Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:39:32 Player: Smol John Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (472) 472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 59/550 Matter 295/300 Energy 50/140 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Wheel Large Storage Unit EM Pulse Gun Particle Gun Heavy Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Wheel Large Storage Unit EM Pulse Gun Particle Gun Improved Datajack Welding Torch [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 28 | 6 2 1 1 18 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 5 | 1 1 . . 3 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 1 1 . 5 Energy Gun 3 | . 1 . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 8 | 2 8 10 10 9 Power . | . 1 1 1 1 Propulsion 2 | 1 2 2 2 2 Utility 2 | . 2 3 3 2 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 77 | . 85 66 66 78 Engine 8 | . 14 11 11 4 Core 2 | . . . . 4 Leg 23 | . 28 22 22 21 Wheel 1 | . . . . 3 Hover 2 | . . . . 5 Device 4 | . . . . 9 Storage 10 | . 14 11 11 9 Protection 1 | . . . . 4 Energy Gun 10 | . 14 11 11 8 Energy Cannon 2 | . . . . 4 Ballistic Gun 8 | . 14 11 11 4 Peak Build Rating 24 | 6 7 8 8 24 Average Rating 11 | 4 6 7 8 16 On Entrance 5 | . 6 7 8 8 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 32 | 13 19 20 20 32 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 8 | 2 . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 3 8 10 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 623 | 165 59 . 151 248 Remotely . | . . . . . Salvage Created 589 | . 63 14 32 480 Parts 34 | . 8 4 2 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 3 1 2 8 Guns 12 | . 3 1 2 6 Cannons 1 | . . . . 1 Classes Destroyed 3 | . 2 . . 1 Recycler 1 | . . . . 1 Swarmer 5 | . 2 1 2 . Grunt 9 | . 1 . . 8 Best Kill Streak 3 | . 2 1 2 3 Combat Bots Only 3 | . 2 1 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 209 | . 16 19 11 163 Missed 52 | . 5 7 4 36 Hits 157 | . 11 12 7 127 Projectile 157 | . 11 12 7 127 Critical Strikes 2 | . . . . 2 Damage Taken 2159 | . 114 113 53 1879 Core 517 | . 12 14 . 491 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 95 . 96 . Volleys Fired 66 | . 16 3 5 42 Largest 2 | . 2 2 2 2 Hottest 135 | . 70 73 73 135 Shots Fired 117 | . 32 6 10 69 Gun 101 | . 32 6 10 53 Cannon 16 | . . . . 16 Launcher . | . . . . . Special . | . . . . . Kinetic 54 | . 16 3 5 30 Thermal 63 | . 16 3 5 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 1 1 8 Robot Miss Streak 5 | . 5 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 77 | . 19 3 3 52 Core Hits 30 | . 4 1 2 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Burn 5 | . 1 . . 4 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1159 | . 245 42 34 838 Guns 894 | . 245 42 34 573 Cannons 265 | . . . . 265 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 490 | . 144 42 8 296 Thermal 669 | . 101 . 26 542 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 172 | . 150 9 15 172 Average Temperature 40 | . 56 5 8 38 Received Heat Transfer 852 | . 60 9 . 783 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 1850 | . 370 . 74 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | . 30 30 53 75 Initial 8 | . . 8 3 . Average 12 | . 5 5 18 18 Influence Increases 433 | . 77 30 50 276 Destroy 0b10 Robot/C 280 | . 60 20 40 160 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 60 | . 10 10 10 30 Successful Hack 11 | . 7 . . 4 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 425 | . 57 40 60 268 Entered New Map 19 | . . 12 7 . Time Decay 291 | . 57 28 53 153 Lost Part 115 | . . . . 115 Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 7 5 3 18 Peak Tracking Total 7 | . 3 5 2 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 . . 3 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . . 6 Successful 8 | . 4 . . 4 Failed 5 | . 3 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 141 | . . . . 