Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.06 @ 11:07:44 Player: btmk16 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3182) 3182 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 7549 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 285 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 98/100 System Corruption 22% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Graphene Brace > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Autogun Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Coolant Injector High-capacity Storage Unit Graphene Brace > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Improved Heat Sink Autogun Autogun [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 2 . 1 . Weapon . | . . . . . . . Parts Attached 109 | 7 8 28 8 10 32 16 Power 9 | 1 . 5 . . 2 1 Engine 8 | 1 . 5 . . 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 51 | 2 4 13 2 5 16 9 Treads 34 | 2 4 13 2 3 6 4 Leg 8 | . . . . 2 3 3 Wheel 9 | . . . . . 7 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 2 6 5 1 8 2 Device 14 | 1 1 1 2 . 7 2 Storage 4 | 1 1 . 1 . 1 . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 7 | . . 5 2 . . . Artifact . | . . . . . . . Weapon 23 | 2 2 4 1 4 6 4 Energy Gun 4 | 2 2 . . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 11 | . . 4 1 2 2 2 Ballistic Cannon 4 | . . . . . 3 1 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 3 | . . . . . 2 1 System Corruption 21 | . . . . . 13 8 Parts Lost 44 | . . 4 5 6 15 14 Power 4 | . . 1 . 1 . 2 Propulsion 23 | . . 1 1 2 10 9 Utility 10 | . . 2 3 3 2 . Weapon 7 | . . . 1 . 3 3 Highest Loss Streak 7 | . . 2 3 3 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 99 98 59 76 78 Engine 9 | . 14 10 9 6 4 3 Treads 23 | . 27 32 27 20 8 11 Leg 2 | . . . . . 8 4 Wheel 1 | . . . . . 6 3 Device 17 | . 14 11 26 1 27 29 Storage 9 | . 14 11 9 6 6 7 Protection 4 | . . 10 8 6 . . Energy Gun 6 | . 28 . . . . 3 Ballistic Gun 10 | . . 21 17 9 4 2 Ballistic Cannon 1 | . . . . . 4 3 Naked Turns 48 | . . . . 48 . . Heaviest Build 63 | 15 50 58 61 62 60 63 Greatest Support 84 | 40 40 60 60 60 84 40 Greatest Overweight (x) 5 | . 2 . 1 1 5 3 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 16 20 20 15 19 20 Most Carried 20 | 7 8 20 20 19 10 9 Average Carried 11 | 4 6 17 19 13 4 6 Final Capacity 20 | 8 20 20 20 5 20 20 Final Carried 20 | 7 7 20 19 4 10 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Matter Collected 3056 | 244 56 1239 184 165 863 305 Remotely . | . . . . . . . Salvage Created 4400 | 50 411 1634 411 91 1211 592 Parts 261 | 9 22 111 28 10 59 22 Haulers Intercepted 11 | . 2 5 2 . 2 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 98 | . 9 33 9 18 15 14 Guns 66 | . 9 33 9 4 6 5 Cannons 18 | . . . . . 9 9 AOE 14 | . . . . 14 . . Classes Destroyed 14 | 2 4 4 . 1 2 1 Worker 7 | 2 . 2 . . 3 . Builder 5 | . 1 3 . . 1 . Tunneler 1 | 1 . . . . . . Hauler 11 | . 2 5 2 . 2 . Recycler 8 | . . 2 . . 6 . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 36 | . 3 14 5 7 4 3 Grunt 33 | . 6 10 2 . 8 7 Duelist 1 | . . . . . 1 . Sentry 14 | . . 9 2 . 1 2 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . 1 . Assembled 11 | . . . . 11 . . Best Kill Streak 11 | 3 3 5 6 11 5 5 Combat Bots Only 11 | . 3 5 5 11 4 5 Max Kills in Single Turn 4 | 1 1 2 1 4 1 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Damage Taken 8285 | . 381 1315 1079 795 2686 2029 Core 1276 | . 81 115 71 294 412 303 Absorbed by Shields 573 | . . 322 234 17 . . Core Remaining (%) 67 | 100 67 71 . 