Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:48:30 Player: Turbo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1589) 1589 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 4703 Bonus ------- Follower Combat Kills 324 Cogmind --------- Core Integrity 276/700 Matter 265/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Compact Battery (200) Advanced Targeting Computer Particle Charger Light Armor Plating Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Experimental Targeting Computer Light Armor Plating Recalibrator > --- WEAPON ----------- Pulse Rifle Heavy Laser Ion Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Advanced Targeting Computer Particle Charger Light Armor Plating Gatling Laser Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Flak Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Recalibrator Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 65 | 6 13 12 11 13 10 Power 10 | 1 2 1 1 3 2 Engine 8 | 1 2 1 1 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 27 | 2 5 7 4 9 . Treads 22 | 2 4 5 3 8 . Leg 2 | . . . 1 1 . Wheel 1 | . 1 . . . . Hover 1 | . . 1 . . . Flight 1 | . . 1 . . . Utility 15 | 1 3 3 4 1 3 Device 3 | . 1 1 . . 1 Storage 4 | 1 1 1 1 . . Processor 5 | . 1 1 1 . 2 Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 13 | 2 3 1 2 . 5 Energy Gun 10 | 2 2 1 1 . 4 Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . 1 6 3 2 13 Power 4 | . . 1 1 . 2 Propulsion 11 | . . 4 1 2 4 Utility 3 | . . . . . 3 Weapon 7 | . 1 1 1 . 4 Highest Loss Streak 13 | . 1 2 3 1 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 85 93 99 98 Engine 9 | . 13 10 5 9 6 Treads 29 | . 27 27 27 33 29 Leg 1 | . . . 6 1 . Storage 10 | . 14 11 9 9 7 Processor 15 | . 13 10 18 18 20 Protection 4 | . . . 9 8 6 Energy Gun 12 | . 18 10 12 9 14 Energy Cannon 8 | . 9 11 5 9 7 Naked Turns . | . . . . . . Heaviest Build 46 | 12 18 32 38 39 46 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 7 | . 5 1 . 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 Most Carried 15 | . 10 15 15 15 15 Average Carried 12 | . 7 12 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | . 10 14 15 15 13 Class Distribution -------------------- 39% | Mutant 37% | Scavenger-Mutant 17% | Scavenger-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 795 | 162 257 141 70 165 . Remotely . | . . . . . . Salvage Created 1893 | . 497 632 207 531 26 Parts 111 | . 37 37 13 23 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 41 | . 11 14 4 11 1 Guns 19 | . 8 5 1 4 1 Cannons 19 | . 2 8 2 7 . AOE 1 | . 1 . . . . Classes Destroyed 8 | . 5 2 1 . . Worker 5 | . . 2 2 1 . Builder 2 | . 2 . . . . Recycler 1 | . 1 . . . . Watcher 5 | . 2 2 1 . . Swarmer 11 | . 6 4 . . 1 Grunt 13 | . 5 4 . 4 . Sentry 13 | . . 6 2 5 . Hunter 4 | . . . 2 2 . Best Kill Streak 5 | . 4 5 3 3 1 Combat Bots Only 4 | . 4 4 1 2 1 Max Kills in Single Turn 2 | . 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 341 | . 33 62 52 55 139 Missed 95 | . 9 14 20 18 34 Damage Taken 3508 | . 342 681 403 581 1501 Core 745 | . 95 99 37 90 424 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . . . . 33 . Core Remaining (%) 78 | 100 62 75 . 76 . Volleys Fired 141 | . 36 43 25 32 5 Largest 3 | . 2 2 2 2 3 Hottest 209 | . 100 125 131 131 209 Shots Fired 263 | . 67 81 44 59 12 Gun 157 | . 50 38 34 27 8 Cannon 106 | . 17 43 10 32 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 213 | . 17 81 44 59 12 Explosive . | . . . . . . Electromagnetic 50 | . 50 . . . . Robot Hit Streak 23 | . 6 11 16 23 6 Robot Miss Streak 6 | . 6 3 2 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 178 | . 35 56 32 46 9 Core Hits 85 | . 26 24 12 18 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 3 . 1 . Burn 4 | . . 3 . 1 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3229 | . 620 949 518 906 236 Guns 1738 | . 324 438 391 396 189 Cannons 1407 | . 212 511 127 510 47 Explosions 84 | . 84 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2867 | . 258 949 518 906 236 Explosive . | . . . . . . Electromagnetic 362 | . 362 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 . . 1 4 Average Corruption 1 | . 2 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 11 . . 8 . Message Errors 4 | . 2 . . 2 . Matter Fused 4 | . 4 . . . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . 2 . . 2 . Data Loss (major) 2 | . 1 . . 1 . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 10 . Projectiles 10 | . . . . 10 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . 79 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | . 186 440 162 360 306 Average Temperature 104 | . 49 150 62 109 169 Received Heat Transfer 501 | . 93 192 90 126 . Effects 9 | . . 7 . . 2 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 5 | . . 3 . . 2 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 21 | . 1 9 4 6 1 Heat Transferred 6251 | . 594 2331 1184 1850 292 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 347 | . 180 237 220 347 132 Initial 127 | . . . 98 34 127 Average 104 | . 