Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 16:23:04 Player: kerapace Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (171) 855 Value Destroyed (5444) 5444 Prototype IDs (240) 4800 Alien Tech Used (2) 400 Bonus (4752) 4752 TOTAL SCORE: 25151 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -325 Cogmind --------- Core Integrity 0/1300 Matter 126/300 Energy 96/100 System Corruption 1% Temperature Cool (4) Movement Flying (32) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (12) ----- Improved Fusion Compressor Experimental Signal Interpreter Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (4) ---- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Medium Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Sensor Array Experimental Signal Interpreter Advanced Hacking Suite System Mapper > --- WEAPON ----------- Firepult > --- INVENTORY -------- Heavy Treads Medium Storage Unit Energy Well Energy Well Advanced Energy Well Advanced Sensor Array Improved Maneuvering Thrusters Improved Weapon Shielding Makeshift System Shield Transdimensional Reconstructor Integrated Dissipator Advanced EMP Blaster Proton Missile Launcher Mini Smartbomb Launcher [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 . 2 . . . . . . 2 . . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 10 | . . . . . 3 . 2 . . . . . . 1 . . . . . 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 238 | 7 2 18 3 4 36 23 15 5 11 9 1 3 5 4 6 13 6 3 3 14 4 . 3 1 14 13 12 Power 19 | 2 . 1 1 . . 2 1 . 1 . . . 1 1 . . 1 . . 3 . . . . . 3 2 Engine 8 | 2 . 1 1 . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Core 5 | . . . . . . . . . . . . . 1 1 . . 1 . . 2 . . . . . . . Reactor 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 Propulsion 50 | 2 . 6 1 . 7 6 4 . . . . . . 2 . 2 3 2 1 4 1 . 1 . 2 2 4 Treads 16 | 1 . 4 . . 5 5 . . . . . . . . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 1 1 4 . . . . . . 2 . 2 3 2 1 4 1 . 1 . 1 2 4 Utility 67 | 1 2 . 1 . 6 4 9 1 5 4 . 1 1 1 . 7 1 . . 4 2 . 2 1 8 3 3 Device 31 | . . . . . 1 4 1 . 3 3 . . 1 . . 4 1 . . 3 . . 2 . 4 1 3 Storage 13 | 1 2 . 1 . 1 . 2 . . . . . . . . 1 . . . . 1 . . 1 2 1 . Processor 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Hackware 8 | . . . . . . . 3 1 . . . . . . . 2 . . . 1 . . . . 1 . . Protection 11 | . . . . . 4 . 1 . 2 1 . 1 . 1 . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 . 11 . 4 23 11 1 4 5 5 1 2 3 . 6 4 1 1 2 3 1 . . . 4 5 3 Energy Gun 9 | . . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . . . . 9 4 . 4 . . . . 1 . 4 . . . 1 1 . . . . 2 1 . Ballistic Gun 18 | 2 . 2 . 2 8 3 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Launcher 14 | . . 2 . 2 2 2 . . . 1 . 1 . . . 2 . . . . 1 . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . 2 1 . 4 4 1 1 2 . 2 2 1 1 1 1 . . . . 2 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 6 2 . . . . . . . . . 1 . . . 1 . . . . 2 . . Parts Lost 38 | . . 9 . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 . 11 12 1 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 11 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . 4 3 . Utility 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 7 . Weapon 11 | . . 7 . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Highest Loss Streak 9 | . . 3 . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 . 9 7 1 Average Slot Usage (%) 87 | . 92 98 100 100 97 99 88 78 80 82 76 76 82 85 86 83 80 84 77 79 88 89 84 84 68 49 32 Engine 6 | . 14 14 14 14 9 5 5 7 6 7 7 7 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 3 6 6 6 6 6 6 8 10 10 10 10 6 1 . Treads 10 | . 14 20 26 14 17 23 4 . . . . . . . . . . . . . . . . . 2 2 . Wheel 3 | . 14 6 1 14 8 2 . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 17 15 15 15 15 15 15 20 20 18 13 18 15 11 15 15 15 15 7 1 6 Device 5 | . . . . . 8 9 7 7 6 4 . . 6 6 6 7 13 13 8 9 10 10 14 15 14 8 6 Storage 19 | . 20 28 28 28 26 27 11 15 15 15 15 15 15 13 13 13 13 13 13 11 15 15 15 15 12 8 . Processor 3 | . . . . . . . 5 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 6 9 Hackware 9 | . . . . . . . 17 23 23 23 23 23 23 20 20 21 20 20 20 22 21 21 15 15 8 7 . Protection 2 | . . . . . 8 9 5 . . 1 . . . 5 6 2 . . . . . . . . 1 2 . Energy Gun 1 | . . 