Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 18:56:34 Player: StrongCobra Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1425) 1425 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3395 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Structural Scanner Improved Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Core Shielding Device Sensor Array Storage Large Battery Processor Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 71 | 7 23 29 12 Power 10 | 1 3 6 . Engine 10 | 1 3 6 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 7 8 6 Treads 2 | . 1 1 . Leg 14 | 2 4 3 5 Wheel 2 | . . 2 . Hover 1 | . . . 1 Flight 4 | . 2 2 . Utility 17 | 1 9 4 3 Device 7 | 1 4 2 . Storage 1 | . . . 1 Processor 3 | . 2 . 1 Hackware . | . . . . Protection 6 | . 3 2 1 Artifact . | . . . . Weapon 21 | 3 4 11 3 Energy Gun 10 | 2 . 7 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher 5 | . 2 2 1 Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . 1 12 11 Power 3 | . . 1 2 Propulsion 8 | . . 4 4 Utility 5 | . . 3 2 Weapon 8 | . 1 4 3 Highest Loss Streak 10 | . 1 4 10 Average Slot Usage (%) 68 | . 81 66 37 Engine 14 | . 14 16 8 Treads 1 | . . 2 . Leg 13 | . 21 8 12 Wheel 1 | . . 2 . Flight 2 | . 3 2 . Device 8 | . 7 10 5 Processor 2 | . 5 . 1 Protection 9 | . 11 10 3 Energy Gun 5 | . 3 7 1 Ballistic Cannon 5 | . 9 3 . Launcher 1 | . 2 . . Naked Turns 15 | . . . 15 Heaviest Build 24 | 6 10 24 22 Greatest Support 30 | 20 20 22 30 Greatest Overweight (x) 6 | . . 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 2 Average Carried 2 | . 2 2 . Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 3 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1182 | 262 327 485 108 Remotely . | . . . . Salvage Created 1540 | 42 248 1030 220 Parts 100 | 3 29 59 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | 1 12 23 5 Melee 5 | . . 2 3 Guns 10 | 1 3 6 . Cannons 10 | . 5 5 . AOE 14 | . 4 9 1 Classes Destroyed 9 | 1 4 4 . Worker 4 | . 1 3 . Builder 5 | . 1 4 . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Watcher 5 | . 3 2 . Swarmer 12 | . 8 4 . Grunt 22 | 1 4 12 5 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 9 | 1 5 9 2 Combat Bots Only 5 | 1 4 5 2 Max Kills in Single Turn 4 | 1 4 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . 3 2 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3254 | 58 414 1315 1467 Core 866 | 35 71 203 557 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 86 57 49 . Volleys Fired 150 | 4 48 87 11 Largest 2 | 2 2 2 1 Hottest 80 | 60 80 80 45 Shots Fired 171 | 8 57 95 11 Gun 92 | 8 31 46 7 Cannon 55 | . 22 33 . Launcher 24 | . 4 16 4 Special . | . . . . Kinetic 70 | 4 33 33 . Thermal 26 | 4 20 2 . Explosive 24 | . 4 16 4 Electromagnetic 51 | . . 44 7 Robot Hit Streak 9 | 2 5 9 9 Robot Miss Streak 4 | 2 3 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | 4 28 56 23 Core Hits 100 | 2 23 54 21 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 27 | . . 10 17 Impact 10 | . . 10 . Slashing 17 | . . . 17 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3640 | 59 705 1955 921 Guns 814 | 59 197 398 160 Cannons 673 | . 289 384 . Explosions 1450 | . 218 958 274 Melee 669 | . . 210 459 Ramming 34 | . 1 5 28 Kinetic 808 | 15 409 384 . Thermal 240 | 44 77 . 119 Explosive 1331 | . 218 958 155 Electromagnetic 558 | . . 398 160 Impact 210 | . . 210 . Slashing 459 | . . . 459 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 87 | . 1 46 40 Projectiles . | . . . . Explosions 22 | . 1 . 21 Melee 65 | . . 46 19 Knockbacks 11 | . 5 6 . Impact 3 | . . 3 . Kinetic 6 | . 4 2 . Secondary 2 | . 1 1 . Self-Inflicted Damage 47 | . . 1 46 Shots 1 | . . . 1 Rammed 10 | . 1 2 7 Targets Rammed 11 | . 1 2 8 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 270 | 18 . 270 63 Average Temperature 56 | 14 . 62 31 Received Heat Transfer 1158 | 30 12 459 657 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 4 | . . 4 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | 100 175 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 333 | 20 165 333 134 Average Influence 104 | 5 82 131 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 74 100 Level 1 12 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | 1 17 41 15 Peak Tracking Total 6 | 1 5 6 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 5 7 . Successful 8 | . 3 5 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 1 | . 1 . . Security Status 1 | . . 1 . Patrol Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 97 | . 97 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2679 | 136 956 1295 292 Spaces Moved 1826 | 106 760 774 186 Core 118 | 25 . 3 90 Treads 103 | . . 103 . Legs 1126 | 81 579 370 96 Wheels 218 | . . 218 . Hover . | . . . . Flight 261 | . 181 80 . Fastest Speed 37 | 50 37 85 50 Average Speed 111 | 103 100 128 96 Slowest Speed 440 | 120 120 440 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 7 74 45 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 109 | . 13 81 15 Melee . | . . . . Projectile . | . . . . AOE 109 | . 13 81 15 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2270 | 125 909 974 262 Wait 59 | . 26 19 14 Move 1821 | 105 757 773 186 Hop 1 | . 1 . . Pick Up 74 | 8 26 29 11 Fast Attach . | . . . . Attach 71 | 7 22 30 12 Detach 11 | 1 5 5 . Swap 1 | . 1 . . Drop 44 | . 22 19 3 Fire 150 | 4 48 87 11 Melee 27 | . . 10 17 Ram 2 | . . 1 1 Kick 8 | . 1 . 7 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 137 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 4) 913 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1484 | -9/Materials | Lost 3 parts (1n1u1w) 1533 | -9/Materials | Discovered new exit (range 8) 2082 | -9/Materials | Lost 4 parts (1n1u2w) 2151 | -9/Materials | Discovered new exit (range 15) 2280 | -9/Materials | Core integrity fell below 50% 2388 | -9/Materials | Entered another Materials area 2388 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2554 | -8/Materials | Core integrity fell below 50% 2595 | -8/Materials | Lost 10 parts (2p4n2u2w) 2595 | -8/Materials | Core integrity fell below 20% 2680 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Imp. Aluminum Leg destroyed. U-05 Engineer builds a Wall. Acquired Scythe. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. G-50 Soldier destroyed. Acquired 1 matter. Acquired 70 matter. Acquired Carbon-fiber Leg. Acquired Adv. Targeting Computer. Acquired Imp. Hover Unit. Dropped Imp. Hover Unit. Acquired Lrg. Battery. Dropped Lrg. Battery. U-05 Engineer builds a Door. K-01 Serf collects debris. Destroyed Particle Gun. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????? """ # | | ??????????????????????????????????????????? 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""" #???????? | | ????????????????????????????????##########???????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Loot Pinata Power Corrupts Risk Taker Challenges ------------ None Game ------ Seed RelayInsulatedInsulator Manual? 0 Play Time 00:46:07 Cumulative 2.5 hours Start 2020.05.23 @ 18:08:59 End 2020.05.23 @ 18:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83fe13fd-d9c1-4080-83e9-e45024c61f5d