Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 17:28:48 Player: Airus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (231) 1155 Value Destroyed (14132) 14132 Prototype IDs (55) 1100 Alien Tech Used (12) 2400 Bonus (14680) 14680 TOTAL SCORE: 43167 Bonus ------- Pacifist 470 Triggered High Security 500 High Alert Combat Kills 6418 Follower Combat Kills 192 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Wheel Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Improved Utility Shielding Centrium Light Armor Plating SHELL Armor Advanced Force Field Experimental System Shield > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Advanced Sensor Array [Rating: 216] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Wheel Centrium Wheel Flight Unit Impulse Thruster Array Utility Advanced Melee Analysis Suite Device Nanoactuators Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Sigix Broadsword Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 11 | . . 2 1 1 . . . . 2 . . . . 2 . . . . 1 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 252 | . 1 1 16 20 1 . . 5 14 2 3 . 3 6 2 . . 1 8 13 15 34 7 27 42 31 Power 26 | . . . 3 4 . . . 1 4 . . . 1 . . . . . 1 3 . 4 . . 2 3 Engine 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 1 Core 10 | . . . 1 4 . . . 1 2 . . . 1 . . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 2 2 Propulsion 53 | . . . 3 7 . . . 2 4 . . . . 1 1 . . 1 3 3 4 10 . 4 3 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 52 | . . . 3 7 . . . 2 4 . . . . 1 1 . . 1 3 3 4 9 . 4 3 7 Utility 126 | . 1 1 3 5 1 . . 2 4 1 2 . 1 4 1 . . . 4 6 9 13 6 11 35 16 Device 63 | . . . . 1 . . . . 2 1 1 . 1 3 . . . . 2 2 5 7 3 7 15 13 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 24 | . . 1 1 1 1 . . 2 . . . . . 1 . . . . . 2 1 3 . 1 7 3 Hackware 9 | . . . 1 1 . . . . 1 . . . . . 1 . . . 1 2 . 1 1 . . . Protection 28 | . 1 . 1 2 . . . . 1 . 1 . . . . . . . 1 . 3 2 . 3 13 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 47 | . . . 7 4 . . . . 2 1 1 . 1 1 . . . . . 1 2 7 1 12 2 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Launcher 8 | . . . 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . 2 2 . . . . 2 . 1 . 1 . . . . . . . . 5 1 6 2 1 Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . . . . . . . . . . . . . . . 3 6 8 4 1 1 2 Parts Lost 61 | . . . 2 11 . . . 3 3 2 . . 1 1 . . . 2 2 3 4 3 1 2 1 20 Power 7 | . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . 3 Propulsion 21 | . . . . 7 . . . 2 1 . . . . 1 . . . 1 . 1 1 . . . 1 6 Utility 27 | . . . 1 3 . . . . 1 2 . . . . . . . 1 1 2 3 3 1 2 . 7 Weapon 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 4 Highest Loss Streak 14 | . . . 1 7 . . . 2 3 2 . . 1 1 . . . 2 2 1 4 1 1 1 1 14 Average Slot Usage (%) 79 | . 12 19 70 77 92 92 92 95 82 97 93 100 97 92 99 100 100 100 92 92 81 80 76 69 67 64 Core 2 | . . . 2 6 7 7 7 6 4 . . . 5 5 5 5 5 5 5 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 5 6 6 8 5 4 3 Flight 17 | . . . 20 22 23 23 23 26 18 26 26 26 26 23 23 23 23 23 21 18 19 20 13 12 12 11 Device 12 | . . . . 1 . . . . 3 6 10 13 13 18 17 17 17 17 14 16 15 14 16 14 17 18 Processor 17 | . . 8 16 20 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 18 15 17 17 14 19 Hackware 8 | . . . 7 8 15 15 15 15 18 18 13 13 13 11 16 17 17 17 14 16 10 7 4 4 2 . Protection 7 | . 12 11 8 5 7 7 7 7 4 4 2 6 6 5 5 5 5 5 9 7 4 5 8 10 9 4 Slashing Weapon 6 | . . . 6 8 15 15 15 15 10 11 7 13 10 5 5 5 5 5 5 . . 7 6 3 7 6 Piercing Weapon 1 | . . . . . . . . . . . . . . 2 5 5 5 5 5 8 6 . . . . . Naked Turns 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | . 3 3 12 15 14 14 14 15 22 22 28 28 32 32 32 32 32 32 35 54 57 79 79 81 91 90 Greatest Support 91 | 3 3 3 12 21 16 16 16 17 28 24 32 32 32 32 32 32 32 32 44 57 57 81 81 91 91 91 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 3 3 4 4 4 2 2 4 4 4 4 3 4 4 4 3 3 3 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 4 4 4 2 4 4 4 4 4 4 4 4 4 3 4 4 2 4 4 3 4 1 Class Distribution -------------------- 32% | Hacker-Sprinter 18% | Alien-Gladiator 11% | Scavenger-Mutant 10% | Alien-Scout 8% | Scavenger-Scout 7% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 3181 | 93 . . 336 166 10 . . 50 80 35 75 . 30 50 30 . . . . 220 130 381 70 501 465 459 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12444 | . . . 215 118 112 . . 64 171 24 . . . 239 . . . . 160 654 451 1091 411 1807 4426 2501 Parts 533 | . . . 