15 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 6 14 . . . . . . . . 1 . . . . . . . . . 3 1 . Ballistic Gun 7 | . 28 11 28 23 9 1 3 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 5 1 3 6 7 6 6 6 4 5 6 6 5 5 5 5 5 5 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 39 41 56 56 92 100 93 24 26 28 26 29 26 29 29 35 37 37 35 40 50 50 50 46 65 88 23 Greatest Support 82 | 20 20 40 40 20 42 60 60 26 26 26 26 26 26 32 32 52 52 44 44 52 58 58 58 56 82 70 36 Greatest Overweight (x) 9 | . 2 4 5 5 9 9 1 . . 1 . 1 . . . . . . . . . . . . . 2 1 Average Overweight (x) . | . . . . 4 6 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 18 18 24 24 24 12 12 12 12 12 12 12 12 14 14 14 14 14 18 18 18 18 18 18 4 Average Capacity 16 | 5 10 16 16 18 23 24 11 12 12 12 12 12 12 12 12 12 14 14 14 14 17 18 18 17 15 12 4 Most Carried 24 | . 10 16 18 18 24 24 24 12 12 12 12 12 12 12 12 14 14 14 14 14 15 18 18 18 18 10 4 Average Carried 14 | . 3 13 16 18 23 23 11 11 11 11 12 11 11 11 11 12 13 13 12 11 13 17 17 17 8 6 3 Final Capacity 24 | 6 16 16 18 18 24 24 12 12 12 12 12 12 12 12 12 14 14 14 14 14 18 18 18 18 18 4 4 Final Carried 24 | . 10 16 18 18 24 24 12 12 12 12 12 12 12 12 12 14 14 13 13 13 15 18 17 18 3 4 2 Class Distribution -------------------- 26% | Mutant 24% | Hacker-Mutant 15% | Hacker-Sprinter 12% | Hauler-Mutant 12% | Scavenger-Mutant 3% | Wizard-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Machinist-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Sprinter | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 3784 | 228 104 327 . 101 886 276 22 190 56 73 66 34 80 . 100 131 38 24 81 . 35 525 83 . 185 135 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8736 | . 163 492 . 18 1488 908 22 1758 56 40 . . 73 . 553 145 . 24 247 124 135 358 72 . 835 1207 18 Parts 302 | . 15 37 . 5 75 52 4 13 4 . . . 5 . 5 8 . 2 3 3 10 11 4 . 9 35 2 Haulers Intercepted 9 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . . . . . 3 . . 8 4 . 9 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 121 | . 3 24 . 2 20 12 . 6 . 1 . . 1 . 2 2 . . 4 1 4 11 3 . 11 14 . Melee 6 | . . . . . . . . . . 1 . . . . . 2 . . 1 . . 2 . . . . . Guns 30 | . 3 18 . . 9 . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . . . . 9 8 . . . . . . . . . . . . . . . . . . 1 4 . AOE 35 | . . 6 . 2 2 4 . . . . . . . . . . . . . . 4 9 3 . 2 3 . Classes Destroyed 17 | . 2 5 . . 4 . 1 1 . 1 . . 2 . . . . . . . 1 . . . . . . Worker 12 | . . 2 . 1 3 . . . 1 . . . . . . 1 . . . . 1 . . . . 3 . Builder 10 | . . 1 . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . 3 . Hauler 9 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . 1 . Recycler 6 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Swarmer 29 | . . 6 . 2 3 3 . . . . . . . . . . . . . . 3 4 3 . . 5 . Grunt 36 | . 3 2 . . 11 2 . . . . . . . . . 1 . . 4 . . 5 . . 3 5 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 2 . . 2 7 . . . . . . . . . . . . . 1 . . . . . 2 . Hunter 11 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 6 2 . Programmer 7 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . 2 . . Compactor 8 | . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 5 . 2 5 6 1 4 2 1 . . 1 . 2 2 . 1 3 1 8 8 11 . 4 10 1 Combat Bots Only 11 | . 2 5 . 2 4 4 . 4 . 1 . . 1 . 2 1 . . 3 1 4 8 11 . 4 7 . Max Kills in Single Turn 4 | . 1 2 . 2 2 4 1 2 1 1 . . 1 . 1 1 . 1 3 1 3 3 2 . 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 1 2 . . . . . . . . . . . . . . 2 3 2 . 1 2 . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Damage Taken 8264 | . 103 1037 . 87 925 536 . . 75 276 . . 1 . . 301 . 143 79 42 181 49 286 . 1085 2162 896 Core 2288 | . 35 169 . 38 86 72 . . 7 78 . . . . . 127 . 45 . . 71 34 68 . 154 891 413 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Core Remaining (%) 72 | 100 . . . 3 . 71 . . . . . . 87 . . . . . 79 100 . . . . 66 . . Volleys Fired 285 | . 21 70 . 4 75 34 2 6 3 2 . . 2 . 3 3 . . 3 3 3 13 2 . 14 21 1 Largest 2 | . 2 2 . 2 2 2 2 1 1 1 . . 1 . 1 1 . . 1 1 1 1 1 . 1 2 1 Hottest 250 | . 40 105 . 50 126 66 50 250 25 36 . . 250 . 250 36 . . 250 250 80 80 80 . 250 250 80 Shots Fired 488 | . 42 136 . 7 150 65 4 6 3 2 . . 2 . 3 3 . . 2 3 3 13 2 . 14 27 1 Gun 281 | . 42 128 . 5 87 12 4 . 