Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 01:38:36 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (334) 1670 Value Destroyed (14450) 14450 Prototype IDs (44) 880 Alien Tech Used (6) 1200 Bonus (4273) 4273 TOTAL SCORE: 30073 Bonus ------- High Alert Combat Kills 4728 Follower Combat Kills 1203 Registered with UFD 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -3758 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 435/450 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Energy Well Experimental Optical Array Improved Powered Armor > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Coolant Injector Huge Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Hardlight Generator Advanced Force Field Phase Redirector Improved Dynamic Insulation System > --- WEAPON ----------- Overtuned Railgun Overtuned Railgun > --- INVENTORY -------- Micro Antimatter Reactor Overtuned Huge Scrapsphere Scrap Suit Advanced Coolant Injector Energy Well Matter Compressor Makeshift Salvage Targeting Computer Advanced Target Analyzer Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Advanced Hardlight Generator Experimental System Shield Long-range Tractor Beam Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Overtuned Coil Gun Heavy Shock Bomb Launcher Gamma Bomb Array Rocket Launcher [Rating: 158] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Overtuned Huge Scrapsphere Treads Improved Treads Wheel Overtuned Huge Scrapsphere Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . 2 . . . 6 2 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . 1 . . 1 . Utility 8 | . . . 1 . . . 4 1 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 321 | 7 8 1 12 20 1 6 33 22 7 7 3 8 4 53 30 29 29 41 Power 36 | 1 . . 2 1 . 1 2 3 . . 1 1 . 12 5 . 3 4 Engine 6 | 1 . . 1 1 . . 1 1 . . . . . . . . 1 . Core 6 | . . . 1 . . 1 1 2 . . . . . 1 . . . . Reactor 24 | . . . . . . . . . . . 1 1 . 11 5 . 2 4 Propulsion 63 | 2 5 . 1 6 . 3 11 5 . . 1 . . 4 . 5 8 12 Treads 23 | . . . . 2 . 3 10 . . . . . . 3 . 1 . 4 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 26 | 2 5 . 1 4 . . 1 5 . . 1 . . 1 . 3 3 . Hover 11 | . . . . . . . . . . . . . . . . . 4 7 Flight 3 | . . . . . . . . . . . . . . . . 1 1 1 Utility 134 | 2 1 1 5 . 1 1 19 6 5 4 . 4 2 21 19 14 16 13 Device 65 | 1 1 1 . . . . 3 2 2 2 . 3 . 15 15 7 8 5 Storage 19 | 1 . . 3 . 1 1 2 . 1 . . . 1 1 . 2 2 4 Processor 21 | . . . 2 . . . 6 2 . . . . 1 3 1 1 4 1 Hackware 9 | . . . . . . . 5 . . . . . . . 1 1 1 1 Protection 19 | . . . . . . . 3 2 2 2 . 1 . 2 2 2 1 2 Artifact 1 | . . . . . . . . . . . . . . . . 1 . . Weapon 88 | 2 2 . 4 13 . 1 1 8 2 3 1 3 2 16 6 10 2 12 Energy Gun 12 | . . . . 5 . . . . . . . . . 1 . . 2 4 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 22 | 2 . . . 1 . . . 3 . . . . 2 7 3 4 . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . . Launcher 21 | . . . 1 . . 1 . . 1 . 1 . . 4 2 6 . 5 Special Weapon 9 | . . . . . . . . 5 . 1 . 1 . 1 . . . 1 Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 3 5 . . . . 1 1 . 1 . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 . 1 . 3 . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 Unidentified Prototypes 19 | . . . . 5 . . . . . . . 5 . 1 2 2 . 4 Parts Lost 54 | . . 1 . . . . 6 . . . . . . . 5 20 7 15 Power 5 | . . . . . . . . . . . . . . . 1 3 . 1 Propulsion 16 | . . . . . . . 3 . . . . . . . . 3 3 7 Utility 24 | . . 1 . . . . 2 . . . . . . . 4 7 4 6 Weapon 9 | . . . . . . . 1 . . . . . . . . 7 . 1 Highest Loss Streak 14 | . . 1 . . . . 2 . . . . . . . 2 10 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 99 98 100 96 92 84 81 84 83 82 84 80 79 69 50 55 Engine 2 | . 14 14 4 3 11 3 2 4 . . . . . . . . 2 . Core 3 | . . . 6 7 . 7 3 6 10 10 5 3 . . . . . . Reactor 4 | . . . . . . . . . . . 4 6 10 12 13 11 . 3 Treads 7 | . . . . . . 14 31 8 . . . . . 3 4 2 . 1 Wheel 14 | . 26 28 33 32 33 18 . 12 15 15 14 15 15 9 9 9 8 . Device 10 | . 14 14 1 . . . 5 11 15 19 21 19 19 21 19 19 18 8 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 6 4 4 3 1 4 Processor 14 | . . . 19 22 22 18 18 19 15 10 10 10 10 12 13 8 5 5 Protection 3 | . . . . . . . 9 2 8 10 10 10 10 2 2 . 2 . Energy Gun 1 | . . . . 3 11 3 . . . . . . . . . . 4 2 Ballistic Gun 2 | . 7 . . . . . . 1 . . . . 5 8 8 6 . . Launcher 2 | . . . . . . 7 2 . 1 . 4 . . . . . . . Impact Weapon 1 | . 20 28 3 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 18 17 11 11 6 5 5 4 . 1 2 . . . . . Peak Build Rating 158 | 7 12 12 25 27 27 31 66 89 96 102 103 108 110 151 150 158 78 133 Average Rating 75 | 5 10 11 22 23 25 29 56 77 92 98 101 103 106 139 145 130 47 87 On Entrance 60 | . 7 12 12 25 24 27 29 63 84 95 102 102 106 104 146 142 21 51 Naked Turns 49 | . . . . . . . . . . . . . . . . 