33 . . Volleys Fired 394 | 3 39 137 39 26 79 71 Largest 2 | 2 2 2 2 2 2 2 Hottest 131 | 100 100 100 46 46 131 131 Shots Fired 724 | 6 78 274 78 38 136 114 Gun 579 | 6 78 274 78 26 67 50 Cannon 133 | . . . . . 69 64 Launcher 12 | . . . . 12 . . Special . | . . . . . . . Kinetic 503 | . . 255 78 26 96 48 Thermal 209 | 6 78 19 . . 40 66 Explosive 12 | . . . . 12 . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 2 19 14 7 4 16 10 Robot Miss Streak 7 | 1 3 7 3 3 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . 5 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 462 | 3 56 185 51 18 81 68 Core Hits 198 | 3 23 66 20 22 37 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 4 1 . . 4 2 Burn 7 | . 4 1 . . 2 . Blast 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8832 | 38 715 2924 776 1019 1873 1487 Guns 6029 | 38 715 2839 776 189 920 552 Cannons 1846 | . . . . . 911 935 Explosions 800 | . . . . 800 . . Melee . | . . . . . . . Ramming 157 | . . 85 . 30 42 . Kinetic 5619 | . . 2676 776 189 1307 671 Thermal 2256 | 38 715 163 . . 524 816 Explosive 800 | . . . . 800 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 1 . . 14 22 Average Corruption 10 | . . 1 . . 12 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 80 | . . 3 . . 40 37 Message Errors 16 | . . . . . 11 5 Matter Fused 10 | . . . . . 4 6 Heat Flow Errors 9 | . . 1 . . 5 3 Energy Discharges 15 | . . 2 . . 8 5 Parts Rejected 6 | . . . . . 2 4 Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 1 | . . . . . 1 . Misfires 5 | . . . . . 2 3 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . 2 1 Weapon Failures 9 | . . . . . 3 6 Overload Shots . | . . . . . . . Overflow Damage 142 | . . 10 11 60 59 2 Projectiles 61 | . . . . . 59 2 Explosions 71 | . . . 11 60 . . Melee 10 | . . 10 . . . . Knockbacks 22 | . . . . . 17 5 Impact 1 | . . . . . 1 . Kinetic 20 | . . . . . 15 5 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 277 | . . . 161 116 . . Shots 6 | . . . 2 4 . . Rammed 13 | . . 7 . 5 1 . Targets Rammed 22 | . . 8 . 5 9 . Kicked 8 | . . . . . 8 . Crushed 1 | . . 1 . . . . Highest Temperature 357 | 60 357 153 15 18 197 194 Average Temperature 57 | 28 96 14 6 3 65 96 Received Heat Transfer 2864 | . 210 331 426 118 1113 666 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 6 2 . . 1 4 Heat Transferred 5670 | 111 2405 555 . . 1099 1500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Peak Influence 734 | 15 171 596 475 734 574 698 Initial 385 | . 9 . 232 275 385 333 Average 311 | 1 42 372 324 480 353 521 Maximum Alert Level 3 | . . 2 2 3 2 2 Low Security (%) 29 | 100 100 20 . . . . Level 1 36 | . . 25 89 50 80 27 Level 2 33 | . . 54 10 34 19 72 Level 3 . | . . . . 15 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 4 2 . 5 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 2 3 1 . 2 . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Distress Signals 8 | . 2 3 2 . 1 . Communications Jammed 5 | . . . . . 5 . Distress Signals . | . . . . . . . Times Spotted 211 | . 21 53 19 62 38 18 Peak Tracking Total 22 | . 5 8 6 22 5 9 Tactical Retreats 12 | . . . 1 6 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Traps Triggered 11 | . 3 2 . 2 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Disabled 12 | . . 4 4 2 . 2 Max in Single Turn 3 | . . 1 3 1 . 1 Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Accessed 19 | . 4 4 2 3 6 . Terminals 16 | . 4 4 1 3 4 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 38 | . 8 7 4 6 13 . Successful 16 | . 3 3 2 1 7 . Failed 22 | . 5 4 2 5 6 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 10 | . 4 2 1 . 3 . Terminals 33 | . 8 7 2 6 10 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 11 | . 