 . 3 Melee 18 | . 10 8 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 1 2 1 4 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 14) 1266 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Entered another Materials area 1418 | -9/Materials | Evolved 2 slots: Propulsion x2 1808 | -9/Materials | Discovered new exit (range 7) 2196 | -9/Materials | Discovered new exit (range 3) 2518 | -9/Materials | Build established: Scavenger-Mutant 2693 | -9/Materials | Discovered new exit (range 8) 2941 | -9/Materials | Entered another Materials area 2941 | -8/Materials | Evolved 2 slots: Utility x2 3855 | -8/Materials | Discovered new exit (range 16) 4251 | -8/Materials | Identified exit to Factory 4254 | -8/Materials | Entered Factory 4254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -7/Factory | Discovered new exit (range 12) 4763 | -7/Factory | Identified exit to DSF 4950 | -7/Factory | Build established: Hacker-Mutant 5046 | -7/Factory | Discovered new exit (range 4) 5133 | -7/Factory | Discovered new exit (range 5) 5705 | -7/Factory | Repaired Imp. Weapon Shielding 5739 | -7/Factory | Repaired Propulsion Shielding 5974 | -7/Factory | Entered Lower Caves 6200 | -7/Lower Caves | Ambushed by wild Derelicts 6479 | -7/Lower Caves | Learned Research trap positions 6479 | -7/Lower Caves | Learned Extension emergency access door positions 6708 | -7/Lower Caves | Build established: Mutant 7345 | -7/Lower Caves | Discovered new exit (range 6) 7778 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7874 | -7/Lower Caves | Entered another Lower Caves area 7875 | -7/Lower Caves | Identified exit to Data Miner 7900 | -7/Lower Caves | Discovered new exit (range 7) 8649 | -7/Lower Caves | Encountered a Warlord checkpoint 8789 | -7/Lower Caves | Spotted B-75 Beast 8810 | -7/Lower Caves | Entered Data Miner 8811 | -7/Data Miner | Discovered new exit (range 6) 8841 | -7/Data Miner | Met Data Miner 8885 | -7/Data Miner | Learned location of Section 7 (-2) 8885 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8912 | -7/Data Miner | Received God Mode back door access code from Data Miner 8955 | -7/Data Miner | Entered Proximity Caves 8958 | -6/Proximity Caves | Spotter reported a threat 9349 | -6/Proximity Caves | Learned Factory stockpile data 9514 | -6/Proximity Caves | Spotted B-75 Beast 9662 | -6/Proximity Caves | Core integrity fell below 50% 9676 | -6/Proximity Caves | Escorted by Enhanced Grunt 9690 | -6/Proximity Caves | Core integrity fell below 20% 9716 | -6/Proximity Caves | Lost 10 parts (1p4n3u2w) 10397 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10409 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09914_ System corrupted: Matter fused (-10). 09961_ System corrupted: Matter fused (-8). 09994_ AAMSMDFWS30V#WQ6ZOEWJG9S7TEC# 10027_ System corrupted: Matter fused (-10). 10056_ System corrupted: Heat flow error (+203). 10076_ System corrupted: Component data lost. 10157_ System corrupted: Heat flow error (+293). 10196_ System corrupted: Energy discharge (-27). 10233_ System corrupted: Matter fused (-5). 10274_ System corrupted: Matter fused (-9). 10328_ DU2>#7XIIQ4QOEGRD%YW 10395_ Slug penetrates Enhanced Grunt. 10397_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10398_ Slug penetrates Wall. 10400_ Enhanced Grunt suffers critical hit (Burn). 10401_ Y-64 Sentinel: "REQUESTING BACKUP." 10402_ Enhanced Grunt destroyed. 10405_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????? ?????????????????????????????????????????? | | ##???? ?????????????????????????????????????????? | | # ??? ???????# ????????????????????????????????? | | ??? ????? ????????????????????????????????? | | ??? ????? ?????????????????????????????????? | | ### ???## ?????????????????????????????????? | | ?? #?????????????????????????????????? | | ?? ##????????????????????????????????? | | "##?# ##???????????????????????????????? | | "### ##??????????????????????????????? | | " " ##?????????????????????????????? | | "" " #?##########?#????????????????? | | """"" #?# # #????????????????? | | ??# """"" # # s #????????????????? | | ??# " ###; !== s #????????????????? | | ??# " @%! Yl#????????????????? | | ??# "" """ *! g #?????????????? | | ??# ###"" ##### ####### #?????????????? | | ??# ####" ###### ##????????##?????????????? | | ??# ######???????????????? ?? | | ?## #???????????????? | | ## ### ###### #### #???????????????? | | # ### #????# #??# #???????????????# | | #?# #????# #??# #?????????????## | | ##?# #???# #??# #?????????????# | | # #??# #??## #??# #?????????????# | | # #??## #?## #??# ####??????????# | | # ######???######?# ##?## #?????????## | | #???????????????# ##?# ##???????## ?? | | # #???????????????# ### ##?####?# #?? | | #####???????????????## ### ### ### ##? | | ?????????????????????# #?# ## | | ?????????????????????## ## #### #?# | | ??????????????????????# ### #### ### | | ??????????????????????## #?## ## | | ???????????????????????# #??# #### ## | | ???????????????????????# #### #??# #"# | | ??????????????????????## ##??# ### | | ?????????????????????## #### ##???#### #?? | | ?????????????????????# #??## ####????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free System Guard | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralExplosiveClaymores Manual? 0 Play Time 01:29:49 Cumulative 25.2 hours Start 2025.02.27 @ 17:54:48 End 2025.02.27 @ 20:25:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a48985-99b1-4124-be5e-8ea4d978a65d