21 8 . . . 3 6 1 . . . 16 . . . . 9 44 24 33 20 93 179 76 Haulers Intercepted 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 2 . 17 . 1 . . . . . 3 44 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 195 | . . . 8 7 . . . 1 1 2 . . . 3 . . . . 2 9 3 19 5 22 71 42 Melee 171 | . . . 3 4 . . . 1 1 . . . . 3 . . . . 2 9 3 16 5 22 71 31 Guns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . 3 3 . . . . . 2 . . . . . . . . . . . 1 . . . 11 Classes Destroyed 19 | . . . 3 . . . . 1 2 . . . . . . . . . 1 . 5 3 . . 2 2 Worker 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Watcher 22 | . . . 1 . . . . . . . . . . . . . . . 1 3 1 3 2 2 7 2 Swarmer 62 | . . . 5 7 . . . . . 2 . . . . . . . . . 4 . 10 . . 34 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 8 13 Brawler 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 21 | . . . 3 . . . . . 1 . . . . 3 . . . . . 2 . . . 5 5 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Hunter 17 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 4 6 Programmer 43 | . . . . . . . . . . . . . . . . . . . 2 3 1 . 2 12 16 7 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Best Kill Streak 21 | . . . 5 3 . . . 1 1 2 . . . 1 . . . . 2 4 4 6 3 3 21 13 Combat Bots Only 21 | . . . 4 3 . . . 1 1 2 . . . 1 . . . . 2 4 2 6 2 3 21 12 Max Kills in Single Turn 4 | . . . 3 3 . . . 1 1 1 . . . 1 . . . . 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . . 1 . . . . . . . . . . . 1 . . . 4 Melee 1 | . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 18872 | . . 44 288 808 16 . . 105 289 166 . . 158 65 . 28 . 81 250 756 1589 1508 394 3303 3232 5792 Core 2576 | . . 22 49 202 . . . . 49 31 . . . . . . . 19 65 138 119 79 36 162 93 1512 Absorbed by Shields 7572 | . . . . . . . . . . . . . . . . . . . . . . . . 1193 3153 3226 Core Remaining (%) 89 | 100 100 94 91 . . . . 71 . . . . 90 . . . . 98 94 . 80 . . 80 . . Volleys Fired 37 | . . . 8 2 . . . . . 2 . . . . . . . . . . . 3 . 10 . 12 Largest 2 | . . . 2 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 Hottest 88 | . . . 50 30 . . . . . 30 . . . . . . . . . . . 40 . 66 . 88 Shots Fired 44 | . . . 15 2 . . . . . 2 . . . . . . . . . . . 3 . 10 . 12 Gun 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 Launcher 19 | . . . 2 2 . . . . . 2 . . . . . . . . . . . 3 . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . 13 . . . . . . . . . . . . . . . . . . . . 10 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . 2 2 . . . . . 2 . . . . . . . . . . . . . . . 10 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Robot Hit Streak 13 | . . . 13 1 . . . . . 1 . . . . . . . . . . . 4 . . . 2 Robot Miss Streak 2 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 568 | . . . 27 7 3 . . 7 12 1 . . 2 8 . . . . 11 32 19 52 30 81 160 116 Core Hits 325 | . . . 12 9 . . . 1 4 2 . . . 5 . . . . 4 16 13 30 11 37 95 86 Critical Hits 98 | . . . . . . . . . . . . . . 1 . . . . 1 4 3 7 2 14 40 26 Critical Kills 41 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . 6 21 9 Critical Parts Destroyed 42 | . . . . . . . . . . . . . . 1 . . . . 1 1 3 2 2 7 13 12 Melee Attacks 990 | . . . 24 55 5 5 . 17 20 . . . 10 10 12 2 . 8 28 63 41 96 68 119 274 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 865 | . . . 24 55 5 5 . 17 20 . . . 10 8 10 2 . 8 17 2 . 88 68 119 274 133 Piercing 125 | . . . . . . . . . . . . . . 2 2 . . . 11 61 41 8 . . . . Sneak Attacks 18 | . . . 1 . . . . . 2 . . . . 1 . . . . . . 3 4 1 1 3 2 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 2 . Follow-up Attacks 66 | . . . 3 . 1 . . 2 1 . . . . 2 . . . . 1 6 . 7 5 . 21 17 Damage Inflicted 47966 | . . . 1011 418 310 . . 248 595 164 . . 89 410 . . . . 478 1686 1170 3258 1885 7226 14420 14598 Guns 139 | . . . 139 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5419 | . . . 351 232 . . . . . 164 . . . . . . . . . . . 279 . . . 4393 Melee 42408 | . . . 521 186 310 . . 248 595 . . . 89 410 . . . . 478 1686 1170 2979 1885 7226 14420 10205 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | . . . 139 . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5140 | . . . 351 232 . . . . . 164 . . . . . . . . . . . . . . . 4393 Electromagnetic 279 | . . . . . . . . . . . . . . . . . . . . . . 279 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38970 | . . . 521 186 310 . . 248 595 . . . 89 322 . . . . 369 . . 2594 1885 7226 14420 10205 Piercing 3438 | . . . . . . . . . . . . . . 88 . . . . 