Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:42:41

Player: King Of Bel

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (12)      60
Value Destroyed (169)      169
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 629

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     172/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
                Wheel
>               --- UTILITY (2) ------
                Signal Interpreter
       Improved Terrain Scanner
>               --- WEAPON (2) -------
                Grenade Launcher
      Makeshift Sword
>               --- INVENTORY (5) ----
          Small Storage Unit
  High-capacity Storage Unit
                Structural Scanner
          Light Assault Rifle
          Light Assault Rifle

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
       Improved Hover Unit
       Improved Hover Unit
>               --- UTILITY ----------
                Signal Interpreter
                Targeting Computer
>               --- WEAPON -----------
          Light Assault Rifle
      Makeshift Sword
>               --- INVENTORY --------
          Small Storage Unit
  High-capacity Storage Unit
                Structural Scanner
          Light Assault Rifle
                Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Hover Unit
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
Utility                    Signal Interpreter
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Makeshift Sword

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 5   13  6   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   1   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   4   2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | 2   .   2   
    Hover                  4    | .   4   .   
    Flight                 .    | .   .   .   
  Utility                  5    | .   4   1   
    Device                 2    | .   1   1   
    Storage                1    | .   1   .   
    Processor              2    | .   2   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   3   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   3   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   3   5   
  Power                    3    | .   1   2   
  Propulsion               4    | .   2   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      4    | .   3   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     87   | .   89  86  
  Engine                   5    | .   9   2   
  Core                     5    | .   4   6   
  Wheel                    8    | .   9   8   
  Hover                    15   | .   17  13  
  Device                   5    | .   6   4   
  Storage                  1    | .   3   .   
  Processor                16   | .   9   20  
  Ballistic Gun            20   | .   28  15  
  Slashing Weapon          6    | .   .   11  
Peak Build Rating          14   | 5   11  14  
  Average Rating           9    | 3   8   11  
  On Entrance              5    | .   5   11  
Naked Turns                .    | .   .   .   
Heaviest Build             12   | 6   12  9   
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | .   3   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 5   8   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             8    | 1   8   5   
  Average Carried          4    | .   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 1   4   5   

