Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.03 @ 00:29:23 // Winter2019/RPGLIKE Player: Ape Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (534) 2670 Value Destroyed (26423) 26423 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (14329) 14329 TOTAL SCORE: 54982 Bonus ------- High Alert Combat Kills 4921 Follower Combat Kills 529 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3532 Scanned by Researcher 500 Win 3000 Friendly Fire -453 Cogmind --------- Core Integrity 316/2700 Matter 300/300 Energy 386/400 System Corruption 11% Temperature Cool (8) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (5) ------ Advanced Weapon Cycler Advanced Phase Shifter Advanced System Shield > --- WEAPON (4) ------- Enhanced Force Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (5) ---- Advanced Heat Sink Minesniffer Drone Bay (0/10) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Weapon Cycler Advanced Phase Shifter Makeshift Hacking Suite Advanced System Shield Minesniffer Drone Bay > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Vortex Driver > --- INVENTORY -------- Improved Phase Shifter Transdimensional Reconstructor Enhanced Force Rifle Vortex Catalyst Activator [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Makeshift Hacking Suite Device Minesniffer Drone Bay Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Insulated Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Vortex Driver Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Slots Evolved 10 | 1 1 2 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | 4 14 12 10 12 . . . 5 11 2 . 2 . 16 . 2 11 1 7 . 2 4 2 2 4 8 11 11 Power 12 | 1 1 1 . 3 . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . 1 . Engine 6 | 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . 1 . Propulsion 30 | 2 6 2 6 . . . . . 2 1 . . . 5 . . . . . . . . 1 . 1 . 2 2 Treads 28 | 2 4 2 6 . . . . . 2 1 . . . 5 . . . . . . . . 1 . 1 . 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 42 | . 1 1 2 4 . . . 2 6 1 . 2 . 4 . 2 3 1 3 . . 3 . 1 1 . 2 3 Device 18 | . 1 . . 1 . . . . 1 . . . . 2 . 1 3 1 2 . . 1 . 1 . . 2 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Hackware 4 | . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . Protection 15 | . . . 1 2 . . . 2 4 . . . . 1 . . . . 1 . . 2 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 1 6 8 2 5 . . . 3 2 . . . . 6 . . 7 . 4 . 2 . 1 . 2 8 6 6 Energy Gun 44 | . . 6 2 3 . . . 2 2 . . . . 4 . . 4 . 4 . 2 . 1 . 2 4 3 5 Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 3 . Ballistic Gun 7 | 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Special Weapon 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . . 1 . . . . . 2 . . 4 . . . . 3 . . . . . . Parts Lost 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 97 90 91 91 91 90 89 91 92 91 92 89 84 90 91 91 89 92 92 91 92 92 91 84 84 83 Engine 3 | . 18 12 10 7 8 8 8 8 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 6 7 7 7 7 7 7 7 7 7 7 7 7 6 7 7 7 7 7 7 Treads 20 | . 22 16 26 25 25 25 25 25 23 22 23 23 23 20 15 15 15 15 15 15 15 15 15 15 15 15 14 14 Wheel 1 | . 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 6 | . 15 . . . . . . . 2 3 . . . . 7 7 6 14 14 15 15 14 15 15 15 15 19 20 Processor 6 | . . 11 17 15 16 16 16 16 9 10 15 1 . . . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . . . . . 13 15 15 15 21 23 15 15 15 15 15 15 15 15 15 14 13 Protection 7 | . . . 2 7 8 8 8 8 13 15 15 15 15 14 7 7 7 7 7 7 7 7 7 7 6 . . . Energy Gun 29 | . . 42 40 32 33 33 33 32 30 30 30 30 30 29 30 30 29 30 28 30 30 30 30 30 30 22 17 20 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 4 13 20 35 39 39 39 39 39 60 48 47 47 47 49 35 35 52 54 55 55 55 55 52 58 57 73 76 77 Greatest Support 140 | 40 40 43 60 60 60 60 60 60 60 60 60 60 60 81 70 70 70 70 70 70 70 70 70 70 97 97 140 140 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 2 2 2 2 3 3 3 3 3 4 4 3 4 3 4 4 4 5 5 5 5 4 5 5 5 3 4 3 Final Capacity 5 | 1 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 3 5 3 Class Distribution -------------------- 36% | Wizard-Tank 26% | Hacker-Gunner 12% | Hacker-Tank 8% | Wizard-Gunner 4% | Gunner 4% | Wizard-Mutant 3% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Wizard-Tank | -6/Zion Wizard-Tank | -5/Proximity Caves Wizard-Tank | -5/Factory Wizard-Tank | -5/Upper Caves Wizard-Tank | -5/Upper Caves Wizard-Tank | -5/Warlord Wizard-Tank | -4/Proximity Caves Wizard-Tank | -4/Factory Wizard-Tank | -4/Upper Caves Wizard-Tank | -4/Upper Caves Wizard-Tank | -4/Zhirov Wizard-Tank | -3/Proximity Caves Wizard-Tank | -3/Research Wizard-Gunner | -3/Quarantine Wizard-Mutant | -3/Garrison Wizard-Gunner | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Matter Collected 2616 | 240 516 228 100 130 41 12 . 56 110 20 . 20 . 182 . 39 110 42 80 24 33 . 78 45 57 85 186 182 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23189 | . 293 1632 2131 1622 230 398 . 120 2725 9 215 . 54 2793 81 289 1605 850 2351 108 682 . 419 615 668 508 501 2290 Parts 977 | . 23 108 108 63 10 28 . 6 123 2 4 . 1 99 5 5 34 29 71 5 18 . 6 25 32 31 20 121 Haulers Intercepted 19 | . . 4 4 1 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . 2 Recyclers Shooed 11 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . 10 33 . 12 . . 4 . 1 . 5 5 . 38 . 5 23 . 