17 32 . Heaviest Build 216 | 14 15 15 29 32 92 216 106 131 139 140 145 145 141 171 179 188 71 86 Greatest Support 160 | 20 24 24 36 36 36 69 121 121 48 48 48 48 48 60 40 60 48 160 Greatest Overweight (x) 4 | . . . . 1 2 3 1 4 2 2 3 3 2 4 4 4 1 1 Average Overweight (x) 1 | . . . . . 1 1 . 1 2 2 2 2 2 3 3 2 . . Largest Inventory Capacity 35 | 8 8 8 15 15 25 35 35 25 25 25 25 25 25 25 25 25 5 15 Average Capacity 21 | 7 8 8 14 15 21 26 24 25 25 25 25 25 25 25 25 22 5 8 Most Carried 35 | 7 8 7 15 15 25 35 34 25 25 25 25 25 25 25 25 25 5 10 Average Carried 21 | 2 7 6 12 14 19 25 23 22 24 24 24 24 24 24 24 20 2 6 Final Capacity 35 | 8 8 8 15 15 25 35 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 35 | 7 7 6 15 15 25 35 25 25 25 25 25 25 25 25 24 4 3 1 Class Distribution -------------------- 40% | Scavenger-Scrapper 28% | Commander-Mutant 18% | Mutant 5% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Gladiator | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Scrapper | -3/Section 7 Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Matter Collected 8913 | 249 148 38 130 212 10 50 1177 312 311 80 126 82 260 2544 1202 1297 154 531 Remotely 776 | 203 30 . . . . . . . . . . . . . . 543 . . Salvage Created 17418 | 80 414 179 475 550 268 . 1061 976 1158 345 243 161 555 5750 2384 1636 198 985 Parts 797 | 9 11 4 22 27 12 . 60 51 69 10 14 4 14 275 99 60 10 46 Haulers Intercepted 7 | . . . . 3 . . 1 . 1 . . . . 1 . 1 . . Recyclers Shooed 12 | . 1 . 1 . . . 2 . 1 . . . . 6 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 6 10 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 214 | . 9 6 10 8 2 . 17 . 23 3 10 . 3 60 31 17 1 14 Melee 50 | . 5 3 7 8 2 . 7 . 8 3 1 . . 2 1 . . 3 Guns 90 | . 3 . . . . . . . . . . . 3 53 21 9 1 . AOE 62 | . . . 3 . . . 10 . 15 . 9 . . 3 3 8 . 11 Classes Destroyed 24 | 2 4 . 1 3 . . 3 1 . 1 1 . 1 5 2 . . . Worker 21 | . . . . . . . 3 . 4 . . . . 10 . 1 . 3 Builder 22 | . 1 . . . 1 . 3 . 4 . . . . 7 . 4 1 1 Tunneler 6 | 2 . . . . . . 1 . . . . . . 3 . . . . Hauler 7 | . . . . 3 . . 1 . 1 . . . . 1 . 1 . . Recycler 20 | 1 1 . 1 . 2 . 1 3 2 . . . . 5 . 1 1 2 Mechanic 6 | . . . . 1 . . 1 . 1 . . . . 1 1 . . 1 Operator 6 | . . . . 1 . . . . . . . . . . 3 2 . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 21 | . 2 . 2 1 . . 1 . 2 . . . . 5 3 3 1 1 Swarmer 47 | . 3 3 3 1 1 . 5 . 13 . 8 . . 4 5 1 . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . Saboteur 4 | . . . . . . . . . . . . . . 1 2 . 1 . Grunt 78 | . 6 3 6 4 . . 9 . 4 2 . . . 27 8 5 . 4 Brawler 3 | . . . . . . . . . . . . . . 1 2 . . . Duelist 4 | . . . . . . . . . . . . . . 2 2 . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 13 | . . . 1 3 1 . 1 . 2 1 1 . . 3 . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . Hunter 26 | . . . . . . . 2 . 2 . . . 2 6 4 6 . 4 Programmer 24 | . . . . . . . 1 . 2 . 1 . . 10 6 . . 4 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . . . . . 1 2 . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . 2 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 . . Scrapoid 10 | . . . . . . . . 8 . . . . . 2 . . . . Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | 2 6 3 6 3 2 . 8 2 18 2 4 . 2 11 10 12 2 11 Combat Bots Only 10 | . 2 3 6 3 2 . 5 . 8 2 4 . 2 8 9 4 1 10 Max Kills in Single Turn 10 | 1 1 1 2 1 1 . 4 1 5 1 4 . 1 3 2 5 1 10 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 1 . . Exploded 9 | . . . 2 . . . 2 . 3 . 4 . . 1 1 4 . 9 Melee 1 | . 1 1 1 1 1 . 1 . 1 1 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Hostile Shots Fired 1873 | . 29 32 29 48 . . 182 4 125 55 25 . 54 447 211 306 85 241 Missed 524 | . 8 13 9 17 . . 53 2 30 11 5 . 19 123 50 81 37 66 Damage Taken 15495 | . 165 152 164 371 134 . 1651 14 564 569 137 . 230 2762 1818 2954 614 3196 Core 2844 | . 19 16 51 72 25 . 169 . 63 37 17 . 5 225 154 541 178 1272 Absorbed by Shields 6844 | . . . . . 38 . 130 16 596 128 152 . 233 2425 1592 1141 183 210 Reduced by Siege Mode 31 | . . . . . . . . . . . . . . 31 . . . . Redirected to Core 179 | . . . . . . . . . . . . . . . . 179 . . Redirected to Shielding 122 | . . . . . . . 26 . . . . . 79 17 . . . . Ignored by Resistances 7984 | . 53 47 52 107 52 . 514 8 727 284 153 . 341 2420 982 1116 208 920 Regen/Repaired (Parts) 986 | . 43 . . 82 . . 315 . . 46 . . 51 229 144 76 . . Core Remaining (%) 74 | 100 . 86 . . . 63 80 100 . . . . 82 . . 13 . . Volleys Fired 514 | 10 10 . 2 1 1 . 22 11 22 1 8 2 23 207 95 86 8 5 Largest 2 | 2 2 . 1 1 1 . 1 1 1 1 1 1 2 2 2 2 2 2 Hottest 159 | 40 40 . 33 45 45 . 33 32 33 . 33 . 64 80 113 126 159 119 Shots Fired 922 | 20 20 . 2 1 1 . 22 11 22 1 8 2 46 411 190 150 9 6 Gun 806 | 20 20 . . 1 1 . . 4 . . . . 46 393 179 133 9 . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 102 | . . . 2 . . . 22 . 21 . 8 . . 17 11 17 . 4 Special 14 | . . . . . . . . 7 1 1 . 2 . 1 . . . 2 Kinetic 795 | 20 20 . . . . . . 4 . . . . 46 393 179 133 . . Thermal 9 | . . . . . . . . . . . . . . . . . 