Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 13:37:59 Player: bluemonk Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1514) 1514 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4334 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 380/450 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Compact Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Matter Pod Targeting Computer Particle Charger > --- WEAPON ----------- Precision Shock Rifle Ion Cannon Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Particle Charger Weapon Cycler [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 40 | 6 4 13 11 4 2 Power 6 | 1 1 1 . 3 . Engine 5 | 1 . 1 . 3 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 4 3 . . Treads 9 | 2 . 4 3 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 4 4 . 2 Device 8 | . 1 3 2 . 2 Storage 4 | 1 1 1 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 4 4 1 . Energy Gun 5 | 1 1 1 1 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 20 | . . 2 5 . 13 Power 2 | . . . . . 2 Propulsion 5 | . . 1 1 . 3 Utility 6 | . . . 1 . 5 Weapon 7 | . . 1 3 . 3 Highest Loss Streak 13 | . . 1 2 . 13 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 3 8 9 8 5 4 Power 1 | . 1 1 2 1 2 Propulsion 2 | 1 3 2 2 . . Utility 2 | . 1 2 2 3 2 Weapon 1 | . 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 23 | . 2 14 4 . 3 Power 6 | . . 4 . . 2 Propulsion 10 | . 2 8 . . . Utility 5 | . . 1 3 . 1 Weapon 2 | . . 1 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 91 98 98 93 85 Engine 7 | . 11 2 9 14 12 Core 3 | . 2 8 . . . Treads 20 | . 28 21 17 21 18 Device 19 | . 6 22 24 15 12 Storage 18 | . 14 21 18 15 15 Processor 1 | . . . 2 7 6 Energy Gun 9 | . 14 10 7 2 5 Energy Cannon 1 | . . . 1 7 5 Ballistic Gun 8 | . 14 10 7 . . Launcher 3 | . . . 8 7 5 Peak Build Rating 37 | 6 13 21 30 37 37 Average Rating 21 | 4 8 17 27 34 31 On Entrance 17 | . 6 13 21 25 37 Naked Turns . | . . . . . . Heaviest Build 51 | 13 21 30 38 51 51 Greatest Support 69 | 40 40 46 46 69 69 Greatest Overweight (x) 7 | . . 1 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 6 10 10 10 7 5 Average Carried 8 | 3 8 9 8 4 4 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 6 5 3 Class Distribution -------------------- 44% | Mutant 38% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1435 | 237 144 439 519 . 96 Remotely 209 | . . . 209 . . Salvage Created 2014 | . 287 786 879 . 62 Parts 113 | . 12 59 38 . 4 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 39 | . 4 18 15 . 2 Guns 30 | . 4 18 8 . . AOE 9 | . . . 7 . 2 Classes Destroyed 9 | . 3 5 1 . . Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 4 | . 1 1 2 . . Watcher 4 | . 1 2 1 . . Swarmer 12 | . . 11 . . 1 Grunt 19 | . 4 3 11 . 1 Duelist 2 | . . 1 1 . . Sentry 6 | . . 3 3 . . Best Kill Streak 6 | . 4 6 4 . 2 Combat Bots Only 5 | . 2 5 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 345 | . 20 94 89 . 142 Missed 112 | . 8 32 23 . 49 Hits 233 | . 12 62 66 . 93 Melee 5 | . . 1 4 . . Projectile 228 | . 12 61 62 . 93 Critical Strikes 7 | . . 2 2 . 3 Damage Taken 3563 | . 143 602 1266 . 1552 Core 945 | . 26 59 142 . 718 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 300 | . . 242 58 . . Core Remaining (%) 87 | 100 89 85 74 . . Volleys Fired 167 | . 29 79 56 . 3 Largest 3 | . 2 2 3 . 3 Hottest 159 | . 85 88 159 . 151 Shots Fired 354 | . 57 154 137 . 6 Gun 314 | . 57 154 100 . 3 Cannon 10 | . . . 8 . 2 Launcher 30 | . . . 29 . 1 Special . | . . . . . . Kinetic 156 | . 29 79 48 . . Thermal 165 | . 28 75 60 . 2 Explosive 18 | . . . 17 . 1 Electromagnetic 15 | . . . 12 . 3 Robot Hit Streak 10 | . 10 6 10 . 1 Robot Miss Streak 11 | . 3 11 4 . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 190 | . 36 68 84 . 2 Core Hits 89 | . 14 32 40 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . 1 1 1 . . Burn 2 | . 1 . 1 . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4138 | . 511 1117 2236 . 274 Guns 2706 | . 511 1112 1049 . 34 Cannons 77 | . . . 77 . . Explosions 1350 | . . . 1110 . 240 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1159 | . 226 434 499 . . Thermal 1767 | . 285 678 627 . 177 Explosive 652 | . . . 589 . 63 Electromagnetic 555 | . . . 521 . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 199 | . . . 27 . 172 Projectiles . | . . . . . . Explosions 199 | . . . 27 . 172 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 273 | . . . 151 . 122 Shots 5 | . . . 3 . 2 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 152 | . 39 53 152 . 101 Average Temperature 28 | . 23 16 34 . 54 Received Heat Transfer 1092 | . 78 102 504 . 408 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 3695 | . 754 1480 1221 . 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 90 | 100 100 94 80 100 . Level 1 9 | . . 5 19 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 311 | . 50 236 311 132 . Initial 132 | . . 4 39 132 . Average 107 | . 15 126 127 114 . Influence Increases 1465 | . 112 571 667 . 115 Destroy 0b10 Robot/C 780 | . 80 360 300 . 40 Destroy 0b10 Robot/NC 65 | . 10 35 20 . . Destroy Leader 184 | . 22 80 82 . . Successful Hack 52 | . . 19 33 . . Disable Machine 105 | . . 15 90 . . Destroy Structure 99 | . . 2 97 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 165 | . . 45 45 . 75 Influence Decreases 1458 | . 100 488 471 199 200 Entered New Map 258 | . . 8 56 159 35 Time Decay 1070 | . 100 460 365 40 105 Lost Part 130 | . . 20 50 . 60 Squads Dispatched 3 | . . . 2 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 8 33 20 . 14 Peak Tracking Total 8 | . 3 6 4 . 8 Tactical Retreats 6 | . . 1 2 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . . 1 1 1 . Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 11 | . . 1 6 . 4 Max in Single Turn 4 | . . 1 2 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 16 | . 1 9 5 1 . Terminals 11 | . . 6 4 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 2 33 14 1 . Successful 33 | . 2 23 8 . . Failed 17 | . . 10 6 1 . Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 8 | . . 5 3 . . Terminals 36 | . . 23 12 1 . Fabricators . | . . . . . . Repair Stations 10 | . . 8 2 . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 11 4 . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . . 1 1 . . Dispatch Records 2 | . . 2 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 2 | . . 1 1 . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 8 2 . . Scan Component 5 | . . 4 1 . . Repair 5 | . . 4 1 . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 2 2 . . Terminals 4 | . . 2 2 . . Botnet 4 | . . 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 5 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 4 1 . . Time 170 | . . 132 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 127 | . . . . . 127 Highest-Rated Ally 127 | . . . . . 127 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 97 | . . 97 . . . Seismic 97 | . . 97 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3168 | 84 361 1273 918 88 444 Spaces Moved 1445 | 46 163 520 407 47 262 Core 24 | 3 . . . . 21 Treads 1421 | 43 163 520 407 47 241 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 152 160 160 163 160 165 Slowest Speed 400 | 160 160 240 240 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 28 47 35 1 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 184 | . . . 170 . 14 Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE 178 | . . . 164 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1970 | 57 207 825 553 60 268 Wait 221 | . 3 155 63 . . Move 1440 | 45 162 519 406 46 262 Hop . | . . . . . . Pick Up 49 | 6 5 26 8 4 . Fast Attach 19 | 6 2 9 1 1 . Attach 15 | . . 4 7 2 2 Detach 1 | . 1 . . . . Swap 15 | . 2 6 4 3 . Drop 41 | . 3 26 8 4 . Fire 167 | . 