109 1686 1170 385 . . . . Highest Corruption 5 | . . . . 2 2 2 2 . 1 1 1 . . . . . . 1 . . 5 1 1 3 . . Average Corruption 1 | . . . . 2 2 2 2 . 1 1 1 . . . . . . 1 . . 2 1 1 2 . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Effects 43 | . . . . 2 1 . . . 3 3 1 . . . . . . . . . . 7 1 25 . . Message Errors 13 | . . . . 1 . . . . 1 2 1 . . . . . . . . . . 3 1 4 . . Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Heat Flow Errors 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Energy Discharges 8 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . 5 . . Data Loss (minor) 7 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 4 . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4357 | . . . 96 23 258 . . . . . . . 34 . . . . . 26 43 145 139 168 569 1428 1428 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 429 | . . . 2 23 . . . . . . . . . . . . . . . . . . . . . 404 Melee 3928 | . . . 94 . 258 . . . . . . . 34 . . . . . 26 43 145 139 168 569 1428 1024 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . 58 . . . . . . . . . . . . . . . . . . . . . . 389 Shots 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . . . 1 236 . . . . . 2 . . 1 . . 2 . . . 198 460 459 . 189 . . Average Temperature 76 | . . . 1 100 . . . . . 2 . . 1 . . 2 . . . 57 145 75 . 35 . . Received Heat Transfer 1515 | . . 24 45 108 . . . 21 . 30 . . 9 9 . 9 . . 18 75 81 99 27 226 132 602 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 2990 | . 5 55 442 342 . . . . 98 . . . . 541 . . . . 469 423 837 743 581 697 2280 2990 Average Influence 621 | . 3 33 288 224 . . . . 46 . . . . 95 . . . . 219 295 532 501 377 223 996 2196 Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . 2 . . . . 2 2 3 3 2 2 5 5 Low Security (%) 23 | 100 100 100 24 31 . . . . 100 . . . . 88 . . . . 43 . . . . 52 . . Level 1 29 | . . . 55 68 . . . . . . . . . . . . . . 41 97 43 19 59 31 10 . Level 2 24 | . . . 19 . . . . . . . . . . 11 . . . . 15 2 8 70 40 15 39 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 47 9 . . 19 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 12 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . . . 3 . . . . . 3 . . . . 2 . . . . 1 1 2 1 3 7 25 24 Investigation 10 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 5 1 Extermination 16 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 2 5 5 . Reinforcement 11 | . . . 1 . . . . . 2 . . . . . . . . . . . 1 1 1 1 3 1 Assault 34 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 11 22 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 34 | . . . 3 2 . . . . 2 . . . . 1 . . . . 1 . . 9 2 4 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 791 | . . 8 19 29 1 . . 5 9 8 1 . 5 6 . 8 9 2 19 16 22 51 15 75 263 220 Peak Tracking Total 38 | . . 7 6 10 1 . . 3 3 4 1 . 3 5 . 12 8 2 8 7 13 10 4 18 29 38 Tactical Retreats 124 | . . 1 5 8 . . . . 2 2 . . 4 1 . 2 . . 7 3 3 9 2 15 41 19 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . . . 1 1 . . . . 1 . . . . 3 . . . . 1 . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . . . . 1 . . . . . . . . . . . . . . . . . 3 4 9 3 6 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 98 | . 1 3 3 4 . . . . 5 . 2 4 . 4 . . 10 . 7 2 5 3 10 11 18 6 Terminals 72 | . 1 3 3 4 . . . . 5 . . . . 1 . . . . 6 2 3 3 10 11 14 6 Fabricators 6 | . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Total Hacks 264 | . 3 9 11 12 . . . . 20 . 2 31 . 10 . . 20 . 20 4 12 8 28 27 38 9 Successful 165 | . 1 5 5 7 . . . . 13 . 2 31 . 6 . . 20 . 13 2 6 6 14 14 15 5 Failed 99 | . 2 4 6 5 . . . . 7 . . . . 4 . . . . 7 2 6 2 14 13 23 4 Catastrophic 20 | . 1 2 . . . . . . . . . . . 1 . . . . . 1 1 . 2 3 8 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 3 7 9 10 . . . . 12 . . . . 1 . . . . 13 4 8 4 19 22 30 9 Terminals 190 | . 3 9 11 12 . . . . 20 . . . . 1 . . . . 18 4 9 8 28 27 31 9 Fabricators 14 | . . . . . . . . . . . . . . 9 . . . . 2 . 1 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . Terminal Hacks 88 | . . 2 2 3 . . . . 5 . 2 31 . . . . 20 . 5 . 1 3 6 6 2 . Record 34 | . . . . 1 . . . . . . . 11 . . . . 13 . 2 . . 3 4 . . . Part Schematic 12 | . . . . 1 . . . . . . . 10 . . . . . . . . . . . . 1 . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . 1 1 . . . . . 1 . . 3 . . . . 5 . 1 . 1 . . . . . Open Door 5 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 7 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 3 1 . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . 6 . . . . 2 . 1 . . . 2 . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Load Schematic 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Build 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Unauthorized Hacks 63 | . 1 3 3 4 . . . . 8 . . . . . . . . . 6 2 3 3 8 8 9 5 Terminals 63 | . 1 3 3 4 . . . . 8 . . . . . . . . . 6 2 3 3 8 8 9 5 Track 26 | . . 1 1 3 . . . . 3 . . . . . . . . . 2 1 1 2 3 6 2 1 Assimilate 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 1 Botnet 31 | . 1 2 2 1 . . . . 3 . . . . . . . . . 4 1 2 1 3 2 6 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 1 2 3 3 . . . . 4 . . . . 4 . . . . 5 2 5 2 9 9 17 6 Full Trace Events 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . . . . 10 . . . . . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Matter 1265 | . . . . . . . . . . . . . . 563 . . . . 285 . 417 . . . . . Time 371 | . . . . . . . . . . . . . . 221 . . . . 76 . 74 . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . 14 . . . . 5 . 9 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 20 | . . . . . . . 5 . 3 . . . 1 . . . . . . . . . 2 . 1 8 Largest Group 6 | . . . . . . . 5 5 2 1 . . 1 . . . . . . . . . 2 . 1 6 Highest-Rated Group 115 | . . . . . . . 115 115 36 24 . . 94 . . . . . . . . . 54 . 44 81 Highest-Rated Ally 94 | . . . . . . . 31 31 26 24 . . 94 . . . . . . . . . 44 . 44 15 Total Orders 14 | . . . . . . . . . 1 . . . . . . . . . . . . 6 7 . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 10 | . . . . . . . . . 1 . . . . . . . . . . . . 6 3 . . . Ally Attacks 48 | . . . . . . . . 31 . . . . 1 . . . . . . . . . . . . 16 Total Damage 1101 | . . . . . . . . 678 . . . . 47 . . . . . . . . . . . . 376 Kills 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 2 2 2 . . 1 . . . 1 . . 3 . . . . . . . . Drone Launches 14 | . . . . . . . . . 2 . . . . . . . . . . . . 10 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcements 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Guards 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 13139 | 11 84 91 338 652 106 170 397 363 353 156 177 25 361 332 219 74 385 574 682 514 439 1163 554 1775 2194 950 Spaces Moved 23047 | 21 158 165 503 1102 293 480 781 850 722 334 476 81 694 483 536 204 823 772 1349 1008 748 2086 978 2277 3628 1495 Core 435 | 21 158 165 27 2 . . . . . . . . . . . . . . . . . . . . . 62 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22612 | . . . 476 1100 293 480 781 850 722 334 476 81 694 483 536 204 823 772 1349 1008 748 2086 978 2277 3628 1433 Fastest Speed 20 | 50 50 50 34 29 32 32 32 30 28 34 31 31 31 31 31 31 31 31 27 29 26 20 34 34 34 34 Average Speed 32 | 50 50 50 36 33 32 32 32 30 30 34 33 31 31 31 31 31 31 31 34 30 27 27 34 34 34 34 Slowest Speed 117 | 50 50 50 117 50 32 32 32 32 34 34 34 31 31 31 31 31 31 31 37 37 101 91 34 114 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 147 | . . . 4 4 . . . . 6 . . . . . . . 2 . 9 1 19 25 8 17 15 37 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 32 20 57 33 51 74 80 68 25 54 73 68 88 11 74 43 86 81 29 19 76 46 95 78 78 49 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . 6 3 5 . 2 3 . 4 . 3 . . 1 . . . . . . . . Spaces Dug 253 | . . . 8 39 1 4 . 8 8 . . . 6 2 10 2 . 8 10 18 14 18 19 25 48 5 Terrain Destroyed 435 | . . . 21 50 1 4 . 8 8 15 . . 6 2 10 2 . 8 10 18 14 18 19 25 48 148 Melee 248 | . . . 8 39 1 4 . 8 8 . . . 6 2 10 2 . 8 10 18 14 18 19 20 48 5 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . AOE 182 | . . . 13 11 . . . . . 15 . . . . . . . . . . . . . . . 143 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 27448 | 20 161 172 603 1294 299 489 927 934 814 373 493 80 824 651 572 211 950 1093 1534 1169 920 2568 1144 3100 4305 1748 Wait 3019 | . . 6 52 114 2 6 147 66 47 35 15 . 116 96 22 6 130 313 139 86 115 342 101 641 359 63 Move 22764 | 20 157 164 494 1094 292 479 780 849 709 333 475 80 693 482 535 203 819 771 1332 1005 713 2046 962 2244 3600 1433 Hop 109 | . . . 4 3 . . . . 6 . . . . . . . 1 . 7 1 15 14 7 15 11 25 Pick Up 45 | . 3 1 2 6 . . . . 4 . . . . 1 1 . . . 1 1 2 8 1 3 5 6 Fast Attach 207 | . 1 1 10 12 1 . . 2 10 1 2 . 3 5 2 . . . 7 13 12 26 7 32 39 21 Attach 40 | . . . 5 6 . . . 2 3 . . . . 1 . . . 1 1 . 2 . . 8 3 8 Detach 20 | . . . 4 1 . . . . 2 . . . . 1 . . . . 1 1 1 2 . 5 1 1 Swap 20 | . . . 1 2 . . . 1 1 1 1 . . . . . . . . 1 1 8 . . 1 2 Drop 178 | . . . 3 4 1 . . 1 6 1 . . 3 3 2 . . . 