5 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Combat Hostiles Destroyed 474 | . 14 37 43 28 5 12 . 4 65 2 6 . 1 46 2 9 26 16 34 4 8 . 4 11 9 28 12 48 Guns 398 | . 8 32 37 25 5 12 . 3 60 2 6 . 1 42 2 8 24 15 32 4 7 . 4 10 9 11 8 31 Cannons 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 13 AOE 26 | . 6 4 . . . . . . . . . . . . . . . . . . . . . . . 15 . 1 Classes Destroyed 24 | . 3 8 5 1 . . . . 1 1 . . . . . . 1 1 . . . . . . 1 1 . 1 Worker 10 | . 2 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 Builder 7 | . . 1 2 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 19 | . . 4 4 1 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . 2 Recycler 11 | . . 1 . 1 . . . . . . . . . 4 . . . . 4 . . . . . . . . 1 Operator 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 20 | . . 4 5 2 . . . . 3 . . . . 2 . . . . . . . . . . 1 . 1 2 Swarmer 91 | . 6 4 3 3 . 2 . 2 12 . 4 . . 5 . 8 . 1 1 4 . . . . 5 16 4 11 Saboteur 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Grunt 203 | . 8 22 28 14 3 9 . . 35 . 2 . . 21 . . 9 9 17 . 4 . 3 5 . 6 . 8 Brawler 12 | . . 1 1 . . . . . 2 . . . . 2 . . . 1 3 . . . . . . . . 2 Duelist 15 | . . 2 . 1 1 . . . 5 . . . . 3 . . 1 . . . . . . . . 1 . 1 Protector 5 | . . 1 . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 38 | . . 7 7 5 1 1 . . 2 . . . . 1 . 1 . 1 3 . 2 . 1 1 1 2 2 . Specialist 9 | . . . 2 . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . 2 Hunter 28 | . . . 1 . . . . . 1 . . . 1 1 2 . 1 2 4 . . . . . 3 2 2 8 Programmer 54 | . . . . 5 . . . 1 3 . . . . 11 . . 9 2 3 . 2 . . 4 . . 3 11 Heavy 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Executioner 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 21 | . 5 13 13 11 4 4 . 2 7 2 4 . 1 16 2 4 10 6 10 4 4 . 3 4 6 21 5 10 Combat Bots Only 21 | . 4 11 10 5 4 4 . 2 6 2 4 . 1 8 2 4 10 6 9 4 4 . 3 4 6 21 4 9 Max Kills in Single Turn 7 | . 3 2 3 2 1 2 . 1 2 1 3 . 1 3 1 2 2 3 2 2 1 . 2 1 3 7 2 2 Gunslinging 2 | . . 1 1 1 . 1 . . 1 . 2 . . 1 . 1 1 1 1 1 . . 1 . 1 1 1 1 Exploded 7 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Damage Taken 21775 | . 370 621 1368 843 103 206 . 61 2400 57 114 . 31 2832 122 167 1318 355 1300 76 545 . 65 932 1629 966 847 4447 Core 15466 | . 306 502 1054 524 66 123 . 30 1427 36 73 . 13 1608 86 127 977 255 966 54 380 . 46 684 1219 751 669 3490 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Redirected to Core 13523 | . 219 402 918 490 55 112 . 30 1256 16 46 . 13 1491 86 115 833 205 765 54 342 . 34 612 1036 679 626 3088 Regen/Repaired (Parts) 507 | . . . . 164 . . . . 202 . . . . . . . . . . . . . . . 141 . . . Core Remaining (%) 72 | 100 67 100 100 . . . . 98 . . . . 87 . . . . 100 . . . . 91 . . 23 17 11 Volleys Fired 936 | . 49 67 80 53 7 15 . 9 120 5 5 . 2 106 3 10 41 26 71 3 17 . 7 30 13 22 29 146 Largest 4 | . 2 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 4 3 4 . 4 4 4 4 4 4 Hottest 388 | . 46 224 224 243 243 243 . 243 243 243 243 . 243 252 252 252 302 302 309 234 309 . 322 322 328 388 388 346 Shots Fired 3175 | . 56 212 318 205 26 60 1 30 447 20 20 . 8 377 12 38 145 93 242 9 58 . 25 100 51 63 88 471 Gun 3099 | . 51 206 318 205 26 60 1 30 447 20 20 . 8 375 12 38 145 93 242 9 58 . 25 100 51 54 75 430 Cannon 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 34 Launcher 21 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Special 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 63 | . 51 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3036 | . . 194 318 205 26 60 1 30 447 20 20 . 8 375 12 38 145 93 242 9 58 . 25 100 51 54 75 430 Explosive 11 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 13 41 Robot Hit Streak 124 | . 11 17 35 83 24 31 . 10 45 33 21 . 11 102 39 22 59 46 124 50 64 . 17 76 33 43 27 57 Robot Miss Streak 5 | . 5 3 2 2 1 2 . 2 4 1 2 . 1 3 1 3 1 1 3 . 2 . 1 3 1 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 109 | . . 8 6 5 1 4 . 1 16 1 2 . . 16 1 1 10 4 9 3 2 . 1 5 4 2 1 6 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 2 1 2 . . 1 1 1 2 1 1 2 1 . 1 1 2 1 1 1 Shots Hit Robots 2541 | . 34 131 242 158 21 39 . 23 359 15 16 . 7 320 11 24 134 81 208 9 51 . 20 78 40 47 72 401 Core Hits 1549 | . 32 68 102 66 19 39 . 9 281 7 18 . 5 241 9 22 77 59 169 4 26 . 16 55 42 52 19 112 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Critical Strikes 169 | . . 7 30 18 1 3 . . 29 1 . . . 23 . 2 5 4 4 . 2 . . 1 1 2 8 28 Burn 131 | . . 7 30 18 1 3 . . 29 1 . . . 23 . 2 5 4 4 . 2 . . 1 1 . . . Destroy 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Sunder 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 15 Melee Attacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76690 | . 716 2502 4548 3207 471 849 . 477 8067 366 419 . 156 8271 277 592 4398 2530 6762 270 1685 . 633 2680 1347 5041 3172 17254 Guns 66578 | . 390 2309 4548 3207 471 849 . 477 8067 366 419 . 156 7659 277 592 4398 2530 6762 270 1685 . 633 2680 1347 1365 2114 13007 Cannons 4252 | . . . . . . . . . . . . . . . . . . . . . . . . . . 331 1058 2863 Explosions 5860 | . 326 193 . . . . . . . . . . . 612 . . . . . . . . . . . 3345 . 1384 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 561 | . 390 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 66774 | . . 2138 4548 3207 471 849 . 477 8067 366 419 . 156 8182 277 592 4398 2530 6762 270 1685 . 