3 3 1 1 3 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Fabricator Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 1 | . . 1 . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 2 2 3 5 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 44 | . . . . . 44 . Total Damage 716 | . . . . . 716 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Turns Passed 6894 | 110 1438 2446 504 388 1306 702 Spaces Moved 3302 | 55 616 1229 171 256 726 249 Core 160 | 3 . . . 143 14 . Treads 2325 | 52 616 1229 171 113 90 54 Legs 271 | . . . . . 226 45 Wheels 546 | . . . . . 396 150 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 125 Average Speed 162 | 154 210 160 164 108 133 195 Slowest Speed 330 | 160 320 160 240 240 320 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 95 86 24 43 21 33 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 152 | . . . 58 83 11 . Melee . | . . . . . . . Projectile 11 | . . . . . 11 . AOE 141 | . . . 58 83 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Total 4138 | 71 683 1477 318 327 916 346 Wait 187 | . 11 26 90 3 55 2 Move 3297 | 54 615 1228 171 255 725 249 Hop . | . . . . . . . Pick Up 50 | 7 3 23 5 . 7 5 Fast Attach 50 | 7 6 4 1 2 25 5 Attach 27 | . . 4 4 5 4 10 Detach 9 | . 1 2 . . 5 1 Swap 32 | . 2 20 3 3 3 1 Drop 40 | . 6 25 5 . 4 . Fire 394 | 3 39 137 39 26 79 71 Melee . | . . . . . . . Ram 6 | . . . . 5 1 . Kick 8 | . . . . . 8 . Crush 8 | . . 8 . . . . Escape Stasis 30 | . . . . 28 . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 9) 896 | -10/Materials | Discovered new exit (range 3) 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Discovered new exit (range 13) 2724 | -9/Materials | Discovered new exit (range 13) 3995 | -9/Materials | Entered another Materials area 3995 | -8/Materials | Evolved 2 slots: Utility x2 4310 | -8/Materials | Build established: Scavenger-Mutant 4442 | -8/Materials | Garrison activated, responded to threat 4499 | -8/Materials | Identified exit to Garrison 4499 | -8/Materials | Entered Garrison 4525 | -8/Garrison | Lost 3 parts (2u1w) 4574 | -8/Garrison | Triggered checkpoint 4609 | -8/Garrison | Lost 3 parts (1n2u) 4684 | -8/Garrison | Assembled breached garrison interior 4687 | -8/Garrison | Learned Factory security intel 4779 | -8/Garrison | Released all parts (7) 4785 | -8/Garrison | Destroyed 11 combat bots 4802 | -8/Garrison | Core integrity fell below 50% 4882 | -8/Garrison | Discovered new exit (range 12) 4887 | -8/Garrison | Entered Factory 4887 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4887 | -7/Factory | Found Scrap Engine 5016 | -7/Factory | Build established: Mutant 5240 | -7/Factory | Lost 4 parts (3n1w) 5317 | -7/Factory | System corruption reached 10% 5530 | -7/Factory | Garrison activated, responded to threat 5826 | -7/Factory | Allied Derelicts emerged from ambush trap array 5924 | -7/Factory | Discovered new exit (range 16) 5928 | -7/Factory | Core integrity fell below 50% 6174 | -7/Factory | Identified exit to Garrison 6193 | -7/Factory | Entered Garrison 6212 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Build established: Scavenger-Mutant 6485 | -7/Garrison | Triggered checkpoint 6516 | -7/Garrison | Core integrity fell below 20% 6561 | -7/Garrison | Lost 7 parts (1p4n2w) 6678 | -7/Garrison | Triggered checkpoint 6798 | -7/Garrison | Triggered checkpoint 6836 | -7/Garrison | Discovered new exit (range 14) 6870 | -7/Garrison | Triggered checkpoint 6895 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06796_ TP8YN|UAJFNQUJPKY2 W>B|NY6A%ODWEO 06892_ G-47 Trooper destroyed. 06894_ G-47 Trooper knocked back. 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