3 9 19 30 8 22 40 23 Fire 37 | . . . 8 2 . . . . . 2 . . . . . . . . . . . 3 . 10 . 12 Melee 864 | . . . 20 50 3 4 . 13 19 . . . 9 8 10 2 . 8 25 52 40 85 58 119 229 110 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 133 | . . . . . . . . . . . . . . 54 . . . . 18 . . . . . 17 44 Rewire 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 186 | -9/Materials | Discovered new exit (range 4) 187 | -9/Materials | Entered another Materials area 187 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -8/Materials | Identified exit to Factory 496 | -8/Materials | Build established: Scavenger-Mutant 525 | -8/Materials | Entered Factory 525 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 728 | -7/Factory | Discovered new exit (range 5) 729 | -7/Factory | Identified exit to Factory 923 | -7/Factory | Lost 7 parts (1p3n3u) 1072 | -7/Factory | Identified exit to Lower Caves 1129 | -7/Factory | Discovered exit to Factory (range 15) 1156 | -7/Factory | Discovered exit to Factory (range 8) 1177 | -7/Factory | Entered Lower Caves 1279 | -7/Lower Caves | Discovered new exit (range 12) 1282 | -7/Lower Caves | Identified exit to Lower Caves 1283 | -7/Lower Caves | Entered another Lower Caves area 1288 | -7/Lower Caves | Discovered exit to Factory (range 5) 1326 | -7/Lower Caves | Build established: Hacker-Sprinter 1338 | -7/Lower Caves | Encountered a Warlord checkpoint 1385 | -7/Lower Caves | Learned location of Extension (-4) 1449 | -7/Lower Caves | Discovered new exit (range 14) 1453 | -7/Lower Caves | Identified exit to Zion 1453 | -7/Lower Caves | Entered Zion 1471 | -7/Zion | Discovered new exit (range 16) 1484 | -7/Zion | System corruption cleaned by Quarantine Array 1495 | -7/Zion | Learned 8 Factory zone layouts 1502 | -7/Zion | Received a hallucinogenic algorithm 1540 | -7/Zion | Given A8's code to call for help 1601 | -7/Zion | Gained Derelict followers 1614 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1671 | -7/Zion | Learned location of Armory (-4) 1702 | -7/Zion | Identified exit to Proximity Caves 1850 | -7/Zion | Entered Proximity Caves 1850 | -6/Proximity Caves | Accompanied by 5 allies 1851 | -6/Proximity Caves | Learned Factory emergency access door positions 1916 | -6/Proximity Caves | Spotted B-75 Beast 2074 | -6/Proximity Caves | Allies destroyed B-75 Beast 2088 | -6/Proximity Caves | Learned Factory stockpile data 2206 | -6/Proximity Caves | Discovered exit to Factory (range 4) 2213 | -6/Proximity Caves | Entered Factory 2213 | -6/Factory | Evolved 2 slots: Utility x2 2214 | -6/Factory | Identified exit to Lower Caves 2294 | -6/Factory | Spotted B-75 Beast 2337 | -6/Factory | Lost 3 parts (1n1u1w) 2416 | -6/Factory | Discovered new exit (range 6) 2418 | -6/Factory | Identified exit to Factory 2566 | -6/Factory | Entered Lower Caves 2566 | -6/Lower Caves | Accompanied by 1 ally 2685 | -6/Lower Caves | Discovered new exit (range 15) 2719 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2722 | -6/Lower Caves | Identified exit to Lower Caves 2722 | -6/Lower Caves | Entered another Lower Caves area 2723 | -6/Lower Caves | Encountered a Warlord checkpoint 2737 | -6/Lower Caves | Discovered exit to Factory (range 15) 2806 | -6/Lower Caves | Build established: Hacker-Mutant 2874 | -6/Lower Caves | Spotted B-75 Beast 2892 | -6/Lower Caves | Discovered new exit (range 15) 2896 | -6/Lower Caves | Identified exit to Data Miner 2899 | -6/Lower Caves | Entered Data Miner 2899 | -6/Data Miner | Discovered new exit (range 6) 2905 | -6/Data Miner | Met Data Miner 2911 | -6/Data Miner | Learned location of Section 7 (-2) 2911 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2917 | -6/Data Miner | Received God Mode back door access code from Data Miner 2923 | -6/Data Miner | Identified exit to Proximity Caves 2924 | -6/Data Miner | Entered Proximity Caves 2953 | -5/Proximity Caves | Escorted by Enhanced Grunt 2954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3236 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3285 | -5/Proximity Caves | Build established: Derelict-Sprinter 3285 | -5/Proximity Caves | Entered Factory 3285 | -5/Factory | Evolved 2 slots: Utility x2 3376 | -5/Factory | Fabricated Adv. Phase Shifter (x1) 3447 | -5/Factory | Discovered new exit (range 6) 3564 | -5/Factory | Identified exit to Upper Caves 3579 | -5/Factory | Local fabrication network quarantined 3585 | -5/Factory | First assault squad dispatched 3587 | -5/Factory | Fabricated Exp. Sensor Array? 