633 2680 1347 1365 2114 13241 Explosive 519 | . 326 193 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 89 | . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8747 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3676 1058 4013 Highest Corruption 11 | . . . . 3 3 3 3 4 . . . . . 2 2 2 3 3 2 2 2 2 2 4 4 4 3 11 Average Corruption 2 | . . . . 2 3 3 3 3 . . . . . 1 2 2 2 3 1 2 2 2 2 3 4 4 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . Effects 184 | . . . . 14 11 10 3 12 . . . . . 13 4 6 6 12 7 4 4 3 7 5 5 7 25 26 Message Errors 35 | . . . . 1 3 3 1 2 . . . . . 2 1 1 2 3 . 1 . 1 1 2 1 . 4 6 Matter Fused 51 | . . . . 2 4 1 . 1 . . . . . 2 . 2 . 5 2 2 2 2 1 2 2 4 7 10 Heat Flow Errors 21 | . . . . 2 2 1 . 1 . . . . . 2 . . . 1 . . . . 1 . . . 8 3 Energy Discharges 25 | . . . . 3 2 . . 1 . . . . . 3 1 2 1 2 2 . 1 . 2 . 1 1 3 . Data Loss (minor) 17 | . . . . 2 . 1 . 3 . . . . . 2 . . . 1 . 1 1 . 1 . . 2 1 2 Data Loss (major) 9 | . . . . 2 . 1 1 2 . . . . . . 1 1 . . . . . . . . . . 1 . Misfires 11 | . . . . 1 . 2 1 1 . . . . . 2 . . 1 . 1 . . . . . 1 . . 1 Alerts 4 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . 1 . . . . . . . . . . 2 . 2 . . . 1 1 . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . 1 . . . . . . . . . . . . 173 . . . . . . . . . . . 215 189 256 Projectiles 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 243 Explosions 402 | . 1 . . . . . . . . . . . . 173 . . . . . . . . . . . 215 . 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . 28 . . . . . . . . . . . 80 . . . . . . . . . . . 110 . 48 Shots 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 10 330 143 222 376 45 . 32 99 60 60 . 30 227 48 48 264 108 108 . 99 . 147 233 72 260 344 181 Average Temperature 47 | . 6 49 37 42 165 15 . 10 33 32 28 . 20 57 24 21 69 34 33 . 44 . 69 67 36 90 82 52 Received Heat Transfer 4392 | . 120 231 621 273 66 153 . . 801 . 27 . . 984 . 27 129 81 234 . 135 . 30 186 . 96 72 126 Effects 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 35 | . . 1 6 3 . . . 1 6 . . . . 4 . 1 2 1 2 . 1 . . 1 . . 2 4 Combat Hostiles 33 | . . 1 6 3 . . . 1 5 . . . . 4 . 1 2 1 2 . 1 . . 1 . . 2 3 Parts Melted 283 | . . 16 38 27 . 3 . 2 32 . . . 1 37 2 1 16 13 23 1 4 . . 4 . 7 5 51 Heat Transferred 94134 | . . 5020 11544 7351 818 1525 . 756 13751 559 574 . 203 12637 344 868 4542 2880 7502 333 2008 . 685 2664 1494 1382 2257 12437 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Peak Influence 1558 | . 426 697 729 512 . . . . 1180 . . . . 1085 . . . . 488 . . . . 189 496 1339 847 1558 Initial 753 | . . 42 272 295 . . . . 12 . . . . . . . . . 207 . . . . . 101 372 753 376 Average 456 | . 176 374 502 267 . . . . 444 . . . . 457 . . . . 293 . . . . 106 203 941 695 937 Maximum Alert Level 4 | . 2 2 3 2 . . . . 4 . . . . 3 . . . . 2 . . . . . 2 4 3 4 Low Security (%) 28 | 100 58 29 . 22 . . . . 40 . . . . 42 . . . . 26 . . . . 100 61 . . . Level 1 23 | . 28 20 27 66 . . . . 9 . . . . 17 . . . . 42 . . . . . 34 6 . 12 Level 2 27 | . 12 50 69 10 . . . . 17 . . . . 2 . . . . 30 . . . . . 4 35 58 25 Level 3 16 | . . . 2 . . . . . 29 . . . . 37 . . . . . . . . . . . 16 41 28 Level 4 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 40 . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 5 8 9 5 . . . . 16 . . . . 15 . . . 1 6 . . . . 2 4 . 2 7 Investigation 15 | . 2 4 2 . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Extermination 18 | . . . . 4 . . . . 4 . . . . 5 . . . . 1 . . . . 1 . . . 3 Reinforcement 32 | . 3 3 3 1 . . . . 5 . . . . 4 . . . . 5 . . . . 1 3 . 2 2 Assault 10 | . . 1 1 . . . . . 3 . . . . 2 . . . 1 . . . . . . . . . 2 Garrison 5 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Distress Signals 31 | . 4 4 5 1 . . . . 3 . . . . 1 . . 1 . 1 . . . . . . . 7 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 606 | . 31 48 55 38 5 13 . 5 78 3 6 . 1 56 1 9 41 18 41 4 9 . 4 15 17 27 13 68 Peak Tracking Total 12 | . 3 9 7 6 4 4 . 3 7 3 4 . 1 8 1 4 10 6 6 4 5 . 3 5 9 12 5 8 Tactical Retreats 24 | . 4 . 2 . . 1 . . 3 . . . . . . . 1 2 2 . . . . . 1 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Traps Triggered 10 | . 3 2 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . Triggered 25 | . . . . . . 2 . 3 . . . . . 2 . 1 13 . . . . . 1 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Machines Disabled 36 | . . 2 2 . . . . 1 1 . . . . 20 . . . . . . . . . . 2 2 . 6 Max in Single Turn 9 | . . 1 1 . . . . 1 1 . . . . 9 . . . . . . . . . . 1 2 . 1 Garrison Access 8 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 2 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Machines Accessed 86 | . 7 6 13 8 . . 2 . 16 1 . . 1 6 . . 3 . 3 . 2 4 . 6 2 . 2 4 Terminals 39 | . 5 4 9 1 . . . . 6 . . . 1 3 . . . . 2 . . . . 4 . . . 4 Fabricators 8 | . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 2 1 2 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 . Total Hacks 326 | . 24 19 37 21 . . 19 . 63 1 . . 1 44 . . 7 . 15 . 2 13 . 35 5 . 2 18 Successful 241 | . 15 12 19 17 . . 19 . 49 1 . . 1 34 . . 7 . 12 . 2 13 . 26 3 . 2 9 Failed 84 | . 9 7 18 4 . . . . 14 . . . . 9 . . . . 3 . . . . 9 2 . . 9 Catastrophic 9 | . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 166 | . 12 11 25 12 . . . 1 35 . . . . 33 . . 1 . 7 . . . . 18 . . . 11 Terminals 203 | . 