 Class Distribution 
--------------------
 81% | Mutant
 18% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           523  | 240 204 79  
  Remotely                 .    | .   .   .   
Salvage Created            251  | .   185 66  
  Parts                    34   | .   21  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  7    | .   7   .   
  Guns                     7    | .   7   .   
Classes Destroyed          5    | .   3   2   
  Builder                  3    | .   .   3   
  Tunneler                 1    | .   .   1   
  Watcher                  1    | .   1   .   
  Swarmer                  5    | .   5   .   
  Grunt                    2    | .   2   .   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        80   | .   46  34  
  Missed                   19   | .   11  8   
Damage Taken               823  | .   371 452 
  Core                     253  | .   80  173 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              49   | .   33  16  
  Largest                  2    | .   2   1   
  Hottest                  40   | .   40  30  
Shots Fired                82   | .   66  16  
  Gun                      69   | .   66  3   
  Cannon                   .    | .   .   .   
  Launcher                 13   | .   .   13  
  Special                  .    | .   .   .   
  Kinetic                  69   | .   66  3   
  Thermal                  .    | .   .   .   
  Explosive                13   | .   .   13  
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         6    | .   6   6   
  Robot Miss Streak        4    | .   4   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           50   | .   41  9   
  Core Hits                21   | .   17  4   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Sever                  1    | .   .   1   
Melee Attacks              14   | .   .   14  
  Impact                   .    | .   .   .   
  Slashing                 14   | .   .   14  
  Piercing                 .    | .   .   .   
  Sneak Attacks            4    | .   .   4   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           857  | .   389 468 
  Guns                     389  | .   389 .   
  Cannons                  .    | .   .   .   
  Explosions               25   | .   .   25  
  Melee                    443  | .   .   443 
  Ramming                  .    | .   .   .   
  Kinetic                  389  | .   389 .   
  Thermal                  .    | .   .   .   
  Explosive                25   | .   .   25  
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 443  | .   .   443 
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            99   | .   .   99  
  Projectiles              .    | .   .   .   
  Explosions               1    | .   .   1   
  Melee                    98   | .   .   98  
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      104  | .   .   104 
  Shots                    6    | .   .   6   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        39   | .   39  2   
  Average Temperature      12   | .   12  1   
  Received Heat Transfer   342  | .   117 225 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             207  | .   207 97  
  Initial                  2    | .   .   2   
  Average                  49   | .   111 12  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         94   | 100 85  100 
  Level 1                  5    | .   14  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  1    | .   .   1   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   13  13  
  Peak Tracking Total      6    | .   3   6   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               2    | .   2   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               2    | .   .   2   
  Total Damage             43   | .   .   43  
  Kills                    1    | .   .   1   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    3    | .   .   3   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1126 | 36  426 664 
Spaces Moved               1497 | 35  467 995 
  Core                     232  | 1   2   229 
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   357  | 34  119 204 
  Hover                    908  | .   346 562 
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  56  50  
  Average Speed            61   | 79  62  59  
  Slowest Speed            200  | 80  200 100 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       49   | 2   48  97  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 43   | .   .   43  
Terrain Destroyed          77   | .   .   77  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      77   | .   .   77  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1620 | 40   545  1035 
  Wait                     11   | .    11   .    
  Move                     1495 | 34   466  995  
  Hop                      .    | .    .    .    
  Pick Up                  13   | 1    11   1    
  Fast Attach              16   | 5    6    5    
  Attach                   2    | .    2    .    
  Detach                   .    | .    .    .    
  Swap                     6    | .    5    1    
  Drop                     12   | .    11   1    
  Fire                     49   | .    33   16   
  Melee                    14   | .    .    14   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   2    | .    .    2    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   37 | -11/Scrapyard | Entered Materials
  217 | -10/Materials | Discovered new exit (range 12)
  286 | -10/Materials | Discovered new exit (range 11)
  311 | -10/Materials | Build established: Mutant
  377 | -10/Materials | Lost 3 parts (1p2n)
  437 | -10/Materials | Identified exit to Materials
  460 | -10/Materials | Identified exit to Mines
  463 | -10/Materials | Entered Mines
  581 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  604 | -10/Mines     | Discovered exit to Materials (range 13)
  606 | -10/Mines     | Learned Materials stockpile data
  607 | -10/Mines     | Met a Derelict testing a Signal Generator
  714 | -10/Mines     | Learned location of Storage (-7)
  714 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
  766 | -10/Mines     | Learned Materials trap positions
  770 | -10/Mines     | Discovered exit to Materials (range 6)
  799 | -10/Mines     | Core integrity fell below 50%
  806 | -10/Mines     | Core integrity fell below 20%
  827 | -10/Mines     | Lost 4 parts (1p2n1u)
 1127 | -10/Mines     | Destroyed self with Grenade Launcher

 Last Messages 
---------------
00931_ Destroyed Welding Torch.
00931_ U-05 Engineer destroyed.
00933_ Acquired 12 matter.
00936_ Acquired Wheel.
00938_ Acquired 10 matter.
01007_ Acquired 1 matter.
01013_ Acquired 2 matter.
01057_ U-05 Engineer lays Concrete.
01058_ U-05 Engineer builds a Wall.
01059_ Sneak attack on U-05 Engineer.
01059_ Destroyed Terrain Scanner.
01059_ Destroyed Wheel.
01060_ U-05 Engineer lays Concrete.
01061_ U-05 Engineer builds a Wall.
01061_ Sneak attack on U-05 Engineer.
01061_ U-05 Engineer destroyed. <x2>
01063_ Lgt. Ion Engine destroyed.
01063_ Destroyed Lgt. Ion Engine.
01066_ Acquired 7 matter.
01073_ The unstable cave ceiling collapses. <x*>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                53
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MetafieldSpreadManipulator
  Manual?         0
Play Time         00:23:14
  Cumulative      3.5 hours
  Start           2025.02.26 @ 20:20:08
  End             2025.02.26 @ 20:42:41
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           3
  Adventurer      4
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          8
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          88%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 87399146-e3b4-435d-ab8e-84ac1dd0d9ba