9 . Explosive 76 | . . . 2 . . . 22 . 21 . 8 . . 7 6 6 . 4 Electromagnetic 28 | . . . . 1 1 . . . . . . . . 10 5 11 . . Robot Hit Streak 35 | 5 14 . 16 . 17 . 1 12 13 3 8 10 35 22 18 19 5 3 Robot Miss Streak 4 | 1 1 . . . 1 . . . 1 . . . 2 2 3 4 2 1 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 1 . . Secondary Targets 19 | . 1 . . . . . . . . . . . . 13 3 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 1 1 . . Shots Hit Robots 931 | 9 32 9 20 32 13 . 46 42 57 30 9 4 39 341 133 91 6 18 Core Hits 643 | 4 11 1 15 12 4 . 60 12 69 8 15 2 15 191 93 89 5 37 Critical Kills 46 | . . . . . . . . . . . . . 1 28 10 7 . . Critical Parts Destroyed 57 | . 3 2 . . . . . . . . . . 1 36 8 7 . . Critical Strikes 138 | . 3 2 1 4 . . 4 2 5 4 . . 3 71 18 17 . 4 Destroy 107 | . . . . . . . . . . . . . 3 69 18 17 . . Smash 5 | . 3 2 . . . . . . . . . . . . . . . . Sever 20 | . . . 1 4 . . 4 2 5 4 . . . . . . . . Impale 6 | . . . . . . . . . . . . . . 2 . . . 4 Melee Attacks 342 | . 25 36 21 46 13 . 50 31 52 29 4 2 1 12 1 . . 19 Impact 61 | . 25 36 . . . . . . . . . . . . . . . . Slashing 243 | . . . 21 46 13 . 50 31 52 29 . . 1 . . . . . Piercing 37 | . . . . . . . . . . . 4 2 . 12 . . . 19 Sneak Attacks 85 | . 2 1 2 7 5 . 11 31 3 8 . . 1 6 1 . . 7 Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . . . . . Follow-up Attacks 10 | . 1 . 2 3 . . . . 1 3 . . . . . . . . Damage Inflicted 45321 | 105 774 368 831 1338 628 . 3217 2100 3769 1118 835 140 1103 14226 5640 4846 230 4053 Guns 20738 | 105 185 . . 13 11 . . 111 . . . . 1038 12106 3950 3047 172 . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 12472 | . . . 166 . . . 1417 . 2114 . 678 . . 1584 1690 1769 . 3054 Melee 11962 | . 589 368 665 1325 617 . 1800 1989 1655 1118 157 140 65 505 . . . 969 Ramming 149 | . . . . . . . . . . . . . . 31 . 30 58 30 Kinetic 20542 | 105 185 . . . . . . 111 . . . . 1038 12106 3950 3047 . . Thermal 226 | . . . . . . . . . . . . . . . . 54 172 . Explosive 9348 | . . . 166 . . . 1417 . 2114 . 678 . . 644 544 731 . 3054 Electromagnetic 3094 | . . . . 13 11 . . . . . . . . 940 1146 984 . . Impact 957 | . 589 368 . . . . . . . . . . . . . . . . Slashing 9234 | . . . 665 1325 617 . 1800 1989 1655 1118 . . 65 . . . . . Piercing 1771 | . . . . . . . . . . . 157 140 . 505 . . . 969 Highest Corruption 22 | . . . . . . . 3 . 1 1 2 2 2 5 22 22 . 5 Average Corruption 4 | . . . . . . . 2 . 1 1 1 2 2 2 9 17 . 2 Corruption Purged 17 | . . . . . . . . . . . . . . 6 6 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . 19 . 3 3 8 4 5 21 24 40 . 4 Message Errors 28 | . . . . . . . 5 . . 1 2 1 2 4 5 7 . 1 Matter Fused 32 | . . . . . . . 5 . 1 1 2 . 2 8 3 8 . 2 Heat Flow Errors 16 | . . . . . . . 3 . 1 1 2 1 . 2 1 5 . . Energy Discharges 10 | . . . . . . . . . 1 . . . . 3 5 1 . . Parts Rejected 7 | . . . . . . . . . . . 1 . . . 3 3 . . Parts Fused 2 | . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . 4 . . . 1 1 1 1 3 7 . 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 1 1 2 . . Misfires 3 | . . . . . . . . . . . . . . 1 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . . . . . . 1 1 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1537 | . 283 113 24 75 180 . 106 . 71 185 21 . . 20 8 22 11 418 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 201 | . . . . . . . 1 . 20 . 21 . . 15 8 2 . 134 Melee 1336 | . 283 113 24 75 180 . 105 . 51 185 . . . 5 . 20 11 284 Knockbacks 5 | . 3 2 . . . . . . . . . . . . . . . . Impact 5 | . 3 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1047 | . . . . . . . 22 . 93 . 29 . . 108 130 140 28 497 Shots 28 | . . . . . . . 1 . 4 . 1 . . 4 5 6 . 7 Rammed 10 | . . . . . . . . . . . . . . 2 . 1 2 5 Targets Rammed 10 | . . . . . . . . . . . . . . 2 . 1 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 15 7 1 . . . 263 16 241 273 169 90 338 320 248 254 3 255 Average Temperature 95 | . 9 7 1 . . . 92 10 88 127 80 57 105 100 85 107 2 51 Received Heat Transfer 2621 | . 69 72 96 102 74 . 393 16 64 192 29 . 166 708 80 166 70 324 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . Total Turns 14 | . . . . . . . . . . . . . . 14 . . . . Longest Duration 14 | . . . . . . . . . . . . . . 14 . . . . Robots Corrupted 17 | . 5 3 . . . . . . . . . . . 3 6 . . . Combat Hostiles 12 | . 1 3 . . . . . . . . . . . 2 6 . . . Parts Fried 31 | . 10 5 . 1 . . . . . . . . . 4 8 3 . . Impact Corruptions 22 | . 14 5 . . . . . . . . . . . 1 . 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . . . . . 1 . . . Heat Transferred 272 | . . . . . . . . . . . . . . . . 50 222 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 2 3 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Peak Influence 1638 | 15 409 241 383 373 223 . 482 205 895 . . . . 1638 1409 1292 1193 1099 Initial 802 | . 8 71 79 137 48 . . 35 14 . . . . 2 802 690 627 526 Average 514 | 5 186 174 204 156 115 . 