22 17 28 3 . . . . 34 . . . 1 35 . . . . 12 . . . . 33 . . . 18 Fabricators 21 | . . . . 1 . . . . 13 . . . . 6 . . . . . . . . . 1 . . . . Repair Stations 8 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 4 . . . Recycling Units 33 | . 2 1 6 11 . . . . 7 . . . . 3 . . . . 3 . . . . . . . . . Scanalyzers 8 | . . 1 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 2 . . . . 4 . . . . . . . . . . . . . . 1 1 . 2 . Terminal Hacks 145 | . 12 8 10 2 . . 19 . 18 1 . . 1 21 . . 7 . 7 . 2 13 . 18 . . . 6 Record 8 | . . . . . . . . . . . . . 1 . . . 6 . . . . 1 . . . . . . Part Schematic 17 | . . . . . . . 11 . . . . . . 1 . . . . . . . 4 . 1 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 25 | . 1 3 2 . . . 3 . 8 . . . . 3 . . . . 1 . . 4 . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Alert Level 18 | . 3 2 4 . . . . . 3 . . . . 2 . . . . . . . . . 3 . . . 1 Unreport Threat 14 | . 2 1 3 2 . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 Locate Traps 15 | . 4 2 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Registered Prototypes 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricator Hacks 13 | . . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Build 7 | . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 1 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 7 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . Unauthorized Hacks 61 | . 3 3 5 9 . . . . 17 . . . . 9 . . . . 5 . . . . 7 . . . 3 Terminals 29 | . 1 2 . 1 . . . . 8 . . . . 6 . . . . 2 . . . . 6 . . . 3 Track 9 | . 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . Botnet 18 | . . . . 1 . . . . 6 . . . . 3 . . . . 1 . . . . 4 . . . 3 Operators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 2 1 5 8 . . . . 7 . . . . 3 . . . . 3 . . . . . . . . . Monitor 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 7 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Recyclers 7 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Mask 7 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Tunnel 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 5 10 5 . . . . 10 . . . . 6 . . . . 2 . . . . 5 1 . . 4 Full Trace Events 7 | . . 1 . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 393 | . . . . . . . . . 335 . . . . 58 . . . . . . . . . . . . . . Total Robot Build Rating 38 | . . . . . . . . . 29 . . . . 9 . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 11 . 1 . . . . 1 . . . . . . . 4 . 1 . . . . Parts Built 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . 39 . . . . . . . . . 128 . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . 7 . . . . . . . . . 16 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Time 102 | . . . . 38 . . . . 50 . . . . . . . . . . . . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Total Allies 18 | . . . . . . . . 1 9 . . . . 3 . . . 2 . . . . . . . . 3 . Largest Group 4 | . . . . . . . . 1 4 1 . . . 3 . . . 2 2 . . . . . . . 2 . Highest-Rated Group 96 | . . . . . . . . 96 66 17 . . . 48 . . . 96 96 . . . . . . . 94 . Highest-Rated Ally 96 | . . . . . . . . 96 23 17 . . . 16 . . . 49 49 . . . . . . . 64 . Total Orders 79 | . . . . . . . . . . . . . . . . . 8 7 15 6 6 3 8 5 3 1 5 12 STAY 6 | . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . 1 . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . 4 1 2 1 . . 1 . . . . . EXPLORE 56 | . . . . . . . . . . . . . . . . . 1 6 10 3 4 3 5 5 2 1 5 11 RETURN 8 | . . . . . . . . . . . . . . . . . . . 3 2 1 . 1 . . . . 1 Ally Attacks 103 | . . . . . . . . 7 35 . . . . 28 . . . 14 13 . . . . . . . 6 . Total Damage 1892 | . . . . . . . . 146 450 . . . . 348 . . . 416 419 . . . . . . . 113 . Kills 15 | . . . . . . . . 2 3 . . . . 5 . . . 3 2 . . . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 1 . 4 . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 12 | . . . . . 1 1 . . . 1 1 1 1 . . 1 . 1 . 2 2 . . . . . . . Drone Launches 165 | . . . . . . . . . . . . . . . . . 80 1 48 3 3 . 4 5 2 1 6 12 Drone Recoveries 75 | . . . . . . . . . . . . . . . . . . 1 48 3 3 . 3 6 1 . 2 8 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Turns Passed 25185 | 54 844 1665 1763 2185 779 689 135 526 2930 515 458 1111 614 2146 296 363 1334 551 815 326 481 214 464 617 203 293 1361 1453 Spaces Moved 12879 | 32 532 1004 803 1050 437 356 80 283 1333 291 258 650 358 964 194 223 760 264 323 217 288 134 281 330 92 124 695 523 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12120 | 29 239 541 803 1050 437 356 80 283 1333 291 258 650 358 964 194 223 760 264 323 217 288 134 281 330 92 124 695 523 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 756 | . 293 463 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 170 170 170 170 170 170 170 170 170 170 145 145 145 145 145 145 145 145 145 145 145 145 157 157 170 Average Speed 158 | 149 121 128 166 170 170 170 170 170 170 170 170 170 170 162 145 145 145 145 145 145 145 145 145 145 150 157 178 174 Slowest Speed 270 | 160 160 160 170 170 170 170 170 170 170 250 170 170 170 170 145 145 145 145 145 145 145 145 145 145 157 157 270 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 97 83 82 37 59 69 72 45 37 51 56 81 64 27 42 48 90 78 15 86 97 60 77 17 27 65 51 17 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 9 | . 2 1 1 . . . . . . . 1 3 . . . . . . . 