3603 | -5/Factory | Incoming assault squad redirected 3617 | -5/Factory | Entered Upper Caves 3761 | -5/Upper Caves | Build established: Hacker-Sprinter 3827 | -5/Upper Caves | Discovered new exit (range 7) 3835 | -5/Upper Caves | Identified exit to Upper Caves 3836 | -5/Upper Caves | Entered another Upper Caves area 3837 | -5/Upper Caves | Identified exit to Warlord 3910 | -5/Upper Caves | Entered Warlord 3959 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4000 | -5/Warlord | Met Warlord 4025 | -5/Warlord | Warlord's base attacked by MAIN.C 4191 | -5/Warlord | Opened side exit 4293 | -5/Warlord | Discovered new exit (range 9) 4295 | -5/Warlord | Identified exit to Proximity Caves 4295 | -5/Warlord | Entered Proximity Caves 4437 | -4/Proximity Caves | Learned Research stockpile data 4439 | -4/Proximity Caves | Learned Research stockpile data 4846 | -4/Proximity Caves | Discovered new exit (range 9) 4868 | -4/Proximity Caves | Identified exit to Factory 4869 | -4/Proximity Caves | Entered Factory 4869 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4958 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 5163 | -4/Factory | Local fabrication network quarantined 5290 | -4/Factory | Discovered new exit (range 13) 5308 | -4/Factory | Build established: Hacker-Mutant 5391 | -4/Factory | Identified exit to Upper Caves 5391 | -4/Factory | Identified exit to Extension 5391 | -4/Factory | Identified exit to Armory 5515 | -4/Factory | Discovered new exit (range 16) 5522 | -4/Factory | Identified exit to Research 5551 | -4/Factory | Entered Research 5551 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5552 | -3/Research | Identified exit to Testing 5933 | -3/Research | Build established: Hacker-Sprinter 6065 | -3/Research | Entered Testing 6136 | -3/Testing | Spotted PH-B44AJXGE8N 6191 | -3/Testing | Fabricated Exp. Core Analyzer (x1) 6244 | -3/Testing | Found Prototype Protection 6244 | -3/Testing | Identified SHELL Armor 6252 | -3/Testing | Found Prototype Protection 6252 | -3/Testing | Identified Hvy. Regenerative Plating 6257 | -3/Testing | Local fabrication network quarantined 6329 | -3/Testing | Spotted Striker 6343 | -3/Testing | Destroyed Striker 6477 | -3/Testing | Lost 4 parts (1n3u) 6492 | -3/Testing | Discovered new exit (range 15) 6503 | -3/Testing | Identified exit to Research 6504 | -3/Testing | Entered Research 6504 | -2/Research | Warlord forces began assault on 0b10 6504 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6614 | -2/Research | Research machine network offline 6630 | -2/Research | Found Prototype Slashing Weapon 6630 | -2/Research | Identified Vibroblade 6632 | -2/Research | Found Vibroblade 6655 | -2/Research | Found Prototype Device 6655 | -2/Research | Identified Exp. Focal Shield 6743 | -2/Research | Met up with Warlord 6806 | -2/Research | Spotted Executioner 6954 | -2/Research | Borebot progress halted 6977 | -2/Research | Spotted B-90 Cyclops 6984 | -2/Research | Borebot progress halted 6997 | -2/Research | Borebot progress halted 7009 | -2/Research | Borebot progress halted 7024 | -2/Research | Borebot progress halted 7104 | -2/Research | Spotted Striker 7106 | -2/Research | Spotted Striker 7109 | -2/Research | Destroyed Striker 7120 | -2/Research | Build established: Hacker-Scout 7135 | -2/Research | Destroyed Striker 7144 | -2/Research | Spotted B-90 Cyclops 7245 | -2/Research | Spotted Executioner 7258 | -2/Research | Spotted Executioner 7332 | -2/Research | Found Vibroblade 7543 | -2/Research | Spotted Executioner 7543 | -2/Research | Spotted Executioner 7559 | -2/Research | Destroyed Executioner 7646 | -2/Research | Discovered new exit (range 4) 7648 | -2/Research | Identified exit to Quarantine 7661 | -2/Research | Build established: Scavenger-Mutant 7667 | -2/Research | Entered Quarantine 7667 | -2/Quarantine | Accompanied by 4 allies 7754 | -2/Quarantine | Found Prototype Hackware 7754 | -2/Quarantine | Identified Exp. System Shield 7861 | -2/Quarantine | Found Alien Artifact 7861 | -2/Quarantine | Identified Phase Redirector 7866 | -2/Quarantine | Discovered new exit (range 16) 7920 | -2/Quarantine | Found Alien Artifact 7920 | -2/Quarantine | Identified Stasis Generator 8078 | -2/Quarantine | Found Alien Slashing Weapon 8078 | -2/Quarantine | Identified Sigix Broadsword 8106 | -2/Quarantine | Found Alien Artifact 8195 | -2/Quarantine | Spotted Fortress 8219 | -2/Quarantine | Discovered new exit (range 6) 8220 | -2/Quarantine | Identified exit to Section 7 8221 | -2/Quarantine | Entered Section 7 8374 | -2/Section 7 | Build established: Scavenger-Scout 8600 | -2/Section 7 | Found Alien Artifact 8600 | -2/Section 7 | Identified Core Reset Matrix 8600 | -2/Section 7 | Identified Subatomic Replicator 8600 | -2/Section 7 | Used Core Reset Matrix 8604 | -2/Section 7 | Sensed 21 artifacts in vicinity 8609 | -2/Section 7 | Spotted S7 Guard 8663 | -2/Section 7 | Spotted S7 Guard 8878 | -2/Section 7 | Found Integrated Reactor 8878 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 8975 | -2/Section 7 | Incoming investigation squad redirected 9151 | -2/Section 7 | Spotted S7 Guard 9154 | -2/Section 7 | Found Core Membrane 9154 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 9203 | -2/Section 7 | Found Integrated Dissipator 9203 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9293 | -2/Section 7 | Found Integrated Heat Negator 9293 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 9489 | -2/Section 7 | Build established: Alien-Scout 9576 | -2/Section 7 | Spotted B-90 Cyclops 9591 | -2/Section 7 | Found Integrated Reactor 9591 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 9709 | -2/Section 7 | Discovered new exit (range 17) 9727 | -2/Section 7 | Found Integrated Reactor 9727 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 9745 | -2/Section 7 | Spotted Alpha 7 9748 | -2/Section 7 | Spotted Alpha 7 9749 | -2/Section 7 | Spotted S7 Guard 9760 | -2/Section 7 | Found Integrated Singularity Reactor 9760 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 9841 | -2/Section 7 | Spotted B-99 Colossus 9865 | -2/Section 7 | Found Integrated Dissipator 9865 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9867 | -2/Section 7 | Found Integrated Dissipator 9867 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9881 | -2/Section 7 | Found LRC Boosters 9881 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 9883 | -2/Section 7 | Found LRC Energy Well 9883 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 9915 | -2/Section 7 | Found Integrated Dissipator 9915 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9937 | -2/Section 7 | Spotted Executioner 9937 | -2/Section 7 | Spotted Executioner 9996 | -2/Section 7 | Identified exit to Access 9996 | -2/Section 7 | Entered Access 9996 | -1/Access | Evolved 2 slots: Weapon x2 9997 | -1/Access | Sensed 1 artifact in vicinity 9998 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 10584 | -1/Access | Spotted B-99 Colossus 10699 | -1/Access | Found Unknown Device 10699 | -1/Access | Identified Antimissile System 10746 | -1/Access | First assault squad dispatched 10810 | -1/Access | Build established: Alien-Gladiator 11070 | -1/Access | Garrison activated, responded to threat 11262 | -1/Access | Incoming assault squad redirected 11504 | -1/Access | Incoming investigation squad redirected 11584 | -1/Access | Destroyed 15 combat bots 11720 | -1/Access | Destroyed 21 combat bots 11733 | -1/Access | Incoming assault squad redirected 11749 | -1/Access | Spotted B-99 Colossus 11756 | -1/Access | Incoming assault squad redirected 11770 | -1/Access | Incoming assault squad redirected 11815 | -1/Access | Spotted B-99 Colossus 11847 | -1/Access | Discovered new exit (range 8) 12013 | -1/Access | Incoming assault squad redirected 12015 | -1/Access | Incoming assault squad redirected 12026 | -1/Access | Incoming assault squad redirected 12065 | -1/Access | Incoming investigation squad redirected 12086 | -1/Access | Incoming assault squad redirected 12169 | -1/Access | Incoming assault squad redirected 12189 | -1/Access | Identified exit to Command 12190 | -1/Access | Entered Command 12206 | -1/Command | Found Prototype Device 12206 | -1/Command | Identified EM Disruption Field 12308 | -1/Command | Phase Generator disabled 12396 | -1/Command | Found Unknown Launcher 12425 | -1/Command | High security lockdown imminent 12505 | -1/Command | High security lockdown engaged 12580 | -1/Command | Spotted Executioner 12646 | -1/Command | Destroyed 8 combat bots 12675 | -1/Command | Spotted B-99 Colossus 12728 | -1/Command | Destroyed Executioner 12775 | -1/Command | Spotted Investigator 12855 | -1/Command | Spotted Investigator 12857 | -1/Command | Spotted Executioner 12865 | -1/Command | Spotted Striker 12865 | -1/Command | Spotted Executioner 12865 | -1/Command | Spotted Executioner 