Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 16:53:50 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1614 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 329/400 Matter 290/300 Energy 240/265 System Corruption 0% Temperature Cool (138) Location -9/Mines Parts ------- Power (1) Improved Ion Engine Propulsion (2) Improved Treads Improved Treads Utility (3) Large Storage Unit Large Storage Unit Light Armor Plating Weapon (3) Inventory (16) Ion Engine Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Improved Sensor Array Light Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Improved Treads Improved Treads Utility Large Storage Unit Large Storage Unit Light Armor Plating Weapon Beam Rifle Beamcaster Improved Light Cannon Inventory Ion Engine Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Sensor Array Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | 6 2 8 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 85 | . 89 82 87 Engine 11 | . 14 11 11 Treads 21 | . 28 19 21 Device 1 | . . 4 . Storage 21 | . 18 22 22 Protection 5 | . . 1 10 Energy Gun 14 | . 14 13 15 Ballistic Gun 5 | . 14 9 . Ballistic Cannon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 54 | 12 40 45 54 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 13 | . . 13 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 9 16 16 Most Carried 12 | 2 3 12 12 Average Carried 8 | 1 2 8 10 Final Capacity 16 | 6 16 16 16 Final Carried 12 | 2 3 12 11 Class Distribution -------------------- 77% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 448 | 205 . 128 115 Remotely . | . . . . Salvage Created 452 | . . 210 242 Parts 23 | . . 16 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 10 | . . 7 3 Guns 10 | . . 7 3 Classes Destroyed 4 | . . 3 1 Recycler 2 | . . . 2 Swarmer 5 | . . 4 1 Grunt 3 | . . 1 2 Sentry 2 | . . 2 . Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 575 | . . 197 378 Core 71 | . . 20 51 Absorbed by Shields 66 | . . 66 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 26 | . . 13 13 Largest 3 | . . 3 3 Hottest 170 | . . 116 170 Shots Fired 68 | . . 37 31 Gun 55 | . . 37 18 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 27 | . . 14 13 Thermal 29 | . . 11 18 Explosive . | . . . . Electromagnetic 12 | . . 12 . Robot Hit Streak 11 | . . 11 3 Robot Miss Streak 2 | . . 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 39 | . . 24 15 Core Hits 19 | . . 12 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 616 | . . 271 345 Guns 459 | . . 268 191 Cannons 134 | . . . 134 Explosions . | . . . . Melee . | . . . . Ramming 23 | . . 3 20 Kinetic 203 | . . 69 134 Thermal 264 | . . 73 191 Explosive . | . . . . Electromagnetic 126 | . . 126 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | 1 . 2 1 Targets Rammed 4 | 1 . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 524 | . . 180 524 Average Temperature 162 | . . 79 228 Received Heat Transfer 121 | . . 55 66 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 629 | . . 185 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 229 | . . 229 130 Average Influence 67 | . . 72 99 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | . . . . Level 1 5 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . . 15 6 Peak Tracking Total 5 | . . 5 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 1 | . . 1 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 41 | . . . 41 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 86 | . . . 86 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 886 | 69 132 304 381 Spaces Moved 420 | 41 80 119 180 Core 8 | 7 . 1 . Treads 412 | 34 80 118 180 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 165 | 141 160 167 170 Slowest Speed 700 | 160 160 700 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 17 18 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 554 | 49 84 195 226 Wait 62 | . . 41 21 Move 417 | 40 79 118 180 Hop . | . . . . Pick Up 13 | 2 2 8 1 Fast Attach 15 | 6 1 6 2 Attach 4 | . . 1 3 Detach 6 | . . 3 3 Swap 2 | . 1 1 . Drop 5 | . 1 2 2 Fire 26 | . . 13 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | 1 . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 479 | -9/Materials | Discovered new exit (range 12) 506 | -9/Materials | Entered Mines 583 | -9/Mines | Learned location of Zion (-7) 887 | -9/Mines | Self-destructed Last Messages --------------- 00767_ R-06 Scavenger collects Sml. Storage Unit. 00771_ R-06 Scavenger collects Tractor Beam. 00773_ Acquired Imp. Heat Sink. 00835_ R-06 Scavenger collects Heat Sink. 00841_ Slammed into R-06 Scavenger. 00859_ S-10 Pest destroyed. 00862_ Overheating: Energy bleed (-47). 00868_ R-06 Scavenger destroyed. 00869_ Power failure, Imp. Ion Engine shutdown. 00870_ Overheating: System interference. 00870_ Beamcaster temporarily disabled. 00870_ Beam Rifle temporarily disabled. 00870_ Imp. Light Cannon temporarily disabled. 00871_ Overheating: Imp. Treads damaged (-81). 00871_ Overheating: Lrg. Storage Unit damaged (-108). 00873_ Acquired 20 matter. 00876_ Lgt. Armor Plating destroyed. 00879_ Power failure, Imp. Ion Engine shutdown. 00880_ Beam Rifle destroyed. 00886_ Dropped Beamcaster. 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