1 . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 . . . . . . . . . . . 1 1 1 . . 1 1 1 1 . . . 1 . Scrap Searched 16 | . . . . . 1 3 . 1 . 2 1 2 . . . 1 . 1 . 1 . . 3 . . . . . Spaces Dug 11 | . . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . 2 . Terrain Destroyed 487 | . 27 34 . 4 . . . . . . . . . 70 1 4 2 8 18 . 1 . 5 11 3 164 20 115 Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 121 | . . . . . . . . . . . . . . 1 1 4 2 8 18 . 1 . 5 11 3 5 20 42 AOE 362 | . 27 34 . . . . . . . . . . . 69 . . . . . . . . . . . 159 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Total 15769 | 36 678 1242 1035 1313 456 403 79 310 1707 297 265 657 359 1301 201 238 913 379 517 222 315 154 322 407 136 194 777 856 Wait 767 | . 61 82 38 133 5 19 . 3 127 . . . . 89 . 1 9 43 40 1 . 1 30 14 22 1 11 37 Move 12849 | 31 531 1003 802 1049 436 355 79 282 1332 290 257 649 357 963 193 222 759 261 322 216 287 133 280 329 92 123 694 522 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 68 | 1 7 14 16 8 . . . 1 3 . . 2 . 8 . . 3 . . . . 1 . . . . 2 2 Fast Attach 98 | 4 9 8 3 7 . . . 5 9 2 . 2 . 3 . 2 10 1 7 . 2 5 2 2 2 2 6 5 Attach 22 | . 1 1 2 . . . . . . . . . . 7 . . . . . . . . . . . 6 . 5 Detach 31 | . . . 1 . . . . 2 2 . . 2 . 7 . . 3 1 . . . . . . . 4 3 6 Swap 35 | . 4 3 5 6 . . . . 2 . . . . 6 . . 1 . . . . . . . 2 . 5 1 Drop 145 | . 9 20 21 14 . . . 6 8 . . 2 . 15 . 1 13 . 6 . 2 5 2 2 3 4 6 6 Fire 936 | . 49 67 80 53 7 15 . 9 120 5 5 . 2 106 3 10 41 26 71 3 17 . 7 30 13 22 29 146 Melee 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . Miscellaneous 791 | . 7 44 67 38 8 14 . 2 104 . 3 . . 97 5 2 74 33 65 2 7 9 . 30 1 32 21 126 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Garrison -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 55 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Reached level 2 614 | -10/Materials | Upgraded with Weapon slot (x1) 672 | -10/Materials | Discovered new exit (range 7) 829 | -10/Materials | Discovered new exit (range 17) 899 | -10/Materials | Entered another Materials area 901 | -9/Materials | Reached level 3 913 | -9/Materials | Upgraded with Weapon slot (x1) 1190 | -9/Materials | Discovered new exit (range 21) 1214 | -9/Materials | Build established: Tank 1384 | -9/Materials | Reached level 4 1457 | -9/Materials | Destroyed 11 combat bots 1575 | -9/Materials | Reached level 5 1581 | -9/Materials | Upgraded with Weapon slot (x1) 1608 | -9/Materials | Discovered new exit (range 8) 1724 | -9/Materials | Discovered new exit (range 6) 2099 | -9/Materials | First assault squad dispatched 2124 | -9/Materials | Reached level 6 2139 | -9/Materials | Build established: Gunner 2180 | -9/Materials | Discovered new exit (range 21) 2396 | -9/Materials | Discovered new exit (range 12) 2564 | -9/Materials | Entered another Materials area 2566 | -8/Materials | Reached level 7 2661 | -8/Materials | Upgraded with Utility slot (x1) 2789 | -8/Materials | Reached level 8 2805 | -8/Materials | Garrison activated, responded to threat 2884 | -8/Materials | Destroyed 10 combat bots 2931 | -8/Materials | Reached level 9 3033 | -8/Materials | Core integrity fell below 50% 3050 | -8/Materials | Core integrity fell below 20% 3150 | -8/Materials | Discovered new exit (range 9) 3190 | -8/Materials | Reached level 10 3194 | -8/Materials | Upgraded with Propulsion slot (x1) 3215 | -8/Materials | Build established: Hacker-Gunner 3764 | -8/Materials | First assault squad dispatched 3822 | -8/Materials | Reached level 11 3826 | -8/Materials | Upgraded with Utility slot (x1) 4251 | -8/Materials | Discovered new exit (range 19) 4327 | -8/Materials | Entered Factory 4329 | -7/Factory | Reached level 12 4389 | -7/Factory | Upgraded with Utility slot (x1) 4659 | -7/Factory | Reached level 13 5146 | -7/Factory | Reached level 14 5579 | -7/Factory | Fabricated Adv. Datajack? 5703 | -7/Factory | Discovered new exit (range 6) 5711 | -7/Factory | Identified exit to Lower Caves 6040 | -7/Factory | Repaired Hvy. Armor Plating 6072 | -7/Factory | Discovered new exit (range 8) 6083 | -7/Factory | Identified exit to Storage 6512 | -7/Factory | Entered Lower Caves 6514 | -7/Lower Caves | Reached level 15 6665 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7010 | -7/Lower Caves | Learned Factory interactive machine intel 7075 | -7/Lower Caves | Discovered new exit (range 9) 7289 | -7/Lower Caves | Identified exit to Lower Caves 7291 | -7/Lower Caves | Entered another Lower Caves area 7396 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7408 | -7/Lower Caves | Discovered new exit (range 13) 7435 | -7/Lower Caves | Identified exit to Factory 7527 | -7/Lower Caves | Learned 12 Factory zone layouts 7699 | -7/Lower Caves | Discovered new exit (range 6) 7707 | -7/Lower Caves | Identified exit to Data Miner 7980 | -7/Lower Caves | Entered Data Miner 7980 | -7/Data Miner | Discovered new exit (range 6) 8008 | -7/Data Miner | Met Data Miner 8076 | -7/Data Miner | Received God Mode back door access code from Data Miner 8111 | -7/Data Miner | Identified exit to Proximity Caves 8115 | -7/Data Miner | Entered Proximity Caves 8117 | -6/Proximity Caves | Reached level 16 8183 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8196 | -6/Proximity Caves | Found Prototype Special Weapon 8196 | -6/Proximity