Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.08 @ 14:34:23 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1152) 1152 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4307 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 398/750 Matter 275/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (3) ---- Protomatter-67 Protomatter-62 Advanced Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Improved Medium Laser Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Protomatter Protomatter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | 2 . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 2 | . . 1 . 1 . . Weapon 3 | 1 . 1 . 1 . . Parts Attached 30 | 5 1 8 . 14 1 1 Power 4 | 1 . . . 2 1 . Engine 4 | 1 . . . 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . 2 . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . . 2 . 4 . . Device 2 | . . 2 . . . . Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 16 | 2 1 4 . 8 . 1 Energy Gun 8 | 1 1 . . 5 . 1 Energy Cannon 6 | . . 4 . 2 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 4 | . . . . . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . . . . . 4 Average Slot Usage (%) 93 | . 83 89 100 98 100 87 Engine 11 | . 16 13 12 10 10 8 Wheel 23 | . 33 27 25 21 20 17 Device 10 | . . 6 25 10 10 8 Processor 4 | . . . . 7 10 8 Protection 5 | . . . . 10 10 8 Energy Gun 15 | . 16 . . 14 40 34 Energy Cannon 19 | . . 40 37 23 . . Ballistic Gun 2 | . 16 . . . . . Naked Turns 16 | . . . . . . 16 Heaviest Build 31 | 7 8 19 19 31 31 31 Greatest Support 31 | 31 31 31 29 29 29 29 Greatest Overweight (x) 1 | . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 3 | 1 1 2 2 2 2 3 Average Capacity 1 | . 1 1 2 2 2 3 Most Carried 3 | . 1 2 2 2 2 3 Average Carried 1 | . . 1 2 1 1 2 Final Capacity 3 | 1 1 2 2 2 2 3 Final Carried 3 | . 1 2 2 1 2 3 Class Distribution -------------------- 69% | Gunner 24% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 496 | 250 26 40 40 140 . . Remotely . | . . . . . . . Salvage Created 992 | . 76 182 119 585 30 . Parts 92 | . 11 14 17 40 10 . Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 35 | . 3 7 11 11 3 . Guns 7 | . 3 . . 1 3 . Cannons 28 | . . 7 11 10 . . Classes Destroyed 10 | . 2 2 1 5 . . Builder 1 | . . . . 1 . . Hauler 3 | . . . . 3 . . Recycler 2 | . . . . 2 . . Operator 2 | . 1 . . . 1 . Watcher 1 | . . . . 1 . . Swarmer 15 | . . 3 8 4 . . Grunt 10 | . 3 3 2 2 . . Duelist 2 | . . . 1 1 . . Sentry 6 | . . 1 . 3 2 . Hunter 2 | . . . . 1 1 . Best Kill Streak 4 | . 3 4 4 4 2 . Combat Bots Only 4 | . 3 4 4 3 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 1417 | . 153 106 222 337 241 358 Core 1135 | . 128 98 174 222 161 352 Absorbed by Shields . | . . . . . . . Redirected to Core 631 | . 74 27 140 206 161 23 Core Remaining (%) 95 | 100 95 . 87 98 . . Volleys Fired 95 | . 16 8 17 28 12 14 Largest 4 | . 2 3 3 4 4 4 Hottest 259 | . 60 204 204 259 216 216 Shots Fired 276 | . 32 23 51 98 30 42 Gun 140 | . 32 . . 36 30 42 Cannon 136 | . . 23 51 62 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 16 | . 16 . . . . . Thermal 246 | . 16 23 51 97 18 41 Explosive . | . . . . . . . Electromagnetic 14 | . . . . 1 12 1 Robot Hit Streak 23 | . 18 7 5 23 17 23 Robot Miss Streak 2 | . 2 1 2 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 173 | . 25 9 25 52 24 38 Core Hits 68 | . 10 8 12 23 10 5 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2981 | . 220 218 429 960 451 703 Guns 1635 | . 220 . . 261 451 703 Cannons 1335 | . . 207 429 699 . . Explosions 11 | . . 11 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 113 | . 113 . . . . . Thermal 2680 | . 107 218 429 960 263 703 Explosive . | . . . . . . . Electromagnetic 188 | . . . . . 