3 . . . . . . . . . . . . . . . . . . Cannon 166 | . . . . . 60 50 . 6 . . . . 2 . 3 . . . 2 2 . . . . 14 27 . Launcher 40 | . . 8 . 2 3 3 . . . 2 . . . . . 3 . . . . 3 13 2 . . . 1 Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 231 | . 42 65 . 5 88 12 4 . 3 . . . . . . . . . . . . . . . . 12 . Thermal 208 | . . 63 . . 51 50 . 6 . . . . 2 . 3 . . . 2 2 . . . . 14 15 . Explosive 29 | . . 8 . 2 . . . . . . . . . . . . . . . . 3 13 2 . . . 1 Electromagnetic 19 | . . . . . 11 3 . . . 2 . . . . . 3 . . . . . . . . . . . Robot Hit Streak 29 | . 21 8 . 1 9 17 3 14 1 1 . . . . 3 . . . 8 10 2 4 . . 5 29 . Robot Miss Streak 8 | . 5 8 . 1 3 2 1 1 2 . . . 8 . 2 3 . . . 1 . . . . 4 7 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 336 | . 30 74 . 2 107 39 5 6 3 7 . . 1 . 3 5 . 1 3 4 3 5 3 . 12 23 . Core Hits 268 | . 11 42 . 5 51 21 2 10 2 2 . . 1 . 3 5 . 1 8 2 10 22 3 . 25 41 1 Critical Hits 14 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . 9 . Critical Kills 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 161 | . . . . . . 4 36 . 11 10 . . 1 3 . 43 . 7 4 13 6 3 8 . 11 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . 4 36 . 11 10 . . 1 3 . 43 . 7 4 13 6 3 8 . 11 . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 7 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15226 | . 249 1052 . 374 2315 1383 182 881 171 400 . . 215 . 261 558 . 135 427 150 1018 2059 719 . 1066 1522 89 Guns 2245 | . 249 693 . . 1120 115 54 . 14 . . . . . . . . . . . . . . . . . . Cannons 3208 | . . . . . 1028 890 . 392 . . . . 47 . 111 . . . 67 . . . . . 200 473 . Explosions 8024 | . . 359 . 374 167 378 . 489 . 156 . . 42 . 150 280 . . 316 103 866 1878 465 . 866 1046 89 Melee 1746 | . . . . . . . 128 . 157 244 . . 126 . . 278 . 135 44 47 152 181 254 . . . . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 1958 | . 249 345 . . 997 115 54 . 14 . . . . . . . . . . . . . . . . 184 . Thermal 6537 | . . 348 . 164 988 956 . 881 . . . . 89 . 261 . . . 383 103 . . . . 1066 1298 . Explosive 3904 | . . 359 . 210 . . . . . . . . . . . . . . . . 866 1878 465 . . 37 89 Electromagnetic 1078 | . . . . . 330 312 . . . 156 . . . . . 280 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1746 | . . . . . . . 128 . 157 244 . . 126 . . 278 . 135 44 47 152 181 254 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 . . . 2 2 2 . . 5 5 5 5 5 . 1 1 1 1 18 1 1 Average Corruption 3 | . . . . . 1 1 . . . 1 2 2 . . 5 5 5 5 5 . 1 1 1 1 11 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . 3 5 . . . . . . . . . 20 . 2 6 . . 1 . 1 16 . . Message Errors 8 | . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 1 2 . . Matter Fused 14 | . . . . . . . . . . . . . . . . 7 . 1 2 . . . . . 4 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Energy Discharges 8 | . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . 2 . . . . . . . . . . 2 . . 2 . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 5 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 2 . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 749 | . . 18 . 56 20 36 58 . . 46 . . . . . 19 . . . . 105 155 236 . . . . Projectiles 52 | . . . . . 16 36 . . . . . . . . . . . . . . . . . . . . . Explosions 346 | . . 18 . 56 4 . . . . . . . . . . . . . . . 105 155 8 . . . . Melee 351 | . . . . . . . 58 . . 46 . . . . . 19 . . . . . . 228 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . 63 . 31 24 65 . . . . . . 1 . . 20 . . . . . . 84 . 5 91 . Shots 21 | . . 2 . 1 1 3 . . . . . . 1 . . 1 . . . . . . 2 . 2 8 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 12 90 . 2 72 9 . 458 . . . . 420 . 314 280 . . 389 397 42 111 50 . 460 193 . Average Temperature 105 | . 7 32 . 2 20 5 . 254 . . . . 221 . 137 128 . . 206 181 21 47 24 . 152 115 . Received Heat Transfer 956 | . 54 86 . 27 261 171 . . 30 36 . . . . . 54 . 18 39 9 . . 24 . 30 105 12 Effects 14 | . . . . . . . . 4 . . . . 1 . . . . . 1 1 . . . . 7 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . . . . . . 6 . . . . 1 . 2 . . . 3 1 . . . . 8 8 . Combat Hostiles 28 | . . . . . . . . 6 . . . . 1 . 2 . . . 3 1 . . . . 8 7 . Parts Melted 117 | . . . . . 4 2 . 14 . 2 . . 4 . 7 . . . 10 5 . . . . 44 25 . Heat Transferred 23401 | . . 800 . 200 1480 1321 . 4000 . . . . 400 . 