Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.10 @ 17:46:34 Player: Zyjem Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (2259) 2259 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4422 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/280 System Corruption 9% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Thermal Generator Medium Storage Unit Sensor Array Actuator Array > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Aluminum Leg Hacking Suite Hacking Suite Hacking Suite Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Actuator Array Actuator Array Reaction Control System > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Aluminum Leg Thermal Generator Sensor Array Hacking Suite Hacking Suite Hacking Suite Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Actuator Array Device Actuator Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Flak Cannon Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 88 | 6 19 22 41 Power 16 | 1 2 3 10 Engine 11 | 1 2 2 6 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 34 | 2 8 7 17 Treads . | . . . . Leg 28 | 2 2 7 17 Wheel . | . . . . Hover . | . . . . Flight 6 | . 6 . . Utility 18 | . 5 4 9 Device 12 | . 3 1 8 Storage 3 | . 2 1 . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 20 | 3 4 8 5 Energy Gun 6 | 2 . 3 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 3 . 3 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 2 1 Unidentified Prototypes 6 | . . 2 4 Parts Lost 27 | . 8 1 18 Power 5 | . 2 . 3 Propulsion 14 | . 5 1 8 Utility 6 | . 1 . 5 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 5 1 9 To Critical Strikes 2 | . . 1 1 Average Slot Usage (%) 87 | . 74 98 82 Engine 5 | . 4 6 4 Core 2 | . . 3 3 Leg 29 | . 22 32 30 Device 10 | . 10 4 22 Storage 9 | . 7 11 9 Processor 3 | . . 6 . Hackware 5 | . . 10 . Energy Gun 4 | . 2 9 . Ballistic Gun 5 | . 16 . 1 Ballistic Cannon 4 | . . 9 . Slashing Weapon 4 | . 5 1 8 Special Melee Weapon 1 | . . 1 1 Peak Build Rating 31 | 5 6 21 31 Average Rating 15 | 3 5 18 22 On Entrance 7 | . 5 6 20 Naked Turns . | . . . . Heaviest Build 37 | 7 15 26 37 Greatest Support 55 | 20 20 33 55 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 3 9 10 10 Average Carried 6 | 1 3 8 7 Final Capacity 10 | 5 8 10 10 Final Carried 10 | 2 5 10 7 Class Distribution -------------------- 45% | Hacker-Mutant 31% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1607 | 260 184 629 534 Remotely 52 | . 52 . . Salvage Created 2894 | 40 224 1297 1333 Parts 176 | 1 11 101 63 Haulers Intercepted 8 | . . 4 4 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | 1 9 27 25 Melee 28 | . 6 1 21 Guns 16 | 1 3 8 4 Cannons 18 | . . 18 . Classes Destroyed 12 | 1 1 7 3 Worker 2 | . . 2 . Builder 5 | . . 4 1 Hauler 8 | . . 4 4 Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 15 | . 6 5 4 Grunt 30 | 1 3 12 14 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 14 | . . 9 5 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 2 6 4 Combat Bots Only 4 | 1 2 4 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 465 | 3 116 75 271 Missed 132 | 1 37 26 68 Damage Taken 3482 | 17 598 483 2384 Core 866 | . 235 72 559 Absorbed by Shields . | . . . . Ignored by Resistances 1029 | 5 193 142 689 Core Remaining (%) 62 | 100 6 82 . Volleys Fired 102 | 4 23 60 15 Largest 2 | 2 2 2 2 Hottest 109 | 80 40 109 50 Shots Fired 181 | 8 25 120 28 Gun 121 | 8 25 60 28 Cannon 60 | . . 60 . Launcher . | . . . . Special . | . . . . Kinetic 115 | . 25 62 28 Thermal 37 | . . 37 . Explosive . | . . . . Electromagnetic 29 | 8 . 21 . Robot Hit Streak 28 | 2 8 28 25 Robot Miss Streak 4 | 1 3 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 243 | 5 37 104 97 Core Hits 152 | 2 11 101 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 2 6 Burn 2 | . . 2 . Sever 6 | . . . 6 Melee Attacks 111 | . 26 6 79 Impact . | . . . . Slashing 107 | . 26 2 79 Piercing . | . . . . Sneak Attacks 8 | . . 3 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5416 | 70 571 2003 2772 Guns 1598 | 70 157 935 436 Cannons 995 | . . 