61 98 132 171 55 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 79 | 100 100 83 61 53 100 Level 1 20 | . . 16 38 46 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 1 4 2 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 6 | . 2 1 1 2 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 5 | . 1 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 19 19 8 17 18 Peak Tracking Total 15 | . 4 4 3 6 15 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 8 | . 5 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 4 | . 3 . . 1 . Max in Single Turn 3 | . 3 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 20 | . 6 3 1 7 3 Terminals 15 | . 5 3 . 5 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 51 | . 12 10 6 18 5 Successful 27 | . 6 4 5 9 3 Failed 24 | . 6 6 1 9 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 34 | . 8 10 . 12 4 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . 3 . Recycling Units 3 | . . . . 3 . Scanalyzers 7 | . . . 6 . 1 Garrison Access . | . . . . . . Terminal Hacks 17 | . 4 4 . 6 3 Record 2 | . . 2 . . . Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . . 3 . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 1 . . 1 1 Disarm Traps 1 | . . . . . 1 Security Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 3 | . 2 . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 5 | . . . 5 . . Insert Component 3 | . . . 3 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 3 1 6 3 Full Trace Events 4 | . 1 1 . 2 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 102 | . . . . 102 . Total Damage 1178 | . . . . 1178 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5217 | 61 1210 1031 637 1355 923 Spaces Moved 2398 | 36 634 450 314 594 370 Core 11 | 4 4 . . . 3 Treads 2378 | 32 629 450 314 586 367 Legs 8 | . . . . 8 . Wheels 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 160 160 160 160 Average Speed 164 | 147 160 182 160 161 161 Slowest Speed 400 | 160 300 240 160 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 92 36 29 78 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3422 | 41 757 579 409 947 689 Wait 697 | . 55 58 36 269 279 Move 2393 | 35 633 449 313 593 370 Hop . | . . . . . . Pick Up 63 | . 13 10 11 17 12 Fast Attach 30 | 6 10 5 4 2 3 Attach 20 | . 1 5 4 3 7 Detach 5 | . 1 1 2 . 1 Swap 15 | . 2 2 3 8 . Drop 58 | . 6 6 11 23 12 Fire 141 | . 36 43 25 32 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Identified exit to Materials 1103 | -10/Materials | Discovered new exit (range 8) 1114 | -10/Materials | Identified exit to Mines 1178 | -10/Materials | Discovered exit to Mines (range 8) 1180 | -10/Materials | Discovered exit to Materials (range 16) 1253 | -10/Materials | Discovered exit to Materials (range 4) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x2 2004 | -9/Materials | Discovered new exit (range 15) 2066 | -9/Materials | Identified exit to Materials 2288 | -9/Materials | Build established: Scavenger-Mutant 2303 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Evolved 2 slots: Utility x2 2532 | -8/Materials | Discovered new exit (range 8) 2584 | -8/Materials | Lost 3 parts (1p1n1w) 2620 | -8/Materials | Identified exit to Storage 2712 | -8/Materials | Discovered new exit (range 3) 2904 | -8/Materials | Discovered exit to Storage (range 4) 2940 | -8/Materials | Entered Storage 3497 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3797 | -8/Storage | Build established: Commander-Mutant 3880 | -8/Storage | Lost 5 allies 4041 | -8/Storage | Discovered new exit (range 8) 4066 | -8/Storage | Lost 3 allies 4128 | -8/Storage | Found Prototype Processor 4149 | -8/Storage | Build established: Scavenger-Mutant 4178 | -8/Storage | Repaired Lgt. Armor Plating 4294 | -8/Storage | Identified exit to Factory 4295 | -8/Storage | Entered Factory 4295 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4297 | -7/Factory | Identified Exp. Targeting Computer 4562 | -7/Factory | Identified exit to DSF 4586 | -7/Factory | Build established: Scavenger-Gunner 5171 | -7/Factory | Cargo convoy interrupted 5195 | -7/Factory | Garrison activated, responded to threat 5218 | -7/Factory | Self-destructed Last Messages --------------- Hvy. Laser destroyed. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Lgt. Treads destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Ion Cannon destroyed. Slug penetrates Wall. Gatling Laser destroyed. R-06 Scavenger collects Autogun. Overheating: System interference. Signal Interpreter temporarily disabled. Penetrated by Slug. Slug penetrates H-55 Commando. H-55 Commando suffers critical hit (Destroy). H-55 Commando destroyed. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Assault Rifle. Signal Interpreter destroyed. Slug penetrates Wall. Penetrated by Slug. 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Targeting Computer | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBiocellShredder Manual? 0 Play Time 00:49:35 Cumulative 3.8 hours Start 2024.04.02 @ 15:49:41 End 2024.04.02 @ 16:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b40d7186-e10b-4ab1-a2d7-21df385c63a4