1040 . . . 1760 480 . . . . 5040 6880 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 645 | . 152 135 . 212 242 386 586 220 645 . . . . 18 36 639 . . . 606 629 . . . . 595 383 Average Influence 202 | . 79 55 . 101 129 218 208 217 365 . . . . 5 24 313 . . . 250 341 . . . . 395 281 Maximum Alert Level 2 | . . . . 1 1 1 2 1 2 . . . . . . 2 . . . 2 2 . . . . 2 1 Low Security (%) 60 | 100 100 100 . 92 71 39 73 . 36 . . . . 100 100 37 . . . 77 . . . . . 22 . Level 1 24 | . . . . 7 28 60 22 100 13 . . . . . . 15 . . . . 86 . . . . 10 100 Level 2 15 | . . . . . . . 4 . 50 . . . . . . 46 . . . 22 13 . . . . 66 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 4 . . . . . . . . . . 5 . . . 1 . . . . . 7 1 Investigation 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . Reinforcement 12 | . 3 . . . 3 . . . . . . . . . . 2 . . . . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 13 | . . . . . 3 1 . . . . . . . . . 1 . . . . . 1 . . . 3 4 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Times Spotted 294 | . 17 26 . 6 28 14 4 6 15 5 . . 2 1 4 38 . 4 4 5 8 6 5 . 15 35 46 Peak Tracking Total 33 | . 5 3 . 4 5 4 2 6 7 3 . . 1 2 2 6 . 4 4 2 6 5 3 . 8 11 33 Tactical Retreats 26 | . . 2 . 1 . 1 . . 4 2 . . . . . 7 . . 1 . . 1 1 . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 8 | . 1 . . . 1 . 1 . 1 . . . . 2 . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 20 | . . 1 . 3 5 3 . . . . . . . . . 1 . . . . 4 . . . . 2 1 Max in Single Turn 4 | . . 1 . 3 1 2 . . . . . . . . . 1 . . . . 4 . . . . 1 1 Garrison Access 5 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 61 | . 2 . 2 . 3 3 12 . 5 . . . . 2 . 12 . 4 1 2 4 . . 4 . 4 1 Terminals 33 | . 2 . . . 3 2 7 . 2 . . . . 1 . 6 . . 1 1 3 . . . . 4 1 Fabricators 8 | . . . . . . . 3 . 1 . . . . . . 2 . . . 1 1 . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Total Hacks 148 | . 3 . 2 . 7 3 27 . 11 . . . . 3 . 24 . 25 4 9 10 . . 13 . 6 1 Successful 122 | . 3 . 2 . 5 2 19 . 9 . . . . 3 . 20 . 25 3 9 7 . . 13 . 1 1 Failed 26 | . . . . . 2 1 8 . 2 . . . . . . 4 . . 1 . 3 . . . . 5 . Catastrophic 7 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 1 . 4 2 8 . 3 . . . . 1 . 9 . . 2 3 5 . . . . 3 . Terminals 68 | . 3 . . . 7 2 15 . 5 . . . . 2 . 13 . . 4 3 7 . . . . 6 1 Fabricators 22 | . . . . . . . 6 . 3 . . . . . . 4 . . . 6 3 . . . . . . Repair Stations 8 | . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 74 | . 3 . 2 . 5 . 5 . 3 . . . . 1 . 7 . 25 3 2 3 . . 13 . 1 1 Record 20 | . . . 1 . . . . . . . . . . . . . . 11 2 . . . . 5 . . 1 Part Schematic 22 | . 1 . . . 1 . 2 . 2 . . . . . . 2 . 7 1 1 1 . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 1 . . . . . . . . . . . . 3 . . . . . 4 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . 5 . 2 . . . . . . 4 . . . 6 2 . . . . . . Load Schematic 10 | . . . . . . . 3 . 1 . . . . . . 2 . . . 3 1 . . . . . . Build 9 | . . . . . . . 2 . 1 . . . . . . 2 . . . 3 1 . . . . . . Repair Station Hacks 8 | . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Repair 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . 1 4 . 1 . . . . 1 . 2 . . . 1 2 . . . . . . Terminals 11 | . . . . . . 1 4 . 1 . . . . 1 . 2 . . . 1 1 . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . Botnet 7 | . . . . . . 1 3 . 1 . . . . 1 . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 3 1 10 . 4 . . . . . . 8 . . 1 2 3 . . . . 3 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . 1 . 4 . 2 . . . . . . 2 . 7 1 1 1 . . 4 . . . Parts Built 12 | . . . . . . . 3 . 2 . . . . . . 2 . . . 4 1 . . . . . . Matter 2094 | . . . . . . . 402 . 168 . . . . . . 424 . . . 815 285 . . . . . . Time 666 | . . . . . . . 100 . 42 . . . . . . 159 . . . 213 152 . . . . . . Total Part Build Rating 65 | . . . . . . . 17 . 8 . . . . . . 12 . . . 23 5 . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Time 160 | . . . . . . . . . 19 . . . . . . 141 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 33 | . . . . 3 . . 1 19 . . . 6 . . 1 1 . . . 1 1 . . . . . . Largest Group 19 | . . . . 3 . . 1 19 . . . 6 6 . 1 1 . . . 1 1 . . . . . . Highest-Rated Group 487 | . . . . 40 . . 10 487 . . . 173 173 . 31 26 . . . 26 10 . . . . . . Highest-Rated Ally 35 | . . . . 16 . . 10 35 . . . 31 31 . 31 26 . . . 