995 . Explosions . | . . . . Melee 2810 | . 408 66 2336 Ramming 13 | . 6 7 . Kinetic 1597 | . 157 1004 436 Thermal 571 | . . 571 . Explosive . | . . . . Electromagnetic 425 | 70 . 355 . Impact . | . . . . Slashing 2810 | . 408 66 2336 Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 8 | . . . 8 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . . . 5 Data Loss (major) 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 130 | . 18 . 112 Projectiles . | . . . . Explosions . | . . . . Melee 130 | . 18 . 112 Knockbacks 25 | . . 25 . Impact . | . . . . Kinetic 22 | . . 22 . Secondary 3 | . . 3 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 378 | 66 7 378 249 Average Temperature 78 | 32 3 81 85 Received Heat Transfer 1824 | 12 168 213 1431 Effects 4 | . . 4 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1158 | . . 1158 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 497 | 20 241 497 321 Initial 72 | . 11 5 72 Average 191 | 5 62 285 169 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 53 | 100 93 18 71 Level 1 43 | . 6 75 28 Level 2 2 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | 1 23 39 39 Peak Tracking Total 6 | 1 6 5 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 4 | . . 4 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Robot Analysis 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . find_recycling 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3712 | 102 933 1695 982 Spaces Moved 2413 | 77 736 1075 525 Core 28 | 22 5 . 1 Treads . | . . . . Legs 2226 | 55 572 1075 524 Wheels . | . . . . Hover . | . . . . Flight 159 | . 159 . . Fastest Speed 37 | 50 37 120 120 Average Speed 116 | 100 103 122 126 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 9 93 91 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2964 | 93 838 1329 704 Wait 130 | . 1 124 5 Move 2410 | 76 735 1074 525 Hop . | . . . . Pick Up 77 | 7 20 22 28 Fast Attach 9 | . 1 6 2 Attach 41 | 5 10 5 21 Detach 1 | . 1 . . Swap 38 | 1 8 11 18 Drop 42 | . 12 19 11 Fire 102 | 4 23 60 15 Melee 111 | . 26 6 79 Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Build established: Mutant 378 | -10/Materials | Core integrity fell below 50% 416 | -10/Materials | Lost 5 parts (1p4n) 437 | -10/Materials | Discovered new exit (range 12) 454 | -10/Materials | Core integrity fell below 20% 502 | -10/Materials | Lost 3 parts (1p1n1u) 738 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Discovered new exit (range 5) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Discovered new exit (range 6) 1351 | -9/Materials | Build established: Hacker-Mutant 1463 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Discovered new exit (range 10) 2652 | -9/Materials | Discovered new exit (range 15) 2731 | -9/Materials | Entered another Materials area 2731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -8/Materials | Lost 6 parts (1p3n1u1w) 3077 | -8/Materials | Core integrity fell below 50% 3186 | -8/Materials | Lost 9 parts (1p5n2u1w) 3277 | -8/Materials | Core integrity fell below 20% 3395 | -8/Materials | Discovered new exit (range 12) 3471 | -8/Materials | Build established: Scavenger-Mutant 3713 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03685_ System corrupted: Enh. Autogun jammed. 03687_ Y-45 Defender destroyed. 03689_ Cld. Ion Engine overload failure. 03689_ Acquired 60 matter. 03695_ Acquired 49 matter. 03699_ Acquired Carbon-fiber Leg. 03700_ R-06 Scavenger inserts Transport Network Coupler into recycling unit. 03701_ Recycling unit begins recycling process. 03701_ Dropped Broken Aluminum Leg. 03702_ System corrupted: Energy discharge (-77). 03703_ Acquired 34 matter. 03703_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03705_ Acquired 10 matter. 03706_ R-06 Scavenger inserts Faulty Prc. Beam Rifle into recycling unit. 03707_ Recycling unit begins recycling process. 03709_ R-06 Scavenger inserts Faulty Prc. Beam Rifle into recycling unit. 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