161 156 412 . . . . 855 1078 996 810 509 Maximum Alert Level 5 | . 2 1 1 1 1 . 2 1 3 . . . . 5 4 4 4 3 Low Security (%) 37 | 100 46 73 41 75 98 . 60 65 42 . . . . 15 . . . . Level 1 17 | . 46 26 58 24 1 . 35 34 3 . . . . 9 . . . 20 Level 2 10 | . 7 . . . . . 4 . 19 . . . . 14 . . 50 75 Level 3 21 | . . . . . . . . . 34 . . . . 21 69 66 35 4 Level 4 13 | . . . . . . . . . . . . . . 38 30 33 13 . Level 5 . | . . . . . . . . . . . . . . 1 . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 1 . 1 3 . . 10 1 9 . . . . 16 9 12 2 8 Investigation 22 | . 1 . 1 2 . . 3 1 3 . . . . 5 1 2 . 3 Extermination 12 | . . . . . . . 3 . 1 . . . . 3 2 1 . 2 Reinforcement 21 | . . . . 1 . . 3 . 2 . . . . 6 3 5 1 . Assault 8 | . . . . . . . . . 1 . . . . 2 3 1 1 . Garrison 3 | . . . . . . . 1 . 2 . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 3 . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Distress Signals 16 | . 3 . . 1 . . 2 . 1 . . . . 2 2 3 2 . Communications Jammed 59 | . . . . . . . . . . . . . . 59 . . . . Distress Signals 57 | . . . . . . . . . . . . . . 57 . . . . Times Spotted 411 | . 21 9 13 35 2 . 32 7 33 3 7 . 3 80 52 56 22 36 Peak Tracking Total 20 | . 6 2 6 4 1 . 6 6 8 3 3 . 2 6 9 15 10 20 Tactical Retreats 31 | . 3 2 . 3 . . 2 . 2 . . . . 5 1 4 7 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Traps Triggered 9 | . 1 . . 1 . . 2 . . . . . . 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Machines Disabled 50 | . . . . 3 . . 3 2 4 . . . . 9 17 8 . 4 Max in Single Turn 3 | . . . . 1 . . 1 . 2 . . . . 1 1 2 . 3 Garrison Access 5 | . . . . 1 . . 2 . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Machines Accessed 88 | . 6 . 1 15 12 2 13 2 6 1 . 8 . 8 5 3 2 4 Terminals 40 | . 5 . 1 10 6 . 4 1 4 . . . . 1 1 3 1 3 Fabricators 5 | . . . . . . . 2 . . . . . . 2 . . 1 . Repair Stations 6 | . 1 . . 2 . . 1 . . . . . . 1 . . . 1 Recycling Units 14 | . . . . 2 6 . 2 1 1 . . . . 2 . . . . Scanalyzers 7 | . . . . . . . 2 . 1 . . . . 1 3 . . . Garrison Access 5 | . . . . 1 . . 2 . . . . . . 1 1 . . . Total Hacks 262 | . 22 . 4 39 30 5 37 3 16 1 . 47 . 17 13 12 3 13 Successful 187 | . 16 . . 26 25 5 28 2 13 1 . 47 . 7 7 5 1 4 Failed 74 | . 5 . 4 13 5 . 9 1 3 . . . . 10 6 7 2 9 Catastrophic 14 | . . . 1 4 . . 2 . . . . . . 2 2 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 99 | . 14 . 5 24 19 . 15 1 8 . . . . 7 1 2 . 3 Terminals 107 | . 17 . 4 27 14 . 7 2 9 . . . . 3 2 12 2 8 Fabricators 20 | . . . . . . . 13 . . . . . . 6 . . 1 . Repair Stations 23 | . 5 . . 5 . . 7 . . . . . . 1 . . . 5 Recycling Units 31 | . . . . 5 16 . 3 1 3 . . . . 3 . . . . Scanalyzers 19 | . . . . . . . 4 . 4 . . . . 2 9 . . . Garrison Access 9 | . . . . 2 . . 3 . . . . . . 2 2 . . . Terminal Hacks 90 | . 7 . . 10 5 5 2 1 4 1 . 47 . . . 5 1 2 Record 46 | . . . . . . 4 . . 2 . . 35 . . . 3 . 2 Part Schematic 9 | . . . . 3 2 . . . . . . 4 . . . . . . Robot Schematic 5 | . 2 . . 1 1 . 1 . . . . . . . . . . . Robot Analysis 10 | . 3 . . . 2 . . . 1 . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . . 1 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 8 . . . . . . 3 . . . . Load Schematic 6 | . . . . . . . 4 . . . . . . 2 . . . . Build 5 | . . . . . . . 4 . . . . . . 1 . . . . Repair Station Hacks 15 | . 4 . . 4 . . 6 . . . . . . . . . . 1 Scan Component 7 | . 2 . . 2 . . 3 . . . . . . . . . . . Repair 7 | . 2 . . 2 . . 3 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . 1 3 . . . . . . . . . . . . . Retrieve Components 4 | . . . . 1 3 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 2 . 2 . . . . . 6 . . . Insert Component 5 | . . . . . . . 1 . 1 . . . . . 3 . . . Analyze 5 | . . . . . . . 1 . 1 . . . . . 3 . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . . . . . . 1 1 . . . Seal Access 5 | . . . . 1 . . 2 . . . . . . 1 1 . . . Unauthorized Hacks 52 | . 5 . . 10 17 . 8 1 7 . . . . 3 . . . 1 Terminals 22 | . 4 . . 5 7 . 2 . 3 . . . . . . . . 1 Track 4 | . 1 . . 1 . . . . 2 . . . . . . . . . Botnet 9 | . 2 . . 2 2 . 2 . 1 . . . . . . . . . Disrupt 3 | . 1 . . 2 . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . 4 . . . . . . 1 . . . . Prioritize 2 | . . . . . . . 2 . . . . . . . . . . . Liberate 3 | . . . . . . . 2 . . . . . . 1 . . . . Repair Stations 8 | . 1 . . 1 . . 2 1 1 . . . . 2 . . . . Patch 2 | . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 16 | . . . . 4 10 . . . 2 . . . . . . . . . Reject 6 | . . . . 2 3 . . . 1 . . . . . . . . . Recyclers 3 | . . . . 1 1 . . . 1 . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . Fedlink 2 | . . . . . . . 1 . 1 . . . . . . . . . Scrapoids 4 | . . . . . . . 1 1 . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 53 | . 3 . 1 12 5 . 7 1 5 . . . . 7 4 2 2 4 Full Trace Events 10 | . . . 1 1 . . 1 . 1 . . . . 3 1 1 . 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . . . . Corruption 2 | . . . . . . . . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 2 . . 1 1 . 1 . . . . . . . . . . . Robots Built 6 | . . . . . . . 6 . . . . . . . . . . . Authchips 3 | . . . . . . . 3 . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . 30 . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 3 2 . 1 . 2 . . 4 . . 1 . . . Parts Built 3 | . . . . . . . 2 . . . . . . 1 . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . Time 208 | . . . . . . . 21 . . . . . . 187 . . . . Total Part Build Rating 15 | . . . . . . . 8 . . . . . . 7 . . . . Parts Repaired 7 | . 2 . . 2 . . 3 . . . . . . . . . . . Time 255 | . 64 . . 83 . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 1 5 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Total Allies 45 | . . . . 10 6 . 14 5 . . . . . 10 . . . . Largest Group 16 | . . . . 10 16 9 9 11 . . . . . 5 1 . . . Highest-Rated Group 428 | . . . . 88 188 99 246 428 . . . . . 323 64 . . . Highest-Rated Ally 67 | . . . . 16 34 27 41 50 . . . . . 67 64 . . . Total Orders 13 | . . . . . . . 5 3 1 . . . . 2 2 . . . STAY 5 | . . . . . . . 1 2 . . . . . 1 1 . . . ROAM 3 | . . . . . . . 1 . . . . . . 1 1 . . . FOLLOW 3 | . . . . . . . 2 1 . . . . . . . . . . TUNNEL 1 | . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 264 | . . . . 8 10 . 111 38 . . . . . 79 18 . . . Total Damage 5885 | . . . . 62 171 . 2257 942 . . . . . 2062 391 . . . Kills 32 | . . . . 1 2 . 15 4 . . . . . 10 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Robot Analysis Total 10 | . 3 . . . 2 . . . 1 . . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . . . . . . Drone Launches 5 | . . . . . . . . . 3 . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Turns Passed 16151 | 87 544 301 258 1056 741 2813 2154 404 756 343 554 266 495 1964 1595 720 476 624 Spaces Moved 11224 | 48 382 244 162 854 568 1740 973 217 559 286 523 257 452 1084 1187 552 520 616 Core 137 | 6 . . . . . . . . . . . . . . . 71 60 . Treads 1445 | . . . . . . 416 973 44 . . . . . . . . . 12 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 8729 | 42 382 244 162 854 568 1324 . 173 559 286 523 257 452 1084 1187 387 245 . Hover 664 | . . . . . . . . . . . . . . . . . 60 604 Flight 249 | . . . . . . . . . . . . . . . . 94 155 . Fastest Speed 40 | 50 80 90 90 90 90 120 160 90 90 90 90 90 90 90 100 40 40 44 Average Speed 111 | 76 87 90 90 90 106 159 176 110 90 90 99 90 90 103 109 86 77 68 Slowest Speed 400 | 80 90 90 90 105 120 400 245 160 90 90 100 100 90 110 110 110 115 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . 1 . . 1 3 . . Exploration Rate (%) 49 | 4 65 57 19 97 97 89 26 4 22 57 74 62 65 25 84 37 14 41 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 10 | . . . . . 7 . . . . . . 3 . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . . . . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . . . Scrap Searched 14 | . . 1 . . . 8 . . . 1 3 . 1 . . . . . Spaces Dug 34 | . . 13 . 3 . . 7 . 4 . . . . 4 . . . 3 Terrain Destroyed 938 | . . 13 21 3 . . 122 2 97 . 59 . 15 224 166 82 1 133 Melee 27 | . . 13 . 3 . . 3 . 4 . . . . 1 . . . 3 Projectile 337 | . . . . . . . . 2 . . . . 15 185 84 50 1 . AOE 574 | . . . 21 . . . 119 . 93 . 59 . . 38 82 32 . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Total 13880 | 80 545 278 248 1089 682 1792 1309 333 716 329 542 284 515 1691 1382 693 588 784 Wait 872 | . 104 1 21 124 42 6 183 6 63 3 . . 30 245 9 6 . 29 Move 11206 | 47 381 243 161 853 567 1739 972 216 558 285 522 256 451 1083 1186 551 519 616 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 355 | 15 12 1 23 26 13 23 38 24 9 4 3 9 3 46 32 14 23 37 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 202 | 7 5 1 6 11 . 6 20 15 5 1 1 5 1 13 17 22 28 38 Detach 14 | . . . . . . 1 . . . . . . . . . . 5 8 Swap 127 | . 3 . 6 9 1 . 13 7 2 6 2 5 3 40 15 11 1 3 Drop 210 | 1 9 1 12 24 3 17 11 23 6 3 2 5 3 43 19 2 2 24 Fire 514 | 10 10 . 2 1 1 . 22 11 22 1 8 2 23 207 95 86 8 5 Melee 320 | . 21 31 17 41 13 . 50 31 51 26 4 2 1 12 1 . . 19 Ram 5 | . . . . . . . . . . . . . . 2 . 1 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . Rewire 42 | . . . . . 