26 10 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 42 | . . . . 24 . . . . . . . . 1 . 17 . . . . . . . . . . . . Total Damage 569 | . . . . 207 . . . . . . . . 22 . 340 . . . . . . . . . . . . Kills 5 | . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 1 2 . 2 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 11040 | 56 447 972 863 534 1512 892 620 192 587 210 73 515 183 55 52 1048 38 76 115 382 233 167 129 51 383 522 133 Spaces Moved 13102 | 45 329 483 521 371 748 390 1069 399 1416 400 208 1117 289 134 106 2277 64 99 195 302 189 386 306 138 339 498 284 Core 111 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 63 47 Treads 1618 | 2 7 318 457 49 134 284 65 . . . . . . . . . . . . . . . . . 122 180 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1635 | 42 322 165 64 322 614 106 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9738 | . . . . . . . 1004 399 1416 400 208 1117 289 134 106 2277 64 99 195 302 189 386 306 138 217 255 237 Fastest Speed 29 | 50 100 110 130 130 150 160 29 34 34 34 34 34 34 30 30 30 37 30 30 37 32 32 30 30 30 30 29 Average Speed 62 | 101 110 147 163 139 160 177 38 34 34 34 34 34 34 30 30 30 37 34 36 37 32 32 30 30 75 83 38 Slowest Speed 240 | 160 160 200 180 200 205 240 180 34 34 109 34 109 34 30 30 37 37 37 37 37 32 32 32 30 145 165 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 5 . . . . . . 16 . . . . 2 1 1 . . 7 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 62 69 70 61 52 50 29 88 39 59 40 84 51 6 83 48 14 77 49 7 7 49 57 60 47 22 33 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 38 | . . 1 1 . . . . . . . . 5 . . . . . 28 . . . . . 3 . . . Known Exits Taken 18 | . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . . . . 2 2 3 4 . . . 1 . 1 . . 5 . . 3 . . Spaces Dug 146 | . . 32 . . . 6 32 . 8 1 . . . 3 . 33 . 2 3 12 3 . 3 . 7 1 . Terrain Destroyed 553 | . . 64 . 38 12 18 32 . 8 1 . . . 3 . 33 . 2 3 12 57 180 43 . 7 19 21 Melee 112 | . . . . . . 4 32 . 8 1 . . . 3 . 33 . 2 3 12 3 . 3 . 7 1 . Projectile 23 | . . . . . 12 11 . . . . . . . . . . . . . . . . . . . . . AOE 418 | . . 64 . 38 . 3 . . . . . . . . . . . . . . 54 180 40 . . 18 21 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total 15192 | 52 376 616 532 380 938 523 1221 452 1497 457 209 1248 371 143 125 2534 78 127 232 551 345 408 326 148 444 567 292 Wait 1120 | . 16 26 . 2 26 55 66 32 33 25 . 126 68 . 1 168 1 15 18 206 141 3 8 . 60 23 1 Move 12999 | 44 328 482 520 370 747 389 1069 398 1406 399 207 1116 288 134 105 2248 63 98 194 301 184 383 303 137 337 484 265 Hop 34 | . . . . . . . . . 4 . . . . . . 12 . . . . 2 1 1 . . 6 8 Pick Up 148 | . 9 16 5 . 24 5 14 2 4 4 . . 2 2 3 14 4 2 3 4 5 4 . 7 3 8 4 Fast Attach 85 | 7 1 2 . . 14 5 9 . 4 1 1 1 2 1 1 6 1 . 1 6 . . . 1 8 7 6 Attach 81 | . . 9 . . 2 . 4 4 3 5 . 2 3 2 5 3 4 3 2 7 3 . 1 . 8 5 6 Detach 26 | . . . . . . . 2 4 1 3 . 2 1 . 3 2 . . 2 2 . . 1 . 2 1 . Swap 75 | . 1 7 3 4 20 18 2 1 4 3 . . . 1 . 5 1 . . 1 1 . 2 . . 1 . Drop 144 | 1 . 4 4 . 30 13 17 5 6 5 1 1 4 . 4 12 4 2 5 8 . 1 . 3 4 9 1 Fire 285 | . 21 70 . 4 75 34 2 6 3 2 . . 2 . 3 3 . . 3 3 3 13 2 . 14 21 1 Melee 157 | . . . . . . 4 36 . 11 10 . . 1 3 . 43 . 7 4 13 6 3 8 . 7 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 18 . . . . . . 18 . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 14) 246 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered Mines 526 | -10/Mines | Met a Derelict bent on vengeance 609 | -10/Mines | Discovered new exit (range 10) 649 | -10/Mines | Assembled infested the area 654 | -10/Mines | Assisted by a Guerilla fighting off Assembled 835 | -10/Mines | Lost 3 parts (1n2w) 874 | -10/Mines | Core integrity fell below 50% 1039 | -10/Mines | Learned location of 1 exit from Materials 1224 | -10/Mines | Learned location of Storage (-8) 1239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1369 | -10/Mines | Core integrity fell below 20% 1476 | -10/Mines | Entered Exiles 1518 | -10/Exiles | Met 8R-AWN 1542 | -10/Exiles | Met EX-HEX 1588 | -10/Exiles | Met EX-BIN 1659 | -10/Exiles | Learned location of Zion (-7) 1687 | -10/Exiles | Met EX-DEC 1907 | -10/Exiles | Aligned with FarCom system 1908 | -10/Exiles | Given EX-Vault access code 1953 | -10/Exiles | Opened EX-Vault 1964 | -10/Exiles | Found Firepult 1967 | -10/Exiles | Found Supersonic Drone Bay 2006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2199 | -10/Exiles | Found Skeleton Box 2327 | -10/Exiles | Discovered new exit (range 10) 2339 | -10/Exiles | Stole three prototypes: Skeleton Box, Supersonic Drone Bay, Firepult 2339 | -10/Exiles | Entered Mines 2341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2536 | -9/Mines | Learned location of 1 exit from Materials 2669 | -9/Mines | Found a hidden stash of uninstalled traps 2868 | -9/Mines | Discovered new exit (range 4) 2873 | -9/Mines | Entered Materials 2873 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2874 | -8/Materials | Identified exit to Storage 2874 | -8/Materials | Identified exit to Factory 3170 | -8/Materials | Build established: Scavenger-Mutant 3223 | -8/Materials | Discovered exit to Factory (range 11) 4086 | -8/Materials | Build established: Hauler-Mutant 4385 | -8/Materials | Entered Storage 4433 | -8/Storage | Remotely autohacked Sealed Heavy Doors 4880 | -8/Storage | Remotely autohacked Sealed Heavy Doors 4922 | -8/Storage | Discovered exit to Factory (range 8) 4951 | -8/Storage | Remotely autohacked Sealed Heavy Doors 5000 | -8/Storage | Remotely autohacked Sealed Heavy Doors 5277 | -8/Storage | Entered Factory 5277 | -7/Factory | Evolved 2 slots: Utility x2 5279 | -7/Factory | FarCom data flow suspended 5698 | -7/Factory | Build established: Hacker-Sprinter 5786 | -7/Factory | Identified exit to Lower Caves 5821 | -7/Factory | Fabricated Imp. Hacking Suite? 5831 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 5872 | -7/Factory | Local fabrication network quarantined 5897 | -7/Factory | Sucked down chute 5897 | -7/Factory | Entered Waste 5905 | -7/Waste | 1 allies followed down the chute 5918 | -7/Waste | Spotted C-40 Crusher 5930 | -7/Waste | Spotted C-40 Crusher 5930 | -7/Waste | Spotted C-40 Crusher 5930 | -7/Waste | Spotted C-40 Crusher 5946 | -7/Waste | Destroyed C-40 Crusher 5946 | -7/Waste | Destroyed C-40 Crusher 5949 | -7/Waste | Destroyed C-40 Crusher 5953 | -7/Waste | Spotted C-40 Crusher 5955 | -7/Waste | Spotted C-40 Crusher 5961 | -7/Waste | Destroyed C-40 Crusher 5987 | -7/Waste | Destroyed C-40 Crusher 5988 | -7/Waste | Destroyed C-40 Crusher 6022 | -7/Waste | Found Damper Plating 6030 | -7/Waste | Discovered new exit (range 12) 6063 | -7/Waste | Warlord forces began an assault 6088 | -7/Waste | Identified exit to Factory 6089 | -7/Waste | Entered Factory 6137 | -7/Factory | Build established: Hacker-Mutant 6380 | -7/Factory | Local fabrication network quarantined 6408 | -7/Factory | Fabricated Chainsword? 6649 | -7/Factory | Repaired Lgt. Deuterium Engine 6676 | -7/Factory | Entered Lower Caves 6683 | -7/Lower Caves | Learned Factory security intel 6710 | -7/Lower Caves | Encountered a Warlord checkpoint 6869 | -7/Lower Caves | Discovered new exit (range 11) 6872 | -7/Lower Caves | Identified exit to Lower Caves 6886 | -7/Lower Caves | Entered another Lower Caves area 6892 | -7/Lower Caves | Learned Factory emergency access door positions 6894 | -7/Lower Caves | Learned 4 Factory zone layouts 6957 | -7/Lower Caves | Discovered new exit (range 6) 6959 | -7/Lower Caves | Identified exit to Zion 6959 | -7/Lower Caves | Entered Zion 6978 | -7/Zion | System corruption cleaned by Quarantine Array 6985 | -7/Zion | Learned location of Armory (-3) 7001 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7029 | -7/Zion | Learned location of Warlord (-5) 7039 | -7/Zion | Given A8's code to call for help 7047 | -7/Zion | Gained Derelict followers 7088 | -7/Zion | Visited the Megawrench Repair Shop 7088 | -7/Zion | Megawrench repaired 8 parts 7198 | -7/Zion | Discovered new exit (range 10) 7205 | -7/Zion | Gained Derelict followers 7351 | -7/Zion | Identified exit to Proximity Caves 7474 | -7/Zion | Entered Proximity Caves 7474 | -6/Proximity Caves | Accompanied by 6 allies 7509 | -6/Proximity Caves | Spotted IG-L7B(f) 7510 | -6/Proximity Caves | Encountered a Master Thief 7513 | -6/Proximity Caves | Destroyed IG-L7B(f) 7537 | -6/Proximity Caves | Learned Factory emergency access door positions 7611 | -6/Proximity Caves | Learned Factory interactive machine intel 7648 | -6/Proximity Caves | Discovered new exit (range 10) 7649 | -6/Proximity Caves | Spotted B-75 Beast 7657 | -6/Proximity Caves | Identified exit to Factory 7657 | -6/Proximity Caves | Entered Factory 7657 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7658 | -6/Factory | Identified exit to Lower Caves 7661 | -6/Factory | Loaded intel: 48 interactive machine locations 7673 | -6/Factory | Discovered new exit (range 15) 7712 | -6/Factory | Sucked down chute 7712 | -6/Factory | Entered Waste 7713 | -6/Waste | Met a frightened Derelict 7719 | -6/Waste | Spotted C-40 Crusher 7720 | -6/Waste | Spotted C-40 Crusher 7722 | -6/Waste | Destroyed C-40 Crusher 7727 | -6/Waste | EMP discharged 7728 | -6/Waste | Spotted C-40 Crusher 7729 | -6/Waste | Spotted C-40 Crusher 7734 | -6/Waste | Destroyed C-40 Crusher 7743 | -6/Waste | Spotted C-40 Crusher 7749 | -6/Waste | Discovered new exit (range 12) 7762 | -6/Waste | Identified exit to Factory 7764 | -6/Waste | Entered Factory 7880 | -6/Factory | Repaired Adv. Coolant Injector? 7953 | -6/Factory | Build established: Hacker-Sprinter 7968 | -6/Factory | Discovered new exit (range 9) 7970 | -6/Factory | Identified exit to Factory 8150 | -6/Factory | Discovered new exit (range 16) 8162 | -6/Factory | Local fabrication network quarantined 8177 | -6/Factory | Fabricated Adv. Hacking Suite? 8228 | -6/Factory | Fabricated Adv. Hacking Suite? 8461 | -6/Factory | Identified exit to Extension 8717 | -6/Factory | Repaired Adv. Sensor Array 8798 | -6/Factory | Repaired Adv. EMP Blaster 8812 | -6/Factory | Entered Lower Caves 8840 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8842 | -6/Lower Caves | Identified exit to Data Miner 8850 | -6/Lower Caves | Entered Data Miner 8850 | -6/Data Miner | Discovered new exit (range 6) 8854 | -6/Data Miner | Build established: Hacker-Mutant 8858 | -6/Data Miner | Met Data Miner 8864 | -6/Data Miner | Learned location of Section 7 (-2) 8864 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8871 | -6/Data Miner | Received God Mode back door access code from Data Miner 8890 | -6/Data Miner | Destroyed Data Miner 8893 | -6/Data Miner | Found Prototype Hackware 8894 | -6/Data Miner | Interfaced with the Data Conduit 8925 | -6/Data Miner | Identified exit to Proximity Caves 8926 | -6/Data Miner | Entered Proximity Caves 8991 | -5/Proximity Caves | Learned Factory stockpile data 9035 | -5/Proximity Caves | Discovered exit to Factory (range 16) 9041 | -5/Proximity Caves | Entered Factory 9041 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9043 | -5/Factory | Loaded intel: 298 machine locations 9059 | -5/Factory | Identified System Mapper 9127 | -5/Factory | Discovered new exit (range 6) 9130 | -5/Factory | Identified exit to Factory 9223 | -5/Factory | Fabricated Mic. Fission Core (x2) 9304 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9338 | -5/Factory | Local fabrication network quarantined 9363 | -5/Factory | Build established: Wizard-Mutant 9389 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 9423 | -5/Factory | Entered another Factory area 9423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9424 | -4/Factory | Loaded intel: 270 machine locations 9474 | -4/Factory | Identified exit to Upper Caves 9593 | -4/Factory | Fabricated Exp. Signal Interpreter? 9620 | -4/Factory | Discovered new exit (range 13) 9656 | -4/Factory | Entered Upper Caves 9733 | -4/Upper Caves | Build established: Wizard-Sprinter 9810 | -4/Upper Caves | Discovered new exit (range 15) 9822 | -4/Upper Caves | Identified exit to Upper Caves 9823 | -4/Upper Caves | Entered another Upper Caves area 9843 | -4/Upper Caves | Discovered new exit (range 10) 9847 | -4/Upper Caves | Destroyed 11 combat bots 9946 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9948 | -4/Upper Caves | Discovered new exit (range 14) 9952 | -4/Upper Caves | Identified exit to Zhirov 9952 | -4/Upper Caves | Entered Zhirov 9952 | -4/Zhirov | Discovered new exit (range 3) 9958 | -4/Zhirov | Met Zhirov 9965 | -4/Zhirov | Found Alien Artifact 9970 | -4/Zhirov | Found Alien Artifact 9987 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9995 | -4/Zhirov | Identified exit to Proximity Caves 10003 | -4/Zhirov | Entered Proximity Caves 10147 | -3/Proximity Caves | Crushed by falling debris 10148 | -3/Proximity Caves | System corruption reached 10% 10165 | -3/Proximity Caves | Identified Transdimensional Reconstructor 10165 | -3/Proximity Caves | Warped through subspace 10193 | -3/Proximity Caves | Lost 9 parts (1p4n2u2w) 10202 | -3/Proximity Caves | Identified Integrated Dissipator 10202 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10363 | -3/Proximity Caves | Discovered new exit (range 14) 10384 | -3/Proximity Caves | Identified exit to Research 10386 | -3/Proximity Caves | Entered Research 10386 | -3/Research | Evolved 2 slots: Utility x2 10387 | -3/Research | Loaded intel: 101 machine locations 10547 | -3/Research | Destroyed 7 combat bots 10549 | -3/Research | Build established: Hacker-Mutant 10725 | -3/Research | Garrison activated, responded to threat 10751 | -3/Research | Spotted B-86 Titan 10786 | -3/Research | Lost 7 parts (1p2n3u1w) 10819 | -3/Research | Spotted B-86 Titan 10841 | -3/Research | Found Enh. Force Lance 10868 | -3/Research | Intercept squad dispatched 10870 | -3/Research | Spotted Tracker 10894 | -3/Research | Core integrity fell below 50% 10902 | -3/Research | Discovered new exit (range 11) 10908 | -3/Research | Identified exit to Armory 10908 | -3/Research | Entered Armory 10909 | -3/Armory | Loaded intel: 66 machine locations 10931 | -3/Armory | Lost 3 parts (1n2u) 11008 | -3/Armory | Found Molecular Scythe 11012 | -3/Armory | Core integrity fell below 20% 11041 | -3/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 11010_ Knocked back. 11011_ Acquired Com. Particle Reactor. 11013_ L-61 Swordsman knocked back. 11013_ Knocked back. 11013_ Com. Particle Reactor severed. 11014_ Acquired Imp. Fusion Compressor. 11016_ L-61 Swordsman knocked back. 11016_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11017_ W-44 Eye sends out distress signal. 11019_ Transfer Shaft disabled. 11023_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A004. 11031_ W-44 Eye sends out distress signal. 11034_ X-82 Rainmaker knocked back. 11035_ Lgt. Antimatter Reactor destroyed. 11037_ Adv. Coolant Injector blown off. 11037_ Cld. Field Propulsion Drive blown off. 11037_ Imp. Fusion Compressor blown off. 11037_ E-15 Imp destroyed. 11039_ Acquired Imp. Fusion Compressor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????+ # | | ??????????????????????????????????????????????# # | | ???????????????????????????????????? ????????# # | | ??????????????????????????????????? ????????# | | ?????????????????????????????????? ?????????# | | ?????????????????????????????????? ??????????# # | | ?????????????????????????????????x ???????????# # | | ???????????????????????????????##/############# # | | ????????????????????############ ! | | ????????????####????# = | | ????????????ll l #### /// #####+##### | | ?????????????# x x /// #?? ??? | | ?????????????+ i % /// ## #? | | ?????????????# = ## #? | | ?????????????# =!= ## #? | | ?????????"""?# #######+###### #? | | ?????????"""?# @ #????? ????# #? | | ?????????"""?# #####+####????? ?""?# #? | | ?????????????#??????????????????! ""?# #? | | ???????????????????????????????? ""?# """"" #? | | ???????????????????????????????#!! T?# "???" #? | | ???????????????????????????????#!/ ""?# "???" #? | | ???????????????????????????????#! ""?# """"" #? | | ???????????????????????????????# ""?#???????#? | | ????????????????????""""""""""?# ???????????? | | ????????????????????"????????"?# ???????????? | | """"""??????????????"????????"?# ??????????? | | """"""??????????????"????????"?#### ##???????????? | | """"""??????????????""""""""""?????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 100 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 24 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Focal Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Mic. Fission Core | -5/Proximity Caves | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory Chainsword | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed AssemblyTargetingLeg Manual? 0 Play Time 03:48:52 Cumulative 376.1 hours Start 2020.08.28 @ 01:07:13 End 2020.08.28 @ 16:23:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 78 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e11a7594-f082-4991-aaff-f6f93bcc10cc