29 79 56 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Repaired Lgt. Treads 1522 | -9/Materials | Repaired Broken Lgt. Treads 1561 | -9/Materials | Repaired Lgt. Nuclear Core 1594 | -9/Materials | Repaired Autogun 1657 | -9/Materials | Discovered new exit (range 9) 1672 | -9/Materials | Build established: Scavenger-Mutant 1719 | -9/Materials | Entered another Materials area 1719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1974 | -8/Materials | Build established: Gunner 2151 | -8/Materials | Repaired Field Laser 2434 | -8/Materials | Discovered new exit (range 16) 2637 | -8/Materials | Entered Factory 2637 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2709 | -7/Factory | Discovered new exit (range 3) 2725 | -7/Factory | Entered Lower Caves 2726 | -7/Lower Caves | Encountered a Warlord checkpoint 3066 | -7/Lower Caves | Attracted the attention of an 0b10 base 3132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3141 | -7/Lower Caves | Core integrity fell below 50% 3148 | -7/Lower Caves | Spotted B-75 Beast 3156 | -7/Lower Caves | Core integrity fell below 20% 3169 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Aluminum Leg fries itself beyond repair. Ion Cannon destroyed. G-47 Trooper springs to life. Critical hit (Destroy). Prc. Shock Rifle destroyed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). S-27 Virus misfires. Imp. Deuterium Engine destroyed. Imp. Heat Sink destroyed. Acquired 1 matter. Targeting Computer destroyed. Imp. Treads destroyed. Imp. Deuterium Engine destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Weapon Cycler destroyed. Acquired 3 matter. A strange signal echoes through the caves. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???# "" ## """" """### #????? ????????? | | ???# ## # #????? #########? | | ???# # % # #?????? ? | | ???##### #### % # #? #??????? ? | | ???????# #?## # # ##??????? " " ? | | ???????# ### # " #??? ??""" "" # | | ???????# ## #????? """" "" | | ??????## ### #????? "" " | | ??????#% ###?# # % #????? | | ??????##% ##???# #"""""""""#????????# | | ???????## #????# ###########????????### | | ????????# #????# ????????????????????## | | ????????# #????# ????????????????????###### | | ????????# #????#####?????????????????????????### | | ???????## #?######???????????????????????####??## | | ??????## ## ##??????????????????????# ##### | | ?????## #?####?????????????????# # ## | | ????## ####" ??????????????????## # | | ??### ##### ""???????????????????### # | | ??# ##?## "##???????????????????# | | ??# ###?## "###?????????????????## | | ??###### #???# #??????????????????# | | ???????## ##??# ##?????????????????# # | | ######### #?## ##s ;##????????????????# # | | #?#" ## ;##???????????????# | | #?## ## @ %;#???????????????## | | #?# % #????????????????## | | ### gg ##????????????????# | | ### ???????????? # | | #####g ???????????? | | ##?##g ### ??????????? | | # #### #??# ?????????? | | # Y ## #?? # ##????????# | | ### #???#? #?????????? #? | | #? BB ##?????? ????????????? | | ## ## BB ## #???????? ????????????? | | ####### #?# #????????????????????? | | ###### ##?????# #?? #???????????????????? | | ?????# #??????? #??####???????????????????? | | ???? ??????? #?????????????????????????? | | ??? ??????? ?????????????????????????? | | ?? #???????? # ?????????????????????????? | | # ## ????????#? #?#????????????????????????? | | ## ?## ?????????? ????????????????????????????? | | ?# ???#???????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -9/Materials Lgt. Treads | 19% | -9/Materials | Broken Lgt. Nuclear Core | 4% | -9/Materials Autogun | 64% | -9/Materials Field Laser | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothRefineryNanovents Manual? 0 Play Time 00:40:55 Cumulative 46.0 hours Start 2025.09.29 @ 12:54:26 End 2025.09.29 @ 13:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16d8d9be-311a-4086-8619-c335d0366e93