42 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Central database locked down 246 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Repaired Arm. Wheel 576 | -10/Materials | Repaired Arm. Wheel 602 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Entered Mines 824 | -10/Mines | Assembled infested the area 884 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Discovered new exit (range 3) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Identified exit to Storage 1130 | -9/Materials | Discovered exit to Storage (range 14) 1191 | -9/Materials | Entered Storage 1230 | -9/Storage | Build established: Gladiator 1414 | -9/Storage | Met 01-MTF 1529 | -9/Storage | Used back door to open Recycling access 1529 | -9/Storage | Discovered new exit (range 5) 1891 | -9/Storage | Repaired Arm. Wheel 1937 | -9/Storage | Discovered new exit (range 16) 2020 | -9/Storage | Repaired Imp. EM Shotgun 2048 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2247 | -9/Storage | Entered Recycling 2247 | -9/Recycling | Accompanied by 11 allies (01-MTF) 2343 | -9/Recycling | Build established: Commander-Mutant 2694 | -9/Recycling | Identified exit to Factory 2820 | -9/Recycling | Identified exit to Scraptown 2867 | -9/Recycling | Learned location of Zion (-6) 2903 | -9/Recycling | Learned Storage non-interactive machine intel 2910 | -9/Recycling | Scanned before Scraplab entrance 2931 | -9/Recycling | Learned Materials trap positions 2951 | -9/Recycling | Learned Materials trap positions 2961 | -9/Recycling | Entered Scraplab 2974 | -9/Recycling | Lost 7 allies 2982 | -9/Recycling | Learned location of Storage (-9) 2988 | -9/Recycling | Entered Scraptown 2988 | -9/Scraptown | Accompanied by 9 allies 3268 | -9/Scraptown | Visited Symbiants 3306 | -9/Scraptown | Visited Awakened 3321 | -9/Scraptown | Visited Fellowship of the Rings 3338 | -9/Scraptown | Visited IN-MT5's Study 3369 | -9/Scraptown | Visited UFD Registry 3369 | -9/Scraptown | Registered with UFD as "Slugunit" 3394 | -9/Scraptown | Visited TADAMA 3419 | -9/Scraptown | Visited Spacefarers 3670 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3720 | -9/Scraptown | Visited Bundlers 3884 | -9/Scraptown | Visited LU-1G1's Boring Crew 3903 | -9/Scraptown | Visited A0-MCA Data Center 3910 | -9/Scraptown | Given a B- rating by A0-MCA 3915 | -9/Scraptown | Found A0-MCA's Component Scanner 3940 | -9/Scraptown | Visited Infowarlord's Domain 3945 | -9/Scraptown | Found Exp. Terrain Scanner 4106 | -9/Scraptown | Visited Curators Association 4156 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4160 | -9/Scraptown | Found DCF Scrap (28 items) 4240 | -9/Scraptown | Visited Research Penetration Think Tank 4261 | -9/Scraptown | Visited Science Guys 4301 | -9/Scraptown | Visited Chapter 10 4351 | -9/Scraptown | Visited Scrapoid Pod Storage 4375 | -9/Scraptown | Visited Cartography Club 4425 | -9/Scraptown | Found Surveybot 17 Chip 5672 | -9/Scraptown | Found Scrap Suit 5677 | -9/Scraptown | Found Scrap Suit 5771 | -9/Scraptown | Discovered new exit (range 3) 5801 | -9/Scraptown | Entered Factory 5801 | -6/Factory | Accompanied by 9 allies 5801 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5846 | -6/Factory | Discovered new exit (range 27) 6245 | -6/Factory | Lost 5 allies 6313 | -6/Factory | Discovered new exit (range 30) 6465 | -6/Factory | Garrison activated, responded to threat 6510 | -6/Factory | Build established: Mutant 6920 | -6/Factory | Fabricated H-66 Slayer? 6972 | -6/Factory | Fabricated H-66 Slayer (x2) 7016 | -6/Factory | Fabricated H-66 Slayer? 7310 | -6/Factory | Fabricated Imp. Melee Analysis Suite (x2) 7522 | -6/Factory | Discovered new exit (range 7) 7567 | -6/Factory | Identified exit to Factory 7630 | -6/Factory | Repaired Imp. Treads 7650 | -6/Factory | Lost 3 allies 7676 | -6/Factory | Repaired Med. Treads 7710 | -6/Factory | Repaired Hrd. Light Armor Plating 7821 | -6/Factory | Discovered exit to Factory (range 16) 7866 | -6/Factory | Scrapoids reinforcements arrived? 7955 | -6/Factory | Entered another Factory area 7955 | -5/Factory | Accompanied by 6 allies 7955 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7990 | -5/Factory | Scrapoids reinforcements arrived? 8024 | -5/Factory | Identified exit to Upper Caves 8024 | -5/Factory | Identified exit to Extension 8226 | -5/Factory | Found Scrap Suit 8233 | -5/Factory | Found Scrap Suit 8273 | -5/Factory | Murdered 3 allies 8340 | -5/Factory | Discovered new exit (range 8) 8359 | -5/Factory | Entered another Factory area 8359 | -4/Factory | Evolved 2 slots: Utility x2 8400 | -4/Factory | Build established: Scavenger-Scrapper 8720 | -4/Factory | Destroyed 8 combat bots 8765 | -4/Factory | Identified exit to Upper Caves 8934 | -4/Factory | Garrison activated, responded to threat 8982 | -4/Factory | Spotted B-86 Titan 9109 | -4/Factory | First assault squad dispatched 9115 | -4/Factory | Entered Upper Caves 9166 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9415 | -4/Upper Caves | Discovered new exit (range 6) 9458 | -4/Upper Caves | Entered another Upper Caves area 9532 | -4/Upper Caves | Encountered a Warlord checkpoint 9616 | -4/Upper Caves | Discovered new exit (range 16) 9707 | -4/Upper Caves | Learned Research machine intel 9824 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9922 | -4/Upper Caves | Learned Research stockpile data 10012 | -4/Upper Caves | Entered Zhirov 10014 | -4/Zhirov | Discovered new exit (range 3) 10030 | -4/Zhirov | Met Zhirov 10058 | -4/Zhirov | Learned location of Quarantine (-3) 10058 | -4/Zhirov | Learned location of Command (-1) 10067 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10098 | -4/Zhirov | Found Alien Artifact 10099 | -4/Zhirov | Identified Transdimensional Reconstructor 10099 | -4/Zhirov | Warped through subspace 10134 | -4/Zhirov | Found Alien Artifact 10135 | -4/Zhirov | Identified Integrated Reactor 10135 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10278 | -4/Zhirov | Entered Proximity Caves 10498 | -3/Proximity Caves | Spotted B-86 Titan 10561 | -3/Proximity Caves | Destroyed B-86 Titan 10732 | -3/Proximity Caves | Discovered new exit (range 3) 10773 | -3/Proximity Caves | Entered Research 10773 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10775 | -3/Research | Loaded intel: 102 machine locations 11099 | -3/Research | Discovered new exit (range 7) 11144 | -3/Research | Scrapoids reinforcements arrived? 11246 | -3/Research | Lost 3 allies 11297 | -3/Research | Destroyed 7 combat bots 11319 | -3/Research | Found Scrap Suit 11548 | -3/Research | Destroyed 8 combat bots 11563 | -3/Research | First assault squad dispatched 11678 | -3/Research | Cargo convoy interrupted 11788 | -3/Research | Spotted B-86 Titan 11827 | -3/Research | Found Gamma Bomb Array 11903 | -3/Research | Destroyed B-86 Titan 11984 | -3/Research | Spotted B-86 Titan 12002 | -3/Research | Destroyed B-86 Titan 12446 | -3/Research | Fabricated Assault Drone Bay? 12576 | -3/Research | Scrapoids reinforcements arrived? 12583 | -3/Research | Discovered new exit (range 12) 12583 | -3/Research | Spotted B-90 Cyclops 12595 | -3/Research | Allies destroyed B-90 Cyclops 12638 | -3/Research | Found Scrap Suit 12705 | -3/Research | Found Scrap Suit 12737 | -3/Research | Entered Quarantine 12737 | -3/Quarantine | Accompanied by 1 ally 12761 | -3/Quarantine | Cryocooling Duct disabled 12776 | -3/Quarantine | Ambient heat levels rising (+20) 12776 | -3/Quarantine | Non-combat units ordered to evacuate 13231 | -3/Quarantine | Found Alien Artifact 13234 | -3/Quarantine | Identified Dimensional Node Initializer 13234 | -3/Quarantine | Initialized slip node 13240 | -3/Quarantine | Found Dimensional Node Initializer 13249 | -3/Quarantine | Found Transdimensional Reconstructor 13252 | -3/Quarantine | Found Transdimensional Reconstructor 13571 | -3/Quarantine | Found Alien Artifact 13610 | -3/Quarantine | Discovered new exit (range 15) 13737 | -3/Quarantine | First assault squad dispatched 13806 | -3/Quarantine | Warped through subspace to slip node 13810 | -3/Quarantine | Found Transdimensional Reconstructor 13817 | -3/Quarantine | Found Alien Artifact 13826 | -3/Quarantine | Found Dimensional Node Initializer 13933 | -3/Quarantine | System corruption reached 10% 13985 | -3/Quarantine | Spotted Alpha 7 14003 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 14003 | -3/Quarantine | Identified Phase Redirector 14091 | -3/Quarantine | Destroyed 9 combat bots 14223 | -3/Quarantine | Spotted Fortress 14326 | -3/Quarantine | Discovered new exit (range 6) 14332 | -3/Quarantine | Entered Section 7 14394 | -3/Section 7 | Spotted B-86 Titan 14415 | -3/Section 7 | Found Prototype Hackware 14567 | -3/Section 7 | Scanned by Researcher 14753 | -3/Section 7 | Core integrity fell below 50% 14759 | -3/Section 7 | Destroyed B-86 Titan 14785 | -3/Section 7 | Intercept squad dispatched 14786 | -3/Section 7 | Lost 4 parts (1n2u1w) 14797 | -3/Section 7 | Spotted Tracker 14797 | -3/Section 7 | Spotted Tracker 14806 | -3/Section 7 | Destroyed Tracker 14809 | -3/Section 7 | Destroyed Tracker 14814 | -3/Section 7 | Spotted Combat Programmer 14826 | -3/Section 7 | Spotted Combat Programmer 14837 | -3/Section 7 | Destroyed Combat Programmer 14864 | -3/Section 7 | First assault squad dispatched 14878 | -3/Section 7 | Destroyed Combat Programmer 14894 | -3/Section 7 | Warped through subspace 14910 | -3/Section 7 | Found Alien Artifact 14911 | -3/Section 7 | Identified Integrated Dissipator 14911 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14936 | -3/Section 7 | Warped through subspace 14961 | -3/Section 7 | Warped through subspace 14963 | -3/Section 7 | Spotted Alpha 7 14963 | -3/Section 7 | Spotted Alpha 7 14973 | -3/Section 7 | Released all parts (7) 14981 | -3/Section 7 | Core integrity fell below 20% 14990 | -3/Section 7 | Identified Exp. System Shield 14999 | -3/Section 7 | Identified exit to Research 15002 | -3/Section 7 | Lost 10 parts (2p2n2u4w) 15052 | -3/Section 7 | Entered Research 15052 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15274 | -2/Research | Identified exit to Testing 15302 | -2/Research | First assault squad dispatched 15413 | -2/Research | Released all parts (10) 15444 | -2/Research | Lost 6 parts (2n4u) 15444 | -2/Research | Spotted B-90 Cyclops 15528 | -2/Research | Entered Testing 15704 | -2/Testing | Build established: Mutant 15811 | -2/Testing | Search patrols dispatched 15899 | -2/Testing | Spotted Striker 15921 | -2/Testing | Found Prototype Launcher 15924 | -2/Testing | Identified Point Singularity Launcher 15940 | -2/Testing | Found Imp. Powered Armor 15951 | -2/Testing | Found Prototype Launcher 15952 | -2/Testing | Identified Ragnarok Missile Launcher 16119 | -2/Testing | Intercept squad dispatched 16126 | -2/Testing | Spotted Tracker 16126 | -2/Testing | Spotted Tracker 16129 | -2/Testing | Core integrity fell below 50% 16131 | -2/Testing | Destroyed Tracker 16133 | -2/Testing | Core integrity fell below 20% 16139 | -2/Testing | Spotted Combat Programmer 16140 | -2/Testing | Spotted Combat Programmer 16143 | -2/Testing | Destroyed Tracker 16152 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16143_ Tracker destroyed. 16144_ Penetrated by EMDS Slug. 16145_ Penetrated by Slug. 16146_ Penetrated by EMDS Slug. 16146_ Adv. Target Analyzer destroyed. 16146_ Penetrated by EMDS Slug. 16146_ Acquired 30 matter. 16147_ The unstable cave ceiling collapses. 16147_ Lgt. Antimatter Reactor crushed. 16147_ R-10 Processor collects Antigrav System. 16148_ The unstable cave ceiling collapses. 16148_ Penetrated by Slug. 16148_ Acquired 3 matter. 16149_ Penetrated by EMDS Slug. 16149_ Adv. Coolant Injector destroyed. 16149_ R-10 Processor destroyed. 16150_ The unstable cave ceiling collapses. 16150_ Prototype Ballistic Gun crushed. 16150_ EMDS Slug penetrates Earth. 16152_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###+######+######+???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ###+###########??###?####+###????????????????????? | | #????????# ? ???????????????????? | | #????????# ? ????????????????????? | | #????????# ?"""""""?????????????????????? | | """ "" #????????# ? "" ??????????????????????? | | """ "" #????????# "?" "" "???#??????????????????? | | """ "" #????????# "?"g""g"?? #??????????????????? | | #????????# "" "" """ #??????????????????? | | #?????#### g #??????????????????? | | ###### ##?????# # p #??????????????????? | | ?????# #?###### % #??????????????????? | | ?????# ### % #??????????????????? | | ###### ## # #????#?????????????? | | ###### ## # # #?????? ??????????????? | | ### ## !! ! ######+########????????? | | "" #?# ## ! u k #????????? | | "" #?# ## ! # ""G"" #????????? | | T" #?# ## = " " c +????????? | | "" #?# ## g %@ === #????????? | | "" #?# ## h * === #????????? | | #?# ### # # """""" === #????????? | | ### ### """""" #????????? | | ##### ###### # # """""" #????????? | | # ## # #????????? | | ##### ###### ##?### #????????? | | ############?# #????############?????????????? | | #????????????#######?????????????????????????????? | | #????????????????????????????????????????????????? | | ########?##########??????????????????????????????? | | ########?##########??????????????????????????????? | | ] ##?## ##??????????????????????????????? | | ##?## ##??????????????????????????????? | | *""" ##?## ! ##??????????????????????????????? | | ="R|| ##### ##??????????????????????????????? | | = " */##### ###############?????????????????? | | |! [ !####" ###############?????????????????? | | ##########"#+#+###### ##?????????????????? | | # ##?????????????????? | | # ##?????????????????? | | +################# # ##?????????????????? | | ############### + ##?????????????????? | | #????????????##] # """ """ ##?????????????????? | | " ############### # """ """ ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 75 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 16 EM Shielding 3 Corruption Containment 8 Armor Coverage 600 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 5 Salvage Targeting 8 Offensive Hacking 24 Defensive Hacking 16 Authchip Count 9 Item Schematics ----------------- Arm. Wheel | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Hvy. Missile Launcher | -9/Storage | Hacked System Restoration Module | -9/Recycling | Hacked Imp. Utility Shielding | -9/Recycling | Hacked Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Scanalyzed Magnetic Acceleration Cannon | -4/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Adv. Hardlight Generator | -3/Quarantine | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked Y-45 Defender | -9/Storage | Hacked A-02 Transporter | -9/Recycling | Hacked H-66 Slayer | -6/Factory | Hacked Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip Imp. Melee Analysis Suite | x2 | -6/Factory | Authchip Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Dimensional Node Initializer Phase Redirector Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPrecisionFilter Manual? 0 Play Time 03:02:09 Cumulative 594.2 hours Start 2024.08.14 @ 22:36:10 End 2024.08.15 @ 01:38:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 0 Adventurer 119 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81fe8d8d-db3e-4b7c-9be7-3f891387d3f1