141 Structural 141 | . . . . 141 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1214 | 65 318 145 153 533 Spaces Moved 750 | 48 185 111 114 292 Core 11 | 9 . . . 2 Treads . | . . . . . Legs 738 | 39 185 111 114 289 Wheels 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 80 Average Speed 120 | 108 120 120 120 123 Slowest Speed 450 | 150 120 120 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 31 12 29 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 933 | 57 247 117 119 393 Wait 55 | . 38 . . 17 Move 746 | 47 184 110 113 292 Hop . | . . . . . Pick Up 21 | 4 6 1 . 10 Fast Attach 16 | 6 1 . . 9 Attach 8 | . . . . 8 Detach . | . . . . . Swap 9 | . 2 1 1 5 Drop 10 | . . 1 . 9 Fire 66 | . 16 3 5 42 Melee 1 | . . . . 1 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Discovered new exit (range 12) 529 | -9/Materials | Entered Mines 606 | -9/Mines | Assembled infested the area 611 | -9/Mines | Assisted by a Guerilla fighting off Assembled 672 | -9/Mines | Discovered new exit (range 5) 682 | -9/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Utility x2 807 | -8/Materials | Lost 3 parts (1n2w) 1095 | -8/Materials | Build established: Scavenger-Mutant 1173 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Core integrity fell below 20% 1215 | -8/Materials | Self-destructed Last Messages --------------- 01189_ Acquired 30 matter. 01193_ Wall collapses. 01193_ Penetrated by Slug. 01193_ Hvy. Particle Cannon destroyed. 01194_ K-01 Serf collects debris. 01195_ R-06 Scavenger collects Sml. Storage Unit. 01196_ Penetrated by Slug. 01197_ Slug penetrates Wall. 01199_ R-06 Scavenger collects Com. Wheel. 01199_ K-01 Serf collects debris. 01199_ Acquired Aluminum Leg. 01201_ Penetrated by Slug. 01202_ R-06 Scavenger collects Com. Wheel. 01202_ K-01 Serf collects debris. 01202_ Acquired 10 matter. 01203_ Critical hit (Burn: +37). 01210_ Penetrated by Slug. 01211_ Imp. Light Armor Plating destroyed. 01214_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ???????????????????????????????## # ?????????? | | ???????????????????????????????## # ?????????? | | ???????????????????????????????## # ?????????? | | ?????????????????????????######## ##?????????? | | ?????????????????????????######## ##?????????? | | ?????????????????###### #### ##?????????? | | ?????????????????########## ##### ##?????????? | | ?????????????????## + ##?## ##?????????? | | ?????????????????## # ##?## ##?????????? | | ?????????????????## """ # ##?## ##?????????? | | ?????????????????## """"" # ##### ##?????????? | | ?????????????????## """" # ##### ##########?? | | ?????????????????## """ @# ##"## ##########?? | | ?????????????????## " " !# =%=% ##?? | | ?????????????????## hY#% *=* ##?? | | ?????????????????## xx += ##?? | | ?????????????????## [%;= ##?? | | ?????????????????## *!+ ##?? | | ?????????????????## ! ] ############### ###? | | ?????????????????## ##### ## ###? | | ?????????????????## """ ##?## "" # ##? | | ?????????????????## "T ##?## "G # ##? | | ?????????????????## """ ##### "" # ##? | | ?????????????????## #### + T ##? | | ?????????????????############## [[ # ##? | | ??????????????????##########?## [/ # ##? | | ?????????????????????????????## [! # ! ##? | | ?????????????????????????????## ### ##### | | ?????????????????????????????############# ##### | | ?????????????????????????????#########??## # | | ????????????????????????????????????????## # ] | | ?????????? #??????????????????###### # | ! | | ?????????? #????????########### # # ! | | ?????????? #????????# # # # [ | | ?????????? #????????# # # + | | ??????????####+####???????# """ """ # # # [ | | ???????????# #???????# """ """ # # ####+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagShieldInterface Manual? 0 Play Time 00:16:14 Cumulative 18.0 hours Start 2026.07.06 @ 18:47:16 End 2026.07.06 @ 19:39:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53a60c0a-a6ee-4035-aeb2-e3ebb1ca4cb9