Caves | Identified Molecular Deconstructor 8383 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 8387 | -6/Proximity Caves | Escorted by Enhanced Grunt 8466 | -6/Proximity Caves | Reached level 17 8611 | -6/Proximity Caves | Discovered exit to Factory (range 17) 8641 | -6/Proximity Caves | Entered Factory 8643 | -6/Factory | Loaded intel: 52 interactive machine locations 8898 | -6/Factory | Reached level 18 8982 | -6/Factory | Discovered new exit (range 13) 9024 | -6/Factory | Identified exit to Lower Caves 9024 | -6/Factory | Identified exit to Extension 9392 | -6/Factory | Upgraded with Utility slot (x1) 9690 | -6/Factory | Fabricated G-47 Trooper (x3) 9702 | -6/Factory | Build established: Hacker-Tank 9762 | -6/Factory | P-60 Hacker assimilated allied Trooper 5c 9858 | -6/Factory | Spotted B-75 Beast 10091 | -6/Factory | Reached level 19 10178 | -6/Factory | Discovered new exit (range 5) 10185 | -6/Factory | Identified exit to Factory 10370 | -6/Factory | P-60 Hacker assimilated allied Trooper 5b 10391 | -6/Factory | First assault squad dispatched 10601 | -6/Factory | Incoming investigation squad redirected 10616 | -6/Factory | Fabricated G-47 Trooper (x3) 10751 | -6/Factory | Incoming investigation squad redirected 10813 | -6/Factory | Core integrity fell below 50% 10850 | -6/Factory | Fabricated W-25 Informer (x2) 10939 | -6/Factory | Repaired Imp. Heavy Armor Plating 11310 | -6/Factory | Fabricated M-22 Extractor (x1) 11380 | -6/Factory | Reached level 20 11571 | -6/Factory | Entered Lower Caves 11571 | -6/Lower Caves | Accompanied by 1 ally 11799 | -6/Lower Caves | Learned Factory garrison access intel 12035 | -6/Lower Caves | Discovered new exit (range 9) 12047 | -6/Lower Caves | Identified exit to Lower Caves 12086 | -6/Lower Caves | Entered another Lower Caves area 12108 | -6/Lower Caves | Encountered a Warlord checkpoint 12119 | -6/Lower Caves | Discovered exit to Factory (range 17) 12151 | -6/Lower Caves | Learned location of Extension (-6) 12527 | -6/Lower Caves | Discovered new exit (range 12) 12542 | -6/Lower Caves | Identified exit to Zion 12544 | -6/Lower Caves | Entered Zion 12590 | -6/Zion | Discovered new exit (range 18) 12607 | -6/Zion | Learned Factory garrison access intel 12619 | -6/Zion | Identified exit to Proximity Caves 12965 | -6/Zion | Build established: Wizard-Tank 13472 | -6/Zion | Found GAL Module 13655 | -6/Zion | Entered Proximity Caves 13659 | -5/Proximity Caves | Reached level 21 13703 | -5/Proximity Caves | Spotted B-75 Beast 14142 | -5/Proximity Caves | Learned 4 Factory zone layouts 14193 | -5/Proximity Caves | Discovered exit to Factory (range 18) 14269 | -5/Proximity Caves | Entered Factory 14271 | -5/Factory | Loaded intel: 4 garrison access locations 14397 | -5/Factory | Core integrity fell below 50% 14416 | -5/Factory | Fabricated G-47 Trooper? 14425 | -5/Factory | Discovered new exit (range 18) 14605 | -5/Factory | Reached level 22 14687 | -5/Factory | Identified exit to Upper Caves 14880 | -5/Factory | P-70 Sage assimilated allied Trooper 6b 14961 | -5/Factory | Central database locked down 15361 | -5/Factory | Cargo convoy interrupted 15397 | -5/Factory | Garrison activated, responded to threat 15611 | -5/Factory | Destroyed 8 combat bots 15622 | -5/Factory | Reached level 23 15703 | -5/Factory | Incoming investigation squad redirected 15769 | -5/Factory | First assault squad dispatched 15812 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 16008 | -5/Factory | Incoming assault squad redirected 16397 | -5/Factory | Found Prototype Device 16397 | -5/Factory | Identified Active Sensor Suite 16415 | -5/Factory | Entered Upper Caves 16698 | -5/Upper Caves | Discovered new exit (range 10) 16711 | -5/Upper Caves | Entered another Upper Caves area 16739 | -5/Upper Caves | Identified exit to Factory 16836 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17040 | -5/Upper Caves | Discovered new exit (range 10) 17074 | -5/Upper Caves | Entered Warlord 17131 | -5/Warlord | Discovered new exit (range 9) 17183 | -5/Warlord | System corruption cleaned by Quarantine Array 17658 | -5/Warlord | Found Prototype Device 17658 | -5/Warlord | Identified Minesniffer Drone Bay 17807 | -5/Warlord | Visited the Vortex Lab 17811 | -5/Warlord | Warlord's base attacked by MAIN.C 17823 | -5/Warlord | Found Prototype Launcher 17823 | -5/Warlord | Identified Vortex Catalyst Activator 17829 | -5/Warlord | Found Prototype Energy Cannon 17829 | -5/Warlord | Identified Vortex Cannon 17832 | -5/Warlord | Found Prototype Energy Cannon 17832 | -5/Warlord | Identified Vortex Driver 17837 | -5/Warlord | Found Vortex Driver 17997 | -5/Warlord | Met Warlord 18161 | -5/Warlord | Warlord forces counterattacked 18167 | -5/Warlord | Reached level 24 18218 | -5/Warlord | Destroyed 10 combat bots 18245 | -5/Warlord | Spotted Executioner 18251 | -5/Warlord | Spotted Executioner 18267 | -5/Warlord | Destroyed Executioner 18272 | -5/Warlord | Destroyed Executioner 18300 | -5/Warlord | Destroyed 7 combat bots 18314 | -5/Warlord | Spotted Striker 18319 | -5/Warlord | P-70 Sage assimilated allied RF-QNP(l) 18329 | -5/Warlord | P-80 Master assimilated allied 95-NWD(g) 18356 | -5/Warlord | Spotted Executioner 18367 | -5/Warlord | Destroyed Executioner 18394 | -5/Warlord | Destroyed 9 combat bots 18408 | -5/Warlord | Entered Proximity Caves 18408 | -4/Proximity Caves | Accompanied by 27 allies 18470 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18635 | -4/Proximity Caves | Reached level 25 18725 | -4/Proximity Caves | Learned 4 Research zone layouts 18888 | -4/Proximity Caves | Discovered exit to Factory (range 16) 18959 | -4/Proximity Caves | Entered Factory 18959 | -4/Factory | Accompanied by 23 allies 18960 | -4/Factory | Loaded intel: 4 garrison access locations 18962 | -4/Factory | Spotted B-86 Titan 19130 | -4/Factory | Reached level 26 19204 | -4/Factory | Found Unknown Protection 19204 | -4/Factory | Identified Powered Armor 19397 | -4/Factory | Core integrity fell below 50% 19420 | -4/Factory | Destroyed 9 combat bots 19456 | -4/Factory | Discovered new exit (range 20) 19512 | -4/Factory | Discovered new exit (range 38) 19625 | -4/Factory | Identified exit to Upper Caves 19625 | -4/Factory | Identified exit to Armory 19774 | -4/Factory | Entered Upper Caves 19774 | -4/Upper Caves | Accompanied by 2 allies 19945 | -4/Upper Caves | Learned location of Armory (-4) 19953 | -4/Upper Caves | Learned Research terminal intel 19956 | -4/Upper Caves | Encountered a Warlord checkpoint 20057 | -4/Upper Caves | Discovered new exit (range 34) 20100 | -4/Upper Caves | Entered another Upper Caves area 20100 | -4/Upper Caves | Accompanied by 1 ally 20115 | -4/Upper Caves | Discovered new exit (range 14) 20328 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20473 | -4/Upper Caves | Discovered new exit (range 17) 20509 | -4/Upper Caves | Learned Research stockpile data 20581 | -4/Upper Caves | Entered Zhirov 20581 | -4/Zhirov | Accompanied by 1 ally 20581 | -4/Zhirov | Discovered new exit (range 3) 20608 | -4/Zhirov | Met Zhirov 20648 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20675 | -4/Zhirov | Found Alien Artifact 20675 | -4/Zhirov | Identified Integrated Reactor 20675 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20741 | -4/Zhirov | Found Alien Artifact 20795 | -4/Zhirov | Entered Proximity Caves 20795 | -3/Proximity Caves | Accompanied by 1 ally 20797 | -3/Proximity Caves | Reached level 27 20884 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21226 | -3/Proximity Caves | Discovered new exit (range 10) 21259 | -3/Proximity Caves | Entered Research 21259 | -3/Research | Accompanied by 1 ally 21261 | -3/Research | Reached level 28 21262 | -3/Research | Loaded intel: 24 terminal locations 21344 | -3/Research | Identified exit to Quarantine 21876 | -3/Research | Entered Quarantine 21929 | -3/Quarantine | Repaired Med. Insulated Plating 21998 | -3/Quarantine | Garrison activated, responded to threat 22006 | -3/Quarantine | Reached level 29 22060 | -3/Quarantine | Scanned by Researcher 22062 | -3/Quarantine | Core integrity fell below 50% 22079 | -3/Quarantine | Identified exit to Garrison 22079 | -3/Quarantine | Entered Garrison 22106 | -3/Garrison | Build established: Wizard-Gunner 22141 | -3/Garrison | Phase Generator disabled 22168 | -3/Garrison | Triggered checkpoint 22223 | -3/Garrison | Spotted B-86 Titan 22233 | -3/Garrison | Core integrity fell below 20% 22233 | -3/Garrison | Destroyed B-86 Titan 22233 | -3/Garrison | Triggered checkpoint 22277 | -3/Garrison | Destroyed 21 combat bots 22342 | -3/Garrison | Discovered new exit (range 10) 22365 | -3/Garrison | Installed Relay Interface Framework 22372 | -3/Garrison | Entered Research 22372 | -2/Research | Warlord forces began assault on 0b10 22373 | -2/Research | Identified exit to Testing 22373 | -2/Research | Core integrity fell below 50% 22374 | -2/Research | Reached level 30 22441 | -2/Research | Core integrity fell below 20% 22443 | -2/Research | Reached level 31 22482 | -2/Research | Research machine network offline 22484 | -2/Research | Upgraded with Propulsion slot (x1) 22508 | -2/Research | Build established: Wizard-Mutant 22744 | -2/Research | Discovered new exit (range 24) 22873 | -2/Research | Warlord destroyed during the assault 23008 | -2/Research | Borebot progress halted 23085 | -2/Research | Build established: Wizard-Gunner 23107 | -2/Research | Borebot progress halted 23405 | -2/Research | Spotted Executioner 23413 | -2/Research | Destroyed Executioner 23588 | -2/Research | Borebot progress halted 23733 | -2/Research | Entered Access 23734 | -1/Access | Core integrity fell below 50% 23734 | -1/Access | Core integrity fell below 20% 23735 | -1/Access | Reached level 32 23911 | -1/Access | Energy Cycler disabled 23967 | -1/Access | Reached level 33 24009 | -1/Access | Destroyed 9 combat bots 24043 | -1/Access | Identified exit to Surface 24549 | -1/Access | Reached level 34 24690 | -1/Access | Spotted B-99 Colossus 24722 | -1/Access | Destroyed B-99 Colossus 24733 | -1/Access | First assault squad dispatched 24815 | -1/Access | Incoming assault squad redirected 24895 | -1/Access | Spotted B-99 Colossus 25068 | -1/Access | System corruption reached 10% 25074 | -1/Access | Destroyed B-99 Colossus 25105 | -1/Access | Spotted B-99 Colossus 25110 | -1/Access | Found Hvy. Insulated Plating 25186 | *** | Escaped! Last Messages --------------- 25139_ System corrupted: Heat flow error (+205). 25139_ Acquired 10 matter. 25139_ Slug penetrates Reinforced Barrier. 25139_ Penetrated by Slug. 25139_ Slug penetrates Reinforced Barrier. 