12922 | -1/Command | Destroyed Investigator 13000 | -1/Command | Destroyed 12 combat bots 13042 | -1/Command | Found Prototype Launcher 13042 | -1/Command | Identified Point Singularity Launcher 13045 | -1/Command | Found Point Singularity Launcher 13048 | -1/Command | Scanned by Researcher 13065 | -1/Command | Spotted Executioner 13065 | -1/Command | Spotted Striker 13100 | -1/Command | Destroyed Striker 13104 | -1/Command | Destroyed Striker 13105 | -1/Command | Core integrity fell below 50% 13123 | -1/Command | Emitted hypermatrix ping 13126 | -1/Command | Assembled emerged from beneath the floor 13130 | -1/Command | Core integrity fell below 20% 13135 | -1/Command | Lost 14 parts (1p6n6u1w) 13136 | -1/Command | Allies destroyed Investigator 13140 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13130_ G-73 Enforcer unfolds itself. 13131_ G-73 Enforcer destroyed. 13131_ as-01253 destroyed. 13133_ G-73 Enforcer system corrupted by crushing effect. 13134_ G-73 Enforcer system terminally corrupted. 13135_ Detected hypermatrix ping. 13135_ Point Singularity Launcher destroyed. 13136_ Investigator destroyed. 13136_ as-77919 destroyed. 13137_ Slug penetrates B-99 Colossus. 13137_ as-17352 destroyed. 13137_ Knocked back. 13137_ Penetrated by Slug. 13137_ Exp. Core Analyzer destroyed. 13137_ Penetrated by Slug. 13137_ Slug penetrates Wall. 13137_ Slug penetrates Earth. 13137_ Slug penetrates Wall. 13138_ K-01 Serf collects debris. 13140_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #???# + """ #??????????????????????????????? | | # ##??# # R" #??????????????????????????????? | | ##?# # """ #??????????????????????????????? | | #?# # !#??????????????????????????????? | | ##?# # #??????????????????????????????? | | ##?# # ! #??????????????????????????????? | | #?# ##########??????????????????????????????? | | #?" #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | #?#%#???????????????????????????????????????? | | # ##?# #??##???????????????????????????????????? | | # ##??# ### #???????????????????????????????????? | | # #####""#"######???????????????????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | ## #????????? ??????????????????? | | ##= % #???????? ?????????????????? | | ##%= % "" #???????? ?????????????????? | | ##!%]% """ #????????#++++#?????????????????? | | # ## % "" #????????# #?????????????????? | | # ## "" #????????# #?????????????????? | | # ##% #?????#### #?????????????????? | | # "#" #######;## ##########????????? | | # "!" BB g; ## ## # ????????? | | % +####"#;;;;;;;;;; @# # ?????????? | | % =!%[ % ] # "" #???????? | | ]%!% % ! # """" #???????? | | % ###;;;;/%! ; """" #???????? | | # # # # */ =!! # "" #???????? | | ? #??# # !!!% %]] # = #???????? | | ??????# # *# !] # #???????? | | ???#### # [* ## ] ;+################# | | ???+ # *! ## #??# # | | ???# # !# !g #??# # | | ???# # Ei % #??# # | | ???# # # ;#%% % %#### # | | ???# #### ###k ### # # | | #### ##### ?# # "" ""?? | | = # ?# ### + """" ""?? | | # ### #?# # """" ??? | | # #### # #?# #?##""##### # "" ???? | | + #??# # # ###+########### # ???? | | #+##+###### ## # ??? | | # """"" # ## # ?? | | # ""T"" # ## #############? | | # # "" !=! + #????????????? | | # ! #" """"= =! ## #????????????? | | #### "" ! #%"""""=*==! ## #????????????? | | ???# """" !% /" "" % ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 80 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1050 Resistance: KI 30 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 10 Melee Accuracy 24 Core Analysis 15 Offensive Hacking 38 Defensive Hacking 24 Item Schematics ----------------- Impulse Thruster Array | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x1 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Exp. Core Analyzer | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Phase Redirector Stasis Generator Sigix Broadsword Core Reset Matrix Integrated Reactor Core Membrane Integrated Dissipator Integrated Heat Negator Integrated Singularity Reactor LRC Boosters LRC Energy Well Subatomic Replicator Achievements -------------- A New Friend Killing Spree Let's See Who's Tougher Melee Specialist Party Time Release The Drones! Ultimate Loadout Challenges ------------ None Game ------ Seed HeavyAccelerationDevice Manual? 0 Play Time 06:18:15 Cumulative 35.6 hours Start 2020.08.29 @ 23:03:14 End 2020.08.30 @ 17:28:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4a52a6be-b86b-4ac4-abf4-d717ccd672aa