188 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 2 . 13 Average Corruption 5 | . . . . 2 . 9 Corruption Purged . | . . . . . . . Effects 15 | . . . . 6 . 9 Message Errors 4 | . . . . 3 . 1 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 7 | . . . . 3 . 4 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 14 . . . Projectiles 14 | . . . 14 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . 63 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | . 12 282 192 196 186 179 Average Temperature 95 | . 5 91 95 110 108 82 Received Heat Transfer 243 | . 84 . 24 63 72 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 1 2 4 2 . Heat Transferred 5258 | . 250 420 777 1776 555 1480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 462 | . 100 312 401 462 244 85 Initial 156 | . . 42 121 156 104 85 Average 207 | . 65 165 279 328 191 80 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 49 | 100 100 50 34 7 56 100 Level 1 42 | . . 49 52 71 43 . Level 2 8 | . . . 12 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 . 1 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 5 10 13 15 4 5 Peak Tracking Total 5 | . 4 4 4 4 2 5 Tactical Retreats 4 | . . . 2 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 5 | . . 1 . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 3 | . . 2 1 . . . Max in Single Turn 2 | . . 2 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 9 | . 2 2 . 5 . . Terminals 9 | . 2 2 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 4 . 13 . . Successful 10 | . 1 2 . 7 . . Failed 12 | . 4 2 . 6 . . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 7 | . 1 2 . 4 . . Terminals 22 | . 5 4 . 13 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 2 . 7 . . Prototype ID Bank 4 | . 1 . . 3 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 . 5 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 1561 | 37 194 279 233 454 187 177 Spaces Moved 1107 | 34 151 227 166 297 131 101 Core 3 | 2 . 1 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1104 | 32 151 226 166 297 131 101 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 100 Average Speed 92 | 86 90 90 90 96 94 100 Slowest Speed 100 | 90 90 100 90 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 32 24 25 43 5 54 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . 53 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . . 53 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 1433 | 38 180 281 214 401 175 144 Wait 112 | . 7 23 22 19 14 27 Move 1102 | 33 150 226 165 296 131 101 Hop . | . . . . . . . Pick Up 10 | . 1 2 2 2 2 1 Fast Attach 28 | 5 . 8 . 13 1 1 Attach . | . . . . . . . Detach . | . . . . . . . Swap 2 | . 1 . . 1 . . Drop 18 | . 1 3 2 10 2 . Fire 95 | . 16 8 17 28 12 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 66 | . 4 11 6 32 13 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 6) 232 | -10/Materials | Entered another Materials area 234 | -9/Materials | Reached level 2 244 | -9/Materials | Upgraded with Weapon slot (x1) 267 | -9/Materials | Identified exit to Mines 471 | -9/Materials | Reached level 3 477 | -9/Materials | Upgraded with Utility slot (x1) 511 | -9/Materials | Entered Mines 518 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 570 | -9/Mines | Build established: Gunner 588 | -9/Mines | Discovered new exit (range 8) 659 | -9/Mines | Reached level 4 744 | -9/Mines | Entered Materials 746 | -8/Materials | Reached level 5 847 | -8/Materials | Upgraded with Weapon slot (x1) 852 | -8/Materials | Upgraded with Utility slot (x1) 941 | -8/Materials | Reached level 6 1036 | -8/Materials | Discovered new exit (range 19) 1198 | -8/Materials | Entered Factory 1200 | -7/Factory | Reached level 7 1227 | -7/Factory | Discovered new exit (range 16) 1385 | -7/Factory | Sucked down chute 1385 | -7/Factory | Entered Waste 1400 | -7/Waste | EMP discharged 1432 | -7/Waste | Spotted C-40 Crusher 1433 | -7/Waste | Spotted C-40 Crusher 1438 | -7/Waste | Spotted C-40 Crusher 1466 | -7/Waste | Spotted C-40 Crusher 1500 | -7/Waste | EMP discharged 1500 | -7/Waste | System corruption reached 10% 1537 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1540 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1543 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1546 | -7/Waste | Crushed by Compactor (1 part destroyed) 1562 | -7/Waste | Self-destructed Last Messages --------------- 01490_ ALERT: Foreign system detected. Charging EMP. 01497_ System corrupted: Matter fused (-5). 01500_ Broken Hvy. Plasma Cannon fried beyond repair. 01500_ System corrupted (+6). 01505_ System corrupted: Imp. Medium Laser targeting data glitched. 01505_ System corrupted: Hvy. Particle Gun targeting data glitched. 01514_ System corrupted: Hvy. Particle Gun failed to cycle. 01529_ System corrupted: Imp. Medium Laser targeting data glitched. 01537_ KV2G/UK/A:R3QPJC81S 5>FB9: 01537_ Hvy. Particle Gun crushed. 01537_ Arm. Wheel crushed. 01537_ Imp. Medium Laser crushed. 01540_ Arm. Wheel crushed. 01540_ Hvy. Particle Gun crushed. 01540_ Hrd. Medium Armor Plating crushed. 01543_ Hvy. Particle Gun crushed. 01543_ Shock Rifle crushed. 01543_ Imp. Deuterium Engine crushed. 01543_ Disposable Heat Sink crushed. 01546_ Imp. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######??????######????????? | | ???????????????????????#!@* #??????# #????????? | | ???????????????????????# CC #??????# #???????? | | ???????????????????????# CC #??????# #???????? | | ???????????????????????# CC #??????# #??????? | | ?????????????????????### CC #??????# ######## | | ?????????????????????# CCCC#??????# | | ?????????????????????# CCCC#??????# | | ?????????????????????# CC #??????# | | ?????????????????????# CC #??????# | | ?????????????????????### #??????# ######## | | ???????????????????????# #??????# #??????? | | ???????????????????????# #??????# #??????? | | ???????????????????????# #??????# #??????? | | ?????????????????????### #??????# #??????? | | ?????????????????????# #??????# #??????? | | ?????????????????????# #??????# #??????? | | ?????????????????????# #??????# #??????? | | ?????????????????????# #??????# #???????? | | ?????????????????????### #??????# #???????? | | ?????????############??# #??????# #???????? | | ?????????# #??# #??????# #???????? | | ?????????# ! #??# #??????# #????????? | | ?????????# #### ######## #????????? | | ?????????# #????????? | | ?????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 10 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Levels Raised 6 | . . 2 1 2 1 . XP Earned 13292 | 3000 400 2700 1826 3216 1950 200 XP Spent 8725 | 2975 . 1890 600 2510 . 750 Upgrades 24 | 13 . 4 1 5 . 1 Propulsion Slot 1 | 1 . . . . . . Utility Slot 2 | . . 1 . 1 . . Weapon Slot 3 | 1 . 1 . 1 . . Core Integrity 3 | 3 . . . . . . Heat Dissipation 4 | 2 . 1 . 1 . . Mass Support 1 | 1 . . . . . . Inventory Capacity 3 | 1 . 1 . . . 1 Ranged Accuracy 3 | 2 . . 1 . . . KI Resistance % 2 | 2 . . . . . . TH Resistance % 2 | . . . . 2 . . Protomatter Created 713 | . 71 86 164 215 177 . Integrity Restored 1216 | . 96 169 93 594 264 . Core 783 | . 96 130 82 300 175 . Parts 433 | . . 39 11 294 89 . Protomatter Decayed 145 | . . . 89 45 11 . Game ------ Seed CooledDynamicRipper Manual? 1 Play Time 00:20:32 Cumulative 553.8 hours Start 2021.07.08 @ 14:14:45 End 2021.07.08 @ 14:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 41 Types 24/2/7/4/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 197a6317-f128-479a-beeb-6217d768cfe8