25142_ K-01 Serf collects debris. 25143_ Slug penetrates Sealed Heavy Doors. 25143_ Penetrated by Slug. 25143_ Slug penetrates Sealed Heavy Doors. 25145_ K-01 Serf collects debris. 25147_ Penetrated by Slug. 25147_ Slug penetrates Sealed Heavy Doors. 25151_ R-10 Processor collects Adv. Cooling System. 25154_ System corrupted: FCS attempts to trigger Enh. Force Rifle. 25154_ System corrupted: Enh. Force Rifle misfires. 25154_ Destroyed Com. Wheel. 25156_ K-01 Serf collects debris. 25175_ A5OJXVE/3 WBSB [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ???????# # ######### ????# #????????? | | ???????########## #???????# ????+ +????????? | | ????????????????# #???????# ????# #????????? | | ????????????????# #???????# "" ????# #????????? | | ????????????????# #???????# ""R????# #????????? | | ????????????????# #???????# ""????# #????????? | | ???????????????## ##??????######????# #?###????? | | ???????????????# ##################%%# #??? | | ???????####????#% !%%%[=%%# #??????? | | ################ T"%* *!|![% %########## | | % %###### ########### # = | | ########################?# #?###?????# # | | #? #??????????????##+########### # " | | #? #??????????????# %% # # """ | | #? #??????????????# == = # # """ | | ?? #??????????????# = == = %+% + " | | ?? #??????????????# === *# # ! | | ?? #??????????????# # # | | ?? #??????????????############## ########## | | ?? #???????????????????###??? ## ##???????? | | ?? ##################### #######% ##???????? | | ?? # [==!*"""" % % %%%%%#????????? | | ?? # !!%%]=""!= % % % %% %!#????????? | | ??####+### !=!!%%%! % %%% % % #????????? | | []!*"""" % #????????? | | [!"??" "@ #????????? | | *"??" "" m% #????????? | | "??" %%#????????? | | ########## "??" R #????????? | | ?????????# "??" """ " % #????????? | | ?????????# "??" """T"""% #????????? | | ?????????#########??########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????################# #????????? | | ?????????????????????# ## #????????? | | ?????????????????????# ## %#????????? | | ?????????????????????# ##[ #????????? | | ?????????????????????? ## %#????????? | | ???????????????????????? !??# #????????? | | ?????????????????????????? ??##%%##???????? | | ?????????????? ############]]# ####= #???????? | | ????????????? ]%]= #???????? | | ????????????? ]]] #???????? | | ????????????? ] % ##### #???????? | | ????????????? ]]] !! %??######???????? | | ????????????? ]] ! ##??# #?????????? | | ?????????????? #???# #?????????? | | ?????????????? =%! ! ##???###?????????? | | ??????????????? | ????????????????? | | ??????????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 30 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 44 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Cold Fusion Reactor | -6/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Datajack | x1 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory G-47 Trooper | x3 | -6/Factory W-25 Informer | x2 | -6/Factory M-22 Extractor | x1 | -6/Factory G-47 Trooper | x3 | -5/Factory Adv. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Gunslinger Pyromaniac Victory By Combat War Machine Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Gar Res Acc Levels Raised 33 | . 1 4 5 3 1 . . 2 3 . . . 1 2 . . 1 1 1 . . . 1 1 1 . 2 3 XP Earned 53842 | 3000 2051 6621 7225 4769 613 892 316 1728 4564 118 267 118 803 3455 175 347 996 1489 1702 221 313 152 891 1483 1009 1150 2006 5368 XP Spent 52430 | 750 3350 6300 7360 4450 690 . . 1000 7350 . . . . 3900 . . 2345 500 2125 . . . . 2360 2500 . 2890 4560 Upgrades 119 | 2 10 15 15 7 3 . . 1 7 . . . . 3 . . 9 2 3 . . . . 14 10 . 6 12 Propulsion Slot 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility Slot 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Slot 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 42 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . 12 10 . 2 12 Heat Dissipation 19 | . . 6 2 . 3 . . . . . . . . . . . 3 . . . . . . 2 . . 3 . Energy Generation 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Energy Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Inventory Capacity 5 | 1 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Sight Range 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 12 | . 1 4 . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . . . Hack Attack % 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Protomatter Created 7049 | . 134 574 754 360 67 213 . 50 1050 . 16 . . 746 39 11 219 364 721 12 51 . . 211 24 273 158 1002 Integrity Restored 16414 | . 111 847 1361 804 155 236 . 38 2105 . 48 . . 2055 117 33 1444 680 1305 36 153 213 . 659 21 678 474 2841 Core 13082 | . 111 697 1054 499 73 141 . 22 1435 . 48 . . 1486 117 33 1047 444 966 36 153 213 . 493 21 678 474 2841 Parts 3332 | . . 150 307 305 82 95 . 16 670 . . . . 569 . . 397 236 339 . . . . 166 . . . . Protomatter Decayed 6945 | . 65 130 264 121 13 241 . 55 303 . 42 . . 358 . . 724 230 394 . . . . 42 17 10 3731 205 Game ------ Seed SkeletonGaussField Manual? 0 Play Time 05:56:07 Cumulative 291.7 hours Start 2023.03.02 @ 17:10:34 End 2023.03.03 @ 00:29:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 133 Rogue 132 Adventurer 0 Explorer 1 Win Type 0 Total 16 Types 12/0/4/0